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Returning 35 results for 'conceal remaining guardians to have rarest'.
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Monsters
Tomb of Annihilation
half as much damage on a successful one.With her ability to appear as a living elf, Valindra can easily conceal her lichdom and her association to Thay. She presents herself as a scholarly wizard who
a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair
Monsters
Van Richten’s Guide to Ravenloft
dealt to it (round down), and the target takes the remaining damage. The necrichor can attach to only one creature at a time.
The attached necrichor can telepathically control the target’s move
extinguish their horrific unlife, virtuous faiths and vigilant organizations (like the Order of the Guardians detailed in chapter 3) seal these viscous horrors in magically warded prisons. As ages pass
Monsters
Curse of Strahd
academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including
remaining damage. This tether lasts until initiative count 20 on the next round or until Exethanter or the target is no longer in the Exethanter’s lair.
Exethanter calls forth the spirits of
Monsters
Waterdeep: Dungeon of the Mad Mage
lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians
takes the remaining damage. This tether lasts until initiative count 20 on the next round or until the lich or the target is no longer in the lich’s lair.
The lich calls forth the spirits of
Monsters
Fizban's Treasury of Dragons
illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals tables to
hatchery. Visitors might discover an egg or an emerald dragon wyrmling in one of the chambers.
Preserved Vaults. The dragon has left most of the remaining areas of the vaults as they were when their
Monsters
Fizban's Treasury of Dragons
, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals tables to inspire your
of the remaining areas of the vaults as they were when their creators abandoned them, taking great interest in the artifacts and architecture they left behind. Visitors who manage to convince the
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
formidable skills with weapons and druidic magic.
Humble Guardians
Firbolgs love nothing more than a peaceful day spent among the trees of an old forest. They see forests as sacred places, representing the
offering food and other supplies to aid their departure. If those who insist on remaining respect nature, take only what they need, and live in harmony with the wood, firbolgs explore the possibility
Lich
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps
, the lich takes half the damage (rounded down), and the target takes the remaining damage. This tether lasts until initiative count 20 on the next round or until the lich or the target is no longer in
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.
From an early age, an aasimar
the chance.
When traveling, aasimar prefer hoods, closed helms, and other gear that allows them to conceal their identities. They nevertheless have no compunction about striking openly at evil. The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
is long gone, her lair is anything but empty. Demons, dragons, and other formidable creatures haunt the perilous caverns and the mountains that conceal them, and the archmage’s untold defenses remain
inhabitants. Abyssal rifts—the byproducts of past magical experiments—leak demonic energy into the tunnels, and guardians bound from faraway planes await rescue or defend the caverns from thieves and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
powerful guardians and traps. Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in
remaining damage. This tether lasts until initiative count 20 on the next round or until the lich or the target is no longer in the lich’s lair. The lich calls forth the spirits of creatures that
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Race to Destruction After the characters despoil the third shrine in the Temple of Elemental Evil, the remaining cult sends a powerful force with a devastation orb from the Fane of the Eye (see
, and two Black Earth guards Three Eternal Flame guardians, two minotaurs, and four hell hounds These cultists are willing to annihilate themselves in the process of carrying out their mission. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Samira’s Offer Madame Samira Arah Samira instructs any remaining veterans to deal with Jacopo’s body quietly and to alert the other Kings of Coin. She then leads the characters to a small café at
protective guard in response to a recent attack against the family member of another King of Coin. But he slipped past his guardians, intent on reveling amid the March of Vice. Last night, Zenia Ruba
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Darkmantle A darkmantle clings to cavern ceilings, remaining perfectly still as it waits for creatures to pass beneath it. From a distance, it can pass itself off as a stalactite or a lump of stone
the Shadowfell. Thriving in that dark realm, they fill an ecological niche similar to bats on the Material Plane. Intelligent creatures of the Shadowfell sometimes train darkmantles as guardians or
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
controlled and can regenerate themselves from those creatures’ blood. Unable to extinguish their horrific unlife, virtuous faiths and vigilant organizations (like the Order of the Guardians detailed in Van
. While attached, the necrichor takes only half damage dealt to it (round down), and the target takes the remaining damage. The necrichor can attach to only one creature at a time.
The attached necrichor
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
controlled and can regenerate themselves from those creatures’ blood. Unable to extinguish their horrific unlife, virtuous faiths and vigilant organizations (like the Order of the Guardians detailed in chapter
minute. While attached, the necrichor takes only half damage dealt to it (round down), and the target takes the remaining damage. The necrichor can attach to only one creature at a time.
The attached
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
laziness, or the arrogance of other patriars.” What Yvandre Knows Yvandre works to conceal her anger as she talks about how her uncle, Machil, squandered the Rillyn fortune. Instead of establishing a
or Persuasion) check, Taresson can be convinced to grant the characters access to Machil’s possessions. Machil’s Remaining Possessions The office that Machil once kept in the east wing of Rillyn House
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hear combat in area 5a, they drop their pickaxes and flee to area 6.)
Webs. The ceiling is covered with webs that conceal a giant spider. It attacks the adventurers from above.
Door. The west door to
scourge. Each has 8 hit points remaining. While locked in their cells, they attack intruders they can see with their hand crossbows. 5d. Sun Elf The door to this chamber is barred from the outside
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, leaving the drow to fight Halaster and his minions alone. The Mad Mage rounded up the remaining dark elves, trapping some of their souls for use in his dark magic, while twisting the bodies and
guardians in Undermountain. Populating and defending the dungeon became an obsession. Over time, the mage’s preoccupation with Undermountain electrified his eccentricities and infused him with an air of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the haven’s guardians without knowing what’s going on, but the ghost of Zyrian the scrivener can fill them in during the battle.) The spectral elf initially ignores the characters and wanders around
those masters long gone, the characters must now defeat the combined forces of the library’s guardians to claim the keys. Zyrian knows that the guardians are summoned when any damage-dealing spell is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wall of fire or wall of force, make use of an existing magical hazard (such as a pool that transforms any creature that touches it), or an area with magical guardians (such as an old shrine with a
example, if a beholder intends to shoot charm, slowing, and sleep rays at a ranger, and the ranger succumbs to the charm, the beholder could use its remaining rays against other targets. Use Legendary
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Lair Features The brass dragon lair shown in map 5.4 is an ancient ruin located within rough, stony canyons in a desert environment. The lair has the following features: Column Guardians. Massive
direction as the creatures do, remaining interposed between them and the direct glare of the sun, and grants them advantage on saving throws to resist the effects of extreme heat (see the Dungeon Master’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
creature has fewer than half its hit points remaining, you can describe it as being badly wounded or on the ropes. Such information gives the players a sense of accomplishment and might spur them to press
suspense. Either approach is fine. Even DMs who conceal their dice rolls might divulge certain results. For example, when a creature scores a critical hit against a character, it’s customary to let the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Verelda Lang, the characters’ Magical Physiologies professor. If they bring the lost ring to her, she is effusive in her thanks—and then offers it to the characters as a gift, trying to conceal her pride
. Inside one of the drawers is a gem of brightness with 10 charges remaining. C17. Grand Lounge This spacious lounge is decorated to an arcano-biologist’s tastes. Paintings of strange magic creatures
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
!”
Gargenhale has used his Ship Invisibility action to conceal the Second Wind, although the effect is not readily apparent to anyone aboard the vessel. To pursue the fleeing mutineers, the Second Wind must
aboard the Last Breath can see the invisible Second Wind or its crew, the characters can close the remaining distance and climb aboard the space galleon, becoming visible only after they leave the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
of the monastery. All wear cowled robes to conceal their features, which can be seen only if a monk is forced to unmask, or if a watchful character gets close to a monk and succeeds on a DC 12 Wisdom
or fog. A force pike uses an energy cell (see area M10), expending one charge for each successful attack. If claimed as treasure, a pike’s cell holds 2d10 remaining charges. If you prefer not to have
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, revivify, spirit guardians, water walk
4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
5th level (1 slot): flame strike, mass cure wounds, hold monster
Actions
.
Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage, plus 7 (2d6) slashing damage if Tashlyn has more than half her hit points remaining.
Shortbow
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the demigods who control the skies of Arcadia stand vigilant at the bottom of the ziggurat’s steps. Each sculpted from an element in its purest state, the lawful good guardians use stat blocks similar
falls ill with a supernatural cold, plunging Fortitude into a sudden brutal winter. The remaining three elemental beings ask the characters to enter the gate in search of a cure. 4 A popular candidate
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. She can’t take lair actions in the Heart of Ubtao. With her ability to appear as a living elf, Valindra can easily conceal her lichdom and her association to Thay. She presents herself as a scholarly
— they’re safe back in Thay — but the shelves do hold two spell scrolls of arcane gate. 5. Undead Guardians Stuffed in this closet are six Chultan zombies and two girallon zombies (see appendix D
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
themselves with the water there before proceeding deeper into the shrine. Altar Guardians. If a character comes within 10 feet of the altar without having washed themself in area C3 within the last 24
honor their god. Shrine Guardians. If a character who didn’t wash in area C3 or who opened a sarcophagus in area C4 comes within 10 feet of the well, the algae on the walls coalesces into three black
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
spanning a firelit chasm.
The southeast chasm is described in area E12. A dozen fire temple cultists bunk here, but only four Eternal Flame guardians (see chapter 7) are present when the characters
fighting taking place outside the immediate vicinity. An efreeti aided by one razerblast and two Eternal Flame guardians (see chapter 7 for both) drives a salamander and three azers, forcing them to work
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the chambers. Teresiel is a member of the Emerald Enclave. She managed to conceal on her person a tiny leather packet that holds nine yellow seeds. Under the scrutiny of a detect magic spell, each seed
help her complete the delivery. Development If the characters leave any prisoners here, Vanifer sacrifices the remaining captives to the magma roper (area W4) within a day. If the prison is empty, the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(see “Wyrmdoom Crag”). You can add additional prisoners to the cellblock, at your discretion. The remaining cells are otherwise empty. X29. Deep Duerra’s Temple When one or more characters enter the
, is in fact a barbed devil. The devil’s miter is a hat of disguise that it uses to conceal its true form. Klondorn is a fiendish emissary sent by Asmodeus to help Xardorok conquer Icewind Dale
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
are stacked in the middle of the room. Treasure. Seventeen of the bottles contain fine wine (10 gp per bottle). The remaining wines on display are common vintages (1 sp per bottle). V22. Sewer Tunnels
carcasses hang from four of the hooks, while the remaining two hooks are bare. V24. Dining Room The cultists dine here, though none are present when the characters first arrive. Two wooden trestle
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, revere these entities for remaining true to Corellon. In practice, this reverence is expressed more as the honoring of an ancestor than the worshiping of a god, for all the elves are descended from the
of the god’s love and of the primal elves’ original fluid state of being. Many of Corellon’s chief priests bear this blessing.
The rarest of these blessed elves can change their sex whenever they