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Returning 35 results for 'conceal worlds received'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
monsters, both to conceal their identities and to strike fear into their foes.
An iron shadow is usually recruited from the ranks of the Feywild’s hobgoblin armies or from among the hobgoblins who
throughout the multiverse, with many of them ending up on the worlds of the Material Plane. Most goblinoids encountered on those worlds are members of families that have been away from the Feywild for
Forest Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Player’s Handbook (2014)
As a forest gnome, you have a natural knack for illusion and inherent quickness and stealth. In the worlds of D&D, forest gnomes are rare and secretive. They gather in hidden communities in
sylvan forests, using illusions and trickery to conceal themselves from threats or to mask their escape should they be detected. Forest gnomes tend to be friendly with other good-spirited woodland folk
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
, create illusions, and even heal wounds. Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the chance.
When traveling, aasimar prefer hoods, closed helms, and other gear that allows them to conceal their identities. They nevertheless have no compunction about striking openly at evil. The
between two worlds. The angels that guide them see the world from a distant perch. An aasimar who wishes to stop and help a town recover from a drought might be told by an angelic guide to push forward
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Forest Gnome As a forest gnome, you have a natural knack for illusion and inherent quickness and stealth. In the worlds of D&D, forest gnomes are rare and secretive. They gather in hidden communities
in sylvan forests, using illusions and trickery to conceal themselves from threats or to mask their escape should they be detected. Forest gnomes tend to be friendly with other good-spirited woodland
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Forest Gnome As a forest gnome, you have a natural knack for illusion and inherent quickness and stealth. In the worlds of D&D, forest gnomes are rare and secretive. They gather in hidden communities
in sylvan forests, using illusions and trickery to conceal themselves from threats or to mask their escape should they be detected. Forest gnomes tend to be friendly with other good-spirited woodland
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from other D&D worlds include the Free City of Greyhawk on Oerth, the city of Specularum on Mystara, and the city of Sharn on Eberron. To get things rolling, read or paraphrase the following
, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from other D&D worlds include the Free City of Greyhawk on Oerth, the city of Specularum on Mystara, and the city of Sharn on Eberron. To get things rolling, read or paraphrase the following
, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire
classes
Basic Rules (2014)
meteors down from the sky, or open portals to other worlds.
Scholars of the Arcane
Wild and enigmatic, varied in form and function, the power of magic draws students who seek to master its mysteries
?
What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
it, he is willing to aid the characters in their effort to save their world from what he calls the Xaryxian Empire, based on similar attacks he has heard about occurring on other worlds. Krux is tight
accosted by four lawful evil astral elf warriors (see Boo’s Astral Menagerie) wearing cloaks and visors to conceal their identities. These elves (named Faarfryn, Helix, Kekarion, and Lannis) seek to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
it, he is willing to aid the characters in their effort to save their world from what he calls the Xaryxian Empire, based on similar attacks he has heard about occurring on other worlds. Krux is tight
accosted by four lawful evil astral elf warriors (see Boo’s Astral Menagerie) wearing cloaks and visors to conceal their identities. These elves (named Faarfryn, Helix, Kekarion, and Lannis) seek to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a life of adventure are emboldened by the stories told by their elders — tales of halfling heroes slinking through human cities, plundering dungeons laden with treasure, and being received in the hall
instead of seeking shelter. HALFLINGS OF THE MULTIVERSE
In the worlds of Dungeons & Dragons, many kinds of halflings exist, and they vary greatly from place to place.
In the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a life of adventure are emboldened by the stories told by their elders — tales of halfling heroes slinking through human cities, plundering dungeons laden with treasure, and being received in the hall
instead of seeking shelter. HALFLINGS OF THE MULTIVERSE
In the worlds of Dungeons & Dragons, many kinds of halflings exist, and they vary greatly from place to place.
In the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
passageways and cocoonlike chambers. Structures, ships, and other objects are caught in the webbing. The webs conceal random portals that snare objects from demiplanes and Material Plane worlds that
: The Demonweb Lolth is the Demon Queen of Spiders, whose schemes entangle entire civilizations on worlds across the multiverse. Of all demon lords, she might have the most active interest in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
passageways and cocoonlike chambers. Structures, ships, and other objects are caught in the webbing. The webs conceal random portals that snare objects from demiplanes and Material Plane worlds that
: The Demonweb Lolth is the Demon Queen of Spiders, whose schemes entangle entire civilizations on worlds across the multiverse. Of all demon lords, she might have the most active interest in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Fairy Rings When Zybilna ruled Prismeer, the forests of Thither were home to a host of fairy rings that functioned as fey crossings to different worlds in the Material Plane. Granny Nightshade has
ring can bestow this charm once only. Check the Story Tracker: any character who received singing lessons from Palasha the mermaid in chapter 1 has advantage on this check. Activating the Fey Crossing
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Fairy Rings When Zybilna ruled Prismeer, the forests of Thither were home to a host of fairy rings that functioned as fey crossings to different worlds in the Material Plane. Granny Nightshade has
ring can bestow this charm once only. Check the Story Tracker: any character who received singing lessons from Palasha the mermaid in chapter 1 has advantage on this check. Activating the Fey Crossing
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Demogorgon in chapter 6 is an ettin cultist who has received Demogorgon’s hideous gifts. Kostchtchie. Though he is not terribly important in the Abyss, the demon lord Kostchtchie is revered by many giants
peoples, giants may choose to give their service and devotion to many different gods, not just the children of Annam or particular cults. On some worlds, the gods of the Ordning are unknown (perhaps
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
vessel that can travel between worlds through space and hidden it somewhere in Undermountain (see level 19). If the characters refuse to assist Cephalossk, the mind flayer attacks them. PNEUMATIC
to the hype. They have no friends at the academy, and they’re unhappy with the quality of the instruction they’ve received. Now they want to leave, but the headmaster has instructed them to remain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
vessel that can travel between worlds through space and hidden it somewhere in Undermountain (see level 19). If the characters refuse to assist Cephalossk, the mind flayer attacks them. PNEUMATIC
to the hype. They have no friends at the academy, and they’re unhappy with the quality of the instruction they’ve received. Now they want to leave, but the headmaster has instructed them to remain
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Demogorgon in chapter 6 is an ettin cultist who has received Demogorgon’s hideous gifts. Kostchtchie. Though he is not terribly important in the Abyss, the demon lord Kostchtchie is revered by many giants
peoples, giants may choose to give their service and devotion to many different gods, not just the children of Annam or particular cults. On some worlds, the gods of the Ordning are unknown (perhaps
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the king. The grungs attack and subdue characters who resist. If the adventurers accept, they are taken through the maze to the shrine, where they are received by King Groak. He offers sanctuary and
color spray and prestidigitation can also be used to dazzle an audience long enough to conceal a fatal flub.
Whoever gives voice to Nangnang must “sell” the illusion with honeyed words, in order to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the king. The grungs attack and subdue characters who resist. If the adventurers accept, they are taken through the maze to the shrine, where they are received by King Groak. He offers sanctuary and
color spray and prestidigitation can also be used to dazzle an audience long enough to conceal a fatal flub.
Whoever gives voice to Nangnang must “sell” the illusion with honeyed words, in order to
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
; flesh these areas out as you see fit. Corpse Receiving and Shipping For Characters of 3rd–4th Level Martin Mottet The Dusters examine and sort freshly received bodies in the bowels of the Mortuary
Level Calder Moore A swirling pool of unruly apparitions stirs beneath the Spirit Sump Unlike cities on the worlds of the Material Plane, Sigil doesn’t border the Ethereal Plane, a hazy realm roamed
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
be left alone and seldom, if ever, leaves their domain. They might adopt disguises or turn invisible when they travel, and they might use magic to conceal their lair. 8 Wild. The archfey has the
stories told by creatures from faraway places. They love to gather lore so they can build their own internal world of imagination or transform their domain with ideas from other worlds. Their lair is
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
be left alone and seldom, if ever, leaves their domain. They might adopt disguises or turn invisible when they travel, and they might use magic to conceal their lair. 8 Wild. The archfey has the
stories told by creatures from faraway places. They love to gather lore so they can build their own internal world of imagination or transform their domain with ideas from other worlds. Their lair is
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
; flesh these areas out as you see fit. Corpse Receiving and Shipping For Characters of 3rd–4th Level Martin Mottet The Dusters examine and sort freshly received bodies in the bowels of the Mortuary
Level Calder Moore A swirling pool of unruly apparitions stirs beneath the Spirit Sump Unlike cities on the worlds of the Material Plane, Sigil doesn’t border the Ethereal Plane, a hazy realm roamed
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
directions, trying to overwhelm the adventurers and drive them from the castle. Trap. The dusty plaster and rubble before the door leading to area C8 conceal a copper tripwire connected to linchpins
it a question and receive a telepathic response, as though the creature had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again. C9
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
directions, trying to overwhelm the adventurers and drive them from the castle. Trap. The dusty plaster and rubble before the door leading to area C8 conceal a copper tripwire connected to linchpins
it a question and receive a telepathic response, as though the creature had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again. C9
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
) takes notice of their heroism. He tells them afterward that he has received reports of giants of various kinds attacking settlements throughout the Dessarin Valley. Anauroch This once-verdant land
to their lairs to rest. If the characters take no steps to conceal themselves and enter the city while the dragons are in the sky, the dragons spot the party and attack. The ships that the dragons have
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
) takes notice of their heroism. He tells them afterward that he has received reports of giants of various kinds attacking settlements throughout the Dessarin Valley. Anauroch This once-verdant land
to their lairs to rest. If the characters take no steps to conceal themselves and enter the city while the dragons are in the sky, the dragons spot the party and attack. The ships that the dragons have
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
cloaking Samarach’s mountain passes conceal the activities in that nation. Dambrath. Situated on a warm plain on the shore of the Great Sea, Dambrath is ruled by nomadic clans of human horse riders who
Sword Coast, one moves from lands not so different from one’s own to places so foreign they might as well exist on other continents or worlds — which a few of them actually have done. Aglarond. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
cloaking Samarach’s mountain passes conceal the activities in that nation. Dambrath. Situated on a warm plain on the shore of the Great Sea, Dambrath is ruled by nomadic clans of human horse riders who
Sword Coast, one moves from lands not so different from one’s own to places so foreign they might as well exist on other continents or worlds — which a few of them actually have done. Aglarond. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
red wax.
The Sacred Stone monks have little use for brandy, but Hellenrae recognizes that innocuous activities like producing liquor for visitors might help to conceal the true nature of the Black
ambushed the Mirabar delegation south of Beliard, slaying most of their guards. Earth cultists and their captives were ferried across the Dessarin River by pirates who received the sage’s beloved books as
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, Lupin has received parcels containing pieces of the shattered shield, each bearing a tiny constellation upon it. Lupin is convinced it’s a map, but to where, and whether that destination is terrestrial
Nine-Fingers Keene to conceal contraband in corpses’ funeral wrappings, which the guards and toll collectors never check. Even less savory is the harvesting and sale of corpses or their parts for the