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Returning 35 results for 'concealed rules given to have rings'.
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Magic Items
Dungeon Master’s Guide
nonmagical if the djinni dies.
Rings of Djinni Summoning are often created by the djinn they summon and given to mortals as gifts of friendship or tokens of esteem.
Classes
Player’s Handbook
power. Some Warlocks respect, revere, or even love their patrons; some serve their patrons grudgingly; and some seek to undermine their patrons even as they wield the power their patrons have given
level 1 features, which are listed in the Warlock Features table. See the multiclassing rules to determine your available spell slots.
Warlock Features
Level
Proficiency Bonus
Class Features
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
been given dominion over a small aspect of the natural world; there are dukes and duchesses for each of the seasons, and noble archivists track every promise made and broken within the borders of
untamed wilderness. High fae have no regard for mortal values of honor and law, but they nonetheless operate under inviolable rules of their own: gifts must always be repaid, promises must be honored
Species
Dragonlance: Shadow of the Dragon Queen
them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness. These were the first kender.
Originating on the world of Krynn, kender are
others might become professional thieves.
Creating Your Character
If you create a kender character, follow these additional rules during character creation.
Ability Score Increases
When
races
Mordenkainen Presents: Monsters of the Multiverse
of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While they’re usually found in the Feywild, satyrs do wander to other planes of
member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character
Proficiency Bonus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Rules
Characters have a proficiency bonus determined by level, as detailed in chapter 1. Monsters also have this bonus, which is incorporated in their stat blocks. The bonus is used in the rules on ability
checks, saving throws, and attack rolls.
Your proficiency bonus can’t be added to a single die roll or other number more than once. For example, if two different rules say you can add your
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Using and Tracking Conditions Many rules and features in the game apply conditions to creatures. You can also apply conditions on the fly when it makes sense to do so. For example, the Poisoned
tangible reminder. Then hand the cards, notes, or tokens to players when their characters have a condition. Putting a sticky note with a condition’s rules on a player’s character sheet can help that player
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Magic Item Categories Every magic item belongs to a category. The Magic Item Categories table lists the nine categories and provides examples. Rules for the categories appear after the table. Magic
Item Categories Category Examples Armor +1 Leather Armor, +1 Shield Potions Potion of Healing Rings Ring of Invisibility Rods Immovable Rod Scrolls Spell Scroll Staffs Staff of Striking Wands Wand of Fireballs Weapons +1 Ammunition, +1 Longsword Wondrous Items Bag of Holding, Boots of Elvenkind
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the symbols used are rarely the same between different tribes and often make little sense to other creatures. Some possible status symbols are given in the Status Symbols table. A caste or a boss
4
A gnome’s boot used as a hat
5
A pouch of toenail clippings from an allied ogre
6
A frog kept in a jar
7
Fragile helmets made from axebeak eggs
8
Nose rings
9
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
10. Dark Pool Treasure is concealed in this water-filled cave. A still pool fills much of this cavern. The water is dark, revealing little of what might lie within. The shore of the pool consists of
wizard from old Phandalin who died defending the mines against the orc attackers. Several orc arrows are still lodged in the skeleton’s ribcage. Treasure The skeleton wears two platinum rings (75 gp each) and clutches a wand of magic missiles in its bony fingers.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
summoned again for 24 hours, and the ring becomes nonmagical if the djinni dies. Rings of Djinni Summoning are often created by the djinn they summon and given to mortals as gifts of friendship or tokens of esteem.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
summoned again for 24 hours, and the ring becomes nonmagical if the djinni dies. Rings of Djinni Summoning are often created by the djinn they summon and given to mortals as gifts of friendship or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pulse of lightning with their metal stinger tails. Trobriand’s Rings. Trobriand crafted magic rings to control the scaladar. Each ring is a black metal loop with a stinger-shaped protrusion. No scaladar
commands, even though the creatures have no language of their own. If given contradictory commands from two different ring wearers, a scaladar immediately shuts down and becomes incapacitated for 1 hour
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Falling Falling from a great height is a significant risk for adventurers and their foes. The rule given in the Player’s Handbook is simple: at the end of a fall, you take 1d6 bludgeoning damage for
every 10 feet you fell, to a maximum of 20d6. You also land prone, unless you somehow avoid taking damage from the fall. Here are two optional rules that expand on that simple rule.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Fairy Rings When Zybilna ruled Prismeer, the forests of Thither were home to a host of fairy rings that functioned as fey crossings to different worlds in the Material Plane. Granny Nightshade has
corrupted as many of the rings as she could find, making them dangerous to visitors. Fairy rings are depicted on the map of Thither. Each ring is a 20-foot-diameter circle of colorful, 6-inch-tall
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
reputation for being a rough place, where crime and opportunity walk hand in hand, and where anything can be bought, sold, or seized at swordpoint. If something can be given a price, it’s for sale
organized criminal act, from dockside gambling rings to blackmail at patriar garden parties. Either under the Guild’s auspices or in defiance of them, those who cut purses or throats make a decent
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Grapple Rules for Monsters Many monsters have special attacks that allow them to quickly grapple prey. When a monster hits with such an attack, it doesn't need to make an additional ability check to
Dexterity (Acrobatics) check against the escape DC in the monster's stat block. If no escape DC is given, assume the DC is 10 + the monster's Strength (Athletics) modifier.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Objects When characters need to saw through ropes, shatter a window, or smash a vampire’s coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy
before the wall does. For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Xanathar Xanathar is the name given to the beholder crime lord that lives in the dungeons under Waterdeep. It isn’t the first beholder to claim this mantle, nor will it be the last. Like all
quickly branded as enemies that must be destroyed. Game Statistics Xanathar is a beholder that wears magic rings on three of its eyestalks. It is attuned to all three rings, which don’t alter the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Objects When characters need to saw through ropes, shatter a window, or smash a vampire's coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy
before the wall does. For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
drover. Five of the six wagons carry hidden treasure. Each treasure wagon has 100 gp in thin wooden coffers concealed under a false floor. All the vehicles are filled with mundane wares to sell in Triboar
wherever reasonably level ground and a water source can be found together. Haeler doesn’t post sentinels outside the camp. Instead, he rings the wagons and has the thugs watch from within them.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
factions described in this adventure. You can use the optional renown rules in chapter 1 of the Dungeon Master’s Guide to track a character’s rank and ascent within a given faction. The Dungeon Master’s
the Xanathar Guild are given below, with the renown needed to attain each rank.
Bregan D’aerthe Ranks: Orbb (private, 1), Kyorlinorbb (corporal, 3), Khal’abbil (sergeant, 10), Mallasargtlin
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Gear Monsters have proficiency with their equipment. If a monster has equipment that can be given away or retrieved, the items are listed in the Gear entry. The monster’s stat block might include
special flourishes that happen when the monster uses an item, and the stat block might ignore the rules in “Equipment” for that item. When used by someone else, a retrievable item uses its “Equipment
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
pace works fine for many campaigns, some DMs prefer a campaign story with pauses built into it — times when adventurers are not going on adventures. The downtime rules given in this section can be
and go, and royal lines rise and fall over the course of the story that you and the characters tell. Downtime rules also provide ways for characters to spend — or be relieved of — the monetary treasure
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
bonus is used in the rules on ability checks, saving throws, and attack rolls. Your proficiency bonus can’t be added to a single die roll or other number more than once. For example, if two different
rules say you can add your proficiency bonus to a Wisdom saving throw, you nevertheless add the bonus only once when you make the save. Occasionally, your proficiency bonus might be multiplied or divided
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the rules on ability checks, saving throws, and attack rolls. Your proficiency bonus can’t be added to a single die roll or other number more than once. For example, if two different rules say you can
an ability check that wouldn’t normally benefit from your proficiency bonus, you still don’t add the bonus to the check. For that check your proficiency bonus is 0, given the fact that multiplying 0
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Reactions If a monster can do something special with its reaction, that information is contained here. If a creature has no special reaction, this section is absent. GRAPPLE RULES FOR MONSTERS
Many
against the escape DC in the monster’s stat block. If no escape DC is given, assume the DC is 10 + the monster’s Strength (Athletics) modifier.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
specifics of how a disease works aren't bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another. A plague
with the consequences. A disease that does more than infect a few party members is primarily a plot device. The rules help describe the effects of the disease and how it can be cured, but the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rings. Massive industrial complexes loom over colorful homes in quaint streets and alleys. Map 4.3: san citlán and borderlandsView Player Version Papalotlán Hill This verdant hill at the heart of the
creations. Los Gavilanes Los Gavilanes is the informal name given to San Citlán’s old town. It’s the most populous district, where ancient manors turned into collective living quarters are rented to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
is always cast at its lowest possible level and can't be cast at a higher level. If a monster has a cantrip where its level matters and no level is given, use the monster's challenge rating. An innate
spell can have special rules or restrictions. For example, a drow mage can innately cast the levitate spell, but the spell has a "self only" restriction, which means that the spell affects only the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
is always cast at its lowest possible level and can’t be cast at a higher level. If a monster has a cantrip where its level matters and no level is given, use the monster’s challenge rating. An innate
spell can have special rules or restrictions. For example, a drow mage can innately cast the levitate spell, but the spell has a “self only” restriction, which means that the spell affects only the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. Baldur’s Gate has a reputation for being a rough place, where crime and opportunity walk hand in hand, and where anything can be bought, sold, or seized at sword point. If something can be given a
, which oversees almost every organized criminal act, from dockside gambling rings to blackmail at patriar garden parties. Either under the Guild’s auspices or in defiance of them, those who cut purses
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gear Monsters have proficiency with their equipment. If a monster has equipment that can be given away or retrieved, the items are listed in the Gear entry. The monster’s stat block might include
special flourishes that happen when the monster uses an item, and the stat block might ignore Player’s Handbook rules for that item. When used by someone else, a retrievable item uses its Player’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Notable Locations Like Khorvaire, Sarlona primarily occupies the northern hemisphere of Eberron, and it has all the climatic and topographic variety one would expect given its immensity. A few places
. Melanora questioned how these grim remnants could linger for so long, but I dismissed it as the remarkable effect of the exceptionally dry climate. If only I had given more thought to this matter
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
hands, hats and helmets on the head, and rings on the finger. Magic armor must be donned, a shield strapped to the arm, a cloak fastened about the shoulders. A weapon must be held in hand. In most
than one of a given kind of magic item can be worn. A character can’t normally wear more than one pair of footwear, one pair of gloves or gauntlets, one pair of bracers, one suit of armor, one item of