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Returning 35 results for 'concealed world reluctantly'.
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conceal world reluctantly
Monsters
Mordenkainen Presents: Monsters of the Multiverse
vast stores of treasure, knowledge, and captives on their islands. Some of these prisoners are the descendants of people captured generations before; they might know of no other world outside their
saving throw. On a failure, the creature has misplaced one possession (chosen by the player, if the creature is that player’s character). The possession remains nearby but concealed for a short
Monsters
Divine Contention
Claugiyliamatar drives them out.
Claugiyliamatar rarely meddles in the affairs of small folk. Even so, her collection of crystal balls allows her to stay abreast of events happening in the world.
Ebondeath
concealed behind waterfalls, or partly submerged caverns that can be accessed through lakes or streams. Others conceal the entrances to their lairs with vegetation.
Lair Actions
On initiative count 20
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
stories, artifacts, and lore. Those who survive this period of wanderlust return home in their elder years to share news of the outside world. In this manner, the tabaxi remain isolated but never ignorant
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
baleful shadow of Istar’s greatest edifice. Though this allowed the Dragon Queen to influence the world through a portal opened there, a fragment of the temple’s foundation stone was missing, preventing
her from fully returning to the world. She called on the evil dragons who served her, long withdrawn from the world, and began once more to plot the conquest of Krynn. Chromatic dragons, acting on
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
baleful shadow of Istar’s greatest edifice. Though this allowed the Dragon Queen to influence the world through a portal opened there, a fragment of the temple’s foundation stone was missing, preventing
her from fully returning to the world. She called on the evil dragons who served her, long withdrawn from the world, and began once more to plot the conquest of Krynn. Chromatic dragons, acting on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wandering tinkers and minstrels. These tabaxi work in small troupes, usually consisting of an elder, more experienced tabaxi who guides up to four young ones learning their way in the world. They travel in
trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment. These wanderers keep to civilized realms, preferring to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wandering tinkers and minstrels. These tabaxi work in small troupes, usually consisting of an elder, more experienced tabaxi who guides up to four young ones learning their way in the world. They travel in
trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment. These wanderers keep to civilized realms, preferring to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in one corner, and flickering lanterns resting here and there. Five performers occupy the room. Two of them pace nervously while the others weep.
The actors here perform their roles reluctantly and
commoners (neutral), and the nonhuman ones have darkvision out to a range of 60 feet. They are as follows: Elemic the Excellent (a male human from the world of Toril) sobs in his bunk. Diamanda Mistriddle
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in one corner, and flickering lanterns resting here and there. Five performers occupy the room. Two of them pace nervously while the others weep.
The actors here perform their roles reluctantly and
commoners (neutral), and the nonhuman ones have darkvision out to a range of 60 feet. They are as follows: Elemic the Excellent (a male human from the world of Toril) sobs in his bunk. Diamanda Mistriddle
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
token that you carry concealed on your person. Symbols d6 Symbol 1 A dragon, emblematic of your nobility in peace and your ferocity in combat 2 A clenched fist, because you are always ready to
fight for your beliefs 3 An upraised open hand, indicating your preference for diplomacy over combat 4 A red heart, showing the world your commitment to justice 5 A black heart, signifying that emotions
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
token that you carry concealed on your person. Symbols d6 Symbol 1 A dragon, emblematic of your nobility in peace and your ferocity in combat 2 A clenched fist, because you are always ready to
fight for your beliefs 3 An upraised open hand, indicating your preference for diplomacy over combat 4 A red heart, showing the world your commitment to justice 5 A black heart, signifying that emotions
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
second nature. When enemies threaten to invade their domain, elves are just as often satisfied to wait out the danger in their concealed strongholds as to come forth and fight. Remaining out of harm’s
way for a year or even a decade is a small price to pay to avoid bloodshed — because elves, after all, have all the time in the world. The elves of Oerth are a sorry sort, abused by their past
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
second nature. When enemies threaten to invade their domain, elves are just as often satisfied to wait out the danger in their concealed strongholds as to come forth and fight. Remaining out of harm’s
way for a year or even a decade is a small price to pay to avoid bloodshed — because elves, after all, have all the time in the world. The elves of Oerth are a sorry sort, abused by their past
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
from a city whose rulers sent adventurers to steal from the dragon’s hoard.
8 A gold dragon requires a team of specialists to help break into the infamous Lamentation Vault and acquire the world
. When they do walk among other creatures, they prefer to do so in disguise, relishing the opportunity to see the world through different eyes. Gold Dragon Wyrmling Connections d6 Connected
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
from a city whose rulers sent adventurers to steal from the dragon’s hoard.
8 A gold dragon requires a team of specialists to help break into the infamous Lamentation Vault and acquire the world
. When they do walk among other creatures, they prefer to do so in disguise, relishing the opportunity to see the world through different eyes. Gold Dragon Wyrmling Connections d6 Connected
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
oath cast their lot with the side of the light in the cosmic struggle against darkness because they love the beautiful and life-giving things of the world, not necessarily because they believe in
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
oath cast their lot with the side of the light in the cosmic struggle against darkness because they love the beautiful and life-giving things of the world, not necessarily because they believe in
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
dwelling on the plane of Concordant Opposition (known now as the Outlands) to test the greed of hapless adventurers. The cards were distributed throughout the world by leprechauns, who were familiar
adventure by Randy Maxwell began as an urban sandbox with the characters investigating a thieves’ guild. The guild’s headquarters concealed a temple to Mask, the god of thieves in the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
dwelling on the plane of Concordant Opposition (known now as the Outlands) to test the greed of hapless adventurers. The cards were distributed throughout the world by leprechauns, who were familiar
adventure by Randy Maxwell began as an urban sandbox with the characters investigating a thieves’ guild. The guild’s headquarters concealed a temple to Mask, the god of thieves in the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the “Giantkind Encounters” section, you can create a series of events with a distinctive flavor. Dinosaur World Encounters Use the Dinosaur World Encounters table to populate “lost worlds” sequestered
from the Material Plane during a long-forgotten era when dinosaurs ruled the world (with or without the presence of giants), or bustling settlements where giants use domesticated dinosaurs as
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the “Giantkind Encounters” section, you can create a series of events with a distinctive flavor. Dinosaur World Encounters Use the Dinosaur World Encounters table to populate “lost worlds” sequestered
from the Material Plane during a long-forgotten era when dinosaurs ruled the world (with or without the presence of giants), or bustling settlements where giants use domesticated dinosaurs as
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Perception April Prime In a courtyard full of monsters, will characters even notice that the tree has eyes? As the DM, you’re the interface between your players and the world of the game. You tell
, concealed traps, and stashed treasures are common elements in adventures. When using such elements, if something is hidden, allow for the possibility that the characters might not find it. It’s fine to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Perception April Prime In a courtyard full of monsters, will characters even notice that the tree has eyes? As the DM, you’re the interface between your players and the world of the game. You tell
, concealed traps, and stashed treasures are common elements in adventures. When using such elements, if something is hidden, allow for the possibility that the characters might not find it. It’s fine to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Sundering, weakened by Mystra’s death, rebirth, and withdrawal from the world. Laeral’s magic isn’t as great as it once was, though she does her utmost to hide this fact. Only Elminster, her trusted friend
Neverember was ousted as Open Lord of Waterdeep. Laeral reluctantly stepped into the vacancy at the request of the Masked Lords, and has served as Waterdeep’s Open Lord ever since. Initially overwhelmed by the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Sundering, weakened by Mystra’s death, rebirth, and withdrawal from the world. Laeral’s magic isn’t as great as it once was, though she does her utmost to hide this fact. Only Elminster, her trusted friend
Neverember was ousted as Open Lord of Waterdeep. Laeral reluctantly stepped into the vacancy at the request of the Masked Lords, and has served as Waterdeep’s Open Lord ever since. Initially overwhelmed by the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
and Orwyck 7, keep a close eye on visitors. The telescope is pointed at the characters’ home world. Topolah has been observing the planet for the past several days. Anyone who looks through the
finds out that Krux was expecting her to have a map of Doomspace, Topolah reluctantly says she doesn’t have one. But to take its place, she is willing to part with the Wildspace orrery she keeps in her
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
and Orwyck 7, keep a close eye on visitors. The telescope is pointed at the characters’ home world. Topolah has been observing the planet for the past several days. Anyone who looks through the
finds out that Krux was expecting her to have a map of Doomspace, Topolah reluctantly says she doesn’t have one. But to take its place, she is willing to part with the Wildspace orrery she keeps in her
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
masters of the world. Then, several months ago, Hekaton’s fear became reality when the ordning was shattered. The king was profoundly shaken by the realization that storm giants might lose their apex
in peril. In the wake of Hekaton’s disappearance, turmoil engulfed his court. After nearly a month of waiting for him to come back, Serissa reluctantly claimed her father’s throne at Imperator
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
masters of the world. Then, several months ago, Hekaton’s fear became reality when the ordning was shattered. The king was profoundly shaken by the realization that storm giants might lose their apex
in peril. In the wake of Hekaton’s disappearance, turmoil engulfed his court. After nearly a month of waiting for him to come back, Serissa reluctantly claimed her father’s throne at Imperator
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Small humanoids to squeeze through. The wall encircling the garden is 40 feet high and is easily climbed due to the vegetation clinging to it. Concealed Inscription. Characters who search the gate for
track of time. The guests include these individuals: Sumai, a farmer (lawful good, male, human commoner) from the world of Toril, carries a carnivorous pumpkin named Yamzu (an awakened shrub that
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Small humanoids to squeeze through. The wall encircling the garden is 40 feet high and is easily climbed due to the vegetation clinging to it. Concealed Inscription. Characters who search the gate for
track of time. The guests include these individuals: Sumai, a farmer (lawful good, male, human commoner) from the world of Toril, carries a carnivorous pumpkin named Yamzu (an awakened shrub that
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
their islands. Some of these prisoners are the descendants of people captured generations before; they might know of no other world outside their island. A morkoth may allow a visitor to bargain for
concealed for a short time, so it can be recovered with a successful DC 15 Wisdom (Perception) check. An object that is misplaced but not recovered ends up in the morkoth’s lair 1 hour later. If the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cult attracts adherents of all kinds, from dreamy-eyed youths with little property to world-weary folk eager to put their faith in something as tangible and powerful as an elemental force. Initiates
the cycling patterns of the hurricane. They believe the physical world must be shattered so that the creatures of the Material Plane can live unshackled by physical things. Hurricanes see the frenetic
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
their islands. Some of these prisoners are the descendants of people captured generations before; they might know of no other world outside their island. A morkoth may allow a visitor to bargain for
concealed for a short time, so it can be recovered with a successful DC 15 Wisdom (Perception) check. An object that is misplaced but not recovered ends up in the morkoth’s lair 1 hour later. If the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cult attracts adherents of all kinds, from dreamy-eyed youths with little property to world-weary folk eager to put their faith in something as tangible and powerful as an elemental force. Initiates
the cycling patterns of the hurricane. They believe the physical world must be shattered so that the creatures of the Material Plane can live unshackled by physical things. Hurricanes see the frenetic