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Returning 35 results for 'concept refuge gaining to have returned'.
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Monsters
Curse of Strahd
desired above all. She told him of a vault of forbidden lore called the Amber Temple, where the secret of gaining immortality was hidden. While Strahd was off exploring the temple, Rahadin handled
, found Tatyana.
Tatyana was Strahd's type—a woman of exquisite beauty and gentle manner. When Strahd returned to Ravenloft, the young woman instantly caught his eye, and Rahadin had the pleasure of
Species
Van Richten’s Guide to Ravenloft
you have no memories except for a single name.
4
You were a necromancer’s undead servant for years. One day, your consciousness returned.
5
You awoke in an abandoned laboratory
of Dread (detailed in chapter 3):
Har’Akir. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s—has taken refuge in your
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
We spent three months tracking the green dragon before locating the forest in which it sought refuge. On our second day in that place, we woke to find the dragon’s head placed in the center
adopt elven names when they must deal with outsiders, although the concept of names strikes them as strange. They know the animals and plants of the forest without formal names, and instead identify the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Multiclassing Multiclassing allows you to gain levels in multiple classes. With this rule, you have the option of gaining a level in a new class whenever you advance in level instead of gaining a
level in your current class. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in a single class.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Multiclassing Multiclassing allows you to gain levels in multiple classes. With this rule, you have the option of gaining a level in a new class whenever you advance in level instead of gaining a
level in your current class. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in a single class.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Multiclassing Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of
the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Multiclassing Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of
the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, pseudammas turn tragedy into horror by snatching mortal children and attempting to raise them. However, the Returned have forgotten the needs of the living and they have no concept of how to care for a child.
The Returned Walking the Path of Phenax doesn’t restore a soul to its life. Those who return from the Underworld are hollow shells inhabited by grim and purposeless spirits. These Returned are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
priest of Erebos terrorizes a village, convinced that a particular Returned has taken refuge there.
Erebos’s Monsters Erebos has legions of fallen monsters, heroes, and villains that he can send back
A veteran bargains with Erebos to allow him to remain in the living world as a Returned in exchange for a steady stream of mortal sacrifices.
2 A prominent knight of another god loses their
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
character must make a DC 14 Wisdom saving throw. On a success, the character feels only a mild discomfort. A character who rolls a natural 20 on the save receives flashes of the future, gaining the benefit of
“Finding Droki” section. Development If Buppido is with the party, he takes advantage of any distraction to slip away, taking refuge in area 1b.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
concept of how long they’ve lived, how many times they’ve died, or why they returned to life. Should a Darklord fall, the temporary defeat lasts until they’re restored by the Dark Powers. In their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, gaining a +10 bonus on this check. Additionally, reliefs on the sarcophagus depict Phenax worshipers and Returned, as well as a prominent image of blood dripping onto scales bearing a Returned mask
floating bodies to drift through the muck, bumping into walls and passersby. They are harmless but unsettling nonetheless. In addition to the bodies, three Returned sentries (see chapter 6) lurk here. These
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
captives to ropes and dragging them through the water until they drowned. She never removed the detritus of her victims, even though some returned to life as zombies. The Relentless was ultimately sunk
that the light doesn’t call out to the sea, but down to what lurks in the pit hidden within. Vigilant’s Bluff. An undead paladin holds vigil atop this drowned island. Weary travelers can find refuge
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
proclaimed that Vlaakith was to rule in Gith’s place until she returned. After the gith overthrew the mind flayers and Zerthimon’s followers began to emerge as a threat to Gith’s preeminence, Vlaakith
innermost court — the wondrous realm that Gith discovered in her journeys, and where she awaits those who have proven themselves worthy. Imagine you lack any concept of family. You’re constantly told that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in Meletis crumbled. Ephara kept her temple standing throughout the mighty quake, making it a place for Meletians to take refuge in the following days during the aftershocks. After the cataclysm, she
on the city’s wall came to life. The walls of the city grew impossibly high and strong, and the kraken could do no more than dash its head against the impassable barrier. The monster soon returned to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
or population, specially tailored to suit their whims.
10 Divine Refuge. A god created this island to be a personal getaway, making it a reflection of the world as it would appear if they were
what sort of people might make their home on a mystical island. Island Inhabitants d10 Inhabitants
1 The Last. Creatures that think they’re the last of their kind—perhaps Returned, leonin, or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
adventurer who was exiled three years ago for attempting to bribe a city magistrate, has returned to Waterdeep illegally. We think the Xanathar Guild is using him to incite violence. He was last seen
recruiting kenku in the Dock Ward. Find him and quietly put him to the sword.” Whichever character leads the search must succeed on three DC 14 Intelligence (Investigation) checks before gaining three
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
about who he is and what happened to him. After gaining any sense that the characters are seeking information from the svirfneblin, he asks them to perform two tasks involving laying other svirfneblin
answer one question for each ghost laid to rest (including Pelek from Gracklstugh, if the characters have returned his hand here). His knowledge of the Underdark is considerable, though somewhat
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, paladins might not swear their oaths to ideals, but instead swear fealty to powerful sorcerers. To capture this story concept, you could build a new paladin spell list with spells meant to protect
to help a player express a particular character concept, and any class feature you replace is also removing an aspect of that character. Substituting a class feature should be done only to fit a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd with the prospect of immortality—something Strahd desired above all. She told him of a vault of forbidden lore called the Amber Temple, where the secret of gaining immortality was hidden
was fulfilled, however, when Sergei, Strahd’s brother, found Tatyana. Tatyana was Strahd’s type—a woman of exquisite beauty and gentle manner. When Strahd returned to Ravenloft, the young woman
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
centuries, but the Netherese who mastered the power of the Nether Scrolls became a ruling class, living on great flying cities or taking refuge in remote, subterranean lairs.
Despite their great
fell into ruin. If you’ve ever played a science fiction game that includes the concept of a lost, highly advanced civilization, then you can begin to imagine what ancient Netheril must have been like
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
renegotiated, but in the intervening century, the dragon has fallen to shadow.
6 A group of shadar-kai (elves native to the Shadowfell) arrive at a city’s gates, seeking refuge. They are fleeing the
indistinguishable from the dragon’s other grim baubles.
4 An ancient shadow dragon courts Tiamat, enacting the Dragon Queen’s every demand in hopes of gaining her affection—and becoming her first shadow dragon consort.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
eternal fate is governed by the gods. Instead, when a mind flayer’s brain is returned to the elder brain to be consumed, the creature’s intelligence lives on. Only if an illithid’s brain isn’t retrieved
attitude — actions that have often been misinterpreted by observers as worship. Maanzecorian. The entity/concept called Maanzecorian embodies a complete comprehension of knowledge. It is a state
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Upper Levels and Cellar The belfry tower rises above the main levels of the hermitage, and a secret cellar below the kitchen has become a refuge for the survivors of the undead assault. The following
narrow opening that leads outside the fortress.
The builders of the fortress created this hidden cellar as a refuge. Only the officers, the chaplain, and the resident wizard knew of its existence
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
have begun committing crimes.
7 An enraged silver dragon causes a blizzard in an oft-traveled mountain route and will not stop until stolen treasures are returned.
8 A silver dragon is
Connected Creatures
1 A young silver dragon allows a stone giant to take refuge in the dragon’s lair.
2 A young silver dragon in Humanoid form tries to keep an unsuspecting royal heir away
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
sailor standing in your midst says, “I think it’s time I returned to my ship. You’re welcome to join me. You would be wise to flee as well.” With that, she makes her way toward the docks.
The ground
earth tremors cause their shelter to partially collapse, making it apparent that there’s no safe refuge in the settlement. The characters will need to choose another option. Investigate the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
gaining dwarven support for the Treaty of Garumn’s Gorge, which brought peace between the dwarves and the orc Kingdom of Many-Arrows. When the orcs, in time, broke their treaty and made war on the North
, he returned from the dead almost as though he had been summoned to rally the dwarves to defend themselves and punish their enemies. Some say he delayed receiving the rewards of Moradin’s own
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the creature must obey the hag until its stolen root is returned to it. If a character promises to return the root to it, the shambling mound stops attacking and waits here for the characters to come
pumpkin patch on its next turn, gaining total cover. On subsequent turns, it tries to hide and has advantage on Dexterity (Stealth) checks as long as the pumpkin patch provides cover. Screaming
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, providing refuge to any who came in peace. This outlook was recently sorely tested, and I’m uncertain if Helm’s Hold passed or failed the test. Even though the Watcher was destroyed just prior to the
, was Javen’s creation of this order Helm’s intention? Is the Helm that has returned from death different from the god whose worship was familiar to me in my youth? How can we mortals know? Helm was
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
moonstones worth 50 gp each. Once they deliver the pouch, characters can take refuge in a Harper hideout called Dalagor’s Fortress, located on the uppermost level of Skullport. Mattrim tells the characters
she is determined to stop his scheming and see him returned to Waterdeep before he can further tarnish the Rosznar name. Esvele takes one or more of the adventurers aside as they prepare to make their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(divination spells have confirmed as much) but would like to see the gemstone returned to its proper owners to strengthen political ties between Waterdeep and Mirabar. Joroth describes Falkir as a
ulitharid’s true nature, only that an alien intellect has reached out to them for information. Word of these telepathic intrusions has begun to spread throughout the city, gaining traction as more than
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
river of fresh water from freezing. The river exits the cave through a 2½-foot-wide fissure in the south wall, gaining speed as it moves through the narrow passage toward area M5. Any Medium or smaller
set of kobold footprints leads to the east. (The kobold who wandered in that direction never returned.) M8. Grell Lair A hole in the west side of this chamber opens into the central shaft, letting in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Once it spreads its rapport spores, Phylo welcomes the characters with honest enthusiasm — doubly so if they have returned Stool and Rumpadump to their home. “You are safe, friendly softers. You arrive
questions they have. The sovereign describes this entity in favorable terms, using “she” and “her” as it does so. Because myconids have no concept of gender, this unusual speech is further indication of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
becomes a labyrinthine maze designed to prevent attackers or visitors from gaining access to the queen. Vlaakith’s throne room, a gargantuan hall supported by obsidian pillars, sits at the center of the
.
The hardiest and most elusive of these folk make their way to the District of Discards, where they can take refuge from the threats that face them in other parts of the city and live in relative
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. Fiend’s Ante. A crackling crimson portal leads to area P4. Shemeshka’s Portal. An unopened, golden portal stands in an empty alcove to the north. This portal leads to Shemeshka’s refuge. This portal can’t
an attendant magically deliver it into the dungeon, where it falls into the adventurers’ hands. Once a magic item is delivered to the dungeon, it can’t be returned. After the magic item is submitted