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Returning 35 results for 'concept will revel'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
save DC 10):
At will: darkness, fear
Teleport. The dhergoloth teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.A kind of yugoloth
rabble, and eliminate scouts and skirmishers, and they revel in the butchery they create, their gleeful laughter rising above their victims’ screams.
Since dhergoloths are little more than
Monsters
Spelljammer: Adventures in Space
lost the will to serve the Lich-Queen Vlaakith; they prefer to live by their own code or revel in their unbridled freedom.
Githyanki
Githyanki descend from an ancient people who were also the
(Psionics). The githyanki casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 13):
At will: light, mage hand (the hand is
Species
Sword Coast Adventurer's Guide
is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel in it.” He tilted his head again, scrutinizing her, with that wicked glint in his
ancient sin, for which they and their children and their children’s children will always be held accountable.
Infernal Bloodline
Tieflings are derived from human bloodlines, and in the broadest
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Spellcasting. The nagpa casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):
At will: detect magic, mage hand, message, minor illusion
2/day each: fireball
. They then revel in the grand devastation their plotting brought about—looting libraries, plundering vaults, and prying secrets of arcane lore and power from the wreckage.Corruption. The nagpa
Monsters
Mythic Odysseys of Theros
of the following spells using Charisma as the spellcasting ability (save DC 14) and requiring no material components:
At will: minor illusion
3/day: phantasmal force
1/day each: fly, hypnotic
, naiads gather to revel in nature’s might. Individual naiads often grow fixated with a single type or body of water, potentially preferring a deep sea trench, coastline, or river system above
Monsters
Mordenkainen Presents: Monsters of the Multiverse
spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):
At will: animal friendship (snakes only), mage hand, message, prestidigitation
3/day
.
Nightmare speakers revel in torturing others, keeping their victims in a constant state of fear and dread. They prefer to terrify rather than kill their opponents. They manipulate communities for
Monsters
Planescape: Adventures in the Multiverse
kelubar casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
At will: invisibility (self only)
1/day each: dispel
;shators. They are squat, and their skin drips with a foul-smelling, acidic slime. Kelubars revel in the subservience of others, and they prefer to do battle with words—or at least to send in their
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Spellcasting. The nilbog casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 12):
At will: mage hand, Tasha's hideous laughterReversal of Fortune. In response to
call the possessing spirit, as well as the goblin possessed by it, a nilbog (“goblin” spelled backward), and they revel in the chaos a nilbog sows.
Whenever goblinoids form a host, there is
Goliath
Legacy
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Species
Elemental Evil Player's Companion
the goliath concept of fair play.
A permanently injured goliath is still expected to pull his or her weight in the tribe. Typically, such a goliath dies attempting to keep up, or the goliath slips
away in the night to seek the cold will of fate.
In some ways, the goliath drive to outdo themselves feeds into the grim inevitability of their decline and death. A goliath would much rather die in
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel in it.” He tilted his head again, scrutinizing her, with that wicked glint in his
ancient sin, for which they and their children and their children’s children will always be held accountable.
Infernal Bloodline
Tieflings are derived from human bloodlines, and in the broadest
monsters
Material components and using Charisma as the spellcasting ability (spell save DC 17):
At Will: Contagion, Disguise Self (24-hour duration), Hold Person, Invisibility (self only)
1/Day Each: Insect
Fleshdobbin* .Centipede hags are grotesque witches that revel in disease and filth, filling their presence with the scuttling vermin they adore. Their magic thrives in the corruption and warping of bodies
races
chosen with a specific character concept in mind.
Accursed are so named not because their birth or creation was the result of magical malfeasance, a hag’s bargain, a corrupted scroll, or any
of the other typical senses of “curse” in the game. Rather, accursed reflects the grim sense of how most other folk in the campaign will view such a character, especially those who don
Nilbog
Legacy
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Monsters
Volo's Guide to Monsters
Innate Spellcasting. The nilbog’s innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:
At will: mage hand
;goblin” spelled backward), and they revel in the fear that a nilbog sows among the ranks of the bugbears and hobgoblins in the host.
Goblins’ Revenge. When goblinoids form a host, there
monsters
using Intelligence as the spellcasting ability (spell save DC 15):
At Will: Charm Person, Scorching Ray, Thunderwave.
1/day: Cone of Cold, Fear, Ice Storm.Legendary Action
elder things, not the gods, are the true architects of the universe. While no serious scholar takes such ramblings seriously, the concept of a species so ancient that it counts its origin to before the
Giff
Legacy
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Monsters
Mordenkainen’s Tome of Foes
refuse to fight other giff, and will never agree to a contract unless it stipulates that they can sit out a battle rather than wage war against their kin. A giff prizes the reputation of its unit above its
brighter the flash, and the thicker the smoke it produces, the more giff love a weapon. Their skill with gunpowder is another reason for their popularity as mercenaries. Giff revel in the challenge of
monsters
following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 19):
At Will: Hideous Laughter, Project Image (appears as a Small Humanoid jester), Vicious
;s Revel carnival. The region containing the Lord of Fools’ lair is changed by its presence, creating the following effects:
Empty Treats. Within 1 mile of the lair, carnival snack food is
Firbolg
Legacy
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Species
Volo's Guide to Monsters
the group’s needs, but the effect each action will have on the forest and the rest of the natural world. Firbolg tribes would rather go hungry than strain the land during a famine.
Hidden
adopt elven names when they must deal with outsiders, although the concept of names strikes them as strange. They know the animals and plants of the forest without formal names, and instead identify the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to the Tyranny of Dragons plot. How you choose to use this concept gallery is up to you. Perhaps these details will inspire you, just as they did the original Tyranny of Dragons designers. Maybe a
Appendix E: Concept Gallery Just as most adventurers don’t walk into a dragon’s lair without a plan, neither were D&D’s iconic monsters developed without considerable forethought. This gallery
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Githyanki Buccaneer Githyanki buccaneers ply the Astral Plane for riches, which they haul back to their hidden fortresses in the Deep Astral. Many of them are warriors who lost the will to serve the
Lich-Queen Vlaakith; they prefer to live by their own code or revel in their unbridled freedom. Githyanki Buccaneer
Medium Humanoid (Gith), Any Alignment
Armor Class 16 (breastplate)
Hit Points
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to the Tyranny of Dragons plot. How you choose to use this concept gallery is up to you. Perhaps these details will inspire you, just as they did the original Tyranny of Dragons designers. Maybe a
Appendix E: Concept Gallery Just as most adventurers don’t walk into a dragon’s lair without a plan, neither were D&D’s iconic monsters developed without considerable forethought. This gallery
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Githyanki Buccaneer Githyanki buccaneers ply the Astral Plane for riches, which they haul back to their hidden fortresses in the Deep Astral. Many of them are warriors who lost the will to serve the
Lich-Queen Vlaakith; they prefer to live by their own code or revel in their unbridled freedom. Githyanki Buccaneer
Medium Humanoid (Gith), Any Alignment
Armor Class 16 (breastplate)
Hit Points
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
at him, he added, “It’s not as if I’m plumbing the depths of your mind, dear girl. That is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel
nature are not their fault but the result of an ancient sin, for which they and their children and their children’s children will always be held accountable.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
at him, he added, “It’s not as if I’m plumbing the depths of your mind, dear girl. That is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel
nature are not their fault but the result of an ancient sin, for which they and their children and their children’s children will always be held accountable.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
at him, he added, “It’s not as if I’m plumbing the depths of your mind, dear girl. That is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel
nature are not their fault but the result of an ancient sin, for which they and their children and their children’s children will always be held accountable.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
at him, he added, “It’s not as if I’m plumbing the depths of your mind, dear girl. That is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel
nature are not their fault but the result of an ancient sin, for which they and their children and their children’s children will always be held accountable.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Should you come, accommodations will be available at the Brass Crab.
Though the circumstances are sad, I am eager to meet you and, through our memories, to revel in the life of our great friend.
Becklin Uth Viharin
Knight of the Crown
friends are holding a memorial for him in the manner he always wanted. It will take place here in Vogler on the eve of the Kingfisher Festival. I write to ask you to do Ispin one last honor and attend
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Should you come, accommodations will be available at the Brass Crab.
Though the circumstances are sad, I am eager to meet you and, through our memories, to revel in the life of our great friend.
Becklin Uth Viharin
Knight of the Crown
friends are holding a memorial for him in the manner he always wanted. It will take place here in Vogler on the eve of the Kingfisher Festival. I write to ask you to do Ispin one last honor and attend
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pity for adults who can’t take care of themselves, though a sick or injured individual is treated, as a result of the goliath concept of fair play. A permanently injured goliath is still expected to
pull his or her weight in the tribe. Typically, such a goliath dies attempting to keep up, or the goliath slips away in the night to seek the cold will of fate. In some ways, the goliath drive to outdo
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pity for adults who can’t take care of themselves, though a sick or injured individual is treated, as a result of the goliath concept of fair play. A permanently injured goliath is still expected to
pull his or her weight in the tribe. Typically, such a goliath dies attempting to keep up, or the goliath slips away in the night to seek the cold will of fate. In some ways, the goliath drive to outdo
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
to creatures that follow them. Will-o’-wisps lure unwary creatures into quicksand pits, monster lairs, and other dangerous places so that they can feed on the suffering of their prey and revel in their
Will-o’-Wisp Will-o’-wisps are malevolent, wispy balls of light that haunt lonely places and battlefields, bound by dark fate or dark magic to feed on fear and despair. Hope and Doom. Will-o’-wisps
Kobold
Legacy
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Species
Volo's Guide to Monsters
a perfect world, the creatures would be left alone to dig their tunnels and raise the next generation of kobolds, all the while seeking the magic that will free their imprisoned god (see the &ldquo
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
to creatures that follow them. Will-o’-wisps lure unwary creatures into quicksand pits, monster lairs, and other dangerous places so that they can feed on the suffering of their prey and revel in their
Will-o’-Wisp Will-o’-wisps are malevolent, wispy balls of light that haunt lonely places and battlefields, bound by dark fate or dark magic to feed on fear and despair. Hope and Doom. Will-o’-wisps
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
absolute evil, demons have no concept of empathy. Each demon believes that only its needs and desires matter. This self-centeredness applies even with regard to other demons. These fiends have no
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
absolute evil, demons have no concept of empathy. Each demon believes that only its needs and desires matter. This self-centeredness applies even with regard to other demons. These fiends have no
Compendium
- Sources->Dungeons & Dragons->Monster Manual
and castles floating amid the clouds, they revel in the power of mighty storms. When angered, they can shape the weather and call down devastating lightning. More often, though, these giants watch the
.
Spellcasting. The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):
At Will: Detect Magic, Light
1/Day: Control Weather