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Returning 35 results for 'concern rather granting to have reflective'.
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concert rather granting to have reflective
Monsters
Candlekeep Mysteries
are raised by the community rather than by a single set of parents, and all of a community’s eggs are kept in freshwater pools until they mature. Protecting their eggs is a major concern for
Monsters
Icewind Dale: Rime of the Frostmaiden
using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined
.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but rather Auril as she is encountered in this adventure.Lair Actions
Auril
Monsters
Icewind Dale: Rime of the Frostmaiden
realm in the far north and, after a time, plunged it into frigid darkness using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril
rather Auril as she is encountered in this adventure.Lair Actions
Auril dwells on Solstice, a frozen island hidden among the titanic icebergs in the Sea of Moving Ice. Few creatures know of this
Monsters
Icewind Dale: Rime of the Frostmaiden
night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures
forms. These descriptions do not reflect Auril at full power, but rather Auril as she is encountered in this adventure.Lair Actions
Auril dwells on Solstice, a frozen island hidden among the titanic
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the group’s needs, but the effect each action will have on the forest and the rest of the natural world. Firbolg tribes would rather go hungry than strain the land during a famine.
Hidden
Shepherds
As caretakers of the land, firbolgs prefer to remain out of sight and out of mind. They don’t try to dominate nature, but rather seek to ensure that it prospers and survives according to its
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
against. Tread carefully when using him as a patron, as his area of concern trends toward villainy rather than heroics.
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
they are more interested in grabbing plunder and food rather than in wanton slaughter. The elderly, children, and any who seem weak or meek enough might escape death. If they leave the population more
rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
or Countess of Dun Fjord, along with a parcel of land that includes a settlement or region of the same name. Archfey are fond of granting whimsical (and alliterative) titles, such as Chancellor of
Chocolates or Grand Duke of Giggles, which might come with minor supernatural gifts (see “Supernatural Gifts” in this chapter) rather than land. A character can hold more than one title, and in a feudal
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
: Second-Story Work You’ve trained to get into especially hard-to-reach places, granting you these benefits. Climber. You gain a Climb Speed equal to your Speed. Jumper. You can determine your jump
distance using your Dexterity rather than your Strength. Level 9: Supreme Sneak You gain the following Cunning Strike option. Stealth Attack (Cost: 1d6). If you have the Hide action’s Invisible condition
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
General Concessions The party can make general concessions to the dragons to appease them as a group, rather than make personal concessions to individual dragons. A general concession improves the
attitudes of the council dragons. The party can effectively treat the dragons as another faction receiving an equal portion of the hoard, granting one share of the total treasure divided among eleven
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the Ancestral Guardian Rather than calling upon the spirits of your ancestors, you are in communion with the franchise executives and corporate raiders who have traveled your path before. These paragons
you still can’t invoke the power of a totem creature when you need it. Rather than calling upon the bear, eagle, or wolf as your totem, you might gain the same features by calling upon more urban
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
General Concessions The party can make general concessions to the dragons to appease them as a group, rather than make personal concessions to individual dragons. A general concession improves the
of the council dragons. The party can effectively treat the dragons as another faction receiving an equal portion of the hoard, granting one share of the total treasure divided among eleven factions
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hidden Shepherds As caretakers of the land, firbolgs prefer to remain out of sight and out of mind. They don’t try to dominate nature, but rather seek to ensure that it prospers and survives
according to its own laws. Firbolgs use their magic to keep their presence in a forest secret. This approach allows them to avoid the politics and struggles of elves, humans, and orcs. Such events concern the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
is marked by smooth, curving shapes rather than straight lines and hard edges. Svirfneblin are intensely community-minded and have little concern about privacy among themselves. Thus, they don’t
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Those who strike such bargains gain physical beauty, restored youth, immortality, and the adoration of all who behold them, granting them the influence and power they so desire. However, after years
surely as any living mortal. As a result, a medusa destroys or removes any mirrors or reflective surfaces in its lair. Medusa
Medium monstrosity, lawful evil
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Convincing Thunderwing to give up her life should be handled through roleplaying rather than ability checks, although you can require the characters to succeed on a DC 15 Charisma (Persuasion) group
return to Candlekeep, they find Zelyth eager to hear the tale of their harrowing experience. If the characters inform Zelyth that Xanthoria has been destroyed, Zelyth thanks them for granting Xanthoria
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
come off as coarse, blunt, or rude in dealings with other people. With the directness of an orc, they speak their minds with no apparent concern for how their opinions are received. No matter where
they live, half-orcs usually find themselves defined by others in terms of their usefulness as heavy laborers and soldiers. It is the rare and fortunate few who are judged by their character and their deeds rather than their ancestry.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
within 30 feet of you, rather than within 5 feet of you, if the target can see or hear you. Insightful Manipulator Starting at 9th level, if you spend at least 1 minute observing or interacting with
while a creature within 5 feet of you is granting you cover against that attack, you can use your reaction to have the attack target that creature instead of you. Soul of Deceit Starting at 17th
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
rewards ambition, granting its members autonomy to pursue their own interests and gain some measure of personal power or influence. In this way, the organization is a meritocracy. The Zhentarim welcomes
knows that demons at large in the world are bad for business. The organization thus views the possible presence of the demon lords in the Underdark with the same concern as any other external threat
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dreams, and struck the Nightingale Bell. Rather than granting her vengeful wish, the bell cracked and spilled a golden mist across the land. When the mist cleared, Tsien Chiang’s perfect city was gone, replaced by the unreal prison-city of I’Cath.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
bonus action. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be within 30 feet of you, rather than 5 feet of you, if the target can see
13th level, you can sometimes cause another creature to suffer an attack meant for you. When you are targeted by an attack while a creature within 5 feet of you is granting you cover against that attack
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
components. To do so, you must write the message on the page. The target hears the message in their mind, and if the target replies, their message appears on the page, rather than in your mind. The writing
the summoned familiar with a measure of your eldritch power, granting the creature the following benefits: The familiar gains either a flying speed or a swimming speed (your choice) of 40 feet. As a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
copper dragon working through various intermediaries.
5 An adult copper dragon wants griffons nesting near the dragon’s lair gone but hopes to have the griffons—and their eggs—relocated rather than
animals. A group of druids wants the wyrmling captured and relocated, rather than killed.
4 A ruined manor house being reclaimed by a newly titled noble is the lair of a copper dragon wyrmling
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
protection of its bodyguards rather than making any physical threats. If asked about Kwalish, the Grand Master gladly recounts how it took over the floating island and drove Kwalish to a second location
these changes: East Wind is armed with a longsword that is a polymorph blade (see appendix D), granting him the following attack: Polymorph Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
houses of commerce derive their power from dragonmarks—hereditary arcane sigils that manifest on certain individuals within the family, granting them limited but useful magical abilities associated
circumstances, rather than the direct influence of the gods. As a result, you can’t assume that a gold dragon is good or a beholder is evil; only in the case of celestials, fiends, and certain other
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
underwater volcanoes. Dragon turtles are largely unconcerned with the design of their lairs and seldom work to improve them. A dragon turtle’s primary concern when selecting a lair is ensuring that the site is
missing patch of shell. However, rather than humbling the great dragon turtle, these injuries have made him more irascible. Those who meet the dragon turtle are advised to pay whatever price he asks, and to treat him with the deference he believes he deserves.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cloud Giant Cloud giants live extravagant lives high above the world, showing little concern for the plights of other races except as amusement. They are muscular with light skin and have hair of
treasures that bring esteem to a cloud giant’s household. Rather than steal from one another or fight over treasures, cloud giants are inveterate gamblers with a hunger for high risks and high rewards
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
zerths include Yrlakka, the group’s leader, and three of his pupils: two female githzerai named Azal and Vond, and a male named Rishindar. Yrlakka’s primary concern is the safe return of his missing
would rather complete the quest by themselves. If Ezria is rescued and reunited with his companions, Yrlakka rewards the characters with the wand in his possession (see “Treasure” below). If the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
fiercely loyal to Acererak. His passion for learning followed him into undeath, granting him a rare chance to study for eternity. The walls of his office are covered in papers on natural history and
some regret, he finally announces that it’s time for them to die. Withers would rather escape than be destroyed or captured, so he uses his spells to retreat if the battle goes against him, saving wall
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of time. Rather than imparting his skills to them, he fueled their spirits with a burning desire to follow his example. His gifts of durability and purpose gave the dwarves all they needed to devote
and chaos can’t possibly be reliable allies. In particular situations, of course, the benefits of cooperating with humans or elves can override the dwarves’ concern about the shortcomings of those races
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to sneak up on her without waking her. Talking near the dollhouse also awakens her. The dollhouse is fully enclosed, rather than being open at the back as a normal dollhouse would be. A Tiny creature
, but a knock spell or similar magic opens it, granting access to the attic and its contents. Granny Nightshade also set a password (“rumpleclump”) that, when spoken within 5 feet of the dollhouse
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Object. Take the Utilize action, or take the Magic action to use a magic item that requires that action. Level 3: Second-Story Work You’ve trained to get into especially hard-to-reach places, granting
you these benefits. Climber. You gain a Climb Speed equal to your Speed. Jumper. You can determine your jump distance using your Dexterity rather than your Strength. Level 3: Steady Aim As a Bonus
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
+ Warlock, Thirsting Blade Invocation The Extra Attack of your Thirsting Blade invocation confers two extra attacks rather than one. Eldritch Mind You have Advantage on Constitution saving throws that you
eldritch power, granting the creature the following benefits. Aerial or Aquatic. The familiar gains either a Fly Speed or a Swim Speed (your choice) of 40 feet. Quick Attack. As a Bonus Action, you can
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
castle; it’s too inaccessible, lying deep in the swamp. But if that unlikely event ever happened, he knows that the swaggering bullywugs would desert rather than fight an organized enemy. The lizardfolk
Jos’s interest, however; portals are always of concern to the Red Wizards. Adventurers appearing at this remote, secret site also interest him. If Azbara Jos sees the characters or learns of their
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
+ Warlock, Thirsting Blade Invocation The Extra Attack of your Thirsting Blade invocation confers two extra attacks rather than one. Eldritch Mind You have Advantage on Constitution saving throws that you
eldritch power, granting the creature the following benefits. Aerial or Aquatic. The familiar gains either a Fly Speed or a Swim Speed (your choice) of 40 feet. Quick Attack. As a Bonus Action, you can