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Returning 35 results for 'concern warrior raise'.
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Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, attacking intruders they encounter along the way. 4A–4C 1 yakfolk warrior, 2d4 boars, 2d4 yaks When an alarm sounds, the yakfolk kills its prisoners and then heads toward area 8, attacking intruders it
encounters along the way. If fought in the barn, the yakfolk frees two boars, which attack and pursue intruders. 5B 1 yakfolk warrior The yakfolk remains here. 5C, 5D 2 yakfolk warriors The yakfolk
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, attacking intruders they encounter along the way. 4A–4C 1 yakfolk warrior, 2d4 boars, 2d4 yaks When an alarm sounds, the yakfolk kills its prisoners and then heads toward area 8, attacking intruders it
encounters along the way. If fought in the barn, the yakfolk frees two boars, which attack and pursue intruders. 5B 1 yakfolk warrior The yakfolk remains here. 5C, 5D 2 yakfolk warriors The yakfolk
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
their foes. A few other events specified in the adventure can raise or lower the alert level. Dread Warriors Szass Tam devised the ritual that enables the creation of dread warriors (described in
appendix B). The lich has since altered the process to make it possible for a Red Wizard to take control of a dread warrior. The effect creates a psychic link between the dread warrior and a Red Wizard, who
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
their foes. A few other events specified in the adventure can raise or lower the alert level. Dread Warriors Szass Tam devised the ritual that enables the creation of dread warriors (described in
appendix B). The lich has since altered the process to make it possible for a Red Wizard to take control of a dread warrior. The effect creates a psychic link between the dread warrior and a Red Wizard, who
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. I can get what I want from weaklings that fear me. (Evil) 5 Glory. The goals of the tribe don’t concern me. Personal glory is what I crave. (Chaotic) 6 Savagery. I will not be controlled. (Chaotic
) Orc Bonds d6 Bond 1 I will defend my tribe to the death. 2 Every serious choice I make must be decided by signs or omens from the gods. 3 I carry the teeth of a great warrior. They inspire me to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. I can get what I want from weaklings that fear me. (Evil) 5 Glory. The goals of the tribe don’t concern me. Personal glory is what I crave. (Chaotic) 6 Savagery. I will not be controlled. (Chaotic
) Orc Bonds d6 Bond 1 I will defend my tribe to the death. 2 Every serious choice I make must be decided by signs or omens from the gods. 3 I carry the teeth of a great warrior. They inspire me to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
type of damage when you gain this feature. Warrior of the Gods At 3rd level, your soul is marked for endless battle. If a spell, such as raise dead, has the sole effect of restoring you to life (but
general, the gods who inspire zealots are deities of combat, destruction, and violence. Not all are evil, but few are good. Path of the Zealot Features Barbarian Level Feature 3rd Divine Fury, Warrior
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
type of damage when you gain this feature. Warrior of the Gods At 3rd level, your soul is marked for endless battle. If a spell, such as raise dead, has the sole effect of restoring you to life (but
general, the gods who inspire zealots are deities of combat, destruction, and violence. Not all are evil, but few are good. Path of the Zealot Features Barbarian Level Feature 3rd Divine Fury, Warrior
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Planetar Righteously Wrathful Angelic Warrior Habitat: Planar (Upper Planes); Treasure: Relics Planetars deliver the punishment of righteous gods. These angels innately know truth from lies, and they
: Detect Evil and Good
1/Day Each: Commune, Control Weather, Dispel Evil and Good, Raise Dead
Bonus Actions
Divine Aid (2/Day). The planetar casts Cure Wounds, Invisibility, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Planetar Righteously Wrathful Angelic Warrior Habitat: Planar (Upper Planes); Treasure: Relics Planetars deliver the punishment of righteous gods. These angels innately know truth from lies, and they
: Detect Evil and Good
1/Day Each: Commune, Control Weather, Dispel Evil and Good, Raise Dead
Bonus Actions
Divine Aid (2/Day). The planetar casts Cure Wounds, Invisibility, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
surfaces—its topside surface and another in a cavern deep inside the Rock. Although the lake means that a shortage of water isn’t normally a concern on Bral, the water supply becomes depleted every few
exchange for a donation in coins, gems, or art objects of a certain value, as noted in the Helpful Spells table. Helpful Spells Spell Donation Commune 1,000 gp Legend lore 1,500 gp Lesser restoration 150 gp Raise dead 2,000 gp Remove curse 250 gp Scrying 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the ocean’s depths might seek the means of surviving underwater—whether such takes the form of magic items or devices crafted by ingenious inventors. Alternatively, drowning might only be a concern of
community.
7 Convince a hero who’s fallen in love with a sea dweller to return home.
8 Raise a sunken city back above the waves while avoiding whatever now makes the place its home.
9
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
up from time to time. The burgeoning worship of a new deity is rarely a concern to the other gods of the Faerûnian pantheon, and the people who revere those deities, except when the newcomer’s area of
concern directly competes with that of an established deity. The methods of resolving such conflicts range from friendly dueling festivals or rites meant to emphasize the glory of one god over another
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
up from time to time. The burgeoning worship of a new deity is rarely a concern to the other gods of the Faerûnian pantheon, and the people who revere those deities, except when the newcomer’s area of
concern directly competes with that of an established deity. The methods of resolving such conflicts range from friendly dueling festivals or rites meant to emphasize the glory of one god over another
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Mother, is an aged grippli warrior (see the end of the adventure for her stat block stat block). She evacuated the village when most of the other residents did and has set up quarters inside the
the village. In any event, saving the eggs, or as many of them as possible, is the grippli’s main concern. If the characters demand payment, Pond Mother can offer the modest contents of the trading
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the ocean’s depths might seek the means of surviving underwater—whether such takes the form of magic items or devices crafted by ingenious inventors. Alternatively, drowning might only be a concern of
community.
7 Convince a hero who’s fallen in love with a sea dweller to return home.
8 Raise a sunken city back above the waves while avoiding whatever now makes the place its home.
9
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
surfaces—its topside surface and another in a cavern deep inside the Rock. Although the lake means that a shortage of water isn’t normally a concern on Bral, the water supply becomes depleted every few
exchange for a donation in coins, gems, or art objects of a certain value, as noted in the Helpful Spells table. Helpful Spells Spell Donation Commune 1,000 gp Legend lore 1,500 gp Lesser restoration 150 gp Raise dead 2,000 gp Remove curse 250 gp Scrying 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Mother, is an aged grippli warrior (see the end of the adventure for her stat block stat block). She evacuated the village when most of the other residents did and has set up quarters inside the
the village. In any event, saving the eggs, or as many of them as possible, is the grippli’s main concern. If the characters demand payment, Pond Mother can offer the modest contents of the trading
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
their journey, if anything. 1d20 Encounter 1–14 No encounter 15 An Indifferent Giant Ape protects its territory; its primary concern is getting the party to leave. 16 A Hostile Tyrannosaurus Rex is
are territorial and aggressive but Indifferent, and they won’t pursue a fleeing party. 19 A band of humans, including a Warrior Veteran and eight Warrior Infantry, watch the party. They are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
their journey, if anything. 1d20 Encounter 1–14 No encounter 15 An Indifferent Giant Ape protects its territory; its primary concern is getting the party to leave. 16 A Hostile Tyrannosaurus Rex is
are territorial and aggressive but Indifferent, and they won’t pursue a fleeing party. 19 A band of humans, including a Warrior Veteran and eight Warrior Infantry, watch the party. They are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the clumsy knight whose crypt lies deep within the castle.
This card refers to Sir Klutz the phantom warrior (see chapter 4, area K84, crypt 33). If Sir Klutz is Strahd’s enemy, then the phantom
warrior disappears not after seven days, but only after he or Strahd is reduced to 0 hit points. Executioner (Jack of Spades) Seek out the brother of the devil’s bride. They call him “the lesser,” but
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
lich-queen, Vlaakith. Githyanki Warrior Astral Raiders. The githyanki despise all other races, undertaking devastating raids that take them from their strongholds in the Astral Plane to the far-flung
weakly endure. Later, the githyanki return to their conquered foes, plundering them again and again. Githyanki Warrior
Medium humanoid (gith), lawful evil
Armor Class 17 (half plate)
Hit Points 49
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
lich-queen, Vlaakith. Githyanki Warrior Astral Raiders. The githyanki despise all other races, undertaking devastating raids that take them from their strongholds in the Astral Plane to the far-flung
weakly endure. Later, the githyanki return to their conquered foes, plundering them again and again. Githyanki Warrior
Medium humanoid (gith), lawful evil
Armor Class 17 (half plate)
Hit Points 49
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the clumsy knight whose crypt lies deep within the castle.
This card refers to Sir Klutz the phantom warrior (see chapter 4, area K84, crypt 33). If Sir Klutz is Strahd’s enemy, then the phantom
warrior disappears not after seven days, but only after he or Strahd is reduced to 0 hit points. Executioner (Jack of Spades) Seek out the brother of the devil’s bride. They call him “the lesser,” but
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the walls under watchful eyes. The drow raise and keep giant spiders to help protect their cities against intruders, even as they drape those cities in beautiful webbing, creating a gossamer snare to
elite warrior wearing +2 studded leather and carrying a +2 shortsword has AC 20 and a +2 bonus on attack and damage rolls with shortsword attacks.
A drow priestess of Lolth wearing +3 scale mail has AC
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Asteria Tinnel Lovitt Though she now travels alone, Asteria still draws much of her power from her bond with Euryale. Asteria is foremost a protector and warrior, traveling the multiverse to uproot
about Decks of Many Things than anyone else alive. She has encountered many factions that concern themselves with the decks, defeating hierophants of the Heralds of the Comet (see chapter 12), dueling
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the walls under watchful eyes. The drow raise and keep giant spiders to help protect their cities against intruders, even as they drape those cities in beautiful webbing, creating a gossamer snare to
elite warrior wearing +2 studded leather and carrying a +2 shortsword has AC 20 and a +2 bonus on attack and damage rolls with shortsword attacks.
A drow priestess of Lolth wearing +3 scale mail has AC
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Asteria Tinnel Lovitt Though she now travels alone, Asteria still draws much of her power from her bond with Euryale. Asteria is foremost a protector and warrior, traveling the multiverse to uproot
about Decks of Many Things than anyone else alive. She has encountered many factions that concern themselves with the decks, defeating hierophants of the Heralds of the Comet (see chapter 12), dueling
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal, the warrior elves who seized control of Valenar. Although much of their population now resides in Valenar, many Tairnadal noncombatants—children, artisans, and the druids who raise their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal, the warrior elves who seized control of Valenar. Although much of their population now resides in Valenar, many Tairnadal noncombatants—children, artisans, and the druids who raise their
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
visit the area near the forest, they find a large construction site full of scaffolding and equipment. Laborers clear stumps and raise the frames of new houses while armed guards keep an eye on the
. Moss Slab. The moss on the slab can be cleared to reveal an inscription that reads “Dae Won-Ha, Warrior for the People” in both Common and Halri (the local language of Yeonido). Characters who
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
parents rightfully think of their children as the greatest legacy they can leave the clan, and they raise them with the same care and attention to detail that they give to the items they create. A
vigilant warrior; the clan needs a wide range of labor and talents to meet all the needs of the group. Filling the second role are an equally large number of dwarves whose occupations involve the crafting of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
visit the area near the forest, they find a large construction site full of scaffolding and equipment. Laborers clear stumps and raise the frames of new houses while armed guards keep an eye on the
. Moss Slab. The moss on the slab can be cleared to reveal an inscription that reads “Dae Won-Ha, Warrior for the People” in both Common and Halri (the local language of Yeonido). Characters who