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Returning 35 results for 'concerned water render'.
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Backgrounds
Sword Coast Adventurer's Guide
family alone, or it could be concerned with another noble house that sides with or opposes your own. Your ideal depends to some extent on how you view your role in the family, and how you intend to
without the coddling of my family. (Chaotic)
4
Power. If I can attain more power, no one will tell me what to do. (Evil)
5
Family. Blood runs thicker than water. (Any)
6
Noble Obligation
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
render and describe, to write and to read, and to pass on information. In legend, Deneir is often portrayed as being a scribe in service to Oghma, and he is sometimes thought of as Oghma’s right hand
concerned with religious hierarchy and protocol. This behavior is supported by the fact that Deneir’s blessings of divine magic are more often bestowed on those who lose themselves in written works
Druid
Legacy
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Classes
Basic Rules (2014)
water—must remain in equilibrium. If one element were to gain power over the others, the world could be destroyed, drawn into one of the elemental planes and broken apart into its component
elements. Thus, druids oppose cults of Elemental Evil and others who promote one element to the exclusion of others.
Druids are also concerned with the delicate ecological balance that sustains plant
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
render and describe, to write and to read, and to pass on information. In legend, Deneir is often portrayed as being a scribe in service to Oghma, and he is sometimes thought of as Oghma’s right hand
concerned with religious hierarchy and protocol. This behavior is supported by the fact that Deneir’s blessings of divine magic are more often bestowed on those who lose themselves in written works
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
well. Where undead are concerned, traveling by river is safer than traveling by land, both because undead are poor swimmers at best and because it’s easier to pour on speed in canoes and escape across the water than to flee through tangled jungle.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
well. Where undead are concerned, traveling by river is safer than traveling by land, both because undead are poor swimmers at best and because it’s easier to pour on speed in canoes and escape across the water than to flee through tangled jungle.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
elemental myrmidon
Elder tempest
Fire elemental myrmidon
Frost salamander
Leviathan
Phoenix
Water elemental myrmidon
Zaratan
Fey Autumn eladrin
Spring eladrin
Summer eladrin
Winter
kruthik
Astral dreadnought
Female steeder
Gray render
Kruthik hive lord
Male steeder
The Angry
The Hungry
The Lonely
The Lost
The Wretched
Young kruthik
Oozes Adult oblex
Elder
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
elemental myrmidon
Elder tempest
Fire elemental myrmidon
Frost salamander
Leviathan
Phoenix
Water elemental myrmidon
Zaratan
Fey Autumn eladrin
Spring eladrin
Summer eladrin
Winter
kruthik
Astral dreadnought
Female steeder
Gray render
Kruthik hive lord
Male steeder
The Angry
The Hungry
The Lonely
The Lost
The Wretched
Young kruthik
Oozes Adult oblex
Elder
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Preserve the Balance For druids, nature exists in a precarious balance. The four elements that make up a world — air, earth, fire, and water — must remain in equilibrium. If one element were to gain
promote one element to the exclusion of others. Druids are also concerned with the delicate ecological balance that sustains plant and animal life, and the need for civilized folk to live in harmony
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Preserve the Balance For druids, nature exists in a precarious balance. The four elements that make up a world — air, earth, fire, and water — must remain in equilibrium. If one element were to gain
promote one element to the exclusion of others. Druids are also concerned with the delicate ecological balance that sustains plant and animal life, and the need for civilized folk to live in harmony
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Preserve the Balance For druids, nature exists in a precarious balance. The four elements that make up a world — air, earth, fire, and water — must remain in equilibrium. If one element were to gain
promote one element to the exclusion of others. Druids are also concerned with the delicate ecological balance that sustains plant and animal life, and the need for people to live in harmony with nature
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Preserve the Balance For druids, nature exists in a precarious balance. The four elements that make up a world — air, earth, fire, and water — must remain in equilibrium. If one element were to gain
promote one element to the exclusion of others. Druids are also concerned with the delicate ecological balance that sustains plant and animal life, and the need for people to live in harmony with nature
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
deeds speak your intentions. Humility in one’s deeds. Do not boast or accept rewards undue to you. Unselfishness. Share resources, especially with those who have the most need. Good-temperedness. Render
would emphasize aspects of courtly love and courtesy, whereas a paladin of Tyr would be more concerned with justice and fair treatment of foes. Most paladins in the Forgotten Realms, like clerics, are
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
deeds speak your intentions. Humility in one’s deeds. Do not boast or accept rewards undue to you. Unselfishness. Share resources, especially with those who have the most need. Good-temperedness. Render
would emphasize aspects of courtly love and courtesy, whereas a paladin of Tyr would be more concerned with justice and fair treatment of foes. Most paladins in the Forgotten Realms, like clerics, are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
) Air elemental myrmidon
Armanite
Black abishai
Dhergoloth
Earth elemental myrmidon
Fire elemental myrmidon
Maurezhi
Shadow dancer
The Lost
Venom troll
Water elemental myrmidon
Gray render
Oinoloth
Challenge 13 (10,000 XP) Dire troll
Drow arachnomancer
Narzugon
Star spawn seer
The Angry
Wastrilith
Challenge 14 (11,500 XP) Cadaver collector
Drow inquisitor
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
) Air elemental myrmidon
Armanite
Black abishai
Dhergoloth
Earth elemental myrmidon
Fire elemental myrmidon
Maurezhi
Shadow dancer
The Lost
Venom troll
Water elemental myrmidon
Gray render
Oinoloth
Challenge 13 (10,000 XP) Dire troll
Drow arachnomancer
Narzugon
Star spawn seer
The Angry
Wastrilith
Challenge 14 (11,500 XP) Cadaver collector
Drow inquisitor
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
relate their story, Xoese-Addae ponders a moment. If the characters mention the phantom ship they encountered on the way to Janya, he is particularly concerned. Many of the wreck sites dotting the
seafloor around Janya are known to be haunted, but he’s never heard of similar manifestations in open water. Xoese-Addae notes that if anyone has heard of ghost ships or knows if the wreck of the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
relate their story, Xoese-Addae ponders a moment. If the characters mention the phantom ship they encountered on the way to Janya, he is particularly concerned. Many of the wreck sites dotting the
seafloor around Janya are known to be haunted, but he’s never heard of similar manifestations in open water. Xoese-Addae notes that if anyone has heard of ghost ships or knows if the wreck of the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, 50, 51 and 52 are of stone construction; they stand 1 foot above the surface of the water in those areas. All pillars are of wood, 3 feet in diameter, and are mounted on stone pedestals to support
flee to 23 and get help. 25 3 hatchlings The hatchlings (noncombatants) remain here. 26 5 giant poisonous snakes The snakes remain here. 27 1 lizardfolk, 1 lizardfolk render* These lizardfolk move
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
culture fall under Ephara’s influence. Scholarship is closely connected to Ephara, as is art—particularly poetry, sculpture, and architecture. Ephara is also highly concerned with civic wisdom and
, the god of the sea, because Ephara recognizes the necessity of water for a thriving polis. She also admires Purphoros’s craft, realizing the essential role of the forge and other forms of industry to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
culture fall under Ephara’s influence. Scholarship is closely connected to Ephara, as is art—particularly poetry, sculpture, and architecture. Ephara is also highly concerned with civic wisdom and
, the god of the sea, because Ephara recognizes the necessity of water for a thriving polis. She also admires Purphoros’s craft, realizing the essential role of the forge and other forms of industry to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, 50, 51 and 52 are of stone construction; they stand 1 foot above the surface of the water in those areas. All pillars are of wood, 3 feet in diameter, and are mounted on stone pedestals to support
flee to 23 and get help. 25 3 hatchlings The hatchlings (noncombatants) remain here. 26 5 giant poisonous snakes The snakes remain here. 27 1 lizardfolk, 1 lizardfolk render* These lizardfolk move
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
12. Dynamo The central feature of the mind flayer colony is a psionic, quasi-magical turbine powered by a thunderous underground river that flows through it. River water entering the dynamo is
channeled along 10-foot-deep troughs. As the water courses through each trough, it passes U-shaped, gold-plated metal conductors bolted to the sides and bottom of the trough at 10-foot intervals. The energy
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of Evil Earth (Tyrant of Black Earth, the Mountain of Doom) Olhydra, Princess of Evil Water (the Crushing Wave, Well of Endless Anguish) Yan-C-Bin, Prince of Evil Air (the Shadow of the Four Winds
, the Howling Hatred) Forces of Destruction. The princes aren’t concerned with spreading wickedness among mortals or making any kind of order or philosophy dominant in the world. Their evil is blind
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of Evil Earth (Tyrant of Black Earth, the Mountain of Doom) Olhydra, Princess of Evil Water (the Crushing Wave, Well of Endless Anguish) Yan-C-Bin, Prince of Evil Air (the Shadow of the Four Winds
, the Howling Hatred) Forces of Destruction. The princes aren’t concerned with spreading wickedness among mortals or making any kind of order or philosophy dominant in the world. Their evil is blind
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
12. Dynamo The central feature of the mind flayer colony is a psionic, quasi-magical turbine powered by a thunderous underground river that flows through it. River water entering the dynamo is
channeled along 10-foot-deep troughs. As the water courses through each trough, it passes U-shaped, gold-plated metal conductors bolted to the sides and bottom of the trough at 10-foot intervals. The energy
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
shells. Ultimately, he seems most concerned with whether a mortal has prepared for death, keeping payment ready out of respect and as a personal memento mori. Those whose bodies are burned, buried, or
borders, boundaries, and that which is “neither.” Those who undertake journeys, especially dangerous ones, often drop a coin into a fountain or a body of water in apotropaic acknowledgment of the River
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
lizardfolk subchief (see appendix A) called Hissain. The large lizardfolk with him is a lizardfolk render (see appendix A) whom the others call Slosh. The warriors who follow Hissain’s orders are normal
even learn more about the tribe’s own troubles. The subchief Hissain orders one of the lizardfolk to start boiling a pot of water to “leave the trolls a distraction.” He then discusses plans, after the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
lizardfolk subchief (see appendix A) called Hissain. The large lizardfolk with him is a lizardfolk render (see appendix A) whom the others call Slosh. The warriors who follow Hissain’s orders are normal
even learn more about the tribe’s own troubles. The subchief Hissain orders one of the lizardfolk to start boiling a pot of water to “leave the trolls a distraction.” He then discusses plans, after the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
shells. Ultimately, he seems most concerned with whether a mortal has prepared for death, keeping payment ready out of respect and as a personal memento mori. Those whose bodies are burned, buried, or
borders, boundaries, and that which is “neither.” Those who undertake journeys, especially dangerous ones, often drop a coin into a fountain or a body of water in apotropaic acknowledgment of the River
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, doing so with a successful DC 22 Strength (Athletics) check. Skabatha imprisons her most hated enemies inside the cell, which is filled with muddy water to a depth of 3 feet. The cell currently holds a
has lost interest in Elkhorn and is not concerned if he starves to death. The children toss him scraps of food to keep him alive. Elkhorn happily joins the characters if he is freed from the cell
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
might also come to the world to oppose their elemental rivals from opposite planes: air versus earth or fire versus water. The elemental forces of air are most commonly connected with cloud and storm
giants. Those of earth are typically associated with hill and stone giants. Elemental fire is closely tied to fire giants, and elemental water is typically connected to cloud and frost giants. The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
might also come to the world to oppose their elemental rivals from opposite planes: air versus earth or fire versus water. The elemental forces of air are most commonly connected with cloud and storm
giants. Those of earth are typically associated with hill and stone giants. Elemental fire is closely tied to fire giants, and elemental water is typically connected to cloud and frost giants. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
opens it, and nearby characters hear her curse in concerned shock. Aunt Dellie hands the crumpled parchment to any character who asks about it. It bears a charcoal sketch of a child struggling to swim
in dark water while being grasped at by hands beneath the surface. Aunt Dellie Aunt Delanore “Dellie” Godsen (neutral good, human commoner) is a savvy operator with an honest reputation, a soft heart
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
will find its proper niche in the ecosystem where it can thrive. The Upwelling principle, named for the phenomenon of nutrient-rich water rising to the ocean surface, advocates that the new and
creatures. Utopians generally interpret the Holdfast principle as being about staying rooted in nature, and the Upwelling as concerned with slow, predictable, cyclical improvement. So they remain hidden in