Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'concerns reflect grabbing to her read'.
Other Suggestions:
concerns reflects grasping to her read
concerns reflected grasping to her read
concern reflect granting to her read
concerned respect grabbing to her reach
concerns reflect grasping to her read
Monsters
Fizban's Treasury of Dragons
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything
concerns of those who crawl upon the land? (Any)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from the surface world. (Any)
4
Supremacy. Creatures who
Monsters
Fizban's Treasury of Dragons
;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more
)
2
Indifference. What do I care for the fleeting concerns of those who crawl upon the land? (Any)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from
Backgrounds
Baldur’s Gate: Descent into Avernus
involved, have a strong chance of knowing who is.
Suggested Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to
convey the impression of great erudition.
2
I’ve read every book in the world’s greatest libraries—or I like to boast that I have.
3
I’m used to helping out those who
Backgrounds
Baldur’s Gate: Descent into Avernus
can tease out their hearts’ desires after a few minutes of conversation, and with a few leading questions you can read them like they were children’s books. It’s a useful talent, and
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
Monsters
Fizban's Treasury of Dragons
, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
"}
Ideal
1
Endurance. We who dwell beneath the waves can weather all storms. (Any)
2
Indifference. What do I care for the fleeting concerns of those who crawl upon the land? (Any
Oath of the Ancients
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Player’s Handbook (2014)
, and justice. They adorn their armor and clothing with images of growing things—leaves, antlers, or flowers—to reflect their commitment to preserving life and light in the world
.
TENETS OF THE ANCIENTS
The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its four central
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly—sometimes in its own right
, sometimes as a means toward other ideals.
d8
Personality Trait
1
I use polysyllabic words that convey the impression of great erudition.
2
I’ve read every book in the
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
You have always had a way with people. You know what makes them tick, you can tease out their hearts’ desires after a few minutes of conversation, and with a few leading questions you can read
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Journey to Candlekeep When the characters are ready to leave for Candlekeep, read the following boxed text to the players: As the Basilisk Gate opens, Flaming Fist soldiers hold back the tide of
neighborhood of Little Calimshan, to the great span of Wyrm’s Crossing.
If Falaster Fisk is with the party, he leads them to his residence in Little Calimshan. In addition to grabbing weapons, he also
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
transport to Vecna’s Grasp appear in this chamber. Read the following to set the scene: You appear before a thirty-foot-wide mass of translucent purple crystals embedded in the floor of a large obsidian
cavern. Some of the crystal faces reflect distorted images of the cavern, while others flicker with scenes of the lich-god Vecna visiting destruction on distant worlds.
Three tunnels branch off the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
private thoughts and concerns. If the characters read Grin’s thoughts or compel him to speak using magic or torture, Grin reveals that he has misgivings about Vizeran’s plan. Though he has no
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
those rules to these aquatic dragons.) Dragon Turtle Personality Traits d8 Trait
1 I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance
.
Dragon Turtle Ideals d6 Ideal
1 Endurance. We who dwell beneath the waves can weather all storms. (Any)
2 Indifference. What do I care for the fleeting concerns of those who
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
questionnaire, “What’s Important to Me?”, in this chapter. Let its questions and your choice of answers direct you to a guild that appeals to you or that sounds like a fun character to play. Read the guild
descriptions in chapter 2 and choose one that appeals to you. Read the descriptions of races and classes in this chapter. Guild membership recommendations are provided for each race and class, should
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
and is able to see the steps, read: The walls of the area ahead are untarnished and gleaming copper panels set between rare woods inlaid with ivory. The ceiling is silver, formed so as to reflect and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Monstrous Minions In the Land of the Mists, many monsters serve as minions or manifestations of more powerful villains. To reflect a minion’s relationship to its Darklord master or other sinister
forces, add one or more of these traits to a monster’s stat block. Alien Mind. If a creature tries to read the minion’s thoughts, that creature must succeed on a Intelligence saving throw with a DC equal
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
reaching up above it, grabbing the lintel or the molding on the wall about 8 feet above the floor, and pulling down. The secret door then swings inward, but it closes 30 seconds later. These doors are
pass into the room beyond, read: The walls of this chamber are painted flat black, while the floor is inlaid with a colorful mosaic of strange gods cavorting and leaping around a sun. An alcove in the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Flumph Colors A flumph’s extremities change color to reflect its mood. The Flumph Colors and Emotions table summarizes common flumph colors and the human emotions to which they most closely
turns, the flumph makes a DC 10 Dexterity saving throw, ending the Incapacitated condition on a success.
Telepathic Shroud. The flumph’s thoughts can’t be read by any means, and magic can’t detect its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
he sees no need for outsiders to be involved in sacred matters. The archpriest dismisses his son’s concerns with a negligent wave, telling Glooglugogg that he must flow with the currents of the
, where Bloppblippodd awaits them. Describe the scene to the players as given in that area, then read the following boxed text; if none of the characters speak Undercommon, the exchange is gibberish to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
An Unexpected Offer After the characters finish their conversation with Aunt Dellie, another local approaches them. Read or paraphrase the following text: A broad-shouldered woman wearing a
winning.” Business Concerns Lady Dre was horrified by the attack, and she wants to make sure no other folk in the Rattle are in danger. Characters who succeed on a DC 12 Wisdom (Insight) check recognize
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Wisdom Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition. Wisdom Checks A Wisdom check might reflect an effort to read body language, understand
someone’s feelings, notice things about the environment, or care for an injured person. The Animal Handling, Insight, Medicine, Perception, and Survival skills reflect aptitude in certain kinds of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Wisdom Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition. Wisdom Checks A Wisdom check might reflect an effort to read body language, understand
someone’s feelings, notice things about the environment, or care for an injured person. The Animal Handling, Insight, Medicine, Perception, and Survival skills reflect aptitude in certain kinds of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
only after completing the Trial of Truth (see area P57). When they arrive, read or paraphrase the following text: The water lifts you up the shaft into the south end of this corridor and splashes
desert landscape, as if through a window in the sky. P67: Floating Boat When the characters first look through the mural in area P66, read or paraphrase the following text: You peer from a hazy
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Polvarth Plateau As the characters approach the clearing and the tree at the center of it, read: Before you stands a maple tree of impossibly large size in the center of an open area nearly one
hundred feet in diameter. Shafts of light cut through the leafy canopy overhead and reflect off thin streams of water that trickle along and between the tree’s gnarled, thick roots.
As you approach the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, read the following aloud: The Gemstone Wing’s oak doors open into a luxuriously appointed ballroom. Crimson tablecloths and fine china adorn dining tables, and chandeliers sparkle overhead. Cabinets with
concerns, and leaves to mingle with other attendees. Alda’s Clutch. Characters who watch Alda closely notice a fancy clutch she holds behind her back. Inside the clutch is a map of the museum guards
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
identifies the ingredients as including impossibly bright-red blood. If questioned, the muralists talk of working in the tomb in the service of its art, which transcends all other concerns. They direct the
characters either to Moghadam or onward to Phenex in response to any other questions. Murals If the murals are examined, read the following (from the original Tomb of Horrors): The scenes painted show
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
knocking it over (which is speculation). Rapid-fire, increasingly outlandish indictments and assumptions follow. If the characters don’t interrupt the argument, Kusa notices one or more of them. Read
hired the party. If the characters refuse to get involved, one of the shopkeepers approaches them later under calmer circumstances, restating their concerns about their shop’s safety while making their offer again.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
aims and achievements were revealed to me.
Thus moved, I offer a few bits from my archive. Be warned. What you find here represents what I consider to be the least of my knowledge. It concerns
thus worthy of cautious respect, if not fear.
Read on and learn that perhaps the derision leveled at these fiends reflects only the fear and trepidation of those who would mock them. And perhaps if
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
principles of honor, courage, and justice. They adorn their armor and clothing with images of growing things — leaves, antlers, or flowers — to reflect their commitment to preserving life and light in the
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
night. When the cultists began grabbing people, she used disguise self to imitate a cultist, and then snuck away here to hide. She thought about climbing out the window but is afraid the fall might kill
being focused. When the characters lower themselves through the trap door into the basement, use the following read-aloud text to set the scene: Crates, barrels, and other containers holding food and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of the multiverse can require an adventure or even a whole campaign. Suggested Characteristics Sages are defined by their extensive studies, and their characteristics reflect this life of study
impression of great erudition. 2 I’ve read every book in the world’s greatest libraries — or I like to boast that I have. 3 I’m used to helping out those who aren’t as smart as I am, and I patiently
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and the nature of domains and Darklords all claim part of the answer, but ultimately they reflect aspects of the same cause: nightmare logic. Ravenloft is inherently a vast nightmare. Most of those
genre in all its myriad forms is explored—from moody gothic horror and ghost stories to visceral body horror and mind-bending cosmic horror. Chapter 2 explores how to choose the horror themes that are right for your game, but read on at your discretion.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and with various means of activation. Even those who have read scholarly books about hag lore can’t predict what a particular hag might have up her sleeve. A grandmother or some other hag of great
blackness equivalent to darkness (a 2nd-level spell). A hag carefully shepherds her use of weird magic because the items in her repertoire are often impossible to duplicate or replace. To reflect this fact
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
reflect an archmage’s displeasure by rolling your eyes and massaging your temples with your fingers. Hanging your head and looking up at the players conveys a sense of submissiveness or fear. Holding
piece together to get the information they seek. Wisdom. An NPC is hiding something important, and the characters must read the NPC’s nonverbal cues to understand what’s true and what’s deception. Or key
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly — sometimes in its own right, sometimes as a means toward other ideals. d8
Personality Trait
1 I use polysyllabic words that convey the impression of great erudition.
2 I’ve read every book in the world’s greatest libraries — or I like to boast that I have.
3 I’m
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
have darkvision. Instead of resistance to fire damage, we give them resistance to radiant damage to reflect their celestial nature. However, radiant damage isn’t as common as fire damage, so we give
them resistance to necrotic damage as well, making them good at facing undead. The tiefling’s Infernal Legacy trait is a good model for a similar trait to reflect a magical, celestial heritage