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Returning 35 results for 'concert can'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
choker can keep its body deep inside the crevice where it hides, beyond the reach of most normal weapons.
Chokers tend to set their ambushes alone, rather than working in concert, but where one
Aberrant Quickness (Recharges after a Short or Long Rest). The choker can take an extra action on its turn.
Boneless. The choker can move through and occupy a space as narrow as 4 inches wide
Monsters
Spelljammer: Adventures in Space
Disembodied Voice. Up to three times in its life, the zodar can cause a message of up to twenty-five words to issue from the air around it. It speaks only when it has something profoundly important
to say, and the message can be understood by any creature that has an Intelligence score of 2 or higher.
Legendary Resistance (3/Day). If the zodar fails a saving throw, it can choose to succeed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
well as each one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in
this manner.
Legendary Resistance (3/Day). If the elder brain fails a saving throw, it can choose to succeed instead.
Magic Resistance. The elder brain has advantage on saving throws against spells
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
following ways: Composer/Writer. A character can compose music or write a script for a concert or production that hasn’t started rehearsals yet. This effort takes 14 days. Conductor/Director. A
period, each character who contributed to the concert or production can make a DC 15 Charisma (Performance) check. If more of these checks succeed than fail, you and any other character who contributed to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
following ways: Composer/Writer. A character can compose music or write a script for a concert or production that hasn’t started rehearsals yet. This effort takes 14 days. Conductor/Director. A
period, each character who contributed to the concert or production can make a DC 15 Charisma (Performance) check. If more of these checks succeed than fail, you and any other character who contributed to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Using This Supplement Here are ways to use this supplement in concert with Tomb of Annihilation: With your consent, one or more players can create tortle characters using the rules in the “Tortle
” section. These tortles have traveled far from the Snout of Omgar in search of adventure and companionship. They can join the party in Port Nyanzaru or some other location in Chult.
The party might
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Stargazer Theater, along with the Kavarrah Concert Hall. It’s the location of Morgrave University. It includes upscale shops with a focus on fine food and fashion; the most remarkable glamerweave in
Sharn can be found in Den’iyas, a gnome district known as “Little Zilargo.” Adventurers who visit Den’iyas should be careful not to get involved in the many intrigues and feuds that play out between the gnome residents.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Stargazer Theater, along with the Kavarrah Concert Hall. It’s the location of Morgrave University. It includes upscale shops with a focus on fine food and fashion; the most remarkable glamerweave in
Sharn can be found in Den’iyas, a gnome district known as “Little Zilargo.” Adventurers who visit Den’iyas should be careful not to get involved in the many intrigues and feuds that play out between the gnome residents.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Using This Supplement Here are ways to use this supplement in concert with Tomb of Annihilation: With your consent, one or more players can create tortle characters using the rules in the “Tortle
” section. These tortles have traveled far from the Snout of Omgar in search of adventure and companionship. They can join the party in Port Nyanzaru or some other location in Chult.
The party might
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
return of Tiamat. However, it remains to be seen whether they do so in concert with the humanoid factions of the Sword Coast, or whether they strike on their own with no thought or concern for the fate
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
return of Tiamat. However, it remains to be seen whether they do so in concert with the humanoid factions of the Sword Coast, or whether they strike on their own with no thought or concern for the fate
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
return of Tiamat. However, it remains to be seen whether they do so in concert with the humanoid factions of the Sword Coast, or whether they strike on their own with no thought or concern for the fate
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
return of Tiamat. However, it remains to be seen whether they do so in concert with the humanoid factions of the Sword Coast, or whether they strike on their own with no thought or concern for the fate
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
return of Tiamat. However, it remains to be seen whether they do so in concert with the humanoid factions of the Sword Coast, or whether they strike on their own with no thought or concern for the fate
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
return of Tiamat. However, it remains to be seen whether they do so in concert with the humanoid factions of the Sword Coast, or whether they strike on their own with no thought or concern for the fate
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
open-air Stargazer Theater, as well as the Kavarrah Concert Hall. The shops in Upper Menthis deal mainly in fine food, fashion, and exotic goods. For instance, in the Seventh Tower district, Window on
specialize in alchemy, illusion, or divination. Visitors should be aware that intrigue is the primary pastime in Den’iyas, and that hapless adventures can easily find themselves pulled into intricate
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Grand Stage, and the legendary Kavarrah Concert Hall. Of course, few students can afford to go to the Kavarrah, and they may go down to Middle Menthis for the more affordable shows and dinner theater
large meeting rooms, and a small concert hall. Rumors say that this is an outpost of the secret Circle of Song, a society of bards and entertainers spread across Khorvaire; others swear that House
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Grand Stage, and the legendary Kavarrah Concert Hall. Of course, few students can afford to go to the Kavarrah, and they may go down to Middle Menthis for the more affordable shows and dinner theater
large meeting rooms, and a small concert hall. Rumors say that this is an outpost of the secret Circle of Song, a society of bards and entertainers spread across Khorvaire; others swear that House
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
12. Music Room Overstuffed furniture faces a handsome concert harp dramatically sculpted with a flock of flying doves.
The dusty music room holds saggy, damp, no-longer-plush furnishings. Evensong
of each of their turns for 1 minute. The character can’t stop playing, but another creature can yank them away from the harp by succeeding on a DC 12 Strength check. After this, the harp ceases to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
that combination as evidence of madness. Warlocks see it as a demonstration of bravery. Warlocks are defined by two elements that work in concert to forge their path into this class. The first
story and roleplaying opportunities. So you got your powers by making a contract with something? Is it in writing, perchance? Well, never mind. Just tell me this: Can I get your powers by eating you?
Goblin
Legacy
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Species
Volo's Guide to Monsters
occasionally abused) pets.
Virtually any kind of creature that can be browbeaten into service might be found with a goblin tribe, but rats and wolves are nearly always present. Both have lived in concert
appreciation for the finer things!
— Volo
Goblins occupy an uneasy place in a dangerous world, and they react by lashing out at any creatures they believe they can bully. Cunning in battle and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
open-air Stargazer Theater, as well as the Kavarrah Concert Hall. The shops in Upper Menthis deal mainly in fine food, fashion, and exotic goods. For instance, in the Seventh Tower district, Window on
specialize in alchemy, illusion, or divination. Visitors should be aware that intrigue is the primary pastime in Den’iyas, and that hapless adventures can easily find themselves pulled into intricate
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
they regain their saddles. Working in concert with one another in this fashion, members of the Griffon Cavalry can rapidly eliminate any threat to the city — and even catch the body of the offender
before it hits the rooftops below. Riders of the Griffon Cavalry are trained to stay above the rooftops, not because they fear crashing into towers and weather vanes, but because the smell of so much horseflesh in the streets below can sometimes drive their griffons into a frenzy. Griffon Cavalry on Patrol
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
they regain their saddles. Working in concert with one another in this fashion, members of the Griffon Cavalry can rapidly eliminate any threat to the city — and even catch the body of the offender
before it hits the rooftops below. Riders of the Griffon Cavalry are trained to stay above the rooftops, not because they fear crashing into towers and weather vanes, but because the smell of so much horseflesh in the streets below can sometimes drive their griffons into a frenzy. Griffon Cavalry on Patrol
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
deathless, ancient elves who have guided their descendants for twenty thousand years. As individuals, a deathless councilor is no more powerful than a traditional lich. But working in concert, the
Undying Court creates a pool of energy that empowers their divine spellcasters. Of all of these religions, the Undying Court is the most grounded in reality. You can go to Shae Mordai and seek an
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
deathless, ancient elves who have guided their descendants for twenty thousand years. As individuals, a deathless councilor is no more powerful than a traditional lich. But working in concert, the
Undying Court creates a pool of energy that empowers their divine spellcasters. Of all of these religions, the Undying Court is the most grounded in reality. You can go to Shae Mordai and seek an
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
12. Music Room Overstuffed furniture faces a handsome concert harp dramatically sculpted with a flock of flying doves.
The dusty music room holds saggy, damp, no-longer-plush furnishings. Evensong
of each of their turns for 1 minute. The character can’t stop playing, but another creature can yank them away from the harp by succeeding on a DC 12 Strength check. After this, the harp ceases to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
that combination as evidence of madness. Warlocks see it as a demonstration of bravery. Warlocks are defined by two elements that work in concert to forge their path into this class. The first
story and roleplaying opportunities. So you got your powers by making a contract with something? Is it in writing, perchance? Well, never mind. Just tell me this: Can I get your powers by eating you?
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Bladesong Those who see a bladesinger in battle never forget the sight. Surrounded by chaos and blood, the bladesinger moves in an otherworldly dance. Spells and sword act in concert, meshing awe
that can be incorporated into the fighting style. This technique gives a bladesinger the freedom of movement necessary for the dancelike motions of the various forms of martial art, which allow both
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Bladesong Those who see a bladesinger in battle never forget the sight. Surrounded by chaos and blood, the bladesinger moves in an otherworldly dance. Spells and sword act in concert, meshing awe
that can be incorporated into the fighting style. This technique gives a bladesinger the freedom of movement necessary for the dancelike motions of the various forms of martial art, which allow both
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tend to align with the faction’s character. Shops clustered around the Civic Festhall, for example, cater to the pleasure-seeking tendencies of the Society of Sensation—wine shops, concert halls, and
sections also include a map to one of Sigil’s megastructures. Often the headquarters of a faction, a megastructure can host countless adventures. The map provides an overview of some important areas within
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tend to align with the faction’s character. Shops clustered around the Civic Festhall, for example, cater to the pleasure-seeking tendencies of the Society of Sensation—wine shops, concert halls, and
sections also include a map to one of Sigil’s megastructures. Often the headquarters of a faction, a megastructure can host countless adventures. The map provides an overview of some important areas within
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
What’s on the Bill? People come from across Breland to experience the Menthis art scene. All manner of entertainment can be found in this quarter, from bawdy Lower Menthis events to the traditional
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
What’s on the Bill? People come from across Breland to experience the Menthis art scene. All manner of entertainment can be found in this quarter, from bawdy Lower Menthis events to the traditional
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
starfish-shaped hands dart out of its hiding spot, wrap around the victim’s throat, and pin the unfortunate creature against the cavern wall. Because its arms are so long, the choker can keep its body
deep inside the crevice where it hides, beyond the reach of most normal weapons. Chokers tend to set their ambushes alone, rather than working in concert, but where one choker is found, others are






