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Returning 35 results for 'condition readily grudges to have related'.
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conditions reality grudges to have replaced
conditions ready grudges to have replaced
conviction ready grudgels to have related
conditions readies grudges to have replaced
conditions reality grudges to have related
Monsters
Vecna: Eve of Ruin
", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage.Distantly related to scavvers, star anglers are astral predators that resemble hulking, golden anglerfish with iridescent fins and tails. A
feet of itself. The target must succeed on a DC 13 Wisdom saving throw or have the charmed condition until the start of the star angler’s next turn. While charmed in this way, the target has the
Monsters
Mythic Odysseys of Theros
on a DC 13 Wisdom saving throw or be charmed. While charmed in this way, the target idolizes the satyr and will take part in the satyr's revels. The charmed condition ends for the creature after 1
—they readily defend themselves, their friends, and their homes in the Skola Vale. With diversions aside, satyrs bend their cleverness toward tactics and methods of ending conflicts as swiftly as
Monsters
Bigby Presents: Glory of the Giants
", "rollDamageType":"bludgeoning"} bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or have the prone condition if it is a creature.Titanotheres are a family of enormous
mammals related to rhinoceros;rhinoceroses. Some of them lack any horns on the face, while others have one, two, or more horns of various shapes and sizes. Some have rough, almost stony skin; some have
Monsters
Planescape: Adventures in the Multiverse
":"piercing"} piercing damage, and if the target is a Medium or smaller creature, it has the grappled condition (escape DC 14). Until this grapple ends, the decaton can’t use this tentacle against
sprout out from their rounded frames in all directions. Their heads contain ten eyes to readily observe the operations of surrounding base modrons. In emergencies, a decaton can discharge a bolt of
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
have the frightened condition for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.Faerie pests love to cause
moss than most mortals. While ouphes are related to Eldraine’s faeries, the faeries treat them like distant (and somewhat embarrassing) cousins. Ouphes can be represented with the stat blocks for Pixie;pixies or Sprite;sprites.
Mischievous Stealth. The faerie takes the Hide action.
Species
Mythic Odysseys of Theros
-shaking roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can
exercise their minds and bodies. It follows, too, that leonin aren’t inclined to carry grudges. A warrior might react with sudden violence to an insult, but when the fight is over (and the leonin
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
creature is wreathed in light, attack rolls against the creature have advantage, and the creature can’t benefit from the invisible condition.
Spellcasting. The faerie casts one of the following
most mortals. While ouphes are related to Eldraine’s faeries, the faeries treat them like distant (and somewhat embarrassing) cousins. Ouphes can be represented with the stat blocks for Pixie
Monsters
Vecna: Eve of Ruin
frightened condition.
Legendary Resistance (3/Day). If Kas fails a saving throw, he can choose to succeed instead.
Regeneration. Kas regains 20 hit points at the start of his turn if he has at least 1
against Vecna. He readily lies, breaks promises, betrays allies, and taunts those who fall for his ruses. Kas has little use for those who can’t validate his superiority or help advance his goals
Monsters
Infernal Machine Rebuild
Dark Devotion. They have advantage on saving throws against being charmed or frightened.
Dwarven Resilience. They have advantage on saving throws against the poisoned condition and resistance to
poison damage.
Stonecunning. They have a +4 bonus to Intelligence (History) checks related to the origin of stonework.Pick. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction
spells
Exhaustion condition are immune to this spell. Until the spell ends, you can determine if creatures you can see are related biologically. In addition, you know if a creature’s Hit Points are at
monsters
reveler embodies (powerful monsters, brave heroes, or wicked magicians, respectively).
Terror Feeding (Witch Only). If there is at least one creature with the Frightened condition within 30 feet of
":"8d8", "rollType":"damage", "rollAction":"Consuming Bite", "rollDamageType":"Necrotic"} Necrotic damage. If the target is Huge or smaller, it has the Grappled condition (escape DC 15), and it has the
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
dwarf clans and brought peace. His axe ended grudges and answered slights. The clans became allies, and they threw back their enemies and enjoyed an era of prosperity. This young dwarf is remembered
to poison damage.
The range of your darkvision increases by 60 feet.
You gain proficiency with artisan’s tools related to blacksmithing, brewing, and stonemasonry.
Conjure Earth Elemental
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
avoid unwanted attention.
Halflings work readily with others, and they are loyal to their friends, whether halfling or otherwise. They can display remarkable ferocity when their friends, families, or
more like closely related families than true subraces. Choose one of these subraces or one from another source.
monsters
creature has the Frightened condition for 1 minute. At the end of each of its turns, the creature repeats the saving throw, ending the effect on itself on a success. Success: The creature is immune to
Frightened condition in a 20-foot Emanation originating from Lady’s Whisper. Failure: 13 (3d8);{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Fearful Feast", "rollDamageType":"Psychic
monsters
Piercing damage plus 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Injection", "rollDamageType":"Poison"} Poison damage. If the target is a creature, it has the Poisoned condition
target has the Frightened condition. At the start of its turn, the target must succeed on a DC 16 Wisdom saving throw or take the Dash action and move away from the widow by the safest and shortest
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
dwarves value their beards highly and groom them carefully.
Long Memory, Long Grudges
Dwarves can live to be more than 400 years old, so the oldest living dwarves often remember a very different world
identities and affiliations, recognize related dwarves, and invoke their ancestors’ names in oaths and curses. To be clanless is the worst fate that can befall a dwarf.
Dwarves in other lands are
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
dominated by his emotions—intelligent, but not wise. Arrogant and prone to gloating, he carries grudges, has a huge chip on his shoulder, and spends a lot of time fashioning elaborate revenge scenarios
other creatures, because such objects are more likely to be in good condition and thus more useful or valuable.
When they go after items that aren’t free for the taking, kobolds try to remain
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
reliable and competent, while being unerringly faithful to the Brelish king and the battalion. Every Redcloak readily provides aid to other members, with no questions asked and no favor expected in return
. Enemies. As veterans of the Last War, many Redcloaks carry strong grudges against other nations. They tend to believe that the Treaty of Thronehold is merely an intermission in the ongoing conflict
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
reliable and competent, while being unerringly faithful to the Brelish king and the battalion. Every Redcloak readily provides aid to other members, with no questions asked and no favor expected in return
. Enemies. As veterans of the Last War, many Redcloaks carry strong grudges against other nations. They tend to believe that the Treaty of Thronehold is merely an intermission in the ongoing conflict
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Yeonido Customs A character who wants to understand more about Yeonido’s customs related to gwishin and the dead can learn the following by asking the city’s residents or by succeeding on a DC 12
readily assist their neighbors and help one another if asked, but also go to great lengths to ignore—or plausibly not see—things that might be embarrassing to others. To speak ill of the royal family
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Yeonido Customs A character who wants to understand more about Yeonido’s customs related to gwishin and the dead can learn the following by asking the city’s residents or by succeeding on a DC 12
readily assist their neighbors and help one another if asked, but also go to great lengths to ignore—or plausibly not see—things that might be embarrassing to others. To speak ill of the royal family
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
require assistance in their writing workshops—the inklings provide endless ink—or by lonely students hoping for company as they study. However, inklings can just as readily support mages in combat
14 (+2)
INT
6 (−2)
WIS
7 (−2)
CHA
11 (+0)
Skills Stealth +5
Damage Immunities psychic
Condition Immunities blinded, charmed, deafened, exhaustion, prone
Senses
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
require assistance in their writing workshops—the inklings provide endless ink—or by lonely students hoping for company as they study. However, inklings can just as readily support mages in combat
14 (+2)
INT
6 (−2)
WIS
7 (−2)
CHA
11 (+0)
Skills Stealth +5
Damage Immunities psychic
Condition Immunities blinded, charmed, deafened, exhaustion, prone
Senses
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Titanothere Titanotheres are a family of enormous mammals related to rhinoceroses. Some of them lack any horns on the face, while others have one, two, or more horns of various shapes and sizes. Some
toward the target immediately before the hit, the target takes an extra 13 (3d8) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or have the prone condition if it is a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
rounded frames in all directions. Their heads contain ten eyes to readily observe the operations of surrounding base modrons. In emergencies, a decaton can discharge a bolt of electricity from each
. (hover)
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
15 (+2)
WIS
15 (+2)
CHA
11 (+0)
Saving Throws Int +5, Wis +5
Skills Perception +8
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Star Angler Distantly related to scavvers, star anglers are astral predators that resemble hulking, golden anglerfish with iridescent fins and tails. A star angler lacks eyes, and its hide is dotted
starlight, targeting one creature the star angler can see within 120 feet of itself. The target must succeed on a DC 13 Wisdom saving throw or have the charmed condition until the start of the star
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
of the Dwarvish Lords. Axe of the Dwarvish Lords Armed with the artifact, the prince returned to the dwarf clans and brought peace. His axe ended grudges and answered slights. The clans became
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
rounded frames in all directions. Their heads contain ten eyes to readily observe the operations of surrounding base modrons. In emergencies, a decaton can discharge a bolt of electricity from each
. (hover)
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
15 (+2)
WIS
15 (+2)
CHA
11 (+0)
Saving Throws Int +5, Wis +5
Skills Perception +8
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Star Angler Distantly related to scavvers, star anglers are astral predators that resemble hulking, golden anglerfish with iridescent fins and tails. A star angler lacks eyes, and its hide is dotted
starlight, targeting one creature the star angler can see within 120 feet of itself. The target must succeed on a DC 13 Wisdom saving throw or have the charmed condition until the start of the star
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
of the Dwarvish Lords. Axe of the Dwarvish Lords Armed with the artifact, the prince returned to the dwarf clans and brought peace. His axe ended grudges and answered slights. The clans became
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Titanothere Titanotheres are a family of enormous mammals related to rhinoceroses. Some of them lack any horns on the face, while others have one, two, or more horns of various shapes and sizes. Some
toward the target immediately before the hit, the target takes an extra 13 (3d8) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or have the prone condition if it is a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
-floor library. If Darrett is with the characters, he distributes the hand pies he bought for breakfast. If he’s not, he arrives soon after the characters and does the same. Becklin readily makes small
. “Ispin left this for all of you,” she explains. “But it comes with a condition. Since he won’t be attending the Kingfisher Festival this year, he wanted you all to participate for him. Specifically
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
-floor library. If Darrett is with the characters, he distributes the hand pies he bought for breakfast. If he’s not, he arrives soon after the characters and does the same. Becklin readily makes small
. “Ispin left this for all of you,” she explains. “But it comes with a condition. Since he won’t be attending the Kingfisher Festival this year, he wanted you all to participate for him. Specifically
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Rain Created by Kenzie C. Rain – Illustration by: Kenzie C. Rain lives in happy meadows atop clouds, away from all the evil of the world. She loves cupcakes and readily accepts them as gifts. She
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire, poison, radiant
Condition Immunities charmed, paralyzed, poisoned
Senses passive Perception
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
deeper understanding of manifest zones in general, and plans contingencies in the event that the manifest zone ever evaporates. Enemies. Most enemies of the Twelve are individuals with grudges
and better arcane discoveries, but the animosity sometimes escalates to sabotage and researchers taking excessive risks. Mordain the Fleshweaver. Not many personal grudges jeopardize the Twelve, but