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Returning 35 results for 'conditions rarity guide to have release'.
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Magic Items
Dungeon Master’s Guide
that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to digest its contents and gain its
benefits granted by the book.
Celestial Calm. While attuned to the book, you have Immunity to the Charmed and Frightened conditions and Resistance to Psychic damage. These benefits become permanent
Magic Items
Dungeon Master’s Guide
save, you are possessed by the creature, which controls you like a puppet. As a Magic action, the possessing creature can release you and appear in the closest unoccupied space to you. On a
the Dungeon Master’s Guide):
2 minor beneficial properties
1 minor detrimental property
1 major detrimental property
Spells. The book has 8 charges and regains 1d8 expended charges daily
Spells
Xanathar's Guide to Everything
and any conditions removed.
You can’t have more than one mount bonded by this spell or find steed at the same time. As an action, you can release a mount from its bond, causing it to disappear permanently.
Whenever the mount disappears, it leaves behind any objects it was wearing or carrying.
Monsters
Tomb of Annihilation
vulnerability to fire damage, immunity to cold and poison damage, and immunity to the following conditions: charmed, exhaustion, frightened, paralyzed, petrified, and poisoned. The ice creature obeys only its
Guide to determine the hit points of an inanimate object if they become necessary.
A former member of the Harpers, Artus Cimber is the keeper of the Ring of Winter. He found the ring in the jungles of
Monsters
Icewind Dale: Rime of the Frostmaiden
;Divine Rank” sidebar in the Dungeon Master’s Guide.) Auril’s beloved ice grasps all things in her clutches, preserving them against the ravages of time. She hoards beauty in
instantly knows the locations and health of all other creatures on the island. She knows how much damage each of these creatures has taken, how many levels of exhaustion they have, and what conditions
Monsters
Icewind Dale: Rime of the Frostmaiden
winter’s cruelty. (For information on what defines a lesser god, see the “Divine Rank” sidebar in the Dungeon Master’s Guide.) Auril’s beloved ice grasps all things in her
has taken, how many levels of exhaustion they have, and what conditions are affecting them currently.
Auril instantly teleports to any location on the island. If the space she chooses as her
Magic Items
Tomb of Annihilation
Guide). If it succeeds, the ring compels its wearer to cause undue harm to everyone and everything around it, in a cold-hearted attempt to incur the wrath of enemies and bring about the wearer&rsquo
immunity to cold damage and don’t suffer any ill effects from extreme cold (see chapter 5 of the Dungeon Master’s Guide).
Magic. The Ring of Winter has 12 charges and
Monsters
Icewind Dale: Rime of the Frostmaiden
;s Guide.) Auril’s beloved ice grasps all things in her clutches, preserving them against the ravages of time. She hoards beauty in all forms, from art objects and flowers to skilled
creatures on the island. She knows how much damage each of these creatures has taken, how many levels of exhaustion they have, and what conditions are affecting them currently.
Auril instantly teleports
Magic Items
Waterdeep: Dragon Heist
of power (see the Dungeon Master’s Guide) in addition to the following properties.
Animate Walking Statues. You can expend 1 or more of the staff’s charges as an action to animate or
.)
Destroying the staff would release the spirits trapped inside it, but in that event, Khelben’s spirit can lodge itself inside any one piece of the staff that remains. The piece containing Khelben&rsquo
Magic Items
The Wild Beyond the Witchlight
cauldron has the following random properties:
1 minor beneficial property (determined by rolling on the Minor Beneficial Properties table in the Dungeon Master’s Guide)
1 minor detrimental
property (determined by rolling on the Minor Detrimental Properties table in the Dungeon Master’s Guide)
Iggwilv's Cauldron Gold;Gold Cauldron. The gold cauldron has the following properties
Demonomicon of Iggwilv
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Tasha’s Cauldron of Everything
in the “Artifacts” section of the Dungeon Master’s Guide:
2 minor beneficial properties
1 minor detrimental property
1 major detrimental property
Spells. The book has 8
possessing creature can release you as an action, appearing in the closest unoccupied space. On a successful save, the fiend can’t try to possess you again for 7 days.
When the tome is discovered
Magic Items
The Book of Many Things
*
65
Warrior
66
Well
67–00
Roll again
*Found in the Deck of Many Things as depicted in the Dungeon Master’s Guide
Aberration. You gain telepathy within a range of 90
they are alive and any conditions they have. If you named an object, you know if it is broken or not. If you named a magic item that has charges, you know how many charges it has remaining.
Maze. You
classes
Wardens only lead those they deem capable of providing the skills and abilities needed to endure the horrid monsters and grinding conditions of an expedition. Far from civilization’s protective
must bring the realities of the wilderness into civilization to prevent the careless from joining their expeditions and endangering the group. But once in the wilds, they become nurturing, protective, and insightful as they guide their charges safely through dangerous territory.
monsters
has the Blinded and Restrained conditions, has Total Cover against attacks and other effects outside the hearse, and at the start of each of the hearse's turns it takes 21 (6d6);{"diceNotation":"6d6
coffin, the hearse must succeed on a DC 12 Constitution saving throw at the end of that turn or release all entombed creatures, each of which falls in a space within 5 feet of the hearse and has the
the Triage Expert feat, the creature can spend three Hit Point Dice to end one of the following conditions on itself instead of regaining Hit Points: Blinded, Deafened, Paralyzed, Poisoned, or Stunned.
Alternatively, you can cure one Grievous Wound affecting the creature (see Grim Hollow Campaign Guide).
classes
Wardens only lead those they deem capable of providing the skills and abilities needed to endure the horrid monsters and grinding conditions of an expedition. Far from civilization’s protective
must bring the realities of the wilderness into civilization to prevent the careless from joining their expeditions and endangering the group. But once in the wilds, they become nurturing, protective, and insightful as they guide their charges safely through dangerous territory.
Imprisonment
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
version of the spell consists of rare soporific herbs.
Ending the Spell. During the casting of the spell, in any of its versions, you can specify a condition that will cause the spell to end and release
the target. The condition can be as specific or as elaborate as you choose, but the GM must agree that the condition is reasonable and has a likelihood of coming to pass. The conditions can be based on
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Ioun Stone Wondrous Item, rarity varies (requires attunement) Ioun stones (detailed in chapter 7 of the Dungeon Master’s Guide) are named after Ioun, a god of knowledge and prophecy. In addition to
the stones presented in the Dungeon Master’s Guide, the following new Ioun stone can play a part in this adventure. Vitality (Very Rare). You gain a +1 bonus to death saving throws while this luminous green-and-blue marbled sphere orbits your head.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
choose one of the following options, then select magic items of these rarities from the Dungeon Master’s Guide: Option A: One magic item of legendary rarity Option B: Two very rare magic items Option C
, more powerful self. If a character doesn’t release their lost incarnation, it might make the following chapter more challenging. Let each character decide what to do with their trapped incarnation
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Ioun Stone Wondrous Item, rarity varies (requires attunement) Ioun stones (detailed in chapter 7 of the Dungeon Master’s Guide) are named after Ioun, a god of knowledge and prophecy. In addition to
the stones presented in the Dungeon Master’s Guide, the following new Ioun stone can play a part in this adventure. Vitality (Very Rare). You gain a +1 bonus to death saving throws while this luminous green-and-blue marbled sphere orbits your head.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
choose one of the following options, then select magic items of these rarities from the Dungeon Master’s Guide: Option A: One magic item of legendary rarity Option B: Two very rare magic items Option C
, more powerful self. If a character doesn’t release their lost incarnation, it might make the following chapter more challenging. Let each character decide what to do with their trapped incarnation
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Rarity table as a guide to help you determine how powerful a magic item should be based on its rarity. Magic Item Power by Rarity Rarity Max. Spell Level Max. Bonus Common 1 — Uncommon 3 +1 Rare 5 +2
the item’s rarity. Attunement Decide whether the item requires a character to be attuned to it to use its properties. Consider the following guidelines. Limit Sharing. If having all the characters in a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Rarity table as a guide to help you determine how powerful a magic item should be based on its rarity. Magic Item Power by Rarity Rarity Max. Spell Level Max. Bonus Common 1 — Uncommon 3 +1 Rare 5 +2
the item’s rarity. Attunement Decide whether the item requires a character to be attuned to it to use its properties. Consider the following guidelines. Limit Sharing. If having all the characters in a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Chapter 2: Common Magic Items The Dungeon Master’s Guide includes many magic items of every rarity. The one exception are common items; that book includes few of them. This section introduces more of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Magic Items This section presents some magic items that are created at Strixhaven. These items, along with a few from the Dungeon Master’s Guide (DMG), can be purchased on campus using the prices in
the Magic Items for Sale table. Magic Items for Sale Item Rarity Cost Bottle of Boundless Coffee Common 100 gp Cuddly Strixhaven Mascot Common 100 gp Lorehold Primer Uncommon 300 gp Prismari Primer
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
doling out as one. Use the Magic Item Power by Rarity table as a guide to help you determine how powerful an item should be, based on its rarity. Magic Item Power by Rarity Rarity Max Spell Level
column suggests an appropriate bonus based on the item’s rarity. Attunement Decide whether the item requires a character to be attuned to it to use its properties. Use these rules of thumb to help you
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Chapter 2: Common Magic Items The Dungeon Master’s Guide includes many magic items of every rarity. The one exception are common items; that book includes few of them. This section introduces more of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
doling out as one. Use the Magic Item Power by Rarity table as a guide to help you determine how powerful an item should be, based on its rarity. Magic Item Power by Rarity Rarity Max Spell Level
column suggests an appropriate bonus based on the item’s rarity. Attunement Decide whether the item requires a character to be attuned to it to use its properties. Use these rules of thumb to help you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Magic Items This section presents some magic items that are created at Strixhaven. These items, along with a few from the Dungeon Master’s Guide (DMG), can be purchased on campus using the prices in
the Magic Items for Sale table. Magic Items for Sale Item Rarity Cost Bottle of Boundless Coffee Common 100 gp Cuddly Strixhaven Mascot Common 100 gp Lorehold Primer Uncommon 300 gp Prismari Primer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rarity. This section presents a selection of magic items in alphabetical order. See the Dungeon Master’s Guide for the rules on using magic items. Some of the magic items in this chapter are symbiotic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rarity. This section presents a selection of magic items in alphabetical order. See the Dungeon Master’s Guide for the rules on using magic items. Some of the magic items in this chapter are symbiotic
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
Guide to Cheese Conditioning It is important to rotate samples to the next shelf space every season to keep track of their age. Each season, I make a control sample from ordinary curds, an
experimental sample not safe for consumption until further tests are conducted, and a salable sample from curds perfectly enhanced for peak flavor. To identify the effects of a season’s conditions on each kind
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
Guide to Cheese Conditioning It is important to rotate samples to the next shelf space every season to keep track of their age. Each season, I make a control sample from ordinary curds, an
experimental sample not safe for consumption until further tests are conducted, and a salable sample from curds perfectly enhanced for peak flavor. To identify the effects of a season’s conditions on each kind
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Technology This section presents technological devices and weapons that have special rules. The items are presented in alphabetical order. See the Dungeon Master’s Guide for more information on
including such technology in your game, you can limit the number of energy cells the characters discover during their adventures. Most devices are useless without them. Due to their rarity, these items
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Technology This section presents technological devices and weapons that have special rules. The items are presented in alphabetical order. See the Dungeon Master’s Guide for more information on
including such technology in your game, you can limit the number of energy cells the characters discover during their adventures. Most devices are useless without them. Due to their rarity, these items