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Returning 35 results for 'conduct rage guide to have rebuke'.
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Monsters
Keys from the Golden Vault
reactions per round but only one per turn.
Elemental Rebuke. In response to being hit by an attack, Charmayne utters a word in Ignan, dealing 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction
":"Elemental Rebuke", "rollDamageType":"fire"} fire damage to the attacker. Charmayne then teleports, along with any equipment she is wearing or carrying, up to 30 feet to an unoccupied space she can
Monsters
Mordenkainen Presents: Monsters of the Multiverse
blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve
Monsters
Mordenkainen Presents: Monsters of the Multiverse
communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
until cured. See the Dungeon Master’s Guide for more on madness.
Madness of Baphomet
d100
Flaw (lasts until cured)
01–20
“My anger consumes me. I can’t be
reasoned with when my rage has been stoked.”
21–40
“I degenerate into beastly behavior, seeming more like a wild animal than a thinking being.”
41–60
&ldquo
Monsters
Mordenkainen Presents: Monsters of the Multiverse
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
Monsters
Mordenkainen Presents: Monsters of the Multiverse
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, vicious mockery
1st
burning hands, dissonant whispers, hellish rebuke
2nd
crown of madness, enthrall,
rage, and it’s sometimes hard to stop.
3
Everything is funny to me, and the most hilarious and bloodiest things leave me cackling with sadistic glee.
4
I derive genuine pleasure from
Monsters
Mordenkainen Presents: Monsters of the Multiverse
aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those
Backgrounds
Baldur’s Gate: Descent into Avernus
between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric&mdash
my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)
6
Aspiration. I seek to prove myself worthy of my god’s favor by matching my actions against
Magic Items
Baldur’s Gate: Descent into Avernus
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
Beneficial Properties table in chapter 7 of the Dungeon Master’s Guide.
Searing Radiance. The sword deals an extra 9 (2d8) radiant damage to any creature it hits, or 16 (3d10) radiant damage if you
Path of the Totem Warrior
Legacy
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Classes
Player’s Handbook (2014)
The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. In battle, your totem spirit fills you with supernatural might
, adding magical fuel to your barbarian rage.
In some barbarians’ tribes, a totem animal is considered to be kin to a particular clan. In such cases, it is unusual for an individual to have more than one totem animal spirit, though exceptions exist.
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric—performing sacred rites is not the same thing as channeling divine power
’s religious hierarchy. (Lawful)
5
Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)
6
Aspiration. I seek to prove myself
Paladin
Legacy
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Classes
Basic Rules (2014)
, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct
BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. Sometimes the right path proves too demanding, sometimes a situation calls
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Barbarian If you want to play a barbarian, your most likely guild home is the Gruul Clans, but you could also put your rage to work in the wild spectacles of the Cult of Rakdos. Gruul barbarians of
Path of the Berserker Gruul, Rakdos Path of the Storm Herald* Gruul Path of the Totem Warrior Gruul Path of the Zealot* Boros, Rakdos *Appears in Xanathar’s Guide to Everything
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
vampire to rage, rebuild his forces, and continue his search for the Sword of Kas (detailed in the Dungeon Master’s Guide), which he considers his key to victory.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
actual swearing of the oath is a formality, an official stamp on what has always been true in the paladin’s heart. BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but
violates his or her oath and shows no sign of repentance, the consequences can be more serious. At the DM’s discretion, an impenitent paladin might be forced to abandon this class and adopt another, or perhaps to take the Oathbreaker paladin option that appears in the Dungeon Master’s Guide.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
actual swearing of the oath is a formality, an official stamp on what has always been true in the paladin’s heart. BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but
violates his or her oath and shows no sign of repentance, the consequences can be more serious. At the DM’s discretion, an impenitent paladin might be forced to abandon this class and adopt another, or perhaps to take the Oathbreaker paladin option that appears in the Dungeon Master’s Guide.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the heat and smoke. Going Through The portion of the valley containing the wildfire is considered the area of an inferno (see the “Hazards” section of the Dungeon Master’s Guide). Other Wildfires Other
fires rage throughout this region. If the characters choose a route that takes them into or near another wildfire, use the guidelines in area V4 to decide how the flames affect them.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. There’s no rhyme or reason to what the Gray Merchants seek, and the merchants themselves never speak. They conduct business through gestures, making their unusual trades and plodding off into the shadows
effects demand more significant sacrifices. Palamnites While most of the Returned are listless and quiet, palamnites burn with envy and rage. They are vicious killers, destroying what no longer brings
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
house are willing to be channeled only once per day, so the party must wait until after the following dawn to conduct another séance. Preparation and Ambiance. Plan for séances in a way that creates a
the spirits within the house respond. To do this, subtly guide the planchette on the spirit board or otherwise make the spirits’ intentions known. Use the investigator who isn’t running the séance to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Path of the Storm Herald All barbarians harbor a fury within. Their rage grants them superior strength, durability, and speed. Barbarians who follow the Path of the Storm Herald learn to transform
that rage into a mantle of primal magic, which swirls around them. When in a fury, a barbarian of this path taps into the forces of nature to create powerful magical effects. Storm heralds are typically
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cultists hasten to gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide the blazing star spawn into the world. The cultists who blaspheme reality by
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, the city will be pulled down into the River Styx and bound to the Nine Hells forever. Lulu tries her best to serve as the party’s guide in Avernus, but the hollyphant’s memories are fragmented. It
Avernus. They might stoke the rage of a horrific demon called Crokek’toeck and trick it into gnawing through Elturel’s chains. They might come to terms with an evil dragonborn paladin named Arkhan the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
character flaw that lasts until cured. See the Dungeon Master’s Guide for more on madness. d100 Flaw (lasts until cured) 01–20 “My anger consumes me. I can’t be reasoned with when my rage has been
explodes into rage.” 81–00 “I see those who oppose me not as people, but as beasts meant to be preyed upon.” Baphomet
Huge fiend (demon), chaotic evil
Armor Class 22 (natural armor)
Hit Points
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Path of the Ancestral Guardian Some barbarians hail from cultures that revere their ancestors. These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide
appear when you enter your rage. While you’re raging, the first creature you hit with an attack on your turn becomes the target of the warriors, which hinder its attacks. Until the start of your next
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
character flaw that lasts until cured. See the Dungeon Master’s Guide for more on madness. Madness of Baphomet d100 Flaw (lasts until cured) 01–20 “My anger consumes me. I can’t be reasoned with when my
rage has been stoked.” 21–40 “I degenerate into beastly behavior, seeming more like a wild animal than a thinking being.” 41–60 “The world is my hunting ground. Others are my prey.” 61–80 “Hate comes
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
complicated, excruciatingly specific guide to knightly life. Originally put forth by Vinas Solamnus as an organizational scheme and code of conduct for the knightly orders, the Measure grew over the
rules for the organization and conduct of the knighthood. The Oath. The Oath of the Knights of Solamnia has been the same since Vinas Solamnus founded the knighthood: “Est Sularus oth Mithas,” or “My
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, a firenewt warrior in combat can become “touched by the Fire Lord,” entering a nearly unstoppable battle rage. Warlocks of Imix command warriors to prove their worth by going on raids to bring back
rebuke, scorching ray
Imix’s Blessing. When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.
Actions
Morningstar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
can’t withstand it. Xopal uses the zombies as test subjects; once he’s overcome their immunity, he plans to conduct further tests on live yuan-ti. Bottled Poisons The presence of so many poisons makes
south door. Characters who search through the poisons can loot twenty doses of serpent venom, five doses of essence of ether, and five doses of torpor (see “Poisons” in chapter 8 of the Dungeon Master’s Guide).
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
shaft in area X6. Frustrated by their lack of progress, they vent their rage by attacking the characters. The witches let loose their three brooms of animated attack (see appendix D) while they cast
functions like a charm (see “Supernatural Gifts” in chapter 7, “Treasure,” of the Dungeon Master’s Guide). A creature doesn’t receive a dark gift if it is being manipulated or coerced, or if it declines
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Memories of Dae Won-Ha Despite being driven by sorrow and rage, the gwishin of Dae Won-Ha is willing to speak to the characters. Her initial communication is limited to mournful statements like
supernatural gift detailed in the Dungeon Master’s Guide). Memory of the Ancestors. This charm calls the spirit of one of your ancestors to inhabit one weapon of your choice and watch over you. A
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
high standing are expected to conduct themselves with grace. At 7th level, you gain proficiency in the Persuasion skill. If you are already proficient in it, you gain proficiency in one of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rage of Demons Once the dark heart talisman is placed and the characters signal Vizeran, there’s no turning back. The waiting is the hard part. Time seems to drag as you remain alert, weapons drawn
encouragement, telling them, “I bet you can do this.” Each character gains inspiration and a blessing of wound closure (see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide). Jimjar disappears
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
woods block the view upslope, making it difficult to ascertain the origin of the smoke (a natural chimney). Have the party’s guide make a DC 10 Wisdom (Survival) check when the group first enters the
hillside. On a successful check, the characters travel in the general direction of the chimney. Otherwise, they lose their way (see “Becoming Lost” in chapter 5 of the Dungeon Master’s Guide). (A
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Scab clan display scars and body modifications, which they view as expressions of the powerful rage they harbor within themselves. The clan has grown in influence by engulfing or destroying several
. Occasionally, they heed the call of the guildmaster to join in riots or festivals, but more often they conduct their own ceremonies and celebrations in private. Goals of the Gruul So far as any philosophy