Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'conduct wizards resistance'.
Other Suggestions:
consult wizard resistance
contact wizard resistance
conduct wizard resistance
contact wizards resistance
consult wizards resistance
Monsters
Mordenkainen Presents: Monsters of the Multiverse
each long rest:
Darkvision. The transmuter has darkvision out to a range of 60 feet.
Resilience. The transmuter has proficiency in Constitution saving throws.
Resistance. The transmuter has
resistance to acid, cold, fire, lightning, or thunder damage (transmuter’s choice whenever choosing this benefit).
Speed. The transmuter’s walking speed is increased by 10 feet.Multiattack. The
Monsters
Eberron: Rising from the Last War
each: chain lightning, create undead, dream, hold monster, mass suggestion, scrying
1/day each: foresight, gate, power word kill, teleport
Legendary Resistance (3/Day). If Sul Khatesh fails a saving
throw, she can choose to succeed instead.
Magic Resistance. Sul Khatesh has advantage on saving throws against spells and other magical effects.
Master of Magic. Sul Khatesh has advantage on
Magic Items
Icewind Dale: Rime of the Frostmaiden
quite durable.
A creature with the codicil in its possession has resistance to cold damage.
The codicil was written by followers of Auril as a primer on her worship. The first page is a title page
with the snowflake symbol of Auril on it. The remaining pages describe various priestly rituals and ceremonies in chilling detail. Nestled among these descriptions is a spell that wizards can learn
Monsters
Vecna: Eve of Ruin
Legendary Resistance (5/Day). If Vecna fails a saving throw, he can choose to succeed instead.
Special Equipment. Vecna carries a magic dagger named Afterthought. In the hands of anyone other than
: Vecna, the Undying King. Vecna, the Whispered One. Vecna, the Lord of the Rotted Tower. But Vecna had humble beginnings on the world of Oerth, where an order of wizards used him as a bootblack and
Monsters
Tales from the Yawning Portal
Focused Conjuration. While Var is concentration on a conjuration spell, his concentration can't be broken as a result of taking damage.
Legendary Resistance (3/Day). If Var fails a saving throw, he
(1 slot): circle of death
* Conjuration spell of 1st level or higher
Turn Resistance. Var has advantage on saving throws against any effect that turns undead.Paralyzing Touch. Melee Spell Attack: +9
Monsters
Vecna: Eve of Ruin
frightened condition.
Legendary Resistance (3/Day). If Kas fails a saving throw, he can choose to succeed instead.
Regeneration. Kas regains 20 hit points at the start of his turn if he has at least 1
.
In Vecna: Eve of Ruin, Kas fools Tasha and Alustriel, two incredibly powerful wizards. In addition to defeating Vecna, Kas desperately wants the wizards to witness and acknowledge his
Monsters
Eberron: Rising from the Last War
3/day each: dream, hypnotic pattern, sleep (9d8);{"diceNotation":"9d8","rollType":"roll"}
1/day each: legend lore, scrying
Magic Resistance. The hag has advantage on saving throws against spells and
their dark magic allows them to influence the dreams of others, sending messages or inflicting nightmares with a touch. Tales talk of ambitious wizards, frantic monarchs, and desperate heroes
Monsters
Eberron: Rising from the Last War
Immutable Form. The colossus is immune to any spell or effect that would alter its form.
Legendary Resistance (3/Day). If the colossus fails a saving throw, it can choose to succeed instead.
Magic
Resistance. The colossus has advantage on saving throws against spells and other magical effects.
Siege Monster. The colossus deals double damage to objects and structures.
Towering Terror. Any
Monsters
Curse of Strahd
spells, requiring only verbal components:
At will: detect evil and good
1/day each: commune, raise dead
Magic Resistance. The Abbot has advantage on saving throws against spells and other magical
languish in the abbey's madhouse, the Abbot is giving his creation lessons in etiquette and ladylike conduct so that “she” can be formally presented to Strahd and win his love.
Strahd has no interest
Magic Items
Baldur’s Gate: Descent into Avernus
transformation. Your alignment becomes lawful good, and you gain the following traits:
Angelic Language. You can speak, read, and write Celestial.
Celestial Resistance. You have resistance to necrotic and
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
Monsters
Waterdeep: Dungeon of the Mad Mage
attunement). It can be used as an arcane focus. Whoever is attuned to the blast scepter gains resistance to fire and lightning damage and can, as an action, use it to cast thunderwave as a 4th-level spell
restrictions (see “Alterations to Magic”).
Arcane Recovery (1/Day). When he finishes a short rest, Halaster recovers all his spell slots of 5th level and lower.
Legendary Resistance (3
Transmuter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
of 60 feet
An extra 10 feet of speed while the bearer is unencumbered
Proficiency with Constitution saving throws
Resistance to acid, cold, fire, lightning, or thunder damage (transmuter’s
":"Quarterstaff"} bludgeoning damage, or 3 (1d8 - 1);{"diceNotation":"1d8-1","rollType":"roll","rollAction":"Quarterstaff"} bludgeoning damage if used with two hands.Transmuters are specialist wizards who
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
continuous, with each play session comprising a complete adventure. The largest shared campaigns are administered by the D&D Adventurers League and overseen by Wizards of the Coast. You can also
how to run a shared campaign and seeing how the Adventurers League handles certain issues, then the rest of this appendix is meant for you. CODE OF CONDUCT
Time and time again, the core rulebooks
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
continuous, with each play session comprising a complete adventure. The largest shared campaigns are administered by the D&D Adventurers League and overseen by Wizards of the Coast. You can also
how to run a shared campaign and seeing how the Adventurers League handles certain issues, then the rest of this appendix is meant for you. CODE OF CONDUCT
Time and time again, the core rulebooks
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Wizards of Thay also won’t pass up a chance to take the ring by force. With or without the ring, Artus Cimber continues to await Mezro’s return while searching for the means to reach or summon the
displaced city. Nothing matters to him more than reuniting with his wife. Characters interested in helping Artus can use divination spells or downtime to conduct research. They might also consult with the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Wizards of Thay also won’t pass up a chance to take the ring by force. With or without the ring, Artus Cimber continues to await Mezro’s return while searching for the means to reach or summon the
displaced city. Nothing matters to him more than reuniting with his wife. Characters interested in helping Artus can use divination spells or downtime to conduct research. They might also consult with the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
? The final piece? I can tell from the spring in your step that you do! How exciting!
“While you’ve been away, we’ve deduced that Vecna needs to conduct his ritual in a place of great import where he
the Rod of Seven Parts in the wizards’ care. Kas wants to keep the characters away from the rod and the wizards for the next few hours. Ever the villain, Kas plans to take Alustriel and Tasha by
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, the cult bolsters the red dragons with a handful of cultists, half-dragons, and Red Wizards (mages) who are members of Rath Modar’s splinter sect. The cultists and Red Wizards arrive on the backs of
resistance to fire damage and the breath weapon of a red dragon wyrmling. These changes increase the gladiator’s challenge by 1, increasing its XP value. ** Use the assassin statistics but add the breath weapon of a green dragon wyrmling. This change doesn’t affect the assassin’s challenge.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, the cult bolsters the red dragons with a handful of cultists, half-dragons, and Red Wizards (mages) who are members of Rath Modar’s splinter sect. The cultists and Red Wizards arrive on the backs of
resistance to fire damage and the breath weapon of a red dragon wyrmling. These changes increase the gladiator’s challenge rating to 6. ** Use the assassin statistics but add the breath weapon of a green dragon wyrmling. This change doesn’t affect the assassin’s challenge rating.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, the cult bolsters the red dragons with a handful of cultists, half-dragons, and Red Wizards (mages) who are members of Rath Modar’s splinter sect. The cultists and Red Wizards arrive on the backs of
resistance to fire damage and the breath weapon of a red dragon wyrmling. These changes increase the gladiator’s challenge by 1, increasing its XP value. ** Use the assassin statistics but add the breath weapon of a green dragon wyrmling. This change doesn’t affect the assassin’s challenge.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
? The final piece? I can tell from the spring in your step that you do! How exciting!
“While you’ve been away, we’ve deduced that Vecna needs to conduct his ritual in a place of great import where he
the Rod of Seven Parts in the wizards’ care. Kas wants to keep the characters away from the rod and the wizards for the next few hours. Ever the villain, Kas plans to take Alustriel and Tasha by
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, the cult bolsters the red dragons with a handful of cultists, half-dragons, and Red Wizards (mages) who are members of Rath Modar’s splinter sect. The cultists and Red Wizards arrive on the backs of
resistance to fire damage and the breath weapon of a red dragon wyrmling. These changes increase the gladiator’s challenge rating to 6. ** Use the assassin statistics but add the breath weapon of a green dragon wyrmling. This change doesn’t affect the assassin’s challenge rating.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Harpers Any smart, non-evil character can join the Harpers of Waterdeep. Bards and wizards are especially welcome. Harpers are altruists who work behind the scenes to keep power out of the hands of
advisor to Open Lord Laeral Silverhand. See appendix B for more information on these NPCs. Harpers prefer to conduct their business in bustling inns and taverns such as the Yawning Portal, or in quiet
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Harpers Any smart, non-evil character can join the Harpers of Waterdeep. Bards and wizards are especially welcome. Harpers are altruists who work behind the scenes to keep power out of the hands of
advisor to Open Lord Laeral Silverhand. See appendix B for more information on these NPCs. Harpers prefer to conduct their business in bustling inns and taverns such as the Yawning Portal, or in quiet
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of locations in the city. Random Encounters After each hour the characters spend exploring the city, or each time the characters conduct a thorough search of an unnumbered building on the map, roll
galvan magen (see appendix C for their statistics)
76–80 1d4 + 1 demos magen and 1d4 hypnos magen (see appendix C for their statistics)
81–90 1d6 nothics (former Netherese wizards) that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of locations in the city. Random Encounters After each hour the characters spend exploring the city, or each time the characters conduct a thorough search of an unnumbered building on the map, roll
galvan magen (see appendix C for their statistics)
76–80 1d4 + 1 demos magen and 1d4 hypnos magen (see appendix C for their statistics)
81–90 1d6 nothics (former Netherese wizards) that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
.
Experiments in the Unknown Cania is essentially an enormous laboratory. Mephistopheles and his devotees prefer to conduct their studies in a wasteland where they can unleash gouts of arcane energy
and his followers specialize in luring wizards and sages into making compacts with the Nine Hells. Of all the Lords of the Nine, he has the lowest quotas but the highest standards. He harvests the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
.
Experiments in the Unknown Cania is essentially an enormous laboratory. Mephistopheles and his devotees prefer to conduct their studies in a wasteland where they can unleash gouts of arcane energy
and his followers specialize in luring wizards and sages into making compacts with the Nine Hells. Of all the Lords of the Nine, he has the lowest quotas but the highest standards. He harvests the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
rise to deadly rivalries. Resistance to lawful authority can become tyranny of another sort. And when passions become inflamed, giving in to them can lead to tragedy rather than triumph. Purphoros’s
) seeks inspiration in flames. The oreads leave Purphoros’s forge and conduct thorough studies of everything they burn.
Purphoros’s Monsters In addition to his followers, Purphoros is associated with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
druids and wizards of the Stoneheart Enclave. Elemental Healing Nomi Pathshutter is aware of Ogrémoch’s Bane and has made it her life’s work to protect elementals from its influence. She studies samples
otherwise indicated, a door in Blingdenstone has AC 18, 40 hit points, a damage threshold of 15, resistance to thunder damage, and immunity to poison and psychic damage.
Map 6.1: Blingdenstone View Player Version
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Transmuter Transmuters are specialist wizards who embrace change, rail against the status quo, and view magical transmutation as a path to riches, enlightenment, or apotheosis. Transmuter Medium
Resistance to acid, cold, fire, lightning, or thunder damage (transmuter’s choice whenever the transmuter chooses this benefit) If the transmuter has the stone and casts a transmutation spell of 1st
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
riddle’s answer is lightning. The first character who answers the riddle correctly while touching the sphinx gains resistance to lightning damage for 10 days. If an incorrect answer is given, the statue
that these are the voices of evil wizards who are enduring an eternity of punishment for defying the gods and dooming the land to ruin. To the Bedine, the wind is an ill omen.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
riddle’s answer is lightning. The first character who answers the riddle correctly while touching the sphinx gains resistance to lightning damage for 10 days. If an incorrect answer is given, the statue
that these are the voices of evil wizards who are enduring an eternity of punishment for defying the gods and dooming the land to ruin. To the Bedine, the wind is an ill omen.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
at the left hand of Szass Tam during the Ritual of Twin Burnings? No? Then speak not to me of wizards. Speak not to me of Thay.
—Nathor, Thayan refugee
Archmage Medium or Small Humanoid (Wizard
Languages Common plus five other languages
CR 12 (XP 8,000; PB +4)
Traits
Magic Resistance. The archmage has Advantage on saving throws against spells and other magical effects.
Actions
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
druids and wizards of the Stoneheart Enclave. Elemental Healing Nomi Pathshutter is aware of Ogrémoch’s Bane and has made it her life’s work to protect elementals from its influence. She studies samples
otherwise indicated, a door in Blingdenstone has AC 18, 40 hit points, a damage threshold of 15, resistance to thunder damage, and immunity to poison and psychic damage.
Map 6.1: Blingdenstone View Player Version