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                        Returning 26 results for 'confer wonder rolls'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Divine Contention
                                                    
                                                
                                            
                                                    .
The wielder rolls on the chart* for the wand of wonder three times, rerolling any duplicate results. Any effects that specify a target affect all creatures in range of the grenade when it explodes. Any
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     reappears in the deck, making it possible to draw the same card multiple times.
You can use an altered deck of playing cards to simulate the deck, as shown in the Deck of Wonder table.
Deck of Wonder
                                                
                                            
                                                
                                                    .
Champion. You gain a +1 bonus to weapon attack and damage rolls. This bonus lasts for 8 hours.
Chancellor. Within 8 hours of drawing this card, you can cast Augury once as an action, requiring no
                                                
                                            
                                        
                                                    Bard
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ","rollAction":"Song of Rest"} hit points if it spends any Hit Dice to regain hit points at the end of that rest. The bard can confer this benefit on itself as well.
Taunt (2/Day). The bard can use a bonus action
                                                
                                            
                                                
                                                     on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls
                                                
                                            
                                        
                                                    Wave
                                                    
    
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                                                     Magic Items
                                                    Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     weapon, Wave happily accepts new converts.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. If you score a critical hit with it, the target takes extra necrotic damage
                                                
                                            
                                                
                                                     equal to half its hit point maximum.
The weapon also functions as a trident of fish command and a weapon of warning. It can confer the benefit of a cap of water breathing while you hold it, and you can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Max Bonus   Common 1st — Uncommon 3rd +1 Rare 6th +2 Very rare 8th +3 Legendary 9th +4  Maximum Spell Level. This column of the table indicates the highest-level spell effect the item should confer, in
                                                
                                            
                                                
                                                     the form of a once-per-day or similarly limited property. For example, a common item might confer the benefit of a 1st-level spell once per day (or just once, if it’s consumable). A rare, very rare
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     Very Rare 8 +3 Legendary 9 +4  Maximum Spell Level. This column of the table indicates the highest-level spell effect the item should confer, in the form of a once-per-day or similarly limited
                                                
                                            
                                                
                                                     property. For example, a Common magic item might confer the benefit of a level 1 spell once per day (or just once if it’s consumable). A Rare, Very Rare, or Legendary magic item might allow its possessor to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     rest. The bard can confer this benefit on itself as well.
 Taunt (2/Day). The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the
                                                
                                            
                                                
                                                     target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard’s next turn.
 Actions
 Shortsword. Melee Weapon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     bard can confer this benefit on itself as well.
 Taunt (2/Day). The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must
                                                
                                            
                                                
                                                     succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard’s next turn.
 Actions
 Shortsword. Melee Weapon Attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
                                                    
                                                
                                            
                                                     can perform a song while taking a short rest. Any ally who hears the song regains an extra 1d6 hit points if it spends any Hit Dice to regain hit points at the end of that rest. The bard can confer
                                                
                                            
                                                
                                                     12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard’s next turn.
 Actions
 Shortsword. Melee Weapon Attack: +4 to hit, reach
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     the Monster Manual, provided you don’t add traits that alter a creature’s Hit Points, confer Temporary Hit Points, or change the amount of damage the creature deals to other creatures. Creature
                                                
                                            
                                                
                                                     Traits Aversion to Fire. If the creature takes Fire damage, it has Disadvantage on attack rolls and ability checks until the end of its next turn. Battle Ready. The creature has Advantage on Initiative
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts. You gain a +3 bonus to attack and damage rolls made with
                                                
                                            
                                                
                                                     of warning. It can confer the benefit of a cap of water breathing while you hold it, and you can use it as a cube of force by choosing the effect, instead of pressing cube sides to select it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    . Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts. You gain a +3 bonus to attack and damage rolls made with this magic weapon. If you score a critical
                                                
                                            
                                                
                                                     hit with it, the target takes extra necrotic damage equal to half its hit point maximum. The weapon also functions as a trident of fish command and a weapon of warning. It can confer the benefit of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                    ) thunder damage and is stunned until the end of its next turn. On a successful save, it takes half as much thunder damage and is not stunned. The wielder rolls on the chart* for the wand of wonder three
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . The characters can use this chance to escape, or they can help, albeit with disadvantage on attack rolls if they are shackled. The duergar are pragmatists and release characters who help them deal
                                                
                                            
                                                
                                                     downplaying nor exalting the characters’ actions. The characters can speak to the newly arrived giant while the duergar confer. The giant introduces himself as Dorhun, apprentice to Stonespeaker Hgraam. He
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     Warlock cantrips that deals damage. You can add your Charisma modifier to that spell’s damage rolls. Repeatable. You can gain this invocation more than once. Each time you do so, choose a different
                                                
                                            
                                                
                                                     for the attack and damage rolls instead of using Strength or Dexterity; and you can cause the weapon to deal Necrotic, Psychic, or Radiant damage or its normal damage type. Your bond with the weapon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Warlock cantrips that deals damage. You can add your Charisma modifier to that spell’s damage rolls. Repeatable. You can gain this invocation more than once. Each time you do so, choose a different
                                                
                                            
                                                
                                                     the attack and damage rolls instead of using Strength or Dexterity; and you can cause the weapon to deal Necrotic, Psychic, or Radiant damage or its normal damage type. Your bond with the weapon ends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     uses its Dexterity modifier, is it considered to have used a finesse weapon? A weapon doesn’t have the finesse property unless its description says so, and using Dexterity for an attack doesn’t confer
                                                
                                            
                                                
                                                     as all other kinds of creatures). If a shadow rolls a critical hit, does it reduce the target’s Strength by 2d4, as well dealing the extra necrotic damage? No. A critical hit lets you roll damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    . If the characters win, the grells confer among themselves for a few minutes, debating whether those who kill a Great Eater are themselves Great Eaters. Unless the characters interrupt this debate by
                                                
                                            
                                                
                                                     are those human prisoners for, I wonder?” The cloaker then cackles wildly. “Ilvaash arises!” The cloaker mutate doesn’t actually know who Ilvaash is. Failed Save. On a failed saving throw, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     undead, it has disadvantage on attack rolls against the lampad until the end of the lampad’s next turn.
 (KIERAN YANNER) Naiad Naiads live in and near water. They might be spotted among rivers and
                                                
                                            
                                                
                                                     greater wonder. In more tales, though, a smith pursues an oread, then later the mortal’s associates find familiar tools and a heap of ashes. Oread
 Medium fey, chaotic evil
 Armor Class 16 (natural
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     you wonder whether a spell’s effects can be dispelled or suspended, you need to answer one question: is the spell’s duration instantaneous? If the answer is yes, there is nothing to dispel or suspend
                                                
                                            
                                                
                                                     and damage rolls. Second, neither green-flame blade nor booming blade works with Extra Attack or any other feature that requires the Attack action. Like other spells, these cantrips require the Cast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     some candy on hand or some sweet rolls, and all will be calm where you live. Kythorn 14: Guildhall Day This day is a time of trade fairs. Most shops are closed, and street sales are suspended for all but
                                                
                                            
                                                
                                                    , on his statue in the City of the Dead, and atop the altars of the House of Wonder. Bards perform songs in honor of the wizard all over the city. The Open Lord visits taverns and inns throughout
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     plaza, its four broken towers leaning inward. Faded pennants hang above the entrance, frozen stiff. A loud clatter resounds from within the hall.
 This market hall once sold relics of arcane wonder
                                                
                                            
                                                
                                                     rating of 10 (5,900 XP). It is blinded and deafened, giving it disadvantage on all its attack rolls, and it can’t use its Poison Breath. The golem was decapitated when Ythryn crashed into the Reghed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     sunlight (such as vampires) have disadvantage on all ability checks, attack rolls, and saving throws while inside this crypt. Treasure. Draped around the neck of the skeleton is a sun-shaped holy
                                                
                                            
                                                
                                                     compartment under Grislek’s remains. Once his charred bones are cleared away, the compartment can be found and opened without an ability check. Crypt 39 Beucephalus, the Wonder Horse: May the flowers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     to make ice slides. There is no shortage of stone and weaponry. Even the docks have battlements and fortifications. Visitors to Mirabar often wonder why they don’t see more dwarves, as humans make up
                                                
                                            
                                                
                                                     can roll on the Items in a Giant’s Bag table in the introduction for each mundane item, or forgo the rolls and choose twenty items from the table. The fattest sack also contains one magic item
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     displays samples of cut stone as well as “raw” samples from the quarry. Records of orders and old employment rolls are neatly sorted in cabinets behind a wooden counter. Dornen is a hard master to some
                                                
                                            
                                                
                                                     Believer, although his attendance is spotty and he is beginning to wonder what exactly the mysterious priest Larrakh (see “The Tomb of Moving Stones” in chapter 6) has in mind for Red Larch. 21. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the vault. Flabbergast’s ritual ends after the caravan departs. 
   11:00 AM — Arrival The Dhargun Ironworks caravan rolls up the mountain and approaches the gates to Horn Enclave. Excitement runs
                                                
                                            
                                                
                                                     carriages roll up the mountain, heavy with cargo. Dwarves can be seen steering the carriages and peering out of windows, and their voices carry a sense of excitement and wonder as they approach Horn
                                                
                                            
                                        





