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Returning 35 results for 'confession rotation giant to have reflection'.
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Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
form patches of solid ground upon which giant-sized structures are built. Rune Ring. A great ring of glowing Giant runes slowly rotates around the equator of the spherical demiplane. A creature who
studies the runes and succeeds on a DC 15 Intelligence (Investigation) check realizes their rotation marks out repeating 12-hour cycles, allowing visitors to keep time with the Material Plane worlds
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the length of the journey. The characters’ thoughts draw them toward a distant, floating object. It appears to be a hemisphere, until its slow rotation reveals its true form: a giant skull missing its
of giant fungi. Tendrils and growths extend outward, twining together to form a mass suspended in the middle of the open space — a brain-shaped fungus the size of a castle. The closer the characters
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of light that seems to illuminate only him, an elf laughs with exultation. His spear flashes like his eyes as he jabs again and again at a twisted giant, until at last his light overcomes its hideous
confession and forgiveness, the paladin starts fresh.
If a paladin willfully violates his or her oath and shows no sign of repentance, the consequences can be more serious. At the DM’s discretion
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
players: A giant slab of ice is wedged at the end of this craggy ravine. Through its surface, you glimpse a glacial landscape draped in snow.
Anyone who gazes into the surface of this 20-foot-tall
mirror of ice sees their reflection as soulless, haggard, and encrusted with rime. This apparition stands in a frozen tundra, desolate save for a tower of ice far in the distance. Characters who succeed
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
one full rotation in one minute.
Esclarotta Although anyone can trigger command runes, the spirit of the cloud giant Esclarotta actually controls the castle and can “lock out” individuals who misuse
19. Steering Tower Blagothkus has secured the door to this tower with an arcane lock. It can be opened normally by a giant or by a knock spell. For everyone else, breaking it down is largely
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
19. Steering Tower Blagothkus has secured the door to this tower with an arcane lock. It can be opened normally by a giant or by a knock spell. For everyone else, breaking it down is largely
Giant can interpret the command runes. Command Runes There are eighteen command runes. Alarm. A noise akin to a howling wind alerts all non-deafened creatures in the castle.
All-Clear. A noise akin
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
that unlocks this door. T3: Gem Room This room contains open crates of gems sorted by color and type. Most are neatly faceted, though a few remain uncut.
Guards. This room is part of the guard rotation
hold rolled-up sheets of parchment.
Guards. This room is part of the guard rotation. Roll to determine if a guard is present (as described in “Interior Security”). Shelves of Potions. The four
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Giant Mushroom Tower The cavern around Yggmorgus is huge, and the giant mushroom nearly fills it from floor to ceiling. You have no clear reference to judge the towering mushroom’s size at this
stench of rot and decay wraps around you, seemingly threatening to penetrate your flesh and pervade your soul.
Yestabrod’s Garden of Welcome is a pale reflection of the true horrors surrounding
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. Twisted Tea Party Farrow’s shortcut takes the characters through the territory of the Coterie of Cakes, a dwindling faction of bullies and bakers who believe the multiverse is a giant, multilayered
cake are cursed. Over 1d4 hours, a cursed creature’s head takes on fiendish aspects. At the end of this time, the creature dies, and its head tears from its body as a hostile vargouille reflection
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 10
Languages understands Giant but
successful one.
Reactions
Spell Reflection (2/Day). Ranged Spell Attack: +14 to hit, range 120 ft., one creature casting a spell of 5th level or lower. Hit: 26 (4d12) force damage, and the target
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
behind a basalt arch holds a perpetually burning flame. Priests keep a strict rotation to ensure the fire never goes out, as it represents Purphoros’s fire that keeps the world warm through the colder
while yet. Abora Market The Abora Market is a giant, open-air market just inside the main eastern gate of Setessa. Every day it is thronged with citizens buying and selling food, crafts, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
time (see “Vlonwelv’s Pulpit”). Chandelier. The room has a 30-foot-high flat ceiling, hanging from which is a wrought iron chandelier shaped vaguely like a giant spider and anchored to the ceiling by a
mirror is one of Halaster’s magic gates (see “Gates”).
Etched into the bottom of the mirror’s stone frame are the letters T-U-O-Y-A-W (a reflection of W-A-Y-O-U-T). This gate’s rules are as follows
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
buildings’ walls are 10 feet high, and their roofs have mostly caved in.
Webs and Spiders. Webs are strung between the buildings, but they’re not thick enough to inhibit movement. Nine giant spiders roam
the alleys between the buildings in search of prey.
The giant spiders creep about in groups of three. Additional forces stationed here include a male drow elite warrior named Ranaghax Auvryndar
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
unfolds; it’s simply a reflection of Iymrith’s mood. Storm giants who stride boldly toward the amphitheater with weapons in hand draw fire from the trebuchets (see area 1). The characters can let the storm
giants bear the brunt of these attacks while they approach from another direction, or they can join the giants in their direct assault. When storm giants or characters of giant size come within 1,000
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
30 feet of the mirror that sees its reflection must succeed on a DC 15 Charisma saving throw or be imprisoned within one of the mirror’s twelve extradimensional cells, along with anything it is wearing
as a male human adventurer named Biff Longsteel; followed the Company of the Yellow Banner into the tomb Tries to join the party and stay out of harm’s way 9 Giant four-armed gargoyle (see appendix D
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Mirran and Nym. Mirran is singing, while Nym provides instrumental accompaniment by tapping on the crab’s shell with a pair of whalebone mallets. Mirran and Nym have the statistics of a storm giant, with
several high-ranking visitors: a cloud giant count named Vaal (neutral evil), a fire giant duchess named Tartha (lawful evil), a frost giant jarl named Hellenhild (neutral evil), and a stone giant thane
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wilderness, old ruins, and dungeons for treasures, often with a handful of xvart sycophants and giant rat bodyguards in tow. If you say the name Raxivort three times while gazing at your reflection in a mirror
xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Ironslag: Lower Level Map 8.2: Ironslag, Lower Level View Player Version 24. Elevator, Lower Level The 500-foot-tall elevator shaft that penetrates the fire giant stronghold ends here. Iron pillars
goblins are in the midst of cleaning the feasting hall when the characters first arrive. Fearing the wrath of Duchess Brimskarda, they frantically tidy up giant-sized plates and mugs while fighting over
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of glass sits on the muck atop a low hill. The oval reflects the surrounding mist-shrouded landscape with supernatural clarity. The oval looks like a giant mirror, but it functions as a door between
teleported creatures arrive in an empty space near this oval, regardless of their intended destination in the Mournland. A creature that studies the reflection of the Mournland in the oval clearly sees the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, orc warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out
its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre. It is also not unheard of for an exceptionally strong and charismatic evil human
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
insect swarm or a Small or larger insect, such as a giant centipede or giant spider, in the region. A creature begins a short or long rest. An Infested City Infested Effects d100 Effects 01–05
transformed into a giant spider, as if by the polymorph spell. The spell lasts for 1 hour or until dispelled. 76–80 One random creature in the region must succeed on a DC 16 Constitution saving throw
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
around the perimeter.
One razerblast (see chapter 7) and one fire giant lounge here, off duty from keeping watch over area W1. When the characters first enter this chamber, the fire giant is dozing
, so they can be climbed like a ladder to the passage. Treasure The giant has a satchel made of chain mail. Inside are 600 gp, thirteen bloodstones worth 50 gp, and a potion of invisibility. W3. Causeway
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
here, add: Crouching in the middle of the cavern is a gaunt gnoll with ravenous eyes and the foul stench of the grave coming from it. The creature does not cast a reflection.
Ranged attack rolls made
floating human skull. Giant floating hands made of magical force wander around in the city. Ythryn’s mythallar won’t function properly as long as the Spindle—a powerful artifact dating back 40,000 years
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
case those inside want to order food and drink during their gathering. Shrines. Each of the shrines is outfitted with a simple wooden altar, tables and benches for study and reflection, and suitable
, by Scriers Phink. This book follows the exploits of a band of adventurers searching for a storm giant king named Hekaton, whose sudden disappearance caused great upheaval up and down the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(Glitter) A youthful male shield dwarf dancing at a feast (Falthrax Loderr) A radiant female moon elf gazing upon her own reflection (Sylvarie) If the characters don’t yet know the significance of the
walls have been defaced with dirt and filth.
Three beds are covered in moldy blankets and animal furs, including one topped by a canopy of giant bones and reeking, untanned hides. Empty crates are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sovereign glue, and the mirror can’t be removed without destroying it. The mirror alters the reflection of any creature that gazes into it, rendering the reflection bereft of expression or emotion, except if
a creature smiles into the mirror. In that case, the creature’s reflection also smiles, and a secret door in the wall holding the mirror swings inward, revealing a hidden passage (area B9). Any
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
it reads, “And may the gods themselves marvel at this humble reflection of her beauty.” 2. Terraces Untamed overgrowth can’t hide the fact that this garden is a haven for exotic plants that don’t grow
naturally in the surrounding jungle. Unfamiliar flowers, towering ferns, and even stranger plants resembling giant pine cones or lily pads spread and tangle everywhere. Bright canaries flit between
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
picked clean of flesh by the giant spiders that lurk in the web-draped stalactites overhead. In return for victims and adoration, Lolth grants signs of her favor, such as great success during a slave
assassination, illusions, and lies, Zinzerena personifies cruelty, stealth, misdirection, and survival by any means necessary. In some ways, Malyk is her reflection, and in many interpretations of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
afraid of my own reflection and avoid looking into mirrors. The Hall of Illusions terrifies me.”
Clapperclaw the Scarecrow
CHAPTER 2: HITHER
Despite the loss of its original head, this child
Zybilna is the archmage Iggwilv in a new form—a change for the better, in his estimation. He would never cross Zybilna, to whom he owes his career.
Shon and his “hump” (a giant wolf spider named
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
giant crabs dwell in this cavern. Three are in plain sight on the rocky ledge to the northwest. Two crabs cling underwater to each span of net. Characters observing the water must roll a successful DC 14
provide ample room to sit or lay down.
This cave is the lair of a giant octopus. It spends most of its time hunting, so it has only a ten percent chance each hour to be in its lair. Submerged
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
afraid of my own reflection and avoid looking into mirrors. The Hall of Illusions terrifies me.”
Clapperclaw the Scarecrow
CHAPTER 2: HITHER
Despite the loss of its original head, this child
Zybilna is the archmage Iggwilv in a new form—a change for the better, in his estimation. He would never cross Zybilna, to whom he owes his career.
Shon and his “hump” (a giant wolf spider named Gray
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
staff. “I hope you’ve made peace with your gods.” Gremorly fights until he is destroyed. Treasure. The staff Gremorly holds is a spectral reflection of his real Staff of Withering, which leans against
Common, Draconic, Dwarvish, Giant
Challenge 9 (5,000 XP) Proficiency Bonus +4
Ethereal Sight. Gremorly can see 60 feet into the Ethereal Plane when he is on the Material Plane, and vice versa
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Sehanine is Corellon’s shadow; Corellon is Sehanine’s reflection. Sehanine is the moon; Corellon is the moon’s crescent. Sehanine is the night sky; Corellon is the sun and all the stars. No god of the
beneath them: every shipwreck, every offering, and the wealth and knowledge of every seaside city swallowed by a giant wave are added to Sashelas’s ever-expanding library of lore. Knowledge that has