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Returning 35 results for 'confession way raging'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
find a way to salvation.
2
You helped break a Guild protection racket afflicting a community of immigrants in the Outer City. Now, you can’t travel through that part of the city without your
for one last chance to win back the goodwill you’ve drunk away.
5
You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
hidden that the surface-dwelling citizens in the area often don’t know what lies beneath them.
Because the kobolds make sure they stay out of the way of anyone more dangerous than themselves, grow
abandon this careful approach. First, because of their hatred of gnomes, city kobolds often go out of their way to target gnomes’ houses and shops. Even in such cases, the kobolds’ fear of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
first layer of Pandemonium. In this chapter, the characters must find Kas and learn where Vecna is weaving his Ritual of Remaking. Along the way, the characters might become embroiled in a war raging between Kas’s allies and the forces of Lolth, the Spider Queen, who is allied with Vecna.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
first layer of Pandemonium. In this chapter, the characters must find Kas and learn where Vecna is weaving his Ritual of Remaking. Along the way, the characters might become embroiled in a war raging between Kas’s allies and the forces of Lolth, the Spider Queen, who is allied with Vecna.
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct
confession and forgiveness, the paladin starts fresh.
If a paladin willfully violates his or her oath and shows no sign of repentance, the consequences can be more serious. At the DM’s discretion
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
’ story. He believes their tale if they can support it with any three of the following pieces of evidence: The documents to and from Secretary Wei found in area S3 The confession of one of the alchemists
from area S4 The potions of longevity the characters found in the Old City A gold dragon scale from area S4 Zhong Yin’s confession also counts as a piece of evidence, but the spy is reluctant to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
’ story. He believes their tale if they can support it with any three of the following pieces of evidence: The documents to and from Secretary Wei found in area S3 The confession of one of the alchemists
from area S4 The potions of longevity the characters found in the Old City A gold dragon scale from area S4 Zhong Yin’s confession also counts as a piece of evidence, but the spy is reluctant to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
by a normal person resembles the rage of a barbarian in the same way that a gentle breeze is akin to a furious thunderstorm. The barbarian’s driving force comes from a place that transcends mere
emotion, making its manifestation all the more terrible. Whether the impetus for the fury comes entirely from within or from forging a link with a spirit animal, a raging barbarian becomes able to perform
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
by a normal person resembles the rage of a barbarian in the same way that a gentle breeze is akin to a furious thunderstorm. The barbarian’s driving force comes from a place that transcends mere
emotion, making its manifestation all the more terrible. Whether the impetus for the fury comes entirely from within or from forging a link with a spirit animal, a raging barbarian becomes able to perform
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
appear when you enter your rage. While you’re raging, the first creature you hit with an attack on your turn becomes the target of the warriors, which hinder its attacks. Until the start of your next
raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. When you reach certain levels in this class, you can reduce the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
appear when you enter your rage. While you’re raging, the first creature you hit with an attack on your turn becomes the target of the warriors, which hinder its attacks. Until the start of your next
raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. When you reach certain levels in this class, you can reduce the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
more important than all the gold in Zinda.” Bond. “I would cheat and kill to keep my daughter with me, but I fear I will lose her as a result.” Flaw. “I have taken the easy way out before, and I would
(Insight) check intuits that something weighs heavily on Nargis’s mind, though the tavern keeper won’t say what (see “Nargis’s Confession” below). If asked about the attempt on Zenia’s life, Nargis
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
more important than all the gold in Zinda.” Bond. “I would cheat and kill to keep my daughter with me, but I fear I will lose her as a result.” Flaw. “I have taken the easy way out before, and I would
(Insight) check intuits that something weighs heavily on Nargis’s mind, though the tavern keeper won’t say what (see “Nargis’s Confession” below). If asked about the attempt on Zenia’s life, Nargis
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
attendant will help them only if they help her. A Dran Enterprises cargo ship caught in a raging storm, and which will founder on rocks unless the characters lend the crew a hand. Another cargo ship
whose well-armed crew will finish the characters off in short order unless they make their way through the rigging unseen. A Dran Enterprises pirate crew under attack by undead at a remote dock. An
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
attendant will help them only if they help her. A Dran Enterprises cargo ship caught in a raging storm, and which will founder on rocks unless the characters lend the crew a hand. Another cargo ship
whose well-armed crew will finish the characters off in short order unless they make their way through the rigging unseen. A Dran Enterprises pirate crew under attack by undead at a remote dock. An
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
come to you, knowing you’ll help them find a way to salvation. 2 You helped break a Guild protection racket afflicting a community of immigrants in the Outer City. Now, you can’t travel through that
. You’re hoping for one last chance to win back the goodwill you’ve drunk away. 5 You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you and the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
come to you, knowing you’ll help them find a way to salvation. 2 You helped break a Guild protection racket afflicting a community of immigrants in the Outer City. Now, you can’t travel through that
. You’re hoping for one last chance to win back the goodwill you’ve drunk away. 5 You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you and the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
sick come to you, knowing you’ll help them find a way to salvation.
2 You helped break a Guild protection racket afflicting a community of immigrants in the Outer City. Now, you can’t travel
admirers are losing hope. You’re hoping for one last chance to win back the goodwill you’ve drunk away.
5 You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
sick come to you, knowing you’ll help them find a way to salvation.
2 You helped break a Guild protection racket afflicting a community of immigrants in the Outer City. Now, you can’t travel
admirers are losing hope. You’re hoping for one last chance to win back the goodwill you’ve drunk away.
5 You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
forces of nature become instruments of destruction. A world in which Elemental Evil triumphed would exist only as an everlasting war of raging elements. Elemental Evil appears in different worlds
-and-file members of the air cult sneer at the idea that anyone could see something worth worshiping in elemental earth, fire, or water. Members of the other cults feel the same way about any cult but
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
forces of nature become instruments of destruction. A world in which Elemental Evil triumphed would exist only as an everlasting war of raging elements. Elemental Evil appears in different worlds
-and-file members of the air cult sneer at the idea that anyone could see something worth worshiping in elemental earth, fire, or water. Members of the other cults feel the same way about any cult but
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, in open-topped cages made of netting, lurk a great number of giant crabs that haven’t been fed recently. As the characters start to make their way to shore, the water begins to froth as the giant
every 100 feet to avoid attracting giant crabs. If any group check fails, 1d4 + 2 giant crabs claw their way out of their cages and attack the characters. The processing platforms, located wherever
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, in open-topped cages made of netting, lurk a great number of giant crabs that haven’t been fed recently. As the characters start to make their way to shore, the water begins to froth as the giant
every 100 feet to avoid attracting giant crabs. If any group check fails, 1d4 + 2 giant crabs claw their way out of their cages and attack the characters. The processing platforms, located wherever
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
populated by the descendants of sailors who never found a way home. Theoretically, travelers who understand the workings of the storm could use it to travel to a desired Material Plane world. Sea of Ice
Silt Flats. The water is thick with soil and sludge, turning into muddy ground before giving way to the great swamp that is the Para-elemental Plane. Plane of Water Adventures The nature of water is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
populated by the descendants of sailors who never found a way home. Theoretically, travelers who understand the workings of the storm could use it to travel to a desired Material Plane world. Sea of Ice
Silt Flats. The water is thick with soil and sludge, turning into muddy ground before giving way to the great swamp that is the Para-elemental Plane. Plane of Water Adventures The nature of water is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
killed, some survivors change over several months until the tribe is balanced again. In this way, the tribe can quickly repopulate with just a few survivors. Because of these factors, kobolds don’t have
body is burned or disposed of in some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
killed, some survivors change over several months until the tribe is balanced again. In this way, the tribe can quickly repopulate with just a few survivors. Because of these factors, kobolds don’t have
body is burned or disposed of in some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other gift, the goblins give up the sled and the ingots and allow the characters to be on their way. The goblins hail from the fortress of Karkolohk (see "Karkolohk"). Their job is to scour the tundra
a raging inferno by the start of Izobai’s next turn. Freeing the Bears. A character who succeeds on a DC 12 Wisdom (Animal Handling) check can approach the polar bears without aggravating them and use
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Bael With the Blood War raging for eons and no end in sight, opportunities abound for ambitious archdevils to win fame, glory, and power in the ongoing struggle against the demons. Duke Bael, one of
only if they pledge their souls and service to him. Although he is willing to corrupt almost any being in this way, he always destroys any demons he defeats. Bael also welcomes mortals into his service
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
riders toward the fires raging in Precinct Three. Soldiers on the ground will put out the flames, while it’s her job to deal with their source: the dragon she can just make out, clinging to the spire of
because the world’s ten guilds strongly support the way players build Magic decks. As it turns out, Ravnica’s ten guilds also provide a great framework for a Dungeons & Dragons campaign. They offer
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other gift, the goblins give up the sled and the ingots and allow the characters to be on their way. The goblins hail from the fortress of Karkolohk (see "Karkolohk"). Their job is to scour the tundra
a raging inferno by the start of Izobai’s next turn. Freeing the Bears. A character who succeeds on a DC 12 Wisdom (Animal Handling) check can approach the polar bears without aggravating them and use
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Oblivion (on the Plane of Earth) is called the Silt Flats. The water is thick with soil and sludge, and turns into muddy ground before giving way to the great swamp between the planes. At the other
Water and is a seemingly endless glacier swept by constant, raging blizzards. Frozen caverns twist through the Plane of Ice, home to yetis, remorhazes, white dragons, and other creatures of cold. The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
—both in history and in their current form—can be an interesting way to develop a campaign that prominently features giants. Ancient History The history of the giants and these other ancient peoples
giants and chromatic dragons. Or war might be raging between dragons and elves while giants strive to protect smaller peoples from the fallout. Other peoples and monsters might be involved. The war might
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Oblivion (on the Plane of Earth) is called the Silt Flats. The water is thick with soil and sludge, and turns into muddy ground before giving way to the great swamp between the planes. At the other
Water and is a seemingly endless glacier swept by constant, raging blizzards. Frozen caverns twist through the Plane of Ice, home to yetis, remorhazes, white dragons, and other creatures of cold. The
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
riders toward the fires raging in Precinct Three. Soldiers on the ground will put out the flames, while it’s her job to deal with their source: the dragon she can just make out, clinging to the spire of
because the world’s ten guilds strongly support the way players build Magic decks. As it turns out, Ravnica’s ten guilds also provide a great framework for a Dungeons & Dragons campaign. They offer