Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 13 results for 'confidence were ready'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        confident were read
                                    
                                
                                    
                                        confidence were read
                                    
                                
                                    
                                        confident were realm
                                    
                                
                                    
                                        confident were reach
                                    
                                
                                    
                                        confidence were reach
                                    
                                
                        
                    
                
                        
                                                    Folk Hero
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     home communities remain very important to them.
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in trouble, Iām always ready to
                                                
                                            
                                                
                                                     arguments.
5
Iām confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action.
7
I misuse long words in an attempt
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     trouble, Iām always ready to lend help.
3
When I set my mind to something, I follow through no matter what gets in my way.
4
I have a strong sense of fair play and always try to find
                                                
                                            
                                                
                                                     the most equitable solution to arguments.
5
Iām confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurās Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     remain very important to them.
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in trouble, Iām always ready to lend help.
3
                                                
                                            
                                                
                                                    ām confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action.
7
I misuse long words in an attempt to sound smarter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Running Wilderness Encounters When youāre ready to stage an encounter in the wilderness, roll two 20-sided dice of different colors. The first d20 is the encounter die; the second d20 is the blizzard
                                                
                                            
                                                
                                                     Encounters tableāassumes the characters are 4th, 5th, or 6th level. Itās okay for some encounters to be easy and others to be hard or deadly. Easy encounters build playersā confidence; hard and deadly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     faithful are finally honoring me! Are you ā¦? Yes. Yes, I sense that you are ready to receive my truth into your hearts!ā
 The humanoid remains on the floor make the entire cavern difficult terrain
                                                
                                            
                                                
                                                     bodies. Each skeleton has two skulls, although this has no effect on its abilities. Buppido fights with insane confidence and seems surprised if the party defeats him, screaming incoherent last words
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                    Debriefing When youāre ready to start, read or paraphrase the following: You arrived this morning on Belligerence, a chartered galley out of Waterdeep, which picked up passengers and crew in the
                                                
                                            
                                                
                                                     Spelljammer Nexus, the training area for Spelljammer cadets. The thefts have shaken the confidence of the academyās investors and caused them to reduce their monthly funding. Mirt is not happy! Boatswain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     trouble, Iām always ready to lend help. 3 When I set my mind to something, I follow through no matter what gets in my way. 4 I have a strong sense of fair play and always try to find the most equitable
                                                
                                            
                                                
                                                     solution to arguments. 5 Iām confident in my own abilities and do what I can to instill confidence in others. 6 Thinking is for other people. I prefer action. 7 I misuse long words in an attempt to sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     trouble, Iām always ready to lend help. 3 When I set my mind to something, I follow through no matter what gets in my way. 4 I have a strong sense of fair play and always try to find the most equitable
                                                
                                            
                                                
                                                     solution to arguments. 5 Iām confident in my own abilities and do what I can to instill confidence in others. 6 Thinking is for other people. I prefer action. 7 I misuse long words in an attempt to sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerās Guide
                                                    
                                                
                                            
                                                     Luiren, adherents of the Hin Fist turn their peopleās natural confidence into a spiritual path for mastering themselves and their potential. A few Hin Fist masters have established monasteries in lands
                                                
                                            
                                                
                                                     they bestow on those who are ready for it. Their means of determining readiness vary from one sect (or even one monk) to another. The monks suffer no moral qualms about these deeds, for death is the most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     keeps the warriors and rangers headquartered here ready to fight at a momentās notice. She is especially keen to hear news about the Scarlet Brotherhood. Kiara is convinced that the organization poses
                                                
                                            
                                                
                                                     stronghold, but he canāt shake the idea of following the deeper passages for the chance of unearthing Zenopusās lost secrets. If the characters earn his trust, he might take them into his confidence. The details of the deep dungeons are left to the DMās invention.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                     stamina; Intelligence is reasoning and memory; Wisdom is perceptiveness and mental fortitude, and Charisma is confidence, poise, and charm.
 Each ability has a score from 1 to 20, although your
                                                
                                            
                                                
                                                     use it to track how many uses you have left.
 Let the players ask any questions about the character sheet. When it seems like theyāre ready to begin the adventure, read the following. Here is some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     give them the heroesā feast they deserve. He shows no offense if the characters decline the invitation, but if they accept and are ready to leave, Kapanuk guides them through the mountains to his home
                                                
                                            
                                                
                                                    . Xardorok is unaware of Klondornās true nature. In the guise of a duergar, the devil earned Xardorokās confidence and refuses to be intimidated by a stray band of adventurers. If the characters threaten
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     a total of twelve throwing rocks lined up ready for use. Two fire giants, off-duty guards, relax in the adjoining chamber. Each has a carved throwing rock and a greatsword nearby. A table and two
                                                
                                            
                                                
                                                     fine appearance but worth only 1 gp each. 10. Arsenal Complex A fire giant is always at the ready inside the entrance to this storage area. If summoned or attacked, the guard fetches the chimera from
                                                
                                            
                                        






