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Returning 35 results for 'confidence wounds red'.
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confident wounds red
Monsters
Acquisitions Incorporated
): light, sacred flame, thaumaturgy
1st level (4 slots): cure wounds, guiding bolt, sanctuary
2nd level (3 slots): lesser restoration, spiritual weapon
3rd level (2 slots): dispel magic, spirit
feature of the village of Red Larch since before there was a Red Larch.
Prophetess spent long years haunted by the fate of her daughter, Auspicia. She never fully believed Omin's stories about the
Monsters
Acquisitions Incorporated
with spell attacks). He has the following paladin spells prepared:
1st level (4 slots): command, compelled duel, cure wounds, wrathful smite
2nd level (2 slots): aid, branding smite, lesser restoration
failed save, or half as much damage on a successful one.The hulking dragonborn decisionist of the “C” Team, Donaar Blit'zen is an icon of brash confidence and warrior chill. He is known for his furious
Monsters
Journeys through the Radiant Citadel
: detect evil and good
2/day each: cure wounds (as a 6th-level spell), lesser restoration
1/day each: commune (as an action), dispel evil and goodA pari is an angelic harbinger gifted with foresight
. A visit from a pari is often a prophetic warning or portent of an event yet to come. Pari have pastel blue skin, wear robes and armor, and have two sets of wings with vivid red feathers sprouting from their back.Fire, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"poison"} poison damage.
Spellcasting. The grung casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12):
At will: druidcraft
3/day each: cure wounds, spike
takes on the shape of an adult, and after another six months, the grung reaches maturity.
Born in a wide range of colors, grungs most often appear in shades of green, blue, purple, red, orange, and
Monsters
The Book of Many Things
this action again.
Spellcasting. The living portent casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
2/day: Cure Wounds
1/day each
Whisperer. A purple star whose guidance and minions seem to help for a time but whose influence inevitably leads to disaster.
Hadar, the Dark Hunger. A cinder-red dying star that siphons life from its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
victim, so vampiric mists can feed on sleepers without waking them. The more a mist feeds, the redder it gets, such that it turns pink, then red, and finally a deep scarlet hue; when sated, it rains blood
. In battle, a mist focuses its attacks on injured targets, since open wounds are a more ready source of blood.PoisonAcid, Cold, Lightning, Necrotic, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
Genasi inherit something from both sides of their dual nature. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about them. The elemental blood
the households of their genie parents.
Wild and Confident
Genasi rarely lack confidence, seeing themselves as equal to almost any challenge in their path. This certainty might manifest as graceful
Monsters
Strixhaven: A Curriculum of Chaos
chooses a point within 150 feet of himself, and a 20-foot radius sphere centered on that point fills with a burst of searing, blood-red mist. Each creature of Murgaxor’s choice that he can see in
ritual ends or is interrupted:
Clinging to Life. Death saving throws are made with advantage.
Grievous Wounds. Any creature that scores a critical hit rolls one additional damage die to determine
Species
Fizban's Treasury of Dragons
Dragonborn with chromatic ancestry claim the raw elemental power of chromatic dragons. The vibrant colors of black, blue, green, red, and white dragons gleam in those dragonborn’s scaled skin
, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
races
Mordenkainen Presents: Monsters of the Multiverse
range from deep charcoal to shades of red and orange. Some bear skin tones common to humanity but with fiery marks, such as slowly swirling lights under their skin that resemble embers or glowing red
, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a
races
Mordenkainen Presents: Monsters of the Multiverse
taper to sharp talons. Feathers cover their bodies—usually red, orange, yellow, brown, or gray. Their heads are also avian, often resembling those of parrots or eagles.
Creating Your Character
, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds
races
Mordenkainen Presents: Monsters of the Multiverse
, pointed ears and noses that turn bright red or blue during displays of emotion.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a
some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Expedition’s End When the characters emerge from the Goldwarren, Uzoma and a crowd of miners flock around the group and hustle off any survivors to have their wounds tended to. Uzoma is quick to
’ appearance and back up their claims with evidence, such as the matching symbols from the cave and Prince Kirina’s or Kedjou’s notes, Uzoma believes them and is outraged. Prince Kirina’s confidence rapidly
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Expedition’s End When the characters emerge from the Goldwarren, Uzoma and a crowd of miners flock around the group and hustle off any survivors to have their wounds tended to. Uzoma is quick to
’ appearance and back up their claims with evidence, such as the matching symbols from the cave and Prince Kirina’s or Kedjou’s notes, Uzoma believes them and is outraged. Prince Kirina’s confidence rapidly
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Greenest. The right side of Nighthill’s face and head are bandaged, his right arm hangs in a sling, and his light blue tunic is stained with his own blood. He received these wounds during the early
stages of the attack and hasn’t spared the time for more than cursory first aid. Castellan Escobert the Red Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Greenest. The right side of Nighthill’s face and head are bandaged, his right arm hangs in a sling, and his light blue tunic is stained with his own blood. He received these wounds during the early
stages of the attack and hasn’t spared the time for more than cursory first aid. Castellan Escobert the Red Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of Nighthill’s face and head are bandaged, his right arm hangs in a sling, and his light blue tunic is stained with his own blood. He received these wounds during the early stages of the attack and
hasn’t spared the time for more than cursory first aid. Castellan Escobert the Red Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep, Escobert is in charge of its
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of Nighthill’s face and head are bandaged, his right arm hangs in a sling, and his light blue tunic is stained with his own blood. He received these wounds during the early stages of the attack and
hasn’t spared the time for more than cursory first aid. Castellan Escobert the Red Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep, Escobert is in charge of its
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Shallow Graves The shepherd Larmon Greenboot in Red Larch leads the characters to this site if they ask. The characters might also stumble across the site while traveling in the Sumber Hills near Red
Larch. On a barren hilltop a few miles from Red Larch, you find four freshly dug shallow graves. The earth scraped out for the holes is piled nearby, although hastily gathered stones cover the graves
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Shallow Graves The shepherd Larmon Greenboot in Red Larch leads the characters to this site if they ask. The characters might also stumble across the site while traveling in the Sumber Hills near Red
Larch. On a barren hilltop a few miles from Red Larch, you find four freshly dug shallow graves. The earth scraped out for the holes is piled nearby, although hastily gathered stones cover the graves
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Dreams and Nightmares That night, each of the adventurers are targeted by a customized version of the dream spell, cast and crafted by Red Wizard illusionists. Each character is confronted in a
vision by a pale Red Wizard who says, “We have further questions for you.” Elves and other creatures that do not sleep are not subject to this effect. Those subjected to the dream effect must make a DC 18
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Dreams and Nightmares That night, each of the adventurers are targeted by a customized version of the dream spell, cast and crafted by Red Wizard illusionists. Each character is confronted in a
vision by a pale Red Wizard who says, “We have further questions for you.” Elves and other creatures that do not sleep are not subject to this effect. Each character must make a DC 18 Wisdom saving throw
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Dreams and Nightmares That night, each of the adventurers are targeted by a customized version of the dream spell, cast and crafted by Red Wizard illusionists. Each character is confronted in a
vision by a pale Red Wizard who says, “We have further questions for you.” Elves and other creatures that do not sleep are not subject to this effect. Those subjected to the dream effect must make a DC 18
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Dreams and Nightmares That night, each of the adventurers are targeted by a customized version of the dream spell, cast and crafted by Red Wizard illusionists. Each character is confronted in a
vision by a pale Red Wizard who says, “We have further questions for you.” Elves and other creatures that do not sleep are not subject to this effect. Each character must make a DC 18 Wisdom saving throw
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of Hazlik amulet, gremishka foot, scrap from a red robe In Hazlan, magic is authority, justification for any excess, and—for those without it—the specter of inevitable doom. This domain is less a
abominations. The greatest wounds affect the invisible flows of magic underpinning the land, turning it erratic and dangerous. Despite the domain’s magical dangers, the ambitions of the spellcasting elite
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of Hazlik amulet, gremishka foot, scrap from a red robe In Hazlan, magic is authority, justification for any excess, and—for those without it—the specter of inevitable doom. This domain is less a
abominations. The greatest wounds affect the invisible flows of magic underpinning the land, turning it erratic and dangerous. Despite the domain’s magical dangers, the ambitions of the spellcasting elite
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
, silver, bronze, brass, and copper. Cruel, five-headed Tiamat made the chromatic dragons—red, blue, green, black and white. The metallic and chromatic dragons share a mutual animosity that originates in
different names, and like all gods, they are beyond gender.) The origin of Dragon’s Rest is rooted in that animosity. Ages ago, a fire-breathing red dragon called Sharruth rampaged up and down the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
, silver, bronze, brass, and copper. Cruel, five-headed Tiamat made the chromatic dragons—red, blue, green, black and white. The metallic and chromatic dragons share a mutual animosity that originates in
different names, and like all gods, they are beyond gender.) The origin of Dragon’s Rest is rooted in that animosity. Ages ago, a fire-breathing red dragon called Sharruth rampaged up and down the
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Battle on the Crater Rim On the rim of the Star Forge’s crater, four fire giants harry the adult red dragon Akaanvaerd. The five combatants move around the crater’s rim while fighting, effectively
Parleying with a red dragon is a perilous feat, but a feat that bold characters might nonetheless attempt. If the characters defeat the four fire giants on the crater rim and supplicate themselves to
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Battle on the Crater Rim On the rim of the Star Forge’s crater, four fire giants harry the adult red dragon Akaanvaerd. The five combatants move around the crater’s rim while fighting, effectively
Parleying with a red dragon is a perilous feat, but a feat that bold characters might nonetheless attempt. If the characters defeat the four fire giants on the crater rim and supplicate themselves to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
called to you from the balcony of the tower. His dark robes are charred and torn, and a blue dragon maskis clutched in his red-stained hands.
In addition to his mastery of spatial magic, Xonthal dabbled
teleport to a space it can see up to 30 feet away, whereupon the diamond disappears. Iskander has been dead since shortly after he arrived here, slain by the wounds inflicted by the elementals. The (false) Blue Dragon Mask is bloody but undamaged.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
called to you from the balcony of the tower. His dark robes are charred and torn, and a blue dragon maskis clutched in his red-stained hands.
In addition to his mastery of spatial magic, Xonthal dabbled
teleport to a space it can see up to 30 feet away, whereupon the diamond disappears. Iskander has been dead since shortly after he arrived here, slain by the wounds inflicted by the elementals. The (false) Blue Dragon Mask is bloody but undamaged.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
called to you from the balcony of the tower. His dark robes are charred and torn, and a blue dragon mask is clutched in his red-stained hands.
In addition to his mastery of spatial magic, Xonthal dabbled
teleport to a space it can see up to 30 feet away, whereupon the diamond disappears. Iskander has been dead since shortly after he arrived here, slain by the wounds inflicted by the elementals. The (false) Blue Dragon Mask is bloody but undamaged.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
called to you from the balcony of the tower. His dark robes are charred and torn, and a blue dragon mask is clutched in his red-stained hands.
In addition to his mastery of spatial magic, Xonthal dabbled
teleport to a space it can see up to 30 feet away, whereupon the diamond disappears. Iskander has been dead since shortly after he arrived here, slain by the wounds inflicted by the elementals. The (false) Blue Dragon Mask is bloody but undamaged.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
son Fellik tracked his father down. The reunion healed old wounds for the pair but was bittersweet, as Fellik (lawful good, human commoner) died several years ago and is now a petitioner (detailed in
paraphrase the following text: An aged human wearing a tattered cloak approaches. His skin is crisscrossed with scars, and he carries himself with confidence. In a deep voice, the man rumbles, “They say