Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'confines reminding gain to have rejection'.
Other Suggestions:
confined remaining gain to have reaction
continues remaining gain to have reaction
confines remaining gain to have reaction
confined remaining gain to have reflection
confined reining gain to have rejection
Monsters
Van Richten’s Guide to Ravenloft
otherwise uses the controlled body’s statistics, but doesn’t gain access to the target’s knowledge, class features, or proficiencies.
If the carrionette’s body is destroyed, both the
, for a time, a creator might feel blessed by their new companion. But carrionettes aren’t content to live as toys and seek to escape the confines of their diminutive bodies.
Every carrionette
Monsters
Mordenkainen Presents: Monsters of the Multiverse
want to break the confines of civility and unleash their bestial natures, for Baphomet envisions a world without restraint, where creatures live out their most bloodthirsty desires.
Cults devoted to
1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days.
Cultists of Baphomet
Baphomet grants his cultists special abilities. All his devotees gain the Labyrinthine Recall trait
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
effects.
Magic Weapons. Baphomet’s weapon attacks are magical.
Reckless. At the start of his turn, Baphomet can gain advantage on all melee weapon attack rolls during that turn, but attack rolls
, the Horned King and the Prince of Beasts. He rules over minotaur;minotaurs and others with savage hearts. He is worshiped by those who want to break the confines of civility and unleash their bestial
Teleportation Circle
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence--a string of magical runes arranged in a particular pattern. When you first gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence—a string of magical runes arranged in a particular pattern. When you first gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence—a string of magical runes arranged in a particular pattern. When you first gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence—a string of magical runes arranged in a particular pattern. When you first gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-off! We’ll crush you in song before we crush you on the field!”
If the characters participate in the sing-off, they’ll gain an edge during the Battle of Strixhaven; see the “Determining the Winner
sing-off and humble their opponents. If the characters win, they each gain advantage on one ability check of their choice made during the Mage Tower game at the upcoming Battle of Strixhaven. The Crowd
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-off! We’ll crush you in song before we crush you on the field!”
If the characters participate in the sing-off, they’ll gain an edge during the Battle of Strixhaven; see the “Determining the Winner
sing-off and humble their opponents. If the characters win, they each gain advantage on one ability check of their choice made during the Mage Tower game at the upcoming Battle of Strixhaven. The Crowd
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence—a string of magical runes arranged in a particular pattern. When you first gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clerks reminding you of expense accounts and budgets. Other times, they are fellow heavies and knee breakers who died in the line of duty, sarcastically calling out your mistakes in a misguided effort
you still can’t invoke the power of a totem creature when you need it. Rather than calling upon the bear, eagle, or wolf as your totem, you might gain the same features by calling upon more urban
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clerks reminding you of expense accounts and budgets. Other times, they are fellow heavies and knee breakers who died in the line of duty, sarcastically calling out your mistakes in a misguided effort
you still can’t invoke the power of a totem creature when you need it. Rather than calling upon the bear, eagle, or wolf as your totem, you might gain the same features by calling upon more urban
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Inquisition Domain Cleanse the Heretics
The Inquisition Domain reflects the order of the multiverse and the rejection of tainted magic—so far as certain celestial powers see it. Only the divine
Concentration as a result of taking damage from this feature, you gain Temporary Hit Points equal to the extra Force damage dealt. You can use this feature a number of times equal to your Wisdom modifier
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
something to gain, preferably treasure. Among the genies, dao are on speaking and trading terms with the efreet, but they have nothing but scorn for djinn and marids. Other races native to the Elemental Plane
confines of magic gemstones or iron flasks. Unfortunately for the dao, their greed makes it relatively easy for mages to cozen them into service. Dao
Large elemental, neutral evil
Armor Class 18 (natural
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
something to gain, preferably treasure. Among the genies, dao are on speaking and trading terms with the efreet, but they have nothing but scorn for djinn and marids. Other races native to the Elemental Plane
confines of magic gemstones or iron flasks. Unfortunately for the dao, their greed makes it relatively easy for mages to cozen them into service. Dao
Large elemental, neutral evil
Armor Class 18 (natural
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
content to live as toys and seek to escape the confines of their diminutive bodies. Every carrionette possesses a silver needle that pins its soul to its body. By posing as simple toys or hiding
carrionette’s body. While controlling the target’s body, the carrionette retains its Intelligence, Wisdom, and Charisma scores. It otherwise uses the controlled body’s statistics, but doesn’t gain access
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
content to live as toys and seek to escape the confines of their diminutive bodies. Every carrionette possesses a silver needle that pins its soul to its body. By posing as simple toys or hiding
carrionette’s body. While controlling the target’s body, the carrionette retains its Intelligence, Wisdom, and Charisma scores. It otherwise uses the controlled body’s statistics, but doesn’t gain access
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Baphomet The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, rules over minotaurs and others with savage hearts. He is worshiped by those who want to break the confines
Weapons. Baphomet’s weapon attacks are magical.
Reckless. At the start of his turn, Baphomet can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Baphomet The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, rules over minotaurs and others with savage hearts. He is worshiped by those who want to break the confines
Weapons. Baphomet’s weapon attacks are magical.
Reckless. At the start of his turn, Baphomet can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Baphomet Civilization is weakness and brutality is strength in the credo of Baphomet, the Horned King and the Prince of Beasts. He is worshiped by those who want to break the confines of civility and
over the course of 1d10 days. Cultists of Baphomet Baphomet grants his cultists special abilities. All his devotees gain the Labyrinthine Recall trait below. He grants his rank-and-file followers the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
earth, and his energies suffused the entire cavern, empowering elemental summoning within its confines. If the circle is used to cast a spell that summons an earth elemental, the spell’s duration
becomes 1d4 + 6 days and the spell requires no concentration. The summoned elemental never becomes hostile toward the spell’s caster or its companions. To gain these benefits, the caster must provide
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
pays characters the remainder of what she owes. Characters who are members of the Zhentarim gain an added benefit for harboring Istrid in her time of need: their renown in the faction increases by 2
scaring off their clientele, and characters might find themselves the targets of worse if they dare to leave the confines of the city.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Baphomet Civilization is weakness and brutality is strength in the credo of Baphomet, the Horned King and the Prince of Beasts. He is worshiped by those who want to break the confines of civility and
over the course of 1d10 days. Cultists of Baphomet Baphomet grants his cultists special abilities. All his devotees gain the Labyrinthine Recall trait below. He grants his rank-and-file followers the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
earth, and his energies suffused the entire cavern, empowering elemental summoning within its confines. If the circle is used to cast a spell that summons an earth elemental, the spell’s duration
becomes 1d4 + 6 days and the spell requires no concentration. The summoned elemental never becomes hostile toward the spell’s caster or its companions. To gain these benefits, the caster must provide
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
pays characters the remainder of what she owes. Characters who are members of the Zhentarim gain an added benefit for harboring Istrid in her time of need: their renown in the faction increases by 2
scaring off their clientele, and characters might find themselves the targets of worse if they dare to leave the confines of the city.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, you gain proficiency with jeweler’s tools. Head office also grants you the use of jeweler’s tools (a small saw and hammer, files, pliers, and tweezers) and an account ledger, as well as up to 5 gp
long as it would fit into the confines of your satchel’s portable hole. Why Be a Hoardsperson? d8 Reason
1 You once tried to dive into a huge pool of gold coins. It hurt.
2 You’ve been
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, you gain proficiency with jeweler’s tools. Head office also grants you the use of jeweler’s tools (a small saw and hammer, files, pliers, and tweezers) and an account ledger, as well as up to 5 gp
long as it would fit into the confines of your satchel’s portable hole. Why Be a Hoardsperson? d8 Reason
1 You once tried to dive into a huge pool of gold coins. It hurt.
2 You’ve been
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
pay. If she spots any party members, she crawls out of the bell’s cold confines and rushes forth to destroy them, thinking they have come to plunder her hoard (area 4H). She prefers to lurk among the
parley with the dragon, she agrees to let them live in exchange for returning her eggs to her. Isendraug doesn’t gain lair actions and can’t cause regional effects in the vicinity of her lair
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
gain advantage on any skill check to research a subject in which the guild has expertise or experience. A strong rivalry exists between the Deathsgate Guild and the Clifftop Adventurer’s Guild. You
city of Sharn, which is both the cultural heart of Breland and a nexus for intrigue and diplomacy. Bards have much to gain from the company of other bards, as they exchange news, stories, and songs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
pay. If she spots any party members, she crawls out of the bell’s cold confines and rushes forth to destroy them, thinking they have come to plunder her hoard (area 4H). She prefers to lurk among the
parley with the dragon, she agrees to let them live in exchange for returning her eggs to her. Isendraug doesn’t gain lair actions and can’t cause regional effects in the vicinity of her lair
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
gain advantage on any skill check to research a subject in which the guild has expertise or experience. A strong rivalry exists between the Deathsgate Guild and the Clifftop Adventurer’s Guild. You
city of Sharn, which is both the cultural heart of Breland and a nexus for intrigue and diplomacy. Bards have much to gain from the company of other bards, as they exchange news, stories, and songs
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
behir’s legs, and freed himself from its clutches. The creature’s shrieks became the lightning of the storm, and its broken femur became the symbol of Bahgtru’s followers, reminding them that anything can
when contact with spirits occurs. The White Hands. Shamans who heed the telepathic whispers of Yurtrus walk the perilous line between the living and the dead, and gain uncanny powers from doing so
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
behir’s legs, and freed himself from its clutches. The creature’s shrieks became the lightning of the storm, and its broken femur became the symbol of Bahgtru’s followers, reminding them that anything can
when contact with spirits occurs. The White Hands. Shamans who heed the telepathic whispers of Yurtrus walk the perilous line between the living and the dead, and gain uncanny powers from doing so
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the cave. Eating a handful of food keeps the creature’s hunger at bay for 1 hour. If its hunger isn’t satisfied within 1 minute, the creature must succeed on a DC 15 Constitution saving throw or gain
appendix C). They are hostile toward all trespassers but don’t pursue intruders beyond the confines of the three caves that comprise area H18. H19. Den of Death This thirty-foot-high cavern reeks of death
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the cave. Eating a handful of food keeps the creature’s hunger at bay for 1 hour. If its hunger isn’t satisfied within 1 minute, the creature must succeed on a DC 15 Constitution saving throw or gain
appendix C). They are hostile toward all trespassers but don’t pursue intruders beyond the confines of the three caves that comprise area H18. H19. Den of Death This thirty-foot-high cavern reeks of death