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Returning 35 results for 'conflict waiting reaction'.
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conflict walking reaction
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conflicted waking reaction
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"2d8+3", "rollType":"damage", "rollAction":"Whispers of Compulsion", "rollDamageType":"psychic"} psychic damage and must use its reaction to make a melee weapon attack against one creature of the
contain. If the allip succeeds, it passes from the world—and its terrible secret hides somewhere in the scholar’s text, waiting to be discovered by its next victim.Cold, Necrotic, PoisonAcid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Eberron: Rising from the Last War
up to two allies that he can see within 30 feet of him. If a target can see and hear him, the target can make one weapon attack as a reaction and gains advantage on the attack roll.In the age when
horrors of the Last War were instigated — or at least encouraged — by Mordakhesh's operatives, and his claws are known to have perpetrated some of the most brutal massacres of that conflict. No one knows
Monsters
Fizban's Treasury of Dragons
creature within 30 feet of it that it can see. The target must succeed on a DC 16 Wisdom saving throw or use its reaction to make a melee weapon attack against a random creature within reach. If no
creatures are within reach, or the target can’t take a reaction, it takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Commanding Spores", "rollDamageType":"psychic"} psychic
Monsters
Fizban's Treasury of Dragons
around a creature within 30 feet of it that it can see. The target must succeed on a DC 19 Wisdom saving throw or use its reaction to make a melee weapon attack against a random creature within reach. If
no creatures are within reach, or the target can’t take a reaction, it takes 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Commanding Spores", "rollDamageType":"psychic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
What Dwells Here? Control of this level is contested between an aboleth and a tribe of kuo-toa. The drow of House Auvryndar watch this conflict intently, waiting to see who comes out on top before making any push of their own. Various other Underdark species vie for a place in these caverns.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
What Dwells Here? Control of this level is contested between an aboleth and a tribe of kuo-toa. The drow of House Auvryndar watch this conflict intently, waiting to see who comes out on top before making any push of their own. Various other Underdark species vie for a place in these caverns.
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
of purebloods and slaves are thrown at opposing forces in the hope of allowing the malisons and abominations time to escape.
Survival First
Yuan-ti are likely to retreat or flee from conflict if
they don’t believe they have a reasonable chance of success. This reaction isn’t out of cowardice, but practicality—yuan-ti value their own lives much too highly to risk them when the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
and Tavern. Volothamp Geddarm, the famous explorer and raconteur, has a quest for them — one that entangles the characters in a bitter conflict between two nefarious organizations. If the adventurers
complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. Waterdeep: Dragon Heist is a Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
and Tavern. Volothamp Geddarm, the famous explorer and raconteur, has a quest for them — one that entangles the characters in a bitter conflict between two nefarious organizations. If the adventurers
complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. Waterdeep: Dragon Heist is a Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Sparkrender’s Kobold Allies The kobolds who joined forces with Sparkrender are lawful evil and cruel. Their initial reaction toward outsiders is hostile (see “Social Interaction” in the Basic Rules
blue dragon as a semidivine figure and trust him to provide for their every need. Big Plans. Sparkrender has big plans that will allow him to manifest his full power. The wyrmling is waiting for the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Reaction Annoyed that the characters have brought Prince Xeleth’s fleet to his doorstep, Vocath does all he can to prevent the characters from dragging him deeper into their conflict with the Xaryxian
Empire—first by insisting that the characters comply with Xeleth’s demands, and then by discouraging the Doomspace factions from doing anything that might escalate the current conflict at his base
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Reaction Annoyed that the characters have brought Prince Xeleth’s fleet to his doorstep, Vocath does all he can to prevent the characters from dragging him deeper into their conflict with the Xaryxian
Empire—first by insisting that the characters comply with Xeleth’s demands, and then by discouraging the Doomspace factions from doing anything that might escalate the current conflict at his base
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Sparkrender’s Kobold Allies The kobolds who joined forces with Sparkrender are lawful evil and cruel. Their initial reaction toward outsiders is hostile (see “Social Interaction” in the Basic Rules
blue dragon as a semidivine figure and trust him to provide for their every need. Big Plans. Sparkrender has big plans that will allow him to manifest his full power. The wyrmling is waiting for the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Worldsoul. The horncaller chooses one beast it can see within 30 feet of it. If the beast can hear the horncaller, the beast uses its reaction to make one melee attack against a target that the
horncaller can see.
HOWARD LYON
EMMARA TANDRIS
An elf priest, Emmara Tandris is committed to pursuing peace between the guilds with all her heart, even as Trostani hesitates in self-conflict. As a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Worldsoul. The horncaller chooses one beast it can see within 30 feet of it. If the beast can hear the horncaller, the beast uses its reaction to make one melee attack against a target that the
horncaller can see.
HOWARD LYON
EMMARA TANDRIS
An elf priest, Emmara Tandris is committed to pursuing peace between the guilds with all her heart, even as Trostani hesitates in self-conflict. As a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
or to define what could be? The perspective of substance emphasizes physical reality. In this view, math is embodied in the natural forces of the multiverse, waiting to be discovered by those with the
substance-theory conflict a scholar more likely aligns with. Quandrix Scholars d8 Scholar Principle 1 Abstractor, using magic to stretch the possibilities of space Theory 2 Augmenter, making creatures
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conflict are as good as dead, but circumstances might necessitate one or more characters moving unseen through the ranks of devils and hordes of demons. Such a plan might include causing a distraction that
moves the battle in a different direction, waiting for a demon surge (or creating one) to disturb the stalemate enough to sneak through, or magical disguises that would allow characters to pass
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
or to define what could be? The perspective of substance emphasizes physical reality. In this view, math is embodied in the natural forces of the multiverse, waiting to be discovered by those with the
substance-theory conflict a scholar more likely aligns with. Quandrix Scholars d8 Scholar Principle 1 Abstractor, using magic to stretch the possibilities of space Theory 2 Augmenter, making creatures
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
party into conflict with the most prominent villains in the Domains of Dread. Use the statistics of a human archmage to represent Firan. He is accompanied by an imp named Skeever, who appears as a
piebald raven. Consider the following plots when featuring Firan in an adventure: The characters happen upon Firan, who claims to be waiting for them. He offers insight into rare magic or their ongoing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conflict are as good as dead, but circumstances might necessitate one or more characters moving unseen through the ranks of devils and hordes of demons. Such a plan might include causing a distraction that
moves the battle in a different direction, waiting for a demon surge (or creating one) to disturb the stalemate enough to sneak through, or magical disguises that would allow characters to pass
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
party into conflict with the most prominent villains in the Domains of Dread. Use the statistics of a human archmage to represent Firan. He is accompanied by an imp named Skeever, who appears as a
piebald raven. Consider the following plots when featuring Firan in an adventure: The characters happen upon Firan, who claims to be waiting for them. He offers insight into rare magic or their ongoing
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
hit by? Spell attacks too? A use of Uncanny Dodge works against only one attack, since it expends your Reaction, and only if you can see the attacker. It works against attacks of all sorts, including
versa. However, the Champion’s Remarkable Athlete feature gives Advantage on all Strength (Athletics) check, which doesn’t conflict with Reliable Talent’s requirements. So if a character has proficiency
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
hit by? Spell attacks too? A use of Uncanny Dodge works against only one attack, since it expends your Reaction, and only if you can see the attacker. It works against attacks of all sorts, including
versa. However, the Champion’s Remarkable Athlete feature gives Advantage on all Strength (Athletics) check, which doesn’t conflict with Reliable Talent’s requirements. So if a character has proficiency
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
conflict with the vile daelkyr. These flesh-warping lords of madness were eventually trapped in Khyber by wise orcish druids, but ruins are all that remain of that great empire.
Modern civilization
artifacts and other treasures far beyond the capabilities of any modern artificer. But there is more to the past than treasures waiting to be found. Stories say that demons and dragons are fighting a long
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
conflict with the vile daelkyr. These flesh-warping lords of madness were eventually trapped in Khyber by wise orcish druids, but ruins are all that remain of that great empire.
Modern civilization
artifacts and other treasures far beyond the capabilities of any modern artificer. But there is more to the past than treasures waiting to be found. Stories say that demons and dragons are fighting a long
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
scholar’s text, waiting to be discovered by its next victim. Allip
Medium Undead, Typically Neutral Evil
Armor Class 13
Hit Points 40 (9d8)
Speed 0 ft., fly 40 ft. (hover)
STR
6 (-2
within 60 feet of it. Each target must succeed on a DC 14 Wisdom saving throw, or it takes 12 (2d8 + 3) psychic damage and must use its reaction to make a melee weapon attack against one creature of the allip’s choice that the allip can see. Constructs and Undead are immune to this effect.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
scholar’s text, waiting to be discovered by its next victim. Allip
Medium Undead, Typically Neutral Evil
Armor Class 13
Hit Points 40 (9d8)
Speed 0 ft., fly 40 ft. (hover)
STR
6 (-2
within 60 feet of it. Each target must succeed on a DC 14 Wisdom saving throw, or it takes 12 (2d8 + 3) psychic damage and must use its reaction to make a melee weapon attack against one creature of the allip’s choice that the allip can see. Constructs and Undead are immune to this effect.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
warring giant families whose conflict threatens a town. 6 Adventurers investigating a series of kidnappings discover a stone giant carrying people into the Underdark as an offering to Karontor. 7
older dragons. The giant hopes to provoke a conflict between giants and dragons that will lead to Surtur cleansing the world with fire. 11 When winter stretches too long, food grows scarce and a priest
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the world — and its terrible secret hides somewhere in the scholar’s text, waiting to be discovered by its next victim.
Allip
Medium undead, neutral evil
Armor Class 13
Hit Points 40 (9d8
target must succeed on a DC 14 Wisdom saving throw, or it takes 7 (1d8 + 3) psychic damage and must use its reaction to make a melee weapon attack against one creature of the allip’s choice that the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the world — and its terrible secret hides somewhere in the scholar’s text, waiting to be discovered by its next victim.
Allip
Medium undead, neutral evil
Armor Class 13
Hit Points 40 (9d8
target must succeed on a DC 14 Wisdom saving throw, or it takes 7 (1d8 + 3) psychic damage and must use its reaction to make a melee weapon attack against one creature of the allip’s choice that the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
warring giant families whose conflict threatens a town. 6 Adventurers investigating a series of kidnappings discover a stone giant carrying people into the Underdark as an offering to Karontor. 7
older dragons. The giant hopes to provoke a conflict between giants and dragons that will lead to Surtur cleansing the world with fire. 11 When winter stretches too long, food grows scarce and a priest
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
conflict. No one knows how far the Shadowsword’s reach extends, or which commanders in the armies of Khorvaire serve him. Mordakhesh
Medium fiend, lawful evil
Armor Class 18 (plate)
Hit Points
, lightning, poison, or thunder—until the start of his next turn.
Warlord’s Command (Costs 2 Actions). Mordakhesh targets up to two allies that he can see within 30 feet of him. If a target can see and hear him, the target can make one weapon attack as a reaction and gains advantage on the attack roll.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
conflict. No one knows how far the Shadowsword’s reach extends, or which commanders in the armies of Khorvaire serve him. Mordakhesh
Medium fiend, lawful evil
Armor Class 18 (plate)
Hit Points
, lightning, poison, or thunder—until the start of his next turn.
Warlord’s Command (Costs 2 Actions). Mordakhesh targets up to two allies that he can see within 30 feet of him. If a target can see and hear him, the target can make one weapon attack as a reaction and gains advantage on the attack roll.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
thrives at the heart of healthy communities, between friendly nations, and in the souls of the kindhearted. The gods of peace inspire people of all sorts to resolve conflict and to stand up against those
to take damage, a second bonded creature within 30 feet of the first can use its reaction to teleport to an unoccupied space within 5 feet of the first creature. The second creature then takes all the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
thrives at the heart of healthy communities, between friendly nations, and in the souls of the kindhearted. The gods of peace inspire people of all sorts to resolve conflict and to stand up against those
to take damage, a second bonded creature within 30 feet of the first can use its reaction to teleport to an unoccupied space within 5 feet of the first creature. The second creature then takes all the