Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'conflict walls rogues'.
Other Suggestions:
conflict well rogues
conflict will rogues
conflicted well rogues
conflicted wilds rogues
conflicted ways rogues
Monsters
Fizban's Treasury of Dragons
conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their
hoard contains that conflict’s most significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor
Species
Eberron: Rising from the Last War
reputation for unshakable integrity. The house has no love of renegade dwarves using their marks to turn a profit, and such rogues strive to avoid the eye of Kundarak.
As the dwarves of the Mror
Holds have come into increasing conflict with the daelkyr, Lord Morrikan d’Kundarak has instructed house heirs to establish connections with the Gatekeeper druids. The druids have much in common with the house, being the creators of the wards that protect Eberron from the daelkyr.
Monsters
Fizban's Treasury of Dragons
(9d6);{"diceNotation":"9d6","rollType":"damage","rollAction":"Telekinetic Fling","rollDamageType":"bludgeoning"} bludgeoning damage.The thunderous clash of conflict is part of the very nature of
;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I often fixate on specific historical battles or wars and won’t rest until my hoard contains that conflict’s most
Monsters
Fizban's Treasury of Dragons
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
network growing near an underground river. Whatever the setup, a deep dragon festoons the narrow, twisting passages between the lair’s fungal walls with magical and mundane traps. A typical
Monsters
Fizban's Treasury of Dragons
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
underground river. Whatever the setup, a deep dragon festoons the narrow, twisting passages between the lair’s fungal walls with magical and mundane traps. A typical lair has the following
Monsters
Fizban's Treasury of Dragons
come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and
sunbathing beaches where they can best accomplish this.
Their preference for lair sites frequently brings topaz dragons into conflict with other creatures, since they resent having to share their
Monsters
Fizban's Treasury of Dragons
.
Topaz dragons often come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw
.
3
An ancient topaz dragon;ancient topaz dragon's lair contains a portal to the Elemental Chaos.
4
An ancient bronze dragon and an ancient topaz dragon are locked in an ongoing conflict that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
renegade dwarves using their marks to turn a profit, and such rogues strive to avoid the eye of Kundarak. As the dwarves of the Mror Holds have come into increasing conflict with the daelkyr, Lord
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
renegade dwarves using their marks to turn a profit, and such rogues strive to avoid the eye of Kundarak. As the dwarves of the Mror Holds have come into increasing conflict with the daelkyr, Lord
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the world. For no matter how thick its walls, skilled its archers, or brave its knights, few settlements have ever withstood a full-scale onslaught of orcs.
Every soldier who lives through a fight
, where they join Gruumsh’s army and fight on his behalf in the endless war against the goblinoid followers of Maglubiyet. Gruumsh sees this conflict as a chance to pit his people against an eager
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
river, holds the middle classes and is the site of much of Baldur’s Gate’s long-simmering class conflict. The city’s poorest folk live in the Outer City, a series of squalid neighborhoods located outside the city walls.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
river, holds the middle classes and is the site of much of Baldur’s Gate’s long-simmering class conflict. The city’s poorest folk live in the Outer City, a series of squalid neighborhoods located outside the city walls.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
creatures from the Nessian Wood, or by visiting punishment on an entire polis for the actions of a few citizens. From there, she could easily end up in an escalating conflict against mortals across
the polis of Meletis expands, clearing new land for houses and crops, Nylea decides to punish the polis and destroy it if necessary. Animated trees topple the walls, and Nyxborn beasts invade the city
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
creatures from the Nessian Wood, or by visiting punishment on an entire polis for the actions of a few citizens. From there, she could easily end up in an escalating conflict against mortals across
the polis of Meletis expands, clearing new land for houses and crops, Nylea decides to punish the polis and destroy it if necessary. Animated trees topple the walls, and Nyxborn beasts invade the city
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
currently standing watch on the walls. A search of the bailey yields the corpses of two dead human guards, both of whom were struck and killed by falling rocks. Characters can enter the keep through the front
door, or they can climb over rubble and enter the keep through one of its shattered walls. Treat rubble-filled areas as difficult terrain. THE NANDARS OF NIGHTSTONE
The beauty of Ardeep Forest and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
currently standing watch on the walls. A search of the bailey yields the corpses of two dead human guards, both of whom were struck and killed by falling rocks. Characters can enter the keep through the front
door, or they can climb over rubble and enter the keep through one of its shattered walls. Treat rubble-filled areas as difficult terrain. THE NANDARS OF NIGHTSTONE
The beauty of Ardeep Forest and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
conflict at Gralhund Villa goes unnoticed outside the walls of the estate, the carnage can’t be hidden from the City Watch for long. There are too many murdered servants and guards for anyone to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to the highest standards of behavior, and wields cold magic. The Brass Order could be a loose affiliation of good-hearted scoundrels, including rogues and bards, who favor fire magic and trickery. An
in direct conflict with the other two factions, but that doesn’t always inspire cooperation. For example, the Chromatic Circle might focus on self-aggrandizement, as each member of the faction tries
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to the highest standards of behavior, and wields cold magic. The Brass Order could be a loose affiliation of good-hearted scoundrels, including rogues and bards, who favor fire magic and trickery. An
in direct conflict with the other two factions, but that doesn’t always inspire cooperation. For example, the Chromatic Circle might focus on self-aggrandizement, as each member of the faction tries
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bitter generational wars that nearly brought both sides low. No living giant remembers what started the conflict, but myths and tales of their race’s glorious dawn are still sung in their steadings and
assailed our walls and cast them down, leavin’ gaps through which the giants strode, weapons in hand.”
— Captain Dwern Addlestone’s partial account of the Siege of Sterngate
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
conflict at Gralhund Villa goes unnoticed outside the walls of the estate, the carnage can’t be hidden from the City Watch for long. There are too many murdered servants and guards for anyone to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bitter generational wars that nearly brought both sides low. No living giant remembers what started the conflict, but myths and tales of their race’s glorious dawn are still sung in their steadings and
assailed our walls and cast them down, leavin’ gaps through which the giants strode, weapons in hand.”
— Captain Dwern Addlestone’s partial account of the Siege of Sterngate
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
destroyed by the eruption of Mount Hotenow. Waterdeep, the City of Splendors, is a seaside metropolis where people from all walks of life gather behind high walls.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
destroyed by the eruption of Mount Hotenow. Waterdeep, the City of Splendors, is a seaside metropolis where people from all walks of life gather behind high walls.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
atop a low rise in the cavern floor. That floor is some twenty feet below you, down a steep but navigable tunnel whose walls are piled high with rubble. The creatures are preoccupied with their
conflict and haven’t noticed you yet.
The reptilian humanoids are troglodytes that worship a lesser god called Laogzed — a reptilian horror that dwells in the Abyss. Although Laogzed isn’t a demon lord
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
atop a low rise in the cavern floor. That floor is some twenty feet below you, down a steep but navigable tunnel whose walls are piled high with rubble. The creatures are preoccupied with their
conflict and haven’t noticed you yet.
The reptilian humanoids are troglodytes that worship a lesser god called Laogzed — a reptilian horror that dwells in the Abyss. Although Laogzed isn’t a demon lord
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
disaster. Most guild members believe it’s best to keep their heads down and stay out of the political conflict and to avoid attracting the disfavor of the Ochran, the guild’s order of assassins. More
adventurous members might enjoy intrigue and politics, or might unwittingly become tangled up in the schemes of the guild’s leaders. Jarad maintains a council of shamans and rogues to serve as a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to the north of Phoberos, far from the walls of Akros, stands the sprawling, labyrinthine polis of Skophos. Skophos is mentioned in a few ancient odes, but only a handful of humans have ever beheld
Iroas stands for, so is Skophos the reflection of Akros. And Phoberos is the bloodstained battleground where the eternal conflict between the gods and their poleis is waged.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-mile wide at this point. A gatehouse and keep stand atop a low bluff, but the walls are built to the water’s edge. On the river bank, another low tower guards a boat basin where keelboats are moored
the characters to find out who they really are. Aggressive Approach Grimjaw and his cutthroats aren’t expecting an attack. Characters who sneak in are challenged by anyone they meet inside. It’s up to you whether fast-talking characters can stave off conflict at such a meeting.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to the north of Phoberos, far from the walls of Akros, stands the sprawling, labyrinthine polis of Skophos. Skophos is mentioned in a few ancient odes, but only a handful of humans have ever beheld
Iroas stands for, so is Skophos the reflection of Akros. And Phoberos is the bloodstained battleground where the eternal conflict between the gods and their poleis is waged.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
38. “I Just Met a Girl Named Skrianna” Carvings. The walls of this hall are carved to look like tree trunks. The arched, 10-foot-high ceiling resembles a canopy of dead boughs and branches
, not she, must stand aside. If this leads to violence, the headmaster quells the conflict as quickly as possible and tells Skrianna that she is confined to her quarters. Once she is out of sight of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
use these conflicts, look for opportunities in your adventures to introduce creatures in service to the three villainous groups. Give goals to these villains that bring their operatives into conflict
, raiding poorly defended settlements and stealing cattle; demand tribute in the form of food or treasure; and destroy territorial rivals (draconic or otherwise). A Chromatic Dragon Arc. The conflict
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-mile wide at this point. A gatehouse and keep stand atop a low bluff, but the walls are built to the water’s edge. On the river bank, another low tower guards a boat basin where keelboats are moored
the characters to find out who they really are. Aggressive Approach Grimjaw and his cutthroats aren’t expecting an attack. Characters who sneak in are challenged by anyone they meet inside. It’s up to you whether fast-talking characters can stave off conflict at such a meeting.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
38. “I Just Met a Girl Named Skrianna” Carvings. The walls of this hall are carved to look like tree trunks. The arched, 10-foot-high ceiling resembles a canopy of dead boughs and branches
, not she, must stand aside. If this leads to violence, the headmaster quells the conflict as quickly as possible and tells Skrianna that she is confined to her quarters. Once she is out of sight of the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
disaster. Most guild members believe it’s best to keep their heads down and stay out of the political conflict and to avoid attracting the disfavor of the Ochran, the guild’s order of assassins. More
adventurous members might enjoy intrigue and politics, or might unwittingly become tangled up in the schemes of the guild’s leaders. Jarad maintains a council of shamans and rogues to serve as a