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Returning 34 results for 'conflict warring receives'.
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Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gruumsh Gruumsh (GROOMSH) is a warring god who is often described as the creator or patron of the orc people. Some orcs attribute their tenacity and toughness to Gruumsh’s lingering influence. Some
myths describe a primeval conflict between Gruumsh and Corellon, which resulted in Gruumsh losing one eye and Corellon’s spilled blood becoming the first elves.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gruumsh Gruumsh (GROOMSH) is a warring god who is often described as the creator or patron of the orc people. Some orcs attribute their tenacity and toughness to Gruumsh’s lingering influence. Some
myths describe a primeval conflict between Gruumsh and Corellon, which resulted in Gruumsh losing one eye and Corellon’s spilled blood becoming the first elves.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
been conflict between giants and dragons, or they might have long ago set aside any lingering resentment. Perhaps giants and dragons banded together in ages past in a desperate effort to survive the
rise of younger peoples. Or evil giants might have sided with chromatic dragons while good giants took up arms alongside metallic dragons in the long-running conflict between the children of Bahamut and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
been conflict between giants and dragons, or they might have long ago set aside any lingering resentment. Perhaps giants and dragons banded together in ages past in a desperate effort to survive the
rise of younger peoples. Or evil giants might have sided with chromatic dragons while good giants took up arms alongside metallic dragons in the long-running conflict between the children of Bahamut and
Orc
Legacy
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Species
Volo's Guide to Monsters
, where they join Gruumsh’s army and fight on his behalf in the endless war against the goblinoid followers of Maglubiyet. Gruumsh sees this conflict as a chance to pit his people against an eager
for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
warring giant families whose conflict threatens a town. 6 Adventurers investigating a series of kidnappings discover a stone giant carrying people into the Underdark as an offering to Karontor. 7
older dragons. The giant hopes to provoke a conflict between giants and dragons that will lead to Surtur cleansing the world with fire. 11 When winter stretches too long, food grows scarce and a priest
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
warring giant families whose conflict threatens a town. 6 Adventurers investigating a series of kidnappings discover a stone giant carrying people into the Underdark as an offering to Karontor. 7
older dragons. The giant hopes to provoke a conflict between giants and dragons that will lead to Surtur cleansing the world with fire. 11 When winter stretches too long, food grows scarce and a priest
Kobold
Legacy
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Species
Volo's Guide to Monsters
invasion and oppression. Although individually they are timid and shy away from conflict, kobolds are dangerous if cornered, vicious when defending their eggs, and notorious for the dangerous
neighboring tribes that want exclusive claim to a flock of mountain goats might skirmish with each other every few days. Eventually the leader of one warring tribe realizes it is losing due to attrition and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
he receives guests. Purphoros maintains a forge beneath the mountain, where he crafts philosophies, energies, and creations that would be impossible to manifest in the mortal world. Keranos lives
territory. He doesn’t maintain a central residence. Rather, his influence binds the conflict, encompassing all perspectives and preventing the battle from spilling forth into the rest of Nyx.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
he receives guests. Purphoros maintains a forge beneath the mountain, where he crafts philosophies, energies, and creations that would be impossible to manifest in the mortal world. Keranos lives
territory. He doesn’t maintain a central residence. Rather, his influence binds the conflict, encompassing all perspectives and preventing the battle from spilling forth into the rest of Nyx.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Plains of Purple Dust, a wasteland birthed out of a conflict with the gods. Others give Halaster less ancient origins, placing him among the early wizards of Netheril, or asserting that he came from a
Waterdeep. The architects of the Underhalls, the Melairkyn clan, had long ago been killed or dispersed, and warring duergar and drow had settled in the ruins. Halaster began a crusade against both the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Plains of Purple Dust, a wasteland birthed out of a conflict with the gods. Others give Halaster less ancient origins, placing him among the early wizards of Netheril, or asserting that he came from a
Waterdeep. The architects of the Underhalls, the Melairkyn clan, had long ago been killed or dispersed, and warring duergar and drow had settled in the ruins. Halaster began a crusade against both the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
: DC 12. Failure: The target receives an infernal wound. While wounded, the target loses 5 (1d10) Hit Points at the start of each of its turns. The wound closes after 1 minute, after a spell restores Hit
conflict between giants and dragons. The giants used their mastery of weather to alter the essence of blue dragons. The results were the first behirs, which served as hunters with a particular taste for
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
ranks of the demon lords that threaten to tear the Abyss apart with their endless warring. By expending considerable magical power, demon lords can raise lesser demons into greater forms, though such
, even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
ranks of the demon lords that threaten to tear the Abyss apart with their endless warring. By expending considerable magical power, demon lords can raise lesser demons into greater forms, though such
, even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
“finder’s fee” for returning a lost item to its rightful owner. More important in the short term is the boost to its reputation that the business receives with every successful recovery. Great Market
before audiences unaware of her identity. Red Masks Guildhouse The Red Masks are a group of violent youngsters fighting for influence on the Rock. They frequently come into conflict with members of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
: DC 12. Failure: The target receives an infernal wound. While wounded, the target loses 5 (1d10) Hit Points at the start of each of its turns. The wound closes after 1 minute, after a spell restores Hit
conflict between giants and dragons. The giants used their mastery of weather to alter the essence of blue dragons. The results were the first behirs, which served as hunters with a particular taste for
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
“finder’s fee” for returning a lost item to its rightful owner. More important in the short term is the boost to its reputation that the business receives with every successful recovery. Great Market
before audiences unaware of her identity. Red Masks Guildhouse The Red Masks are a group of violent youngsters fighting for influence on the Rock. They frequently come into conflict with members of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
be, and they side with him in any conflict. If the doppelganger obtains the Stone of Golorr, it promptly delivers it to Victoro Cassalanter. If the characters extricate themselves from the mess
and punished accordingly (see the Code Legal handout in appendix C). A character who pleads for leniency and succeeds on a DC 14 Charisma (Persuasion) check receives an alternate punishment for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
be, and they side with him in any conflict. If the doppelganger obtains the Stone of Golorr, it promptly delivers it to Victoro Cassalanter. If the characters extricate themselves from the mess
and punished accordingly (see the Code Legal handout in appendix C). A character who pleads for leniency and succeeds on a DC 14 Charisma (Persuasion) check receives an alternate punishment for
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Goldenfields Quests For each special NPC who survives the attack on Goldenfields, the party receives a quest and gains a particular reward for completing that quest. The quests encourage characters
conflict between dragons and giants, and she urges the characters to seek out a powerful good dragon, convince it to contact other good dragons, and use them to combat the giants. Naxene is confident
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Goldenfields Quests For each special NPC who survives the attack on Goldenfields, the party receives a quest and gains a particular reward for completing that quest. The quests encourage characters
conflict between dragons and giants, and she urges the characters to seek out a powerful good dragon, convince it to contact other good dragons, and use them to combat the giants. Naxene is confident
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
battleground for warring genies. After years of struggling beneath their genasi masters, human slaves arose to follow a Chosen of Ilmater, at first using nonviolent resistance, and then erupting in full
nobles, Cormyr is recovering from its war with Sembia and Netheril — a conflict that cost the nation much, but left the kingdom standing, and which, in the end, Netheril didn’t survive. The pride of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
battleground for warring genies. After years of struggling beneath their genasi masters, human slaves arose to follow a Chosen of Ilmater, at first using nonviolent resistance, and then erupting in full
nobles, Cormyr is recovering from its war with Sembia and Netheril — a conflict that cost the nation much, but left the kingdom standing, and which, in the end, Netheril didn’t survive. The pride of
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
remain neutral in the current conflict. Ralvald doesn’t want to pressure her, so he hasn’t yet confronted her. (Ralvald doesn’t realize Enstavva has been turned to stone, as described in area D8
crystal sheds Dim Light in a 15-foot radius. A creature that touches the crystal receives a surge of positive energy and regains 70 Hit Points. The crystal grants this healing three times each day
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
remain neutral in the current conflict. Ralvald doesn’t want to pressure her, so he hasn’t yet confronted her. (Ralvald doesn’t realize Enstavva has been turned to stone, as described in area D8
crystal sheds Dim Light in a 15-foot radius. A creature that touches the crystal receives a surge of positive energy and regains 70 Hit Points. The crystal grants this healing three times each day
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keoland’s rivals makes the nation an acceptable trade partner in the eyes of the king. The
evidence lying about. His eidetic memory allows him to burn any notices and reports he receives after reading them, though at times he can be careless and leave partially burned scraps of paper in his
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keoland’s rivals makes the nation an acceptable trade partner in the eyes of the king. The
evidence lying about. His eidetic memory allows him to burn any notices and reports he receives after reading them, though at times he can be careless and leave partially burned scraps of paper in his
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
equipped with a weapons and throwing stones, plus a giant’s bag. If a conflict erupts, the giant tries to sound a great iron horn suspended from the ceiling on iron chains in the center of the cavern
smaller area holds one frost giant, one frost giant servant, and two young frost giants. 20. Jarl’s Antecavern and Trophy Hall Jarl Grugnur receives visitors in a chamber on the southern edge of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
his followers expendable. The characters’ best chance of survival is to convince Manshoon that they can be cowed or bribed into working for him. Weary of his conflict with the Xanathar Guild, Manshoon
noble, is paying the Zhentarim not to reveal that he hired Zhent thugs to assault nonhumans. Jelenn Urmbrusk, a Waterdavian noble, receives regular payments from the Zhentarim to offset monies he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
his followers expendable. The characters’ best chance of survival is to convince Manshoon that they can be cowed or bribed into working for him. Weary of his conflict with the Xanathar Guild, Manshoon
noble, is paying the Zhentarim not to reveal that he hired Zhent thugs to assault nonhumans. Jelenn Urmbrusk, a Waterdavian noble, receives regular payments from the Zhentarim to offset monies he
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
equipped with a weapons and throwing stones, plus a giant’s bag. If a conflict erupts, the giant tries to sound a great iron horn suspended from the ceiling on iron chains in the center of the cavern
smaller area holds one frost giant, one frost giant servant, and two young frost giants. 20. Jarl’s Antecavern and Trophy Hall Jarl Grugnur receives visitors in a chamber on the southern edge of the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
one of the cubicle hooks receives the benefit of an invisibility spell that lasts for 1 hour or until the creature ends the effect on itself by attacking or casting a spell. After receiving this
, Kelek promises to help the characters achieve their goals, provided their stated goals have nothing to do with freeing Zybilna. Kelek has no intention of fulfilling his part of any bargain. If conflict
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
one of the cubicle hooks receives the benefit of an invisibility spell that lasts for 1 hour or until the creature ends the effect on itself by attacking or casting a spell. After receiving this
, Kelek promises to help the characters achieve their goals, provided their stated goals have nothing to do with freeing Zybilna. Kelek has no intention of fulfilling his part of any bargain. If conflict