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Returning 35 results for 'conflict wizard recorded'.
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Species
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
’re a wizard, your ancestor was likely a legendary archmage. If you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
Species
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
’re a wizard, your ancestor was likely a legendary archmage. If you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
Monsters
Eberron: Rising from the Last War
). Illmarrow has the following wizard spells prepared:
Cantrips (at will): chill touch (see “Actions” below), fire bolt, mage hand, prestidigitation, ray of frost
1st level (4 slots): magic
the mark’s magic. Her mother, Minara Vol, escaped with her daughter’s body to the icy reaches of Farlnen, far from the conflict. There, Minara unleashed all her necromantic power to raise
classes
A spellbook is a Wizard’s prized possession. Even the least experienced apprentice knows that each spell’s formula must be carefully recorded, understood, and memorized to cast a spell
properly. For the typical Wizard, the symbols, words, and equations in a spellbook are a means to an end.
For Bibliomancers, the language of magic is the key to the building blocks of the universe
classes
A spellbook is a Wizard’s prized possession. Even the least experienced apprentice knows that each spell’s formula must be carefully recorded, understood, and memorized to cast a spell
properly. For the typical Wizard, the symbols, words, and equations in a spellbook are a means to an end.
For Bibliomancers, the language of magic is the key to the building blocks of the universe
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
; entire society forever stands prepared for war.
Brutal Civility
Hobgoblins hold themselves to high standards of military honor. The race has a long history of shared traditions, recorded and retold
hobgoblins associate only with images of conflict and warfare.
The iron grip their philosophy holds on their hearts blinds hobgoblins to the accomplishments of other peoples. Hobgoblins have little
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
11 for the wizard spell list. Cantrips At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown
in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
11 for the wizard spell list. Cantrips At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown
in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
11 for the wizard spell list. Cantrips At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown
in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
makes the assumption that those NPCs escaped any conflict with the adventurers.
In the event that important nonplayer characters such as Wyrmspeaker Rezmir or the Red Wizard Rath Modar were killed or
power the cult and its Red Wizard allies wield—and their dedication to seeing Severin’s plans brought to fruition.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
makes the assumption that those NPCs escaped any conflict with the adventurers.
In the event that important nonplayer characters such as Wyrmspeaker Rezmir or the Red Wizard Rath Modar were killed or
power the cult and its Red Wizard allies wield—and their dedication to seeing Severin’s plans brought to fruition.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
makes the assumption that those NPCs escaped any conflict with the adventurers.
In the event that important nonplayer characters such as Wyrmspeaker Rezmir or the Red Wizard Rath Modar were killed or
power the cult and its Red Wizard allies wield—and their dedication to seeing Severin’s plans brought to fruition.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Waterdeep.” RECURRING VILLAINS
The Rise of Tiamat makes use of certain NPCs from Hoard of the Dragon Queen, and makes the assumption that those NPCs escaped any conflict with the adventurers. In the
event that important nonplayer characters such as Wyrmspeaker Rezmir or the Red Wizard Rath Modar were killed or captured, simply replace them with new nonplayer characters here—or assume that they were
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
makes the assumption that those NPCs escaped any conflict with the adventurers.
In the event that important nonplayer characters such as Wyrmspeaker Rezmir or the Red Wizard Rath Modar were killed or
power the cult and its Red Wizard allies wield—and their dedication to seeing Severin’s plans brought to fruition.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Waterdeep.” RECURRING VILLAINS
The Rise of Tiamat makes use of certain NPCs from Hoard of the Dragon Queen, and makes the assumption that those NPCs escaped any conflict with the adventurers. In the
event that important nonplayer characters such as Wyrmspeaker Rezmir or the Red Wizard Rath Modar were killed or captured, simply replace them with new nonplayer characters here—or assume that they were
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
11 for the wizard spell list. Cantrips At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown
in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Dungeon History More than one thousand years ago, the wizard Halaster Blackcloak (see appendix A) journeyed from a distant land to the base of Mount Waterdeep, perhaps acceding to the whispered
Plains of Purple Dust, a wasteland birthed out of a conflict with the gods. Others give Halaster less ancient origins, placing him among the early wizards of Netheril, or asserting that he came from a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Dungeon History More than one thousand years ago, the wizard Halaster Blackcloak (see appendix A) journeyed from a distant land to the base of Mount Waterdeep, perhaps acceding to the whispered
Plains of Purple Dust, a wasteland birthed out of a conflict with the gods. Others give Halaster less ancient origins, placing him among the early wizards of Netheril, or asserting that he came from a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence itself. Characters who reach 20th level have attained the pinnacle of mortal achievement. Their deeds are recorded in the annals of history and recounted by bards for centuries. Their
ultimate destinies come to pass. A cleric might be taken up into the heavens to serve as a god’s right hand. A warlock could become a patron to other warlocks. Perhaps a wizard unlocks the secret to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence itself. Characters who reach 20th level have attained the pinnacle of mortal achievement. Their deeds are recorded in the annals of history and recounted by bards for centuries. Their
ultimate destinies come to pass. A cleric might be taken up into the heavens to serve as a god’s right hand. A warlock could become a patron to other warlocks. Perhaps a wizard unlocks the secret to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Epic Fantasy A devout paladin in gleaming plate armor braces her lance as she charges a dragon. Bidding farewell to his dear love, a noble wizard sets forth on a quest to close the gate to the Nine
Hells that has opened in the remote wilderness. A close-knit band of loyal friends strives to overcome the forces of a tyrannical overlord. An epic-fantasy campaign emphasizes the conflict between good
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Epic Fantasy A devout paladin in gleaming plate armor braces her lance as she charges a dragon. Bidding farewell to his dear love, a noble wizard sets forth on a quest to close the gate to the Nine
Hells that has opened in the remote wilderness. A close-knit band of loyal friends strives to overcome the forces of a tyrannical overlord. An epic-fantasy campaign emphasizes the conflict between good
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
vengeance on Strixhaven soon enough. You all will pay!”
This is Murgaxor, a wizard long ago expelled from Strixhaven for practicing deadly magic. He’s been controlling Dean Tullus through the orb
insult or question him, he gloats about his schemes in the following ways: Who are you? “You should already know the name Murgaxor Grenshel! It should be recorded as the name of the greatest mage
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
vengeance on Strixhaven soon enough. You all will pay!”
This is Murgaxor, a wizard long ago expelled from Strixhaven for practicing deadly magic. He’s been controlling Dean Tullus through the orb
insult or question him, he gloats about his schemes in the following ways: Who are you? “You should already know the name Murgaxor Grenshel! It should be recorded as the name of the greatest mage
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Bone Naga In response to the long history of conflict between the yuan-ti and the nagas, yuan-ti created a necromantic ritual that could halt a naga’s resurrection by transforming the living naga
): bestow curse
If the naga was a spirit naga in life, its spellcasting ability is Intelligence, and it has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, ray of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
otherwise swallow the construct, and they leave offerings at its feet. The area around it for several miles is a “neutral zone” where these tribes allow each other to enter without triggering conflict
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Bone Naga In response to the long history of conflict between the yuan-ti and the nagas, yuan-ti created a necromantic ritual that could halt a naga’s resurrection by transforming the living naga
): bestow curse
If the naga was a spirit naga in life, its spellcasting ability is Intelligence, and it has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, ray of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
otherwise swallow the construct, and they leave offerings at its feet. The area around it for several miles is a “neutral zone” where these tribes allow each other to enter without triggering conflict
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides fear that
who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasn’t
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides fear that
who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasn’t
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides fear that
who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasn’t
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
undead masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides
await any who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides fear that
who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasn’t
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
undead masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides
await any who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
intellects to stalk through the Mists. A wandering scholar, Firan Zal’honan is quick to claim his descent from a noble pedigree. In another life, he claims, he could have ruled as a wizard-king. But his
party into conflict with the most prominent villains in the Domains of Dread. Use the statistics of a human archmage to represent Firan. He is accompanied by an imp named Skeever, who appears as a