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Returning 35 results for 'conflicts well ranking'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
to the waters of the River Styx, as well as any effect that would steal or modify its memories or detect or read its thoughts.
Watery Advantage. While submerged in liquid, the hydroloth has advantage
deeps.
For amphibious assaults or underwater conflicts, hydroloths have no equal among yugoloths. They sometimes hire themselves out to attack and scuttle ships and raid coastal settlements.Acid, PoisonCold, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksFire
Species
Eberron: Rising from the Last War
. Kalashtar are often seen as wise, spiritual people with great compassion for others. But there is an unmistakable alien quality to the kalashtar, as they are haunted by the conflicts of their otherworldly
minor psionic abilities, as well as protection from psychic attacks. All of these quori dream-spirits are virtuous, but some are warriors and others are more contemplative. Work together with the DM
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
longsword and a handaxe. They are responsible for martial training as well as instruction in strategy and battlefield tactics. Bargrivyek’s priests wield his symbol, a flail with a head dipped in
its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility aren’t
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
replace conflicts that don’t resonate with your players as well as conflicts you’re having trouble building adventures around. Conflict Arcs In the same way you think about character arcs over the
Campaign Conflicts One way to ensure your campaign’s longevity is to come up with three compelling conflicts you can create adventures around. Introduce these conflicts early in the campaign. As the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
replace conflicts that don’t resonate with your players as well as conflicts you’re having trouble building adventures around. Conflict Arcs In the same way you think about character arcs over the
Campaign Conflicts One way to ensure your campaign’s longevity is to come up with three compelling conflicts you can create adventures around. Introduce these conflicts early in the campaign. As the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
rulebooks. Heroic Fantasy Conflicts. Heroic fantasy campaigns often revolve around delving into ancient dungeons in search of treasure or to destroy monsters or villains. Consider conflicts like these
decadent cities, where the protagonists are often motivated more by greed and self-interest than by altruistic virtue. Sword-and-Sorcery Conflicts. In this flavor of campaign, magic-users often
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
rulebooks. Heroic Fantasy Conflicts. Heroic fantasy campaigns often revolve around delving into ancient dungeons in search of treasure or to destroy monsters or villains. Consider conflicts like these
decadent cities, where the protagonists are often motivated more by greed and self-interest than by altruistic virtue. Sword-and-Sorcery Conflicts. In this flavor of campaign, magic-users often
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Personalities Although the NPCs the characters lead are ostensibly allies, many belong to different factions, and old grudges and differences in ethos aren’t easily set aside. Personality conflicts
might arise among the followers in the expanded party, and the adventurers would be well advised to head off potential trouble. For example, having Lords’ Alliance troops acting as scouts while keeping Zhentarim mercenaries close at hand will help keep those factions from fighting.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Personalities Although the NPCs the characters lead are ostensibly allies, many belong to different factions, and old grudges and differences in ethos aren’t easily set aside. Personality conflicts
might arise among the followers in the expanded party, and the adventurers would be well advised to head off potential trouble. For example, having Lords’ Alliance troops acting as scouts while keeping Zhentarim mercenaries close at hand will help keep those factions from fighting.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Grinky’s Map Grinky furnished Adrisa with a sketched map of the Agile Hand’s guildhouse (see map 6.1). Adrisa gives Grinky’s map to the characters. Grinky is neither well informed nor a high-ranking
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
12, 13. High-Ranking Cultists’ Chambers Cultists of dragonsoul and dragonfang rank stationed inside the warrens use these quarters. The chambers are arranged like barracks, with cots for sleeping and
trunks for storing personal belongings. With so many strangers presently in and around the Well of Dragons, the cultists who use these chambers have arranged for 4 guard drakes (see appendix D for statistics) to watch the area.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
12, 13. High-Ranking Cultists’ Chambers Cultists of dragonsoul and dragonfang rank stationed inside the warrens use these quarters. The chambers are arranged like barracks, with cots for sleeping and
trunks for storing personal belongings. With so many strangers presently in and around the Well of Dragons, the cultists who use these chambers have arranged for 4 guard drakes (see appendix D for statistics) to watch the area.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
12, 13. High-Ranking Cultists’ Chambers Cultists of dragonsoul and dragonfang rank stationed inside the warrens use these quarters. The chambers are arranged like barracks, with cots for sleeping and
trunks for storing personal belongings. With so many strangers presently in and around the Well of Dragons, the cultists who use these chambers have arranged for 4 guard drakes (see appendix D for statistics) to watch the area.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
12, 13. High-Ranking Cultists’ Chambers Cultists of dragonsoul and dragonfang rank stationed inside the warrens use these quarters. The chambers are arranged like barracks, with cots for sleeping and
trunks for storing personal belongings. With so many strangers presently in and around the Well of Dragons, the cultists who use these chambers have arranged for 4 guard drakes (see appendix D for statistics) to watch the area.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Grinky’s Map Grinky furnished Adrisa with a sketched map of the Agile Hand’s guildhouse (see map 6.1). Adrisa gives Grinky’s map to the characters. Grinky is neither well informed nor a high-ranking
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
master keys to the doors: Guildmaster Dusk; Elix the Saint, one of Dusk’s lieutenants; and Jaymont the Sinner, the guild’s resident spy. The master of ravens, Gwish, might have a key as well. If you
members have gone to sleep. Senior guild members bully lower-ranking guild members into taking the late-night shifts.” Guild Membership. “Dusk isn’t accepting new guild members right now. I’ve been working
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
master keys to the doors: Guildmaster Dusk; Elix the Saint, one of Dusk’s lieutenants; and Jaymont the Sinner, the guild’s resident spy. The master of ravens, Gwish, might have a key as well. If you
members have gone to sleep. Senior guild members bully lower-ranking guild members into taking the late-night shifts.” Guild Membership. “Dusk isn’t accepting new guild members right now. I’ve been working
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Set Expectations Well before you assemble a group around a game table, pitch the adventures you’re thinking about running to your prospective players. Note the types of conflicts that might arise
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Set Expectations Well before you assemble a group around a game table, pitch the adventures you’re thinking about running to your prospective players. Note the types of conflicts that might arise
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
as well as your players’—takes effort. An important tool to help you keep interest in the campaign high is a campaign journal, a collection of notes from past sessions. Use your journal to refresh
your memory on events that transpired early in the campaign and bring closure to unresolved conflicts and mysteries.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
as well as your players’—takes effort. An important tool to help you keep interest in the campaign high is a campaign journal, a collection of notes from past sessions. Use your journal to refresh
your memory on events that transpired early in the campaign and bring closure to unresolved conflicts and mysteries.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
steading linked to the others by a tangled network of bridges. Steadings that make up a larger settlement are often arranged geographically according to the ordning ranking of the giants who live there
. A giant sovereign’s steading might be at the peak of a mountain or in the depths of a chasm. High-status giants populate nearby steadings, while the lowest-ranking giants inhabit those farthest away
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, including the famous bioluminescent lau-pop flower. These flowers bathe the mountains nightly in soft, blue-purple light. Well-kept roads crisscross the region, connecting the populous Dyn Singh
with one another; their conflicts typically take the form of insults and rumor-mongering, but sometimes escalate to violent scuffles. Some traditionalists fear losing their cultural identity and connection to the natural world, and they wish to disrupt the growing impact of mercantilism on local life.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
same treasure, or the adventurers could be trying to solve a mystery the thugs are covering up. As the campaign progresses, the characters might face higher-ranking members of the Aurum, or recurring
mercenaries who are increasing in power and status at the same rate they are. Whether they interact with the Aurum as ally or enemy, at some point the adventurers might well realize that the Concordians
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
about a high-ranking member of the Gilded Gallows who turned traitor, killed their partner, and fled with a sovereign’s ransom in treasure. Thanks to details you’ve picked up here and there that
corroborate the story, you’re certain it’s more than just a rumor. Personal Goal: Find the Lost Fortune. Whoever that Gilder was who skipped out with the gold, they’ve covered their tracks well. The trail
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
steading linked to the others by a tangled network of bridges. Steadings that make up a larger settlement are often arranged geographically according to the ordning ranking of the giants who live there
. A giant sovereign’s steading might be at the peak of a mountain or in the depths of a chasm. High-status giants populate nearby steadings, while the lowest-ranking giants inhabit those farthest away
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, including the famous bioluminescent lau-pop flower. These flowers bathe the mountains nightly in soft, blue-purple light. Well-kept roads crisscross the region, connecting the populous Dyn Singh
with one another; their conflicts typically take the form of insults and rumor-mongering, but sometimes escalate to violent scuffles. Some traditionalists fear losing their cultural identity and connection to the natural world, and they wish to disrupt the growing impact of mercantilism on local life.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War For Breland, the Last War was an ever-shifting tangle of enemies and alliances. Breland fought Aundair, Cyre, Karrnath, and Thrane at various points of the war, as well as
clashing with Darguun and Droaam. These conflicts caused many Brelish to embrace a cynical view of the world, a sense that no one can be fully trusted and that people need to look out for themselves
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War For Breland, the Last War was an ever-shifting tangle of enemies and alliances. Breland fought Aundair, Cyre, Karrnath, and Thrane at various points of the war, as well as
clashing with Darguun and Droaam. These conflicts caused many Brelish to embrace a cynical view of the world, a sense that no one can be fully trusted and that people need to look out for themselves
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
.
“Hello again,” she says. “I confess that I’m surprised at how well you have persevered. Your actions have significantly disrupted activity in the Doomvault. But the task is not yet complete
room is called the Phylactery Vault because it houses the phylacteries of many of Szass Tam’s high-ranking lich servants.
“You must enter the vault, defeat its guardians, and disrupt the magic there
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
same treasure, or the adventurers could be trying to solve a mystery the thugs are covering up. As the campaign progresses, the characters might face higher-ranking members of the Aurum, or recurring
mercenaries who are increasing in power and status at the same rate they are. Whether they interact with the Aurum as ally or enemy, at some point the adventurers might well realize that the Concordians
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
about a high-ranking member of the Gilded Gallows who turned traitor, killed their partner, and fled with a sovereign’s ransom in treasure. Thanks to details you’ve picked up here and there that
corroborate the story, you’re certain it’s more than just a rumor. Personal Goal: Find the Lost Fortune. Whoever that Gilder was who skipped out with the gold, they’ve covered their tracks well. The trail
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
.
“Hello again,” she says. “I confess that I’m surprised at how well you have persevered. Your actions have significantly disrupted activity in the Doomvault. But the task is not yet complete
room is called the Phylactery Vault because it houses the phylacteries of many of Szass Tam’s high-ranking lich servants.
“You must enter the vault, defeat its guardians, and disrupt the magic there
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
more than just a backdrop for adventures. Like Middle Earth, Westeros, and countless other fantasy worlds out there, it’s a place to which you can escape and witness fantastic stories unfold. A well
-designed and well-run world seems to flow around the adventurers, so that they feel part of something, instead of apart from it. Consistency is a key to a believable fictional world. When the adventurers
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
more than just a backdrop for adventures. Like Middle Earth, Westeros, and countless other fantasy worlds out there, it’s a place to which you can escape and witness fantastic stories unfold. A well
-designed and well-run world seems to flow around the adventurers, so that they feel part of something, instead of apart from it. Consistency is a key to a believable fictional world. When the adventurers