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Returning 35 results for 'confusing remove guild to have reasons'.
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Monsters
The Book of Many Things
target doesn’t have. During any night when there’s a full moon in the sky, the target becomes an NPC under the DM’s control and remains so until the night ends. A Remove Curse spell
few words. He shares leadership of the guild with Boss Delour and has a knack for planning heists. Guild members consider him a brutal but fair leader. Some perceptive guild members—like Kathra
Monsters
The Book of Many Things
under the DM’s control and remains so until the night ends. A Remove Curse spell or similar magic ends this curse.
Shortsword (Humanoid or Hybrid Form Only). Melee Weapon Attack: +8
him dangerous. He can smile and shake someone’s hand while simultaneously plotting to ruin that person.
Expanding the guild’s activities beyond thievery was Delour’s idea. He
Species
Eberron: Rising from the Last War
, Karrnath)
The Healer’s Guild provides a vital service to Khorvaire, and the Last War ensured there was great need for healers. The leader of the guild, Baron Ulara d’Jorasco, is much
beloved in northwestern Khorvaire for her instrumental role in combating an epidemic in that region a decade ago, and Jorasco medics served in every nation’s army during the war.
The guild runs
Backgrounds
Guildmasters’ Guide to Ravnica
journals or hidden away in someone’s mind. Even you might not be aware of all the reasons behind the missions you carry out. Sometimes a mission’s sole purpose is to conceal the
motivation behind another strike performed in a different part of the city, or simply to spread fear.
As part of your covert work for House Dimir, you maintain a false identity as a member of another guild
Backgrounds
Sword Coast Adventurer's Guide
good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
number of reasons, and the departure from his or her homeland could have been voluntary or involuntary. To determine why you are so far from home, roll on the table below or choose from the options
Backgrounds
Guildmasters’ Guide to Ravnica
member of the Azorius guild, which both enacts and enforces the laws that make Ravnican society function smoothly and safely.
Skill Proficiencies: Insight, Intimidation
Languages: Two of your
even be stripped of your position.
Azorius Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Azorius Guild Spells table are added to the spell list of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Membership in an adventurers’ guild doesn’t affect the composition of your party in any way, though it may provide added reasons for why a party features a diverse array of characters with varied fields of expertise.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Membership in an adventurers’ guild doesn’t affect the composition of your party in any way, though it may provide added reasons for why a party features a diverse array of characters with varied fields of expertise.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
indicated following the table) and, if you so choose, might influence future adventures. Krenko’s Patron d6 Guild 1 Dimir. An impenetrable fog appeared, confusing the escort and obscuring their
roll a patron from the table below, or you can choose one (preferably a guild that isn’t represented by an adventurer in the party). The patron affects the story of Krenko’s escape in a specific way (as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
charge 1 gp per month or 10 gp for a year’s dues paid in advance. A guild can expel a member for any number of reasons, not the least of which is failing to pay dues. GUILDS OF WATERDEEP
Bakers
Guild Membership Any characters with the guild artisan background are assumed to have free membership in one Waterdeep guild of their choice. Arcane spellcasters living in the city are required by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
charge 1 gp per month or 10 gp for a year’s dues paid in advance. A guild can expel a member for any number of reasons, not the least of which is failing to pay dues. GUILDS OF WATERDEEP
Bakers
Guild Membership Any characters with the guild artisan background are assumed to have free membership in one Waterdeep guild of their choice. Arcane spellcasters living in the city are required by
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
indicated following the table) and, if you so choose, might influence future adventures. Krenko’s Patron d6 Guild 1 Dimir. An impenetrable fog appeared, confusing the escort and obscuring their
roll a patron from the table below, or you can choose one (preferably a guild that isn’t represented by an adventurer in the party). The patron affects the story of Krenko’s escape in a specific way (as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
was the intended target? They can investigate the incident on behalf of a guild or a faction, or they can become involved for reasons of their own. One casualty of the fireball is in fact its intended
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
was the intended target? They can investigate the incident on behalf of a guild or a faction, or they can become involved for reasons of their own. One casualty of the fireball is in fact its intended
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Jorasco Leader: Ulara d’Jorasco Headquarters: Vedkyar Enclave (Vedykar, Karrnath) The Healer’s Guild provides a vital service to Khorvaire, and the Last War ensured there was great need for
healers. The leader of the guild, Baron Ulara d’Jorasco, is much beloved in northwestern Khorvaire for her instrumental role in combating an epidemic in that region a decade ago, and Jorasco medics
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and even wiping their own minds to remove any evidence of their completed assignments. The first guildmaster of House Dimir was a vampire named Szadek, whose organization agreed to serve as Ravnica’s
couriers, information brokers, and librarians. But Szadek also used his guild’s expertise at gathering information to build a vast spy network, and before long, the secret operations of the guild
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and even wiping their own minds to remove any evidence of their completed assignments. The first guildmaster of House Dimir was a vampire named Szadek, whose organization agreed to serve as Ravnica’s
couriers, information brokers, and librarians. But Szadek also used his guild’s expertise at gathering information to build a vast spy network, and before long, the secret operations of the guild
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
travelling mystics to carry multiple curing ingredients, to sell for exorbitant prices. To cure a curse, a cursed creature must be targeted with a Remove Curse or Greater Restoration spell once for each
escalated to. For example, a curse that has escalated to Stage 3 requires 3 cure components as well as three castings of Remove Curse or Greater Restoration spell—one cure component per casting—from three
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
structures that would collapse beneath a human or an orc.
Some thieves’ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
kenku, constant attempts to mimic noises can come across as confusing or irritating rather than entertaining. You can just as easily describe the sounds your character makes and what they mean. Be clear
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Jorasco Leader: Ulara d’Jorasco Headquarters: Vedkyar Enclave (Vedykar, Karrnath) The Healer’s Guild provides a vital service to Khorvaire, and the Last War ensured there was great need for
healers. The leader of the guild, Baron Ulara d’Jorasco, is much beloved in northwestern Khorvaire for her instrumental role in combating an epidemic in that region a decade ago, and Jorasco medics
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Building a Party It’s possible to put together a diverse party of D&D characters drawn from a single guild. The guild descriptions in chapter 2 offer suggestions for what such a party might look like
for the player characters to find common ground that unites them despite their differences in guild affiliation, ideals, and agendas. Even though some guild leaders (especially the villainous ones
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Building a Party It’s possible to put together a diverse party of D&D characters drawn from a single guild. The guild descriptions in chapter 2 offer suggestions for what such a party might look like
for the player characters to find common ground that unites them despite their differences in guild affiliation, ideals, and agendas. Even though some guild leaders (especially the villainous ones
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Jorasco The Healer’s Guild provides a vital service to Khorvaire, and the Last War ensured that there was great need for healers. The guild runs the schools that teach medicine and houses of
healing that provide both mundane and magical services. If it could save a life, it’s probably tied to Jorasco… and it will come with a cost. If you have the gold, Jorasco healers can remove a disease
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Jorasco The Healer’s Guild provides a vital service to Khorvaire, and the Last War ensured that there was great need for healers. The guild runs the schools that teach medicine and houses of
healing that provide both mundane and magical services. If it could save a life, it’s probably tied to Jorasco… and it will come with a cost. If you have the gold, Jorasco healers can remove a disease
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Adventure Summary The adventure likely unfolds in the following sequence. The characters meet with the mariners’ guild and accept the contract to make Abbey Isle safe for the construction of a new
isle, they can return to the mariners’ guild headquarters and collect the reward from Guildmaster Tabeth. PLACING THE ADVENTURE
Abbey Isle offers a perfect adventure site to place just offshore from a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. His job is to curb the violence in the Dock Ward, but he has been dragging his heels. After all, he reasons, if the Xanathar Guild and the Zhentarim want to destroy each other, why not let them? Staget
conclude that the dead men are members of the Zhentarim and the Xanathar Guild, since violent encounters between the two factions are becoming ever more frequent. While his constables search the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. His job is to curb the violence in the Dock Ward, but he has been dragging his heels. After all, he reasons, if the Xanathar Guild and the Zhentarim want to destroy each other, why not let them? Staget
conclude that the dead men are members of the Zhentarim and the Xanathar Guild, since violent encounters between the two factions are becoming ever more frequent. While his constables search the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Adventure Summary The adventure likely unfolds in the following sequence. The characters meet with the mariners’ guild and accept the contract to make Abbey Isle safe for the construction of a new
isle, they can return to the mariners’ guild headquarters and collect the reward from Guildmaster Tabeth. PLACING THE ADVENTURE
Abbey Isle offers a perfect adventure site to place just offshore from a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and respected member of the guild. Other members of the guild have a friendly attitude toward you by default. (Individual members of the guild might have reasons to dislike you despite your renown
Guild Membership You establish your character’s membership in a guild by choosing that guild’s background from among those detailed in this chapter. This book assumes that you have chosen a guild and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and respected member of the guild. Other members of the guild have a friendly attitude toward you by default. (Individual members of the guild might have reasons to dislike you despite your renown
Guild Membership You establish your character’s membership in a guild by choosing that guild’s background from among those detailed in this chapter. This book assumes that you have chosen a guild and
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Individual Quests As described on the character sheets, the characters have their own reasons for visiting Dragon’s Rest. The Cleric The cleric was led here by a recurring dream involving the shadow
Dragon’s Rest in search of a lost fortune supposedly secreted away on the island by a member of the Gilded Gallows. The thieves’ guild member in question is Tarak, who did in fact betray the guild
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Individual Quests As described on the character sheets, the characters have their own reasons for visiting Dragon’s Rest. The Cleric The cleric was led here by a recurring dream involving the shadow
Dragon’s Rest in search of a lost fortune supposedly secreted away on the island by a member of the Gilded Gallows. The thieves’ guild member in question is Tarak, who did in fact betray the guild
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Spider Eyes Watch Post The Xanathar Guild claims this corner of the dungeon. Shunn Shurreth, a drow exile favored by the beholder crime lord, commands the forces stationed here. 9a. Trapped Hall
pressure plates in the floor marked T on map 2.
The bugbears, Bolgus and Bulkar, disarm the poison dart traps when Xanathar Guild members approach. When unfamiliar creatures approach from the west, Bolgus
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Spider Eyes Watch Post The Xanathar Guild claims this corner of the dungeon. Shunn Shurreth, a drow exile favored by the beholder crime lord, commands the forces stationed here. 9a. Trapped Hall
pressure plates in the floor marked T on map 2.
The bugbears, Bolgus and Bulkar, disarm the poison dart traps when Xanathar Guild members approach. When unfamiliar creatures approach from the west, Bolgus
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
Delour and has a knack for planning heists. Guild members consider him a brutal but fair leader. Some perceptive guild members—like Kathra Bitterwind—have noticed he’s become more reclusive recently