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Returning 35 results for 'confusion refuse gods to have realize'.
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Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
invisible for the duration of the Invisibility Cloak.Drifting in the Astral Sea are the petrified husks of dead gods, their colossal bodies riddled with natural tunnels and caverns. While exploring the
innards of one of these dead gods, githyanki xenomancers found a vast cavern containing scores of winged creatures they had never encountered before. The cavern’s denizens used telepathy to question
Backgrounds
Baldur’s Gate: Descent into Avernus
often as you wish, using one to hide the other or serve as convenient camouflage. However, should someone realize the connection between your persona and your true self, your deception might lose its
)
2
Security. Doing what must be done can’t bring the innocent to harm. (Lawful)
3
Confusion. Deception is a weapon. Strike from where your foes won’t expect. (Chaotic)
4
Backgrounds
Sword Coast Adventurer's Guide
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
byzantine laws, or you could be a pilgrim who seeks the shrines of the gods of magic.
Kara-Tur. The continent of Kara-Tur, far to the east of Faerûn, is home to people whose customs are unfamiliar
Monsters
Planescape: Adventures in the Multiverse
primal evil power before other yugoloths or that they come from an epoch before the current manifestation of the planes. Baernaloths refuse to say, but most obsess over secrets and obscene lore regarding
Hades, to turn friends against each other and then savor the horror that rises when their victims realize how they’ve betrayed one another. Baernaloths use their wicked power to keep mortally
Species
Spelljammer: Adventures in Space
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms.
Although they don’t realize
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
world. Their warriors were legendary, their empires always expanding. Yuan-ti temples stood at the centers of ancient metropolises, reaching ever higher in prayer to the gods they longed to emulate. In
time, the serpent gods heard those prayers, their sibilant voices responding from the darkness as they told the yuan-ti what they must do. The yuan-ti religion grew more fanatical in its devotion. Cults
Classes
Player’s Handbook (2014)
The gods of knowledge — including Oghma, Boccob, Gilean, Aureon, and Thoth — value learning and understanding above all. Some teach that knowledge is to be gathered and shared in
tremendous power if they unlock the secrets of the multiverse. Followers of these gods study esoteric lore, collect old tomes, delve into the secret places of the earth, and learn all they can. Some gods
Knowledge Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
The gods of knowledge — including Oghma, Boccob, Gilean, Aureon, and Thoth — value learning and understanding above all. Some teach that knowledge is to be gathered and shared in
tremendous power if they unlock the secrets of the multiverse. Followers of these gods study esoteric lore, collect old tomes, delve into the secret places of the earth, and learn all they can. Some gods
Monsters
Infernal Machine Rebuild
gods to foment the destruction of lawful creatures, or by lawful gods for the testing of their followers. Rumors state that only twenty of these creatures exist, but much of the truth about them
combat, it targets not only its opponents but also innocent bystanders, seeking to cause the greatest amount of confusion and destruction. If the creature is destroyed, these gems can be recovered
Monsters
Infernal Machine Rebuild
its actions, reactions, and movement.
Insanity Gaze. The target suffers the effect of the confusion spell without making a saving throw. The effect lasts until the start of the ettin’s next
Demogorgon’s heads.
Much like the true Demogorgon, the ettin’s two heads constantly clash and refuse to speak directly with one another, instead relaying messages through their assigned
monsters
/Deafness, Detect Magic, Ray of Enfeeblement
1/Day Each: Confusion, Dream
Waking Terrors (Recharge 5–6). Wisdom Saving Throw: DC 13, one creature the hag can see within 30 feet. If the hag
influence.
Secret. Weasel hags’ love of teeth goes beyond a mere quirk. They can’t refuse a tooth willingly given by its owner and can’t harm the owner for a time.PsychicShape-Shift. The
monsters
other reminder that forces her to realize what she’s lost, she has Disadvantage on D20 Test;D20 Tests and can only expend 2 uses of her Legendary Actions until the start of her next
target regains 10 Hit Points.Once a priestess committed to healing the sick through divine rites, the Weeping Widow abandoned the gods after a personal tragedy and turned to sinister science. Believing
Nilbog
Legacy
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Monsters
Volo's Guide to Monsters
, Tasha's hideous laughter, vicious mockery
1/day: confusion
Nilbogism. Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be charmed until the end
damage to 0 and regains 1d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Reversal of Fortune"} hit points.When Maglubiyet conquered the goblin gods, he intended to leave only Khurgorbaeyag alive
Paladin
Legacy
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Classes
Basic Rules (2014)
an orc war band celebrating its recent victory. Silently, he stalks into their midst and whispers an oath, and two orcs are dead before they even realize he is there.
Silver hair shining in a shaft
sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.
Paladins train for years to learn the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dead Gods Luca Bancone An astral dreadnought consumes a dead god in Vecna’s new reality When the characters cross the threshold in area E2c, they appear in an unreality where Vecna has usurped the
power of every other god in the multiverse and scattered the dead gods’ bones across the Astral Sea. Read aloud the following when the characters arrive: You float amid a vast void speckled with
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dead Gods Luca Bancone An astral dreadnought consumes a dead god in Vecna’s new reality When the characters cross the threshold in area E2c, they appear in an unreality where Vecna has usurped the
power of every other god in the multiverse and scattered the dead gods’ bones across the Astral Sea. Read aloud the following when the characters arrive: You float amid a vast void speckled with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Triumph in a contest of strength or endurance to prove Mogis’s superiority over other gods.
6 Defeat a champion of another god (most likely Iroas, Heliod, or Ephara).
A Mogis Campaign A campaign
them, so does Iroas, and they’ll be courted by both gods during the campaign. In one possibility, perhaps the characters start out as the sole survivors of a mercenary company left to die. Embittered and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, not gods.
5 I’m convinced the gods want me dead.
6 I refuse to be a pawn in divine schemes.
Iconoclast No one can deny the reality of the gods of Theros, whose presence and deeds are visible in the night sky and sometimes directly in the mortal realm. But some people refute the idea that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, not gods.
5 I’m convinced the gods want me dead.
6 I refuse to be a pawn in divine schemes.
Iconoclast No one can deny the reality of the gods of Theros, whose presence and deeds are visible in the night sky and sometimes directly in the mortal realm. But some people refute the idea that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Triumph in a contest of strength or endurance to prove Mogis’s superiority over other gods.
6 Defeat a champion of another god (most likely Iroas, Heliod, or Ephara).
A Mogis Campaign A campaign
them, so does Iroas, and they’ll be courted by both gods during the campaign. In one possibility, perhaps the characters start out as the sole survivors of a mercenary company left to die. Embittered and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Baldur’s Gate The city of Baldur’s Gate (BAWL-durz GATE), in the Forgotten Realms setting, is a teeming metropolis haunted by the lingering influence of three evil gods (Bane, Bhaal, and Myrkul) who
refuse to stay dead. It’s a place where a sword for hire can find a rich patron, join a secret guild, pursue killers for a bounty, or aid desperate citizens. The city offers opportunities for good
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
allowing creatures to enter or leave the city. She even bars gods from stepping foot in the city—a ban she can extend to anyone at any time. The Lady knows when any creature uses a portal and can block
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Baldur’s Gate The city of Baldur’s Gate (BAWL-durz GATE), in the Forgotten Realms setting, is a teeming metropolis haunted by the lingering influence of three evil gods (Bane, Bhaal, and Myrkul) who
refuse to stay dead. It’s a place where a sword for hire can find a rich patron, join a secret guild, pursue killers for a bounty, or aid desperate citizens. The city offers opportunities for good
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
allowing creatures to enter or leave the city. She even bars gods from stepping foot in the city—a ban she can extend to anyone at any time. The Lady knows when any creature uses a portal and can block
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
; sages and prophecy Three of stars Enchanter Inner turmoil that comes from confusion, fear of failure, or false information Four of stars Abjurer Those guided by logic and reasoning; warns of an
Unnatural events and unhealthy obsessions; those who follow a destructive path Nine of stars Conjurer The coming of an unexpected supernatural threat; those who think of themselves as gods
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
; sages and prophecy Three of stars Enchanter Inner turmoil that comes from confusion, fear of failure, or false information Four of stars Abjurer Those guided by logic and reasoning; warns of an
Unnatural events and unhealthy obsessions; those who follow a destructive path Nine of stars Conjurer The coming of an unexpected supernatural threat; those who think of themselves as gods
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. God-Watched Gates These rooms house shrines dedicated to gods of the drow pantheon. The 20-foot-high vaulted ceilings are obscured by thick webs. 9a. The Elder Eye A 20-foot-diameter hemisphere of
statue refuse to budge, and no amount of force can pry them open. They’re also immune to damage from any source. A knock spell or similar magic opens the double door. The doors also swing open if a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. God-Watched Gates These rooms house shrines dedicated to gods of the drow pantheon. The 20-foot-high vaulted ceilings are obscured by thick webs. 9a. The Elder Eye A 20-foot-diameter hemisphere of
statue refuse to budge, and no amount of force can pry them open. They’re also immune to damage from any source. A knock spell or similar magic opens the double door. The doors also swing open if a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
In the Ruins As dust rises from the ruins of Twin Gods Observatory, the earthquake ceases. All of the Watchers survived, with the possible exception of Tonalli. If the characters didn’t rescue
what was causing the eruptions, but he knew they were strongest near the volcano called Jademount. Tonalli sent the warriors to the Gate of Illumination, a shrine to the gods on Jademount, to see if they
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
In the Ruins As dust rises from the ruins of Twin Gods Observatory, the earthquake ceases. All of the Watchers survived, with the possible exception of Tonalli. If the characters didn’t rescue
what was causing the eruptions, but he knew they were strongest near the volcano called Jademount. Tonalli sent the warriors to the Gate of Illumination, a shrine to the gods on Jademount, to see if they
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
constantly, sometimes absentmindedly working while he holds conversations with the other gods, only to destroy the finished product and begin again. Impulsive and mercurial, Purphoros is prone to bouts of
either joyous productivity or frustrated anger. He often feels constrained by the limits of imagination, yearning to realize ideas that seem just out of reach. Purphoros’s preferred form is that of a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
constantly, sometimes absentmindedly working while he holds conversations with the other gods, only to destroy the finished product and begin again. Impulsive and mercurial, Purphoros is prone to bouts of
either joyous productivity or frustrated anger. He often feels constrained by the limits of imagination, yearning to realize ideas that seem just out of reach. Purphoros’s preferred form is that of a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
grow up to be a powerful ally or a dangerous adversary? Most war chiefs treasure their positions so highly that they would refuse to relinquish the title, even to a clearly superior creature. Thus, a
chief. Keeping the Balance What most war chiefs don’t realize, or trust in, is the fact that orogs aren’t a direct threat to their rule. By nothing more than their presence, orogs serve as a balancing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
grow up to be a powerful ally or a dangerous adversary? Most war chiefs treasure their positions so highly that they would refuse to relinquish the title, even to a clearly superior creature. Thus, a
chief. Keeping the Balance What most war chiefs don’t realize, or trust in, is the fact that orogs aren’t a direct threat to their rule. By nothing more than their presence, orogs serve as a balancing
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Broken Silence For hundreds of years, the world of Krynn has been bereft of those who call upon the favor of the gods. Legends say deities turned away from the world after the Cataclysm, and the
prayers of the few who remember them have been met with silence ever since. But that silence is now being broken. A chosen few hear the call of the gods and awaken to their power. This prelude suits