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Returning 33 results for 'conjure roving guide to have renewal'.
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Classes
Player’s Handbook
renewal. Some of these gods are identified with the sun or as charioteers who guide the sun across the sky. Others are sentinels who pierce deception. Some are deities of beauty and artistry who teach that art is a vehicle for the soul’s improvement.
Monsters
Spelljammer: Adventures in Space
within 5 feet of itself. The target gains a supernatural charm of the DM’s choice. See the Dungeon Master’s Guide for more information on supernatural charms.
Natural Shelter. The chwinga
’s Guide.
Charm of Air Bubbles
This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times, this charm goes away.
Charm of
Magic Items
Bigby Presents: Glory of the Giants
Master’s Guide:
2 minor beneficial properties
1 major beneficial property
1 minor detrimental property
Master of Guile. While wearing the helm, you have advantage on Charisma (Deception) and
spells (save DC 20): elemental weapon (1 charge), call lightning (2 charges), wall of fire (3 charges), conjure elemental (4 charges), tsunami (5 charges).
Orcus
Legacy
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Monsters
Out of the Abyss
charges). The wand regains 1d4 + 3;{"diceNotation":"1d4+3","rollType":"roll","rollAction":"Wand of Orcus"} charges daily at dawn.
While holding the wand, Orcus can use an action to conjure undead
within line of sight of the demon lord, roll on the Madness of Orcus table to determine the nature of the madness, which is a character flaw that lasts until cured. See the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, which use it to attack any potential threats. Use the statistics for the oaken bolter (from Mordenkainen’s Tome of Foes) and the kobold inventor (from Volo’s Guide to Monsters). 3 The characters’ tunnel
between passageways. Negotiating with it successfully allows access to a secret tunnel that cuts days off the characters’ journey. 5 Roving outlaws (five to ten thugs led by a bandit captain) heading to
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
supernatural gift (see chapter 7 of the Dungeon Master’s Guide) — a charm that allows a character to cast the Galder’s tower spell (see appendix E) once as an action. 3 A treant and a stone golem were
golem finally overcome its foe. 4 A leprechaun (use quickling statistics from Volo’s Guide to Monsters) crosses the characters’ path. If successfully caught without being killed, the creature negotiates
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
Dungeon Master’s Guide), 10,000 sp and 9,000 gp in six leather sacks, a potion of mind reading, and three spell scrolls (conjure minor elementals, dispel magic, and magic mouth).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the Dungeon Master’s Guide). More patches of green slime hang from the ceiling and form pools on the floor. The pools are easily avoided, while the patches on the ceiling don’t fall unless the Pudding
footstool contains 55 gp, 30 ep, a potion of poison in a gourd, two spell scrolls written on sheets of dried trillimac (conjure minor elementals and speak with plants), and a varnished nothic eye that functions as a crystal ball of true seeing that can be used only once.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
place of those described in the Dungeon Master’s Guide.
Charm of Air Bubbles This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times
, this charm goes away.
Charm of Instant Tools This charm allows you to magically conjure a set of artisan’s tools, navigator’s tools, or thieves’ tools. The conjured tools appear either in your hand
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
bugbears attack. Drow Adolescents This roving gang consists of 1d6 + 6 drow bandits. If the gang outnumbers the party, the drow attack. Otherwise, they make lewd hand gestures at the party but retreat
Master’s Guide). The drow believes he or she is the true voice of Lolth, tasked by the Demon Queen of Spiders to admonish everyone for their lack of devotion, warning that “Demons will consume you all!” The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the action in an otherwise studious scene, remember that research in Candlekeep is never entirely safe. Opening a particular book might lead to a pocket dimension, conjure up a fiend, or create any
other distraction of your design. More information on Candlekeep can be found in the Sword Coast Adventurer’s Guide. Mantol-Derith Duergar, drow, and svirfneblin trade and exchange information in the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, god of birth and renewal NG Life, Light Road traveling into a sunrise Leira, goddess of illusion CN Trickery Point-down triangle containing a swirl of mist Lliira, goddess of joy CG Life Triangle of
choose it.
A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide. Most clerics who choose this domain are evil NPCs, but if you want to worship a god of death, consult your Dungeon Master.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, Shoor Vandree is also here with her. Ilvara is furious if anyone dares to enter her quarters unbidden. If the characters catch her here, she casts web, conjure animals, or insect plague to bedevil
lock is trapped with a poison needle tipped with drow poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide), which is activated if any attempt is made to open the lock without the proper key
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
. You can’t move farther than 30 feet away from the caster of compelled duel by any means, including teleportation. Is the damage dealt by a beast from conjure animals considered magical? The stat
block of a conjured creature determines the nature of the creature’s damage, unless the spell says otherwise. Can conjure animals summon a swarm? No. Conjure animals summons individual creatures, and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
science or inventions such as firearms (see the Dungeon Master’s Guide), feel free to do so. Regardless of a domain’s culture and innovations, the Mists prevent knowledge of them from spreading. Even if an
between domains are essentially impossible. Rare individuals do travel between the domains, such as adventurers or roving Vistani families (detailed at the end of this chapter). Others who wish to travel
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
into contact with a wide range of people. As the only outsiders that some remote communities see in the course of a year, the news and goods Vistani bring ensures a genuine welcome and renewal of
? Are there ways you and your family keep tabs on one another?
How much do you know about navigating the Mists? Do you know how to travel between domains? Do you use divination magic to guide your fate
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
beside it. Cold. The burial hall is cold due to the presence of the chieftain’s restless spirit. This cold is extreme, as described in chapter 5, “Adventure Environments,” of the Dungeon Master’s Guide
outside the tomb. Meanwhile, Wiggan uses a scroll of conjure elemental. It takes him 1 minute to cast the spell, and he doesn’t start until all the characters are deep inside the barrow mound. An earth
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
that lasts until cured. See the Dungeon Master’s Guide for more on madness. d100 Flaw (lasts until cured) 01–20 “I often become withdrawn and moody, dwelling on the insufferable state of life.” 21
holding the wand, Orcus can use an action to conjure undead creatures whose combined average hit points don’t exceed 500. These undead magically rise up from the ground or otherwise form in unoccupied
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
that lasts until cured. See the Dungeon Master’s Guide for more on madness. Madness of Orcus d100 Flaw (lasts until cured) 01–20 “I often become withdrawn and moody, dwelling on the insufferable
dawn.
While holding the wand, Orcus can use an action to conjure undead creatures whose combined average hit points don’t exceed 500. These undead magically rise up from the ground or otherwise form in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conjure spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control. Guiding Whispers
3rd-level College of Spirits featureA human bard of spirits evokes
a tale inspired by the
Avenger tarokka card. You can reach out to spirits to guide you and others. You learn the guidance cantrip
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Wand of Orcus, which is described in the Dungeon Master’s Guide. Orcus
Huge Fiend (Demon), Chaotic Evil
Armor Class 17 (natural armor), 20 with the Wand of Orcus
Hit Points 405 (30d12 + 210
+ 8) force damage plus 9 (2d8) poison damage.
Necrotic Bolt. Ranged Spell Attack: +15 to hit, range 120 ft., one target. Hit: 29 (5d8 + 7) necrotic damage.
Conjure Undead (1/Day). While holding
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, the Dwarvish script. Ten of the art objects are nonmagical treasures worth 750 gp each. Use the Art Objects table in chapter 7 of the Dungeon Master’s Guide to determine what each treasure looks like
, conjure animals, cure wounds, entangle, speak with plants, thunderwave
1/day each: call lightning, conjure elemental (cast as 1 action), freedom of movement, gust of wind
Development Thullen isn’t
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Subclass
The Light Domain is associated with gods of truth, vigilance, beauty, insight, and renewal. Some of these gods are identified with the sun or as charioteers who guide the sun across the sky
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
charge to cast conjure minor elementals (summoning either four magma mephits or four magmins, as the wearer wishes) or fire shield (warm shield version only) from the ring. Once all of its charges are
Master’s Guide). Secomber This town of farmers, fishers, brewers, and stonecutters is perched on three hills located near the confluence of the Unicorn Run and the Delimbiyr River. Beneath these hills
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
holding five applications of drow poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide). Rilna wears a platinum helm shaped like a spider with eight jet orbs for eyes (2,500 gp) and a spider
with the conjure animals spell use their blindsight to target enemies that are engulfed in magical darkness. If her defeat is inevitable and escape proves impossible, Erelal makes whatever
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
“Sample Traps” in chapter 5, “Adventure Environments,” of the Dungeon Master’s Guide). A creature that triggers the trap and fails the saving throw against the needle’s poison falls unconscious for 1 hour
Master’s Guide). Treasure. The iron chest contains several items: A silk bag containing 180 ep, each coin bearing Strahd’s stern visage in profile A leather bag containing 110 gp A wooden pipe that has
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
“Recent Events in Phandalin” section can guide the NPCs’ responses to the characters’ questions. But beyond being sources of information, many of the NPCs in this episode have the potential to interact
Coster (or she seeks them out elsewhere if they don’t). If the characters set up a franchise in Phandalin, she offers to be their roving representative, procuring goods and services from wherever the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Master’s Guide. All party members who vanished from the camp during the Tiger nomads’ absence pass the Test of Isolation, as do party members who are still at the camp when the nomads return. Characters
ice storm spells or use their conjure animals spells to summon polar bears (one bear per casting of the spell). The polar bears act on their own initiative count and fight alongside their summoners
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
inside the orb (see “Injuries” in the Dungeon Master’s Guide for rules on losing an eye). If asked for the whereabouts of the missing wall engraving needed to complete the Rite of the Arcane Octad (see
.
This building’s entrance lies unattended. Ythryn’s mages would visit here to conjure up one-of-a-kind pets. Small-scale versions of natural habitats were constructed throughout the park: miniature
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
pillars are spaced throughout this musty room, the ceiling of which is only ten feet high. In the flickering light, you see two massive, rolling constructs roving the space.
The room’s ceiling is 10
the first time must succeed on a DC 18 Wisdom saving throw or have the frightened condition, as the darkness and eerie sounds conjure up the creature’s deepest fears. The frightened condition ends on
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
coinage. Lying among the chests are 1d4 + 1 magic items. Roll on Magic Item Table H in chapter 7 of the Dungeon Master’s Guide for the first two items and on Table F for any other items. The first
this). Resting on a 20-foot-tall shelf is a magic item (roll on Magic Item Table G in chapter 7 of the Dungeon Master’s Guide). 25. Library This room contains sturdy, floor-to-ceiling shelves made of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
staff cordial. The tavern is a popular hangout for rangers and scouts, most of whom sell their services as wilderness guides. One of Nemyth’s “regulars” is a friendly and capable guide named Zindra
glyph casts a conjure animals spell that summons a pair of death dogs. They attack anyone not accompanied by Draven. Treasure. A locked chest in Draven’s quarters contains 540 gp in mixed coinage
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
narcotic, lotus dreams can she conjure up the face of her dead love. Characters can discover Zalkoré’s tragic story by interpreting carvings throughout the garden. If that makes them sympathetic toward
emerge from the stone to spy on creatures that pass by. One chwinga is fascinated by tall people and might bestow a charm of restoration (see chapter 7 of the Dungeon Master’s Guide) on the tallest