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Returning 35 results for 'conjured ways ranging'.
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Monsters
Fizban's Treasury of Dragons
the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline
of psychic forces has begun to affect the local fauna in strange ways.
Sapphire Dragon Lairs
Sapphire dragons make their lairs in enormous caverns and complex tunnel systems. As they grow
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him, and out
bloodline infused with the magic of dragons. Others carry a raw, uncontrolled magic within them, a chaotic storm that manifests in unexpected ways. The appearance of sorcerous powers is wildly
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Humming as she traces her fingers over an ancient monument in a long-forgotten ruin, a half-elf in rugged leathers finds knowledge springing into her mind, conjured forth by the magic of her song
necessary, using their magic to bolster their swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Alterations to Magic Avernus is the entrance to the Nine Hells, a battlefield drenched in eldritch energy. The magic of the Weave works differently here, manifesting in unusual ways. Cosmetic Spell
Modifications At your discretion, a spell can be modified cosmetically to enhance the corrupting nature of Avernus. Here are some examples: Bigby’s Hand. The conjured hand is a fiendish claw. Find
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Alterations to Magic Avernus is the entrance to the Nine Hells, a battlefield drenched in eldritch energy. The magic of the Weave works differently here, manifesting in unusual ways. Cosmetic Spell
Modifications At your discretion, a spell can be modified cosmetically to enhance the corrupting nature of Avernus. Here are some examples: Bigby’s Hand. The conjured hand is a fiendish claw. Find
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
impact on both gods and mortals. The Purphoros’s Divine Schemes tables outlines a few ways the god’s explosive temper might have dire consequences for the world. Purphoros’s Divine Schemes d4 Scheme
appreciate his creations, Purphoros breaks the Nyx-infused chains that bind the ancient red dragon Thraxes, allowing it to go on a far-ranging rampage.
3 Gripped by sudden inspiration, Purphoros begins
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
impact on both gods and mortals. The Purphoros’s Divine Schemes tables outlines a few ways the god’s explosive temper might have dire consequences for the world. Purphoros’s Divine Schemes d4 Scheme
appreciate his creations, Purphoros breaks the Nyx-infused chains that bind the ancient red dragon Thraxes, allowing it to go on a far-ranging rampage.
3 Gripped by sudden inspiration, Purphoros begins
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Spotted Lion When it comes to infiltrating giant steadings, I must admit that spotted lions are in some ways preferable to, say, dire wolves or cave bears. Namely, if they’re well fed, they’re more
-colored spots. Spotted lions gather in prides to hunt enormous prey ranging from giant elk to mammoths. Stone and cloud giants often keep these massive beasts as pets and hunting companions. Brynn
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Spotted Lion When it comes to infiltrating giant steadings, I must admit that spotted lions are in some ways preferable to, say, dire wolves or cave bears. Namely, if they’re well fed, they’re more
-colored spots. Spotted lions gather in prides to hunt enormous prey ranging from giant elk to mammoths. Stone and cloud giants often keep these massive beasts as pets and hunting companions. Brynn
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Phenax’s Divine Schemes Phenax’s activities can have a wide-ranging impact on both the pantheon and the mortal world. The Phenax’s Divine Schemes table offers examples of the ways in which Phenax’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Beastlands The Beastlands is a plane of nature unbound, of forests ranging from moss-hung mangroves to snow-laden pines, of thick jungles where the branches are woven so tight that no light
restful, and sleepers always awaken alert. Adventures in the Beastlands might explore the ways that good philosophies, while purporting to value life, actually devalue the physical nature of life in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Beastlands The Beastlands is a plane of nature unbound, of forests ranging from moss-hung mangroves to snow-laden pines, of thick jungles where the branches are woven so tight that no light
restful, and sleepers always awaken alert. Adventures in the Beastlands might explore the ways that good philosophies, while purporting to value life, actually devalue the physical nature of life in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Phenax’s Divine Schemes Phenax’s activities can have a wide-ranging impact on both the pantheon and the mortal world. The Phenax’s Divine Schemes table offers examples of the ways in which Phenax’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
with eyes, teeth, and strange organs. These mind-bending terrors sing and scream, laugh and cry with a cacophony of voices ranging from disturbingly unnatural to shockingly familiar. They exist only to
feed and to unleash their disdain for reality, their many maws dripping with otherworldly spittle. Gibbering mouthers come into being in various unpleasant ways. Roll on or choose a result from the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
vary from village to village, ranging from tests of knowledge to trials of physical prowess. In earlier days, villages that fought over resources were quickly wiped out, while those whose people
smoke ring, ash storm, and tremor to keep the folk of Tletepec safe. The order also watches for signs signaling the disastrous Ashrise and researches ways to prevent it. Names Most names in Tletepec have
Compendium
- Sources->Dungeons & Dragons->Monster Manual
with eyes, teeth, and strange organs. These mind-bending terrors sing and scream, laugh and cry with a cacophony of voices ranging from disturbingly unnatural to shockingly familiar. They exist only to
feed and to unleash their disdain for reality, their many maws dripping with otherworldly spittle. Gibbering mouthers come into being in various unpleasant ways. Roll on or choose a result from the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
vary from village to village, ranging from tests of knowledge to trials of physical prowess. In earlier days, villages that fought over resources were quickly wiped out, while those whose people
smoke ring, ash storm, and tremor to keep the folk of Tletepec safe. The order also watches for signs signaling the disastrous Ashrise and researches ways to prevent it. Names Most names in Tletepec have
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
) include the following: “Are you alive or just waiting to be conjured?” “Get out of my extradimensional space!” “There’s a knot in the Weave! I can’t untie it!” “Halaster’s not home right now
he’s done with all his previous apprentices: teach them ways to mutilate and destroy themselves.
Goal 6: Locate Jhesiyra. Somewhere in the back of his twisted, paranoid mind, Halaster believes that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
) include the following: “Are you alive or just waiting to be conjured?” “Get out of my extradimensional space!” “There’s a knot in the Weave! I can’t untie it!” “Halaster’s not home right now
he’s done with all his previous apprentices: teach them ways to mutilate and destroy themselves.
Goal 6: Locate Jhesiyra. Somewhere in the back of his twisted, paranoid mind, Halaster believes that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
react as the city fell. Iriolarthas conjured a doorway to a magical demiplane and stepped through it just in time. As Ythryn settled into its icy grave, all magic in the city became undone for a brief
handful of apprentices who had used their spells in ingenious ways to escape death. Some of those inside tried to flee Ythryn, but glacial ice blocked all conventional routes of escape, and attempts to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
react as the city fell. Iriolarthas conjured a doorway to a magical demiplane and stepped through it just in time. As Ythryn settled into its icy grave, all magic in the city became undone for a brief
handful of apprentices who had used their spells in ingenious ways to escape death. Some of those inside tried to flee Ythryn, but glacial ice blocked all conventional routes of escape, and attempts to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
area around a legendary dragon’s lair is altered by the dragon’s presence. The regional effects described in the Monster Manual and chapters 5 and 6 of this book are not the only ways a dragon’s
. Rain falls constantly within 6 miles of the dragon’s lair, ranging from light drizzle to a drenching downpour, and it lightly or heavily obscures the area. Water Changes A dragon’s presence often
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
area around a legendary dragon’s lair is altered by the dragon’s presence. The regional effects described in the Monster Manual and chapters 5 and 6 of this book are not the only ways a dragon’s
. Rain falls constantly within 6 miles of the dragon’s lair, ranging from light drizzle to a drenching downpour, and it lightly or heavily obscures the area. Water Changes A dragon’s presence often
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
eradicate all knowledge of a specific truth. 6 Museum of Dreams. Magical communication or shared dreamscapes connect a network of wide-ranging specialists. Wizardly boyfriends relax while their
Aberrant Zoology. You undertake expeditions to document, capture, and explain beings antithetical to the natural order. 2 Arcanodynamics. You investigate the ways magic underpins existence, exploring
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
written out in Infernal, and are made binding in one of several ways, ranging from a simple signature to a revolting act. Once all concerned parties perform the actions necessary to enter the contract
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
eradicate all knowledge of a specific truth. 6 Museum of Dreams. Magical communication or shared dreamscapes connect a network of wide-ranging specialists. Wizardly boyfriends relax while their
Aberrant Zoology. You undertake expeditions to document, capture, and explain beings antithetical to the natural order. 2 Arcanodynamics. You investigate the ways magic underpins existence, exploring
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
written out in Infernal, and are made binding in one of several ways, ranging from a simple signature to a revolting act. Once all concerned parties perform the actions necessary to enter the contract
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, damage their components, or discern how to avoid them. The blades are disabled if their attack bonus is reduced to −8. Ways to reduce it are described below. Intelligence (Investigation), DC 15. As
takes 22 (4d10) bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. Objects that block the sphere, such as a conjured wall
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, depicted in a variety of ways in myths told across countless worlds of the Material Plane. These stories have been altered in the telling over the course of thousands of years. In some myths, he is
Hiatea, ranging from simple blessings at the kindling of a hearth fire to thanksgivings at the conclusion of a successful hunt or harvest. She is the most popular god of the Ordning among goliaths and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, depicted in a variety of ways in myths told across countless worlds of the Material Plane. These stories have been altered in the telling over the course of thousands of years. In some myths, he is
Hiatea, ranging from simple blessings at the kindling of a hearth fire to thanksgivings at the conclusion of a successful hunt or harvest. She is the most popular god of the Ordning among goliaths and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conjured dreamscape, characters can take psychic damage from hostile dream-creatures and other effects. A character reduced to 0 hit points by this psychic damage is unconscious but stable, and unable
troops in other ways, she can provide any or all of the following as well: As many as three soul coins, which the characters need to fuel their infernal war machines A silvered weapon of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conjured dreamscape, characters can take psychic damage from hostile dream-creatures and other effects. A character reduced to 0 hit points by this psychic damage is unconscious but stable, and unable
troops in other ways, she can provide any or all of the following as well: As many as three soul coins, which the characters need to fuel their infernal war machines A silvered weapon of the
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
characters will have scores ranging from 8 (weaker than human average) to 16 or more (strong capability). Each of those scores has an ability modifier next to it. Whenever you make a D20 Test (a d20 roll
remains unconscious until they regain Hit Points through healing or until the end of the encounter, at which point they regain 1 Hit Point automatically. The adventure details other ways to regain Hit
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
characters will have scores ranging from 8 (weaker than human average) to 16 or more (strong capability). Each of those scores has an ability modifier next to it. Whenever you make a D20 Test (a d20 roll
remains unconscious until they regain Hit Points through healing or until the end of the encounter, at which point they regain 1 Hit Point automatically. The adventure details other ways to regain Hit
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, damage their components, or discern how to avoid them. The blades are disabled if their attack bonus is reduced to −8. Ways to reduce it are described below. Intelligence (Investigation), DC 15. As
takes 22 (4d10) bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. Objects that block the sphere, such as a conjured wall