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Returning 35 results for 'connect reward group to her reflection'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several days, requires 10 pounds of fresh dragon scales
(donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges from the cauldron and hatches within a few hours.
A
Monsters
Bigby Presents: Glory of the Giants
failed save, or half as much damage on a successful one.Spell Reflection (2/Day). Ranged Spell Attack: +14;{"diceNotation":"1d20+14", "rollType":"spell", "rollAction":"Spell Reflection"} to hit, range 120
ft., one creature casting a spell of 5th level or lower. Hit: 26 (4d12);{"diceNotation":"4d12", "rollType":"damage", "rollAction":"Spell Reflection", "rollDamageType":"force"} force damage, and the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and associated with Dragons. The ritual requires a chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several
days, requires 10 pounds of fresh dragon scales (donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several days, requires 10 pounds of fresh dragon scales
(donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges from the cauldron and hatches within a few hours.
A
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and associated with Dragons. The ritual requires a chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several
days, requires 10 pounds of fresh dragon scales (donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several days, requires 10 pounds of fresh dragon scales
(donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges from the cauldron and hatches within a few hours.
A
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several days, requires 10 pounds of fresh dragon scales
(donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges from the cauldron and hatches within a few hours.
A
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, lightning bolt, sendingSpell Reflection. If the morkoth makes a successful saving throw against a spell or a spell attack misses it, the morkoth can choose another creature (including the spellcaster) it
are tied to a particular place or group of locales, and still others move erratically through the cosmos. Occasionally, a morkoth learns to direct its island’s movement.A Morkoth’s Lair
Monsters
Fizban's Treasury of Dragons
adventurers to investigate.
7
Two Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true
it to the surface world. Lost and confused, the wyrmling has been captured by a group of cruel adventurers.
3
A deep dragon wyrmling whimsically rules over a worshipful group of kobolds, sending
Monsters
Fizban's Treasury of Dragons
an end to the restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks before
rarely cultivating connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragons
Monsters
Fizban's Treasury of Dragons
restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks before swapping back.
5
connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragons’ echoes across
Monsters
Fizban's Treasury of Dragons
negotiate an end to the restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks
and rarely cultivating connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the
Backgrounds
Sword Coast Adventurer's Guide
possibilities.)
Now you’re looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you’re leaving
Bloodaxes. Founded in Sundabar nearly two centuries ago, the Bloodaxes were originally a group of dwarves outcast from their clans for crimes against the teachings of Moradin Soulforger. They began
Monsters
Fizban's Treasury of Dragons
disables all teleportation within a thousand miles of their lair. Governments within that area seek emissaries who can negotiate an end to the restriction.
4
An amethyst dragon recruits a group of
.
Connected Creatures
Amethyst dragons are generally aloof creatures, dwelling in isolation for long periods of time and rarely cultivating connections with other creatures. When they do connect
Monsters
Fizban's Treasury of Dragons
Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true cause of the hostility.
8
A
accidentally insulted a deep dragon is tormented by the dragon’s servants in ways that can’t be tied to the dragon conclusively.
3
A group of cyclops;cyclopes wants a deep dragon to protect
feats
Your image is separated from you, making you unable to cast a reflection or a shadow, but you’re able to easily slip notice. You gain the following benefits.
Inscrutable. Creatures have
Disadvantage on Wisdom (Insight) checks made against you.
Unremarkable. The loss of some part of yourself leaves you able to fade into the background. While you are within a group of at least two other
Morkoth
Legacy
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Monsters
Volo's Guide to Monsters
hours.Spell Reflection. If the morkoth makes a successful saving throw against a spell, or a spell attack misses it, the morkoth can choose another creature (including the spellcaster) it can see
network of narrow tunnels that connect several underground chambers, although other structural forms might be incorporated. The morkoth dwells among its most prized possessions in a spacious vault at the
Giff
Legacy
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Monsters
Mordenkainen’s Tome of Foes
":"piercing"} piercing damage on a failed save, or half as much damage on a successful one.It’s easy to spot the giff in a room: a group of 7-foot-tall, hippopotamus-headed humanoids attired in gaudy
rank. Promotions don’t depend on age but are granted by a superior as a reward for valor. Giff are devoted to their children, even as most of their education is geared toward fighting and war
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the legion that is reflected in the power of
; is often extended to other races the hobgoblins have dealings with, much to the outsiders’ surprise. When such respect isn’t reciprocated, though, relations can swiftly deteriorate.
Reward
Kobold
Legacy
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Species
Volo's Guide to Monsters
crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
undetected and don’t give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and
Orc
Legacy
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Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rests upon stone escarpments on either side of the icy River Mirar. Three bridges, named Upstream Span, Dalath’s Span, and Long Span, cross forty feet above the river to connect the two sides of the
coin. The order of mages known as the Arcane Brotherhood is the other major power group in Luskan. Though its members include ambitious arcanists of any and all genders, the newly restored order
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Assignments Patrons are more than a resource for your group to draw on, they are also a responsibility. Some patrons might be eager to support your group, while others might prove more demanding
interesting stories can emerge if you decide to refuse an assignment. Even a patron that isn’t heavy-handed can significantly motivate your group. Maybe you’ll seek adventures based on what pleases your
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Assignments A more hands-off patron can still significantly motivate your group. Maybe you seek adventures based on what pleases your patron, possibly earning status and rewards within your
organization. An academy, for example, might not organize particular missions, so you hunt down ancient artifacts knowing that your patron will reward you for bringing them back. You have the freedom to chart
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
correctly planned and executed, a small group is needed to make a preliminary excursion into the fortress. The information gained by this reconnaissance team (see “The Mission”) will allow the allies to
place, only adding stairs to connect the levels. The sahuagin have made drastic changes to their former lair, beyond submerging the two lower levels beneath the water. All the alterations to the lair
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Encounters table, or choose an encounter that you like. The party can avoid random encounters in Eastmyr by succeeding on a DC 15 Dexterity (Stealth) group check. Eastmyr Encounters d20 Encounter 1
for a group of drow driven mad by Demogorgon’s rampage. These drow carve the symbol of Demogorgon — a Y with curled ends — into their palms and foreheads, and they can hear the twin voices of the Prince
Inspiration
Legacy
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Rules
Time. You can never have more than one instance of Heroic Inspiration. If something gives you Heroic Inspiration and you already have it, you can give it to a player character in your group who lacks
a reward for making the game more fun for everyone playing.Other rules might allow your character to gain Heroic Inspiration independent of the DM's decision. For example, Human characters start each day with Heroic Inspiration.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Markos, whom he still regards as a friend. Vasil is worried about what might’ve prompted Markos to steal the book and what he might do with the book’s information. The characters aren’t the first group to
receive this quest, as Vasil is quick to mention. The last group he hired was led by a human warrior named Elra Lionheart. Elra and her companions perished in Delphi Mansion. (Vasil paid for the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Adventurers’ Guild Your group has ties to a network of professional adventurers. These experts share contacts, resources, and leads on all manner of unusual and often dangerous work. Joining such a
guild makes an ideal choice if you want to keep your entanglements with a patron to a minimum, as an adventurers’ guild doesn’t direct your activities or reward you for completing adventures. With a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Afsoun offer the party personal treasures as a reward. Laleh gifts them her hat of disguise, while Afsoun offers an Ioun stone of leadership. The sisters also promise the characters a lifetime supply of
free treats from the Ghorbani Bakery. Afsoun must lie low now that she has defied the Brightguard, but the Silent Roar as a whole is invigorated by their leader’s recovery. The group redoubles its efforts to oppose the Brightguard and Atash.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
your entire DMing career, or you might change it with each campaign. Offering inspiration as a reward encourages certain types of behavior in your players. Think of your style as a DM and your
group’s preferences. What helps make the game more fun for your group? What type of actions fit in with your campaign’s style or genre? Your answers to those questions help determine when you award
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
her family and made a significant offering to the gods. In return, the gods created a stable plain where she built her new home. A group of guides and explorers called the Trail Keepers base their
operations in Xoxotla. From here, the group keeps paths across the region safe and clear. They are often at odds with fire giants that dwell among the volcanoes, who claim that their homes were destroyed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
hidden from most mortals—including glimpses of possible futures. They don’t usually share secrets freely, but they might reward your group for the completion of a mission with a hint, a puzzle, or a
Patron Benefits The patronage of an immortal being is a relationship built on favors, not on employment or service. Your group does favors for your patron, and you can ask favors in return. These
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Legacy of the Lost Once the aboleth is defeated and the writings in area T5 are recovered, the spirits of Derek and Violette appear before the characters in their lifelike forms. They thank the group
for defeating the aboleth and ask the characters to return the tomes to their rightful owners, the people of Djaynai. They don’t elaborate on what group that might mean and know nothing of Janya. If
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. If your group has more than six players, one or more of them won’t receive an NPC, and that’s okay. (Let the players decide who gets one and who doesn’t.) If your group has fewer than six players
. One of your goals in this part of the adventure is to keep your special NPC alive. For each of these NPCs that survives, your party will receive a special quest that yields a reward upon its successful