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Returning 35 results for 'connected reason glory to have replaced'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
authority that title carries. A noble title doesn’t stand on its own—it’s connected to an entire family, and whatever title you hold, you will pass it down to your own children. Not only do
visit prosperous Bloomridge to try a fashionable restaurant or boutique, or watch a spectacle at the Oasis Theater, the patriars have little reason to venture into the dirtier, more dangerous parts of the
Monsters
Fizban's Treasury of Dragons
crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the
;{"diceNotation":"1d8","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
An adult crystal dragon convinces a druid to cast the awaken spell on creatures around the
Monsters
Fizban's Treasury of Dragons
.
8
A crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons
Connections
d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
A clan of dwarves has discovered a self-renewing vein of quartz near an
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
.
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
exceptional circumstance for an aarakocra to leave his or her tribe and undertake the adventurer’s life. Neither treasure nor glory is enough to lure them from their tribes; a dire threat to their people
backgrounds
both mundane and supernatural—tasks that come with little glory.
Your home is the road, and you must travel to wherever rumors of the sinful and the deviant take you. Corruption is just as
likely to fester within as without, so you must be ever watchful of those who travel with you. Those found guilty, wherever they hail from and whatever their reason, must be faced without mercy.
Knight
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
authority that title carries. A noble title doesn’t stand on its own—it’s connected to an entire family, and whatever title you hold, you will pass it down to your own children. Not only do
retainers is replaced by a noble who serves as your squire, aiding you in exchange for training on his or her own path to knighthood. Your two remaining retainers might include a groom to care for your
Noble
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
authority that title carries. A noble title doesn’t stand on its own—it’s connected to an entire family, and whatever title you hold, you will pass it down to your own children. Not only do
) instead of the Position of Privilege feature. One of your commoner retainers is replaced by a noble who serves as your squire, aiding you in exchange for training on his or her own path to knighthood
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, stables, a guest lodge, and two outlying hunting lodges connected by grass paths that enclose a food and herb garden and a small lawn. A large, lightly wooded hunting preserve extends for several
Silmerhelves for generations. Reason to Visit. Helvenblade House offers a respite from the machinations of the elemental cults, and the “family ghost” could prove an unusual but potent ally.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
huge beams supported great facades of marble grandeur, connected by boardwalks that thronged with richly clothed merchants, exotic travelers, and the passing palanquins of nobility. Known as the
and dyers and butchers invaded the district, scraping every penny out of their businesses with no concern over the impact their toxic operations had on their neighbors or the environment. The district bears little evidence of its former glory as it daily sinks deeper into the muck.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
has no heart—literally. At the height of her contest with von Kharkov, she ripped it out of her chest with her fingers and placed it at the center of the Yaguara Mountain maze, then replaced it by
heart still beats as one with the land, infinitely connected and as robust as the rain forest. But like anything that lives, her tie with the domain she’s claimed must be maintained. Life eats life
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
Homestead are extraordinary. That’s partly due to Arthur’s magical experiments and his skill with druidic magic. But there’s another, more ominous reason for the land’s fecundity.
The hill at Holrow
house’s library (see area 2 later in the adventure).
Scions of the Giant Gods are detailed in Bigby Presents: Glory of the Giants.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
replaced by the eastern portion of the Kron Hills and the western border of the Gnarley Forest. Instead of Red Larch, the starting town of the adventure is Hommlet. The adventure content described in
easily be set along Verbobonc’s river wharves. You can add Summit Hall and the Haunted Keeps as they stand to the area around Hommlet; there is no reason places such as these couldn’t be located in this
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
to ash by an angry red dragon, a haughty fire giant, or a destructive war machine. Design Note
If you have Glory of the Giants, you can follow along with the process we used to create this
connected to the Star Forge (chapter 4). The name of the giant villain comes from the Giant Names table (chapter 2), and the encounters within the Star Forge are inspired by the Fire Giant Encounters table
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Realm Below, or a Soldorak warlock drawing on the magic of Xoriat in pursuit of your own power, as well as glory for your clan. Another important question to consider in playing a Mrorian
character is why you have left the Holds. The Leaving the Mror Holds table offers some suggestions that might spark further ideas. Leaving the Mror Holds d8 Reason for Leaving 1 A feud with a rival clan
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to conquer the world already. The reason is that they have no interest in ruling this world; they want to return it to the state of unnatural glory that existed before. Their only interest in humanoids
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
captives and learn that they were hired by a dwarf named Drannin. “Gargosh” feigns amazement: “My cousin Drannin? That cad! He stole my diary because he wants the axe and all the glory for himself! We need
to make haste and catch up with him!”
Characters who have reason to suspect Gargosh might be lying or holding back information can make a DC 16 Wisdom (Insight) check. A character who succeeds on
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
beings who cavorted on various planes of existence, changing their physical forms at will. Outside the glory of Arvandor, their favorite place was the Feywild—a realm of unbridled passion. It was to
nothing of its source. That blood is what causes them to evolve after spending centuries connected to a particular environment, so it is only a matter of time before other kinds of elves emerge.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
a graveyard for the lost: a closed, circular tunnel connected to dozens of one-way, hidden portals scattered throughout Undersigil. At first glance, the Loop appears no different from the tunnels that
destroyed and replaced with clones. Warrens of Thought The Warrens of Thought are a maze of dripping catacombs beneath the Hive. They are home to the largest cranium rat collective in Sigil: the Us
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rumored to be connected to the Tyrants. Callestan, Lower Dura The Silvermist Theater A remnant of Callestan’s glory days, this place is a shadow of the grand establishment it once was. The current owners
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Stonebones, and a magical stalactite, the Steinfang, into which the giants carve questions. The carvings fade on nights of the new moon and are replaced with answers. The giants believe that these replies
ledge. Some of the ledges are connected by 10-foot-wide stone bridges that span the canyon. Many interior areas have 10-foot-high ledges — the stone giant equivalent of stairs.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
constantly wary of betrayal. The only allies it considers relatively safe are individuals that it (or its predecessor) has worked with for years, and most of these are creatures it has no reason to fear
). When one needs to be replaced, the best candidates are those who appreciate the benefits of strict organization (and thus are lawful evil or at worst neutral evil) and who have a high tolerance for
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
choose the entries that speak to you or randomly pull cards from The Deck of Many Things card set. One of the most important steps of a warrior’s journey is discovering the reason why you fight. Glory
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
likely a reason why you’ve avoided them.
In addition to the gods, the supernatural gifts presented earlier in this chapter might influence your background. Consider what story emerges from your
combination of supernatural gift, background, and other choices.
Beyond these options, the athlete background presented here provides a new way to seek glory through discipline and physical prowess
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
imagines Nyx rebuilt as his personal palace, where all can witness him in his glory. He considers himself a kind and beneficent ruler—a benign autocrat, not a tyrant—and he doesn’t expect abject servility
himself the ruler of the pantheon, they reason, but his dictates can’t alter the rhythms of the sea and the cycles of nature. Thassa and Nylea will continue as they are, as they always have been
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
from their god. Oracular Conflux Adventures The player characters could come to an oracular shrine for the same reason that most other people do: to receive a prediction about the future. They also
they use in predictions. The center of the shrine contains a massive orrery. Connected to the orrery room is a divination chamber, and situated within this chamber is the sacrifice chamber. These areas
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
characters might have good reason to seek out healing pools when a malady is beyond their ability to treat. Medical tests that are being conducted near healing pools could also present opportunities for
a shaft connected to the surface. The pools have varying shapes and depths, with a bronze statue of Pharika holding out a bowl for offerings overlooking many of them. One small but deep pool contains
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
opposite to the thessalhydra’s zone, and for good reason. The human heart that sits within the construct is magically connected to the thessalhydra, tapping into the power of the Infernal Machine components
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in the hollows of trees and warrens dug into hillsides, each home connected to the others in the community by elaborate burrows. Beyond the secret doors into their houses, the homes of forest gnomes
community — designing longer-lasting or larger-scale illusions that help the community stay hidden from the world. Gnomes use illusions for practically any reason — as a game, for defense, or for
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Northkingdom, and glory of fallen Delzoun. For nearly eighteen centuries, Adbar has stood strong against every threat from every foe, and stood fast, to the great pride of its residents and our people
hope, glory, and trade. But now, for the first time in memory, my fellow Adbarran seem truly frightened at the prospect of opening the citadel to any outsiders. Perhaps they are reacting to the recent
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
find relief. Personality Trait. “True leaders must see what others do not, but they must remain connected to those they lead.” Ideal. “I will find the missing twelve and bring back the full glory of
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Ember Emperor Ariakas,
Glory to the Dragon Queen’s name! Our designs on Abanasinia unfold according to your plans. This is no thanks to the so-called “adviser” I’ve been saddled with, the dragon
replaced my bed linens with its hide.
I will complete our queen’s work with the troops at my disposal, but when I return to Neraka, I would have this viper reassigned. I recommend to Icewall.
By Her
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Moonshae Isles, Baldur’s Gate, Candlekeep, and Port Nyanzaru. You’ve come to seek fortune and glory at Spelljammer Academy: a secret enclave of spellcasters and swords-for-hire on the mysterious isle of
that juts up from the cliffs of the island’s west coast, its multiple levels connected by stairs, ramps, and magical lifts. After docking in a sea cave at the base of the column, you marched to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
sleeve or inside your hat
LIVING LOOT SATCHEL
The living loot satchel is a kind of magical being that safeguards the franchise’s funds and valuables. Its innards are connected to a secure
with a successful DC 15 Dexterity (Sleight of Hand) check. Living the Good Life Also at rank 2, Head Office trusts that as long as your needs are met, you have no reason to skim any profits. You
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
through which its wielder can assail a foe both physically and psychically. The weapon is particularly effective on the Astral Plane against any travelers who are connected to their physical bodies by a
dragons typically serve the githyanki during their younger years. Once a dragon reaches adulthood, it is dismissed and replaced with a younger dragon, taking with it the loot it has accumulated on
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
favor of new designs. Within the dream, the people don’t sleep, eat, or need to attend to any other concerns. They know only their work and the glory of Tsien Chiang. In the waking world, the truth of
? Did you discover a secret way out of the city? Did a family member make a bargain with Tsien Chiang that gave you a chance at a better life? Did Tsien Chiang send you forth for a reason?
Whom did