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                        Returning 35 results for 'connection wearing relevant'.
                    
                
                        
                            
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                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                     independently of you, but it obeys your commands.
Telepathic Connection. While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as a Bonus Action, you
                                                
                                            
                                                
                                                     the pocket dimension, it leaves behind in its space anything it was wearing or carrying.
One Familiar Only. You canât have more than one familiar at a time. If you cast this spell while you have a familiar, you instead cause it to adopt a new eligible form.
                                                
                                            
                                        
                                                     Monsters
                                                    Thievesâ Gallery
                                                    
                                                
                                            
                                                     Equipment. Holga carries a darksteel greataxe, a magic weapon that grants her resistance to lightning damage while she carries it (included above).
Unarmored Defense. While Holga isnât wearing
                                                
                                            
                                                
                                                    .
After Holga was exiled from her clan, she wandered unmoored and craving connection. Now that she has forged a new home with Edgin and his band of thieves, she wonât lose another family without
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . By offering up body and soul to Lolth, they gain tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place.PoisonChange Shape
                                                
                                            
                                                
                                                     the same in each form. It can speak and cast spells while in spider form. Any equipment it is wearing or carrying in Humanoid form melds into the spider form. It canât activate, use, wield, or otherwise benefit from any of its equipment. It reverts to its Humanoid form if it dies.
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (1/Day). If the dragonborn fails a saving throw, it can choose to succeed instead.
Mental Defense. While the dragonborn is wearing no armor, its AC includes its Intelligence
                                                
                                            
                                                
                                                    . Their breath weapon, a blast of heat, is believed to be an echo of long-lost Sardior's breath.
Dragonborn Champions
The connection between dragonborn and their draconic ancestors manifests in a
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Hill Rune. The giant has a hill rune inscribed on a rock or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Stone Avalanche action and
                                                
                                            
                                                
                                                     10 feet away from the giant.Hill giants who master rune magic discover a close connection to the natural forces of earth and stone. Their magic, combined with their size and strength, helps them
                                                
                                            
                                        
                                                     Magic Items
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     within 5 feet of a creature killed within the past 24 hours, you can cast the augury spell. The course of action you inquire about with the spell does not need to have any connection to the dead creature
                                                
                                            
                                                
                                                     an action, make a DC 15 Intelligence (Religion) check. On a success, you learn the relevant information based on the nature of the creature and its place in the world.
If you fail the check, this
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     (with Disadvantage if the target is holding or wearing chardalyn). Failure: 27 (6d8);{"diceNotation":"6d8", "rollType":"damage", "rollAction":"Stoke Paranoia", "rollDamageType":"Psychic"} Psychic
                                                
                                            
                                                
                                                     black crystal called chardalyn, fragments of the shattered Crystal Shard.
Zlan has leveraged its connection with the shattered Artifact to psychically infest chardalyn, using the crystalline material to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . The university is an excellent source of sages who hire their services out on a short- or long-term basis. Even those who profess to be sages but have no connection to the university tend to cluster
                                                
                                            
                                                
                                                     research through some hands-on experience might find undiscovered lore in the lowest regions of Sharn, where sewers and tunnels snake through ancient ruins. Similarly, the crypts of the City of the Dead might hold some relevant historical information.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     it for? Does tradition color how you adventure? Are you familiar with the ways of an adventuring caporal or lifestyles that give you a close connection to your steed and the open road? Do you have experience as a larger-than-life luchador wrestlerâmaybe even wearing a signature mask?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     the armor youâre wearing (see PHB, "Armor and Shields"). For example, in leather armor, you calculate your AC as 11 + your Dexterity modifier, and in chain mail, your AC is simply 16. Unarmored
                                                
                                            
                                                
                                                     Dexterity modifier. Natural Armor: 10 + your Dexterity modifier + your natural armor bonus. This is a calculation method typically used only by monsters and NPCs, although it is also relevant to a druid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Natural Armor. You have tough, scaly skin. When you arenât wearing armor, your base AC is 13 + your
                                                
                                            
                                                
                                                     Intuition. Thanks to your mystical connection to nature, you gain proficiency with two of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     familiar acts independently of you, but it obeys your commands. Telepathic Connection. While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as a
                                                
                                            
                                                
                                                     pocket dimension, it leaves behind in its space anything it was wearing or carrying. One Familiar Only. You canât have more than one familiar at a time. If you cast this spell while you have a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Thievesâ Gallery
                                                    
                                                
                                            
                                                    , Edgin. After Holga was exiled from her clan, she wandered unmoored and craving connection. Now that she has forged a new home with Edgin and his band of thieves, she wonât lose another family without a
                                                
                                            
                                                
                                                     while she carries it (included above).
 Unarmored Defense. While Holga isnât wearing armor, her AC includes her Constitution modifier.
 Actions
 Multiattack. Holga makes three Darksteel Greataxe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Beast. Your familiar acts independently of you, but it obeys your commands. Telepathic Connection. While your familiar is within 100 feet of you, you can communicate with it telepathically
                                                
                                            
                                                
                                                     disappears into the pocket dimension, it leaves behind in its space anything it was wearing or carrying. One Familiar Only. You canât have more than one familiar at a time. If you cast this spell while you have a familiar, you instead cause it to adopt a new eligible form.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     make Intelligence checks using the relevant gaming set (a dragonchess set, a playing card set, or another suitable set). The participant with the highest total roll wins the turn. In the event of a
                                                
                                            
                                                
                                                     is wearing a Medallion of Thoughts, which she uses to scan her opponentâs surface thoughts and stay one step ahead in the match. Nyssa uses a Disguise Self spell to hide the medallion from view. As
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     tentacles, summon aberration (a spell in chapter 3) 9th Raryâs telepathic bond, telekinesis   Tiefling Aberrant Mind Telepathic Speech 1st-level Aberrant Mind feature You can form a telepathic connection
                                                
                                            
                                                
                                                     telepathic connection lasts for a number of minutes equal to your sorcerer level. It ends early if you are incapacitated or die or if you use this ability to form a connection with a different creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     bestow effects more relevant to this adventure, as follows: Donjon. You are instantly teleported to and confined within either the Tomb of Horrors (in area 7) or the Temple of Moloch (in area 10) as the DM
                                                
                                            
                                                
                                                     determines. Everything you were wearing and carrying stays behind in the space you occupied when you disappeared. You draw no more cards. Flames. A powerful artificer (Moghadam or Thessalar, at the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     coalesce into a manifest form and create a genie. A genie usually retains no connection to the soul that gave it form. That life force is a building block that determines the genieâs form and apparent
                                                
                                            
                                                
                                                     offspring, as all new genies are born out of the same mysterious fusion of spirit energy and elemental power. A genie with a stronger connection to its mortal soul might choose to sire a child with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     anything you are wearing. If there isnât enough room for you to increase your size, your size doesnât change. Elemental Cleaver 6th-Level Path of the Giant Feature Your bond with the elemental might of
                                                
                                            
                                                
                                                     damage type to another one from the damage type options above. Mighty Impel 10th-Level Path of the Giant Feature Your connection to giant strength allows you to hurl both allies and enemies on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Hill Giant Avalancher Hill giants who master rune magic discover a close connection to the natural forces of earth and stone. Their magic, combined with their size and strength, helps them quickly
                                                
                                            
                                                
                                                     hill rune inscribed on a rock or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Stone Avalanche action and Hill Rebuff reaction.
 The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , they gain tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place. Drow Arachnomancer
 Medium Humanoid (Elf), Typically
                                                
                                            
                                                
                                                    , or back into its true form. Its statistics, other than its size, are the same in each form. It can speak and cast spells while in spider form. Any equipment it is wearing or carrying in Humanoid form
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    . Adventurers with the Criminal or Guard background might have a connection to the Grand Citadel involving a past run-in with the law or past service on the watch. Reasons to Visit. Adventurers might
                                                
                                            
                                                
                                                     ramp leads to a pair of massive doors flanked by stone-carved dragons. Inside, itâs cool and musty.
 Weapons and armor arenât permitted in the Great Library. If anyone wearing armor or carrying a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     filled with Janyans enraptured by the low-toned, hypnotic music of a group of bards. Xoese-Addae leads the characters to a private audience suite overlooking the quad, occupied by a single Janyan wearing
                                                
                                            
                                                
                                                    âsigns of her fervent desire to prove her connection and dedication to Djaynai. Personality Trait. âI have more important matters to attend to than you.â Ideal. âTradition must be preserved at all costs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     within 5 feet of a creature killed within the past 24 hours, you can cast the augury spell. The course of action you inquire about with the spell does not need to have any connection to the dead creature
                                                
                                            
                                                
                                                     ways to reverse or mitigate events resulting from that death. As an action, make a DC 15 Intelligence (Religion) check. On a success, you learn the relevant information based on the nature of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Ranger: Drakewarden They say that rangers tend to look a lot like their bestial companions. That makes Drakewardens among the most attractive of humanoids!
 -Fizban
 Your connection to the natural
                                                
                                            
                                                
                                                     there, watching you. 
   Draconic Gift 3rd-Level Drakewarden Feature The bond you share with your drake creates a connection to dragonkind, granting you understanding and empowering your presence. You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     wall hangings. These adornments vary from deity to deity, but generally include beautiful tapestries telling key stories of the relevant deity or framed, illuminated scriptures discussing and
                                                
                                            
                                                
                                                     illustrating the godâs key tenets. LITTLE ONE
 One of Candlekeepâs guests stands out from the rest of the crowd: a chaotic good ogre wearing a headband of intellect. Heâs most often found sitting by himself
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Enter Flabbergast While the characters sought out information on Horn Enclave, word of their investigations reached Head Office. Alternatively, if the characters couldnât figure out the connection
                                                
                                            
                                                
                                                    . At his feet is a calico cat wearing a monocle and a horned helmet. The cat is busy licking itself but pauses to look at you. It also narrows its eyes.
 âI am Flabbergast, gentlepersons,â the figure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     challenge.
 â Margaret Weis & Tracy Hickman, War of the Twins
 âPortalâ is a general term for a stationary interplanar connection that links a specific location on one plane to a specific location on
                                                
                                            
                                                
                                                     destination, âundesirable peopleâ might include evil characters, good characters, cowards, thieves, anyone wearing a robe, or any mortal creature. A portalâs guardian is typically a powerful magical creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                    -headed, rune-covered staff, which is taller than her. She is the current Blackstaff and Archmage of Waterdeep. Lady Aribeth de Tylmarande is a half-elf depicted wearing plate armor emblazoned with
                                                
                                            
                                                
                                                     wearing simple clothing. She has her fists raised in an unarmed fighting stance. She was a heroic monk and the lady of the now-ruined Spirit Soaring cathedral in the Snowflake Mountains. Laerel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place. Drow mages can be quite learned and skilled in magic. Some of them can
                                                
                                            
                                                
                                                    , other than its size, are the same in each form. It can speak and cast spells while in giant spider form. Any equipment it is wearing or carrying in humanoid form melds into the giant spider form. It
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     chambers, that indicate status, family connection, and community role. Since most non-loxodons canât distinguish these underlying tones, let alone produce them, loxodons often translate them into titles
                                                
                                            
                                                
                                                    . You have advantage on saving throws against being charmed or frightened. Natural Armor. You have thick, leathery skin. When you arenât wearing armor, your AC is 12 + your Constitution modifier. You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     direction of a relevant work in the collection (if it exists). Treasure. Among the candles in the alcove sits a partially melted candle of invocation of a random alignment that has 1 hour of use remaining
                                                
                                            
                                                
                                                     battle in areas W3 or area W6, he transforms himself to look like a wizened gnome wearing the robes and tall hat of a member of the Fraternity of Order. He pretends to be a prisoner and lies to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                      Aberrant Sorcery Subclass  
 Level 3: Telepathic Speech You can form a telepathic connection between your mind and the mind of another. As a Bonus Action, choose one creature you can see within 30
                                                
                                            
                                                
                                                     1 mile). To understand each other, you each must mentally use a language the other knows. The telepathic connection lasts for a number of minutes equal to your Sorcerer level. It ends early if you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     extra hit points. However, adventurers have more resources at higher levels to counteract such defenses, making resistances and immunities less relevant at higher levels. Effective Hit Points. If a
                                                
                                            
                                                
                                                     monsterâs proficiency bonus + the monsterâs relevant ability modifier. You choose the ability that best applies. For example, if the effect is a poison, the relevant ability is probably the monsterâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    ) patrol near the tower. They ignore creatures wearing Dragon Army armor but confront anyone else on the floating island. If the towerâs guards are attacked, this patrol arrives to aid their allies in
                                                
                                            
                                                
                                                     2 rounds. Tower Guards. Four sivak draconians (see appendix B) guard the towerâs entrance. They halt anyone who tries to enter, whether wearing Dragon Army armor or not, and demand they state the
                                                
                                            
                                        






