Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 6 results for 'connection would relatively'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        connection world relatively
                                    
                                
                                    
                                        conviction world relatively
                                    
                                
                                    
                                        connection wield relatively
                                    
                                
                                    
                                        connection wild relatively
                                    
                                
                                    
                                        connection would relative
                                    
                                
                        
                    
                
                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     see magic as part of their connection to dragons, and are proud to be blessed with the ability to wield such power. Young kobold sorcerers are trained by elders, and the training has an almost
                                                
                                            
                                                
                                                    , since food is relatively scarce in such areas.
Partly out of fear and partly because their eyes are sensitive to sunlight, kobolds prefer the security of a cave to living in the open air, and can be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     to move and think in a rudimentary fashion, though only as a pale imitation of the way it behaved in life. An animated skeleton retains no connection to its past, although resurrecting a skeleton
                                                
                                            
                                                
                                                     poorly to changing circumstances. They canât read, speak, emote, or communicate in any way except to nod, shake their heads, or point. Still, skeletons are able to accomplish a variety of relatively
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     enormous chains of infernal iron that hold Elturel are the only physical connection between the city and the ground. Each chain link is 30 feet long and 20 feet wide, and is formed of a welded loop of
                                                
                                            
                                                
                                                     infernal iron that is 5 feet thick. See chapter 5 for more information on breaking these infernal chains. The chain links are covered in 1-foot-long iron barbs that make them relatively easy to move
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     recently been sensed north of the lighthouse, and relatively close. All the activities mentioned in this section are introduced or talked about in the âFranchise Tasks and Downtimeâ section in chapter 2
                                                
                                            
                                                
                                                    . The Luskan Connection Making use of scrutineering, research, carousing, or schmoozing during downtime can all yield up hints confirming that Dran Enterprises has a secret headquarters in the city of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     receive relatively cordial treatment from those other hags instead. Every hag has a particular status relative to others of her kind and to hags of all sorts, based on age, abilities, influence
                                                
                                            
                                                
                                                     such a connection, and a young hag born of a grandmother begins her existence already benefiting from a greater measure of respect and status. Want to know a dark secret? Ask a hag. The trick lies in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     relatively intact lower levels, but as it climbs toward its eighty-foot height, the upper levels deteriorate. Rather than falling, the crumbling stone hangs in the air, the towerâs disintegration frozen
                                                
                                            
                                                
                                                     character takes 17 (5d6) necrotic damage and gains 1 level of exhaustion, then the portal closes. On a successful check, the portal closes without harming the character. Either way, the portalâs connection
                                                
                                            
                                        






