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Returning 35 results for 'connections rolling guardians to have realms'.
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connection rolling guardians to have realms
Monsters
Planescape: Adventures in the Multiverse
action)
Teleport. The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.Warden archons are vigilant, ursine guardians of
portals and paths connected to goodly realms. They have powerfully built, bipedal bodies with the heads of great bears and eyes like pools of silvery light. When warden archons speak, glimmering
Monsters
Fizban's Treasury of Dragons
out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Young Dragon Turtle Connections
Monsters
Fizban's Treasury of Dragons
fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on land.
Dragon Turtle Ideals
d6;{"diceNotation
Wyrmling Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
A sea hag has promised treasure to a dragon turtle wyrmling if
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, guardians of the sacred, and counterbalances to the forces of evil.
Ki-rins are an embodiment of good, and simply beholding one can evoke fear or awe in an observer. A typical ki-rin looks like a
reveres and the function each typically performs in service to that god. Some resemble gigantic unicorns; these are often used as guardians. Others have draconic features and tend to be aggressive foes
Monsters
Van Richten’s Guide to Ravenloft
horrors might continue to haunt the misty netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror
has one of four body compositions, determined by rolling on the Body Composition table. You can roll on the Limbs to customize it further, while results from the Hex Blast table replace that action in
Monsters
Van Richten’s Guide to Ravenloft
forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on
Monsters
Van Richten’s Guide to Ravenloft
other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on the Limbs
Monsters
Van Richten’s Guide to Ravenloft
netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions
, determined by rolling on the Body Composition table. You can roll on the Limbs to customize it further, while results from the Hex Blast table replace that action in the stat block. If the results of
Monsters
Van Richten’s Guide to Ravenloft
might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You
Backgrounds
Sword Coast Adventurer's Guide
personnel and bureaucracy, and you know how to navigate those connections with some ease.
Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as
Monsters
Fizban's Treasury of Dragons
always to bolster the defenses of the dragon’s lair and hoard.
Sapphire Dragon Wyrmling Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures
"}
Connected Creatures
1
After being robbed by gnomes who had pledged to protect the hoard, a sapphire dragon wyrmling installs new guardians that have no interest in material riches: gelatinous cube
Backgrounds
Guildmasters’ Guide to Ravnica
command, illusory script
2nd
enthrall, ray of enfeeblement, zone of truth
3rd
bestow curse, speak with dead, spirit guardians
4th
blight, death ward
.
Contacts
The Orzhov Syndicate operates according to a strict hierarchy built on a network of connections among old, wealthy families. Your family might provide important contacts, while your family’s
Giant Owl
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
","rollAction":"Talons","rollDamageType":"slashing"} slashing damage.Giant owls often befriend fey and other sylvan creatures and are guardians of their woodland realms.
Monsters
Fizban's Treasury of Dragons
snippets of tunes I have overheard.
7
I swim alongside ships sailing through my domain, just out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
races
Mordenkainen Presents: Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The &ldquo
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mordenkainen Presents: Monsters of the Multiverse
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their
three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
personnel and bureaucracy, and you know how to navigate those connections with some ease. Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as professional courtesy shown to a fellow scholar.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
scouts and guardians of elven realms. Such elves usually devote themselves to Rillifane Rallathil or Solonor Thelandria. Elf rangers driven to roam might instead favor Fenmarel Mestarine, god of lone wanderers, or Shevarash, elven god of vengeance.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
personnel and bureaucracy, and you know how to navigate those connections with some ease. Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as professional courtesy shown to a fellow scholar.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
scouts and guardians of elven realms. Such elves usually devote themselves to Rillifane Rallathil or Solonor Thelandria. Elf rangers driven to roam might instead favor Fenmarel Mestarine, god of lone wanderers, or Shevarash, elven god of vengeance.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Radiant Citadel arrive not far from the Sarire sugar mill. Forgotten Realms. The Plains of Purple Dust in Mulhorand or the Shining Plains along the Vilhon Reach could host the grasslands of Atagua
. Greyhawk. Atagua could occupy a region of the Plains of the Paynims east of Ket and the Barrier Peaks. Alternatively, the plains of the Great Kingdom might include or border Atagua, with the land’s culture holding connections to the sky-worshiping Aerdi people.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Radiant Citadel arrive not far from the Sarire sugar mill. Forgotten Realms. The Plains of Purple Dust in Mulhorand or the Shining Plains along the Vilhon Reach could host the grasslands of Atagua
. Greyhawk. Atagua could occupy a region of the Plains of the Paynims east of Ket and the Barrier Peaks. Alternatively, the plains of the Great Kingdom might include or border Atagua, with the land’s culture holding connections to the sky-worshiping Aerdi people.
races
Mordenkainen Presents: Monsters of the Multiverse
Centaurs gallop throughout the multiverse and trace their origins to many different realms. The centaurs presented here hail from the Feywild and mystically resonate with the natural world. From the
the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
spraying an alchemical defoliant on local farmland to push people living in the area away from the dragon’s lair. The resulting famine is devastating the countryside.
3 Rival realms are
black dragon’s intelligent followers tend to worship draconic majesty and typically include kobolds, troglodytes, lizard folk, and (more rarely) yuan-ti. Black Dragon Wyrmling Connections d6
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Giant Owl Giant owls often befriend fey and other sylvan creatures and are guardians of their woodland realms. Giant Owl
Large beast, neutral
Armor Class 12
Hit Points 19 (3d10 + 3)
Speed 5
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Giant Owl Giant owls often befriend fey and other sylvan creatures and are guardians of their woodland realms. Giant Owl
Large beast, neutral
Armor Class 12
Hit Points 19 (3d10 + 3)
Speed 5
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
describes additional encounters you can use in the course of the adventure, including a magical hot spring with mysterious guardians at the site of a brass dragon’s death. Chapter 2, “Seagrow Caves
,” describes how the grave of Sharruth spawns magical connections to the Elemental Plane of Fire that threaten a community of mushroom-like myconids. Chapter 3, “Cursed Shipwreck,” details a ship that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
spraying an alchemical defoliant on local farmland to push people living in the area away from the dragon’s lair. The resulting famine is devastating the countryside.
3 Rival realms are
black dragon’s intelligent followers tend to worship draconic majesty and typically include kobolds, troglodytes, lizard folk, and (more rarely) yuan-ti. Black Dragon Wyrmling Connections d6
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
describes additional encounters you can use in the course of the adventure, including a magical hot spring with mysterious guardians at the site of a brass dragon’s death. Chapter 2, “Seagrow Caves
,” describes how the grave of Sharruth spawns magical connections to the Elemental Plane of Fire that threaten a community of mushroom-like myconids. Chapter 3, “Cursed Shipwreck,” details a ship that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Druids The druids of the Realms venerate nature in all its forms, as well as the gods of the First Circle, those deities closest to the power and majesty of the natural world. That group of gods
isn’t just god of the earth to a druid; he is the fertile soil and the rolling hills themselves. Malar isn’t just the Beastlord, but the hunger and the hunting instinct of a predatory beast. Although
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Druids The druids of the Realms venerate nature in all its forms, as well as the gods of the First Circle, those deities closest to the power and majesty of the natural world. That group of gods
isn’t just god of the earth to a druid; he is the fertile soil and the rolling hills themselves. Malar isn’t just the Beastlord, but the hunger and the hunting instinct of a predatory beast. Although
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
civilizations are bound to this wondrous site. Journeys through the Radiant Citadel is an anthology of exciting adventures that explore the cultures and myths of these realms. The adventures in Journeys
through the Radiant Citadel were created by members of the Dungeons & Dragons community with connections to various real-world cultures and mythologies. Embarking on the adventures of the Radiant Citadel
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
orchards. Though their villages might be separated by many miles, Ataguans meet each other in their dreams due to the connections between this land and a mystical mountain in the Feywild. For nearly
whistling creatures that sometimes pass into Atagua from dark realms—and that might someday emerge in unstoppable numbers to consume this land.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
orchards. Though their villages might be separated by many miles, Ataguans meet each other in their dreams due to the connections between this land and a mystical mountain in the Feywild. For nearly
whistling creatures that sometimes pass into Atagua from dark realms—and that might someday emerge in unstoppable numbers to consume this land.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
choose to downplay initial introductions and discussion of the characters’ backstories, bringing up any connections between the characters only after the adventure’s initial encounter has been resolved
. Playing in the Adventurers League
You can play the Spelljammer Academy adventures as a part of the D&D Adventurers League Forgotten Realms campaign. These adventures have been designed to be fully