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Returning 35 results for 'conquest readily grand to her rather'.
Monsters
Vecna: Eve of Ruin
blood to sow terror rather than for sustenance. If destroyed, Kas revives in 1d100;{"diceNotation":"1d100", "rollType":"roll", "rollAction":"Strength of the Night"} nights in an unoccupied space in
against Vecna. He readily lies, breaks promises, betrays allies, and taunts those who fall for his ruses. Kas has little use for those who can’t validate his superiority or help advance his goals
Backgrounds
Baldur’s Gate: Descent into Avernus
Upper City, where they host grand galas and flaunt cosmopolitan fashions, but are walled off from the poverty and squalor of the less fortunate districts and their neighborhoods. Although they might
wish to use the background’s standard feature might have gained their standing in Baldur’s Gate from business rather than inheritance.
Skill Proficiencies: History, Persuasion
Tool
Backgrounds
Guildmasters’ Guide to Ravnica
1
I never raise my voice or lose my temper.
2
I feel the pains and joys of everyone around me, friend or foe.
3
I would rather make a friend than thwart an enemy.
4
I’m
or injury in any creature saddens me.
7
I have much to be proud of, but I am still just one strand in the grand, interwoven tapestry of life.
8
Nature offers rich and abundant metaphors
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds.
A Broad Spectrum
With their penchant for migration
and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
treasures locked in a cellar rather than on display for all to see. They have a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Kind and
avoid unwanted attention.
Halflings work readily with others, and they are loyal to their friends, whether halfling or otherwise. They can display remarkable ferocity when their friends, families, or
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Queen’s foul magic. All draconians are fanatically devoted to Takhisis and want nothing more than her conquest of the world. They are utterly loyal to the Dragon Army and those who speak in their
god’s name. In the course of the adventure, present draconians as magical, monstrous, fanatical, and unknowable. They aren’t creatures with their own goals and ambitions. Rather, they are magical
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Queen’s foul magic. All draconians are fanatically devoted to Takhisis and want nothing more than her conquest of the world. They are utterly loyal to the Dragon Army and those who speak in their
god’s name. In the course of the adventure, present draconians as magical, monstrous, fanatical, and unknowable. They aren’t creatures with their own goals and ambitions. Rather, they are magical
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the orientation required of first-year students. Orientation takes place in the Biblioplex, the university’s grand library. A full description of the Biblioplex follows this section. Some Strixhaven students take studying very seriously. Others would rather play with magic in the Biblioplex
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the orientation required of first-year students. Orientation takes place in the Biblioplex, the university’s grand library. A full description of the Biblioplex follows this section. Some Strixhaven students take studying very seriously. Others would rather play with magic in the Biblioplex
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
forever shattered when Strahd led a bloody crusade against the enemies of his family that ended here with the slaughter of hundreds. Struck by the scenic beauty of his most recent conquest and eager to
, a secret society of wereravens. Not powerful enough to defeat Strahd on their own, the Keepers readily assist adventurers who find themselves drawn into Strahd’s domain. My army settled in the valley
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, wealth, and fame. More than other people, humans champion causes rather than territories or groups. EVERYONE’S SECOND-BEST FRIENDS
Just as readily as they mix with each other, humans mingle with members
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
encounter area, the characters must not be informed about the name or nature of the sahuagin. Rather, you should provide only a general physical description of these creatures when an encounter occurs. If
Oceanus is with the party, on the other hand, he recognizes any sahuagin on sight. He has general (biased) knowledge as to their nature, and he readily identifies such creatures to the characters.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, wealth, and fame. More than other people, humans champion causes rather than territories or groups. EVERYONE'S SECOND-BEST FRIENDS
Just as readily as they mix with each other, humans mingle with members
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, wealth, and fame. More than other people, humans champion causes rather than territories or groups. EVERYONE'S SECOND-BEST FRIENDS
Just as readily as they mix with each other, humans mingle with members
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
forever shattered when Strahd led a bloody crusade against the enemies of his family that ended here with the slaughter of hundreds. Struck by the scenic beauty of his most recent conquest and eager to
, a secret society of wereravens. Not powerful enough to defeat Strahd on their own, the Keepers readily assist adventurers who find themselves drawn into Strahd’s domain. My army settled in the valley
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
encounter area, the characters must not be informed about the name or nature of the sahuagin. Rather, you should provide only a general physical description of these creatures when an encounter occurs. If
Oceanus is with the party, on the other hand, he recognizes any sahuagin on sight. He has general (biased) knowledge as to their nature, and he readily identifies such creatures to the characters.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, wealth, and fame. More than other people, humans champion causes rather than territories or groups. EVERYONE’S SECOND-BEST FRIENDS
Just as readily as they mix with each other, humans mingle with members
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of Dragon’s Blessing has been depleted—and this potion might age him rather than adding years to his life. Currently, only the imperial alchemists and their overseer, Grand Secretary Wei, are aware of
creature can benefit from only a limited number of potions of longevity before continued consumption is likely to age the drinker rather than reduce their age. When a pinch of Dragon’s Blessing is added to a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of Dragon’s Blessing has been depleted—and this potion might age him rather than adding years to his life. Currently, only the imperial alchemists and their overseer, Grand Secretary Wei, are aware of
creature can benefit from only a limited number of potions of longevity before continued consumption is likely to age the drinker rather than reduce their age. When a pinch of Dragon’s Blessing is added to a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Chocolates or Grand Duke of Giggles, which might come with minor supernatural gifts (see “Supernatural Gifts” in this chapter) rather than land. A character can hold more than one title, and in a feudal
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
protection of its bodyguards rather than making any physical threats. If asked about Kwalish, the Grand Master gladly recounts how it took over the floating island and drove Kwalish to a second location
during the commotion of a fight. If the characters are overwhelmed, the Grand Master looks to have them captured rather than killed, as the devil is ever in need of fresh servants. Captured characters
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
protection of its bodyguards rather than making any physical threats. If asked about Kwalish, the Grand Master gladly recounts how it took over the floating island and drove Kwalish to a second location
during the commotion of a fight. If the characters are overwhelmed, the Grand Master looks to have them captured rather than killed, as the devil is ever in need of fresh servants. Captured characters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Chocolates or Grand Duke of Giggles, which might come with minor supernatural gifts (see “Supernatural Gifts” in this chapter) rather than land. A character can hold more than one title, and in a feudal
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
do, authorities maintain order and stifle cosmic peril. Only when these eruptions threaten the city on a grand scale does the Lady of Pain intervene. Humans are the earliest known inhabitants of the
City of Doors. Some sages track the existence and spread of humans back to Sigil itself, rather than to a deity or its creations. Various factions handle the day-to-day governance of Sigil, enforcement
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
do, authorities maintain order and stifle cosmic peril. Only when these eruptions threaten the city on a grand scale does the Lady of Pain intervene. Humans are the earliest known inhabitants of the
City of Doors. Some sages track the existence and spread of humans back to Sigil itself, rather than to a deity or its creations. Various factions handle the day-to-day governance of Sigil, enforcement
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
prove — or fabricate — some connection, however tenuous, to the previous holder’s line. Most patriar manors are townhomes rather than free-standing mansions, for the Upper City has always been constrained
accumulated across generations. Occasionally, however, a manor’s grand facade hides destitution. Estates are expensive to maintain, and dynasties are prone to decline. Although no patriar would ever openly
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
prove — or fabricate — some connection, however tenuous, to the previous holder’s line. Most patriar manors are townhomes rather than free-standing mansions, for the Upper City has always been constrained
accumulated across generations. Occasionally, however, a manor’s grand facade hides destitution. Estates are expensive to maintain, and dynasties are prone to decline. Although no patriar would ever openly
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
prove — or fabricate — some connection, however tenuous, to the previous holder’s line. Most patriar manors are townhomes rather than free-standing mansions, for the Upper City has always been constrained
accumulated across generations. Occasionally, however, a manor’s grand facade hides destitution. Estates are expensive to maintain, and dynasties are prone to decline. Although no patriar would ever openly
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
prove — or fabricate — some connection, however tenuous, to the previous holder’s line. Most patriar manors are townhomes rather than free-standing mansions, for the Upper City has always been constrained
accumulated across generations. Occasionally, however, a manor’s grand facade hides destitution. Estates are expensive to maintain, and dynasties are prone to decline. Although no patriar would ever openly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cynical priest who thinks nothing you do makes any difference in the grand scheme of things 3 A zealous priest who is constantly urging you to do more and do it better 4 An ambitious priest who views you
as a ticket to advancement in the hierarchy 5 A retired adventurer who would rather do your work than direct you in it 6 A pious priest who sees the hands of the divine in every event, even the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cynical priest who thinks nothing you do makes any difference in the grand scheme of things 3 A zealous priest who is constantly urging you to do more and do it better 4 An ambitious priest who views you
as a ticket to advancement in the hierarchy 5 A retired adventurer who would rather do your work than direct you in it 6 A pious priest who sees the hands of the divine in every event, even the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Noble The patriars of Baldur’s Gate live in the Upper City, where they host grand galas and flaunt cosmopolitan fashions, but are walled off from the poverty and squalor of the less fortunate
Privilege feature of the noble background. Those who wish to use the background’s standard feature might have gained their standing in Baldur’s Gate from business rather than inheritance. Baldur’s Gate
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
all of reality’s lies and understand the truth that lies beyond them. Yet the truth that he sees remains known only to him. He utters cryptic remarks about a grand design that guides the cosmos toward
-called “cultists,” rather than being true volunteers, are unfortunates duped into honoring him because they listened to his lies. Fraz-Urb’luu might appear to a desperate paladin and claim to be a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Noble The patriars of Baldur’s Gate live in the Upper City, where they host grand galas and flaunt cosmopolitan fashions, but are walled off from the poverty and squalor of the less fortunate
Privilege feature of the noble background. Those who wish to use the background’s standard feature might have gained their standing in Baldur’s Gate from business rather than inheritance. Baldur’s Gate
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
all of reality’s lies and understand the truth that lies beyond them. Yet the truth that he sees remains known only to him. He utters cryptic remarks about a grand design that guides the cosmos toward
-called “cultists,” rather than being true volunteers, are unfortunates duped into honoring him because they listened to his lies. Fraz-Urb’luu might appear to a desperate paladin and claim to be a