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Returning 19 results for 'conquest refugees grinding to have race'.
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Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
; entire society forever stands prepared for war.
Brutal Civility
Hobgoblins hold themselves to high standards of military honor. The race has a long history of shared traditions, recorded and retold
gods unique to their race, the only survivors of a pantheon that was decimated by Maglubiyet so long ago that hobgoblins don’t remember the names of the fallen. Nomog-Geaya is the greater of the
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds.
A Broad Spectrum
With their penchant for migration
and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chapter 3: Sunblight Adventurers race against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns. Sequestered among the crags of the Spine of the World is a grim fortress hewn out
is Deep Duerra (the duergar god of conquest). Unknown to Xardorok, his warlock powers come from Asmodeus, the Lord of the Nine Hells, who enjoys impersonating other gods. It is Asmodeus, not Deep
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Astral Plane Encounters Planar travelers and refugees from other planes wander the expanses of the Astral Plane. The most prominent denizens of the Astral Plane are the githyanki, an outcast race of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Cult of Zariel Goals: Conquest, glory in battle, fame and fortune derived from military victory Typical Cultist: Berserker, cult fanatic, cultist, gladiator, guard, knight, veteran Signature Spells
. Refugees with the will to fight but lacking experience are drawn to Zariel, as she can provide them with the skills needed to survive. Established warriors looking for an edge are otherwise her most common
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the Cataclysm, migrating refugees communicated using Common, and today it’s spoken in every corner of the continent. Nevertheless, the local languages of most lands still flourish, and Common is used
primarily in markets and in dealings with travelers. With the DM’s approval, players can exchange a language granted by their characters’ race for a different language from the Standard Languages of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the local clan leader. She despises needless cruelty but is ruthless in protecting her family’s interests. Eastbridge is a blend of Boromar loyalists, Daask insurgents, refugees and veteran soldiers
goblins, kobolds, and gnolls have taken up residence in a block of condemned tenements known as the Kennels. Aside from this, Callestan is incredibly diverse, and members of any race can be found
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of every race found across Khorvaire. Halflings, elves, and gnomes all have a significant presence in the city, but even kalashtar and changelings have communities in Sharn. Beyond the permanent
population, tens of thousands of people pass through Sharn every day. Refugees from the war still find their way to the city, along with tourists, spies, merchants, and folk hoping to find their fortune in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Random Settlements The following tables allow you to quickly create a settlement. They assume that you’ve already determined its size and its basic form of government. Race Relations d20 Result
1–10 Harmony 11–14 Tension or rivalry 15–16 Racial majority are conquerors 17 Racial minority are rulers 18 Racial minority are refugees 19 Racial majority oppresses minority 20 Racial minority
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the Underdark, the drow fought wars of survival and conquest in their new domain. The Rise and Fall of Netheril More than five thousand years ago, a group of human fishing villages on the shores
, took in refugees from the fallen empire, and new settlements made up entirely or primarily of human survivors from Netheril and their descendants were established throughout the North and in the Western
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
expand at any moment? What was to be done with the Cyran refugees surging into every adjacent nation? Fear of the Mourning ended the war. But all those questions remain unanswered. Breland opened its
borders to refugees, and Prince Oargev serves as de facto ruler in the area now called New Cyre. Despite its grand name, New Cyre is little more than a vast refugee camp. Other refugees scattered across
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should react to them. As a race, orcs
territory. Colors of Conquest Three colors have special meaning to all orcs, and they adorn their bodies, possessions, and lairs with pigments that produce those hues. Red ochre is used to represent blood
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
are a sixth of it; the rest is a blend of every race found across Khorvaire. Halflings, elves, and gnomes have a significant presence in the city, but even kalashtar and changelings have communities
in Sharn. Beyond the permanent population, tens of thousands of people pass through Sharn every day. Refugees from the war still find their way to Sharn, along with tourists, spies, merchants, and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
intrude on the Kagonesti’s ancient forested lands, thousands of Silvanesti refugees have begun seeking their aid. While the Kagonesti welcome their cousins and seek to support them, they refuse to be
possible to find individual members—or even small enclaves—of folk like dragonborn, halflings, tieflings, or any other race in Ansalon. Perhaps such individuals stepped through a portal and found
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
weapons capably. Every legion in the hobgoblins’ entire society forever stands prepared for war. Brutal Civility Hobgoblins hold themselves to high standards of military honor. The race has a long
’ cheeks can flush with emotion.
Implacable Gods Hobgoblins revere two gods unique to their race, the only survivors of a pantheon that was decimated by Maglubiyet so long ago that hobgoblins don’t
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
react to them.
As a race, orcs have no noteworthy universal social traits, but some commonality does exist in the crude written communication that all orcs employ and in the way that they use
rangers might be familiar with many of these symbols, enabling them to keep their charges from inadvertently stumbling into a tribe’s territory.
Colors of Conquest
Three colors have special meaning
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dwarves of the Multiverse Like any race, dwarves display a wide array of skin tones, hair colors, and other physical traits. Adding to this diversity, they have a variety of cultural identities from
form bonds with neighbors. Mountain Dwarves. As tough and strong as the natural stoneworks they dwell among, mountain dwarves see themselves as the true progenitors of their race and the exemplars of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, Hareth’s Folly is a place to gamble and enjoy modest food and drink. The Hollow Tower is a center for aerial sports, and Hareth’s Folly is where the Race of Eight Winds begins and ends. Middle Dura
Towers. Thovanic Hall has begun performing works from Darguun and Droaam featuring monstrous performers. Smoky Towers has also become a haven for Cyran refugees wealthy enough to avoid High Walls
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in an endless tumult, like winter grinding its teeth in anticipation of its next freezing assault. Between these formidable obstacles lies windswept tundra dotted with settlements and the occasional
. Refugees are pouring into Loudwater, and those who can’t afford to stay at the local inns are being herded like cows into warehouses overlooking the harbor. As if that weren’t bad enough, stone giants have