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Returning 35 results for 'consist rejection giants to have returning'.
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Monsters
Fizban's Treasury of Dragons
giants and white dragons to put aside their mutual enmity to hunt them.
Glittering Hoards
For their treasure hoards, crystal dragons prize diamonds and baubles that refract light, collections of prophecy
—if only they would stop trying to kill the dragon’s guests.
6
A crystal dragon wyrmling is placed in a monastery to learn the teachings of the monks before returning home in three years. The monks don’t appreciate the wyrmling’s pranks.
Cold, Radiant
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
encounter might consist of a single giant, more typical encounters include a mix of one or more giants with other creatures. This section is loaded with inspiration to help you create such encounters
Encounters Giants are social creatures, often living together in families or bands, or accompanied by smaller followers. Even when they live in isolation, they often keep pets or servants. While an
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
returning to the Bazaar and cleaning up the mess, but little business is happening here at present. Drow commoners go quietly about their business, heads down and hoods drawn, as drow patrols
, which arrive in 1d4 rounds. These reinforcements consist of 3d4 drow on foot and 2d4 giant spiders that scuttle down from nearby rooftops.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Denizens Ten stone giants reside in Deadstone Cleft when the adventurers arrive, including Thane Kayalithica. With the exception of the giant in area 6, who checks on the roc, the giants remain in
their caves and wait for enemies to come to them. Once they enter combat, the giants pursue enemies that attempt to flee. The Blue Bear tribe shares Kayalithica’s belief that civilization is a blight on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Disposal Cave The stench of death fills these caves, which the giants visit infrequently. 11a. Faces of Halaster Stone Faces. Giant-carved visages of Halaster cover the walls. Each face has a
different expression.
Corpses. Dozens of humanoid corpses in varying stages of putrefaction, including a few reduced to moldy bones, lie stacked like cordwood against the walls.
The stone giants have
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rejecting the Ordning Some giants reject the ordning, in part or entirely. This rejection most commonly takes one of three forms. First are giants who hold themselves to a different standard than the
one their kind traditionally values. These are often giants whose ranking within their kind is low. For example, a contemplative cloud giant might pursue knowledge rather than wealth, or a weak frost
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Krigvind requires a crew of at least twenty giants and can hold up to forty giants, plus a thousand tons of cargo. The Krigvind has Jarl Storvald plus a crew of twenty frost giants (eight males and
empty holds where prisoners, slain whales, and stolen goods are kept. Storvald is returning angry from not having caught a single whale, and that anger intensifies when he realizes that Svardborg has
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Battle on the Crater Rim On the rim of the Star Forge’s crater, four fire giants harry the adult red dragon Akaanvaerd. The five combatants move around the crater’s rim while fighting, effectively
discretion, the dragon might arrive at the Star Forge just in time to complicate (or simplify, depending on how things go) the party’s encounter with Brimskarda. To avoid only the fire giants’ notice, the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Tales from the Yawning Portal The adventures in this book consist of classic dungeons, which you can use to expand the possibilities for adventuring in the Dreadwood and the Hool Marshes. The Sunless
. All three factions in Saltmarsh would seek to end such an incursion before it grows into a serious threat. Against the Giants As the characters gain renown, King Kimbertos Skotti hears of their
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
entrusts her uncle, Uthor, with command of the garrison. If the stronghold is attacked, Uthor’s primary duty is to protect the princesses, Serissa first and foremost. All other storm giants — the
adventurers herself. If her true nature is revealed, she tries to snatch the Korolnor Scepter (see appendix B) from Serissa’s clutches before fleeing the stronghold and returning to her lair in Anauroch
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the giants before Tiamat is brought into the world. Early in Tyranny of Dragons, the characters join a caravan traveling from Baldur’s Gate to Waterdeep. By the time they reach Waterdeep, they should
forgo most of Tyranny of Dragons in favor of this new adventure, there’s nothing stopping you from returning to Tyranny of Dragons later. Part of Tyranny of Dragons takes place in Skyreach Castle, a
Orc
Legacy
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Species
Volo's Guide to Monsters
or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
their savagery. Green dragons, for instance, sometimes use orcs as sentinels or shock troops. Orcs are sometimes attracted to the service of frost giants or fire giants, who then “reward&rdquo
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and settlements. If the fire giants are forced to leave without the Vonindod fragment, they retreat to the Surbrin Hills and roust four hill giants, returning to Triboar 2d4 + 2 days after their
Attack on Triboar Thousands of years ago, giants and dragons fought a great battle here, during which the giants unleashed an enormous dragon-slaying construct called the Vonindod. Part of the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
heard up to a quarter mile away. Guarding the mouth of the canyon is a roc that the stone giants have tamed (see area 2). Characters who see the mouth of the canyon can also see the roc’s nest nearby
returning to its nest. If the characters approach on flying mounts, the roc attacks them only if they approach within 120 feet of its nest and it can see them. Characters above the canyon have the
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Tyranny of Dragons story and the events that precipitate Storm King’s Thunder happen concurrently, with Annam the All-Father breaking the ordning to stir the giants before Tiamat is brought into the world
new adventure, there’s nothing stopping you from returning to Tyranny of Dragons later.
Part of Tyranny of Dragons takes place in Skyreach Castle, a flying fortress belonging to a cloud giant named
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
or greedy monster lusts after the riches that dwarves keep in their strongholds. The biggest threats to their security are dragons and giants, but other humanoids such as orcs and the hated duergar are
separated from their clan mates, they can’t avoid dwelling on unpleasant memories. It’s the wise traveler who leaves alone the sole, drunken dwarf in the corner.
Giants Giants have no special enmity toward
Compendium
- Sources->Dungeons & Dragons->Monster Manual
will, or fight in wicked armies. Bearded devils’ eponymous beards consist of grotesque, tentacle-like growths. These squirming, barb-riddled beards carry poison capable of preventing magical healing
walls. Any prey that behirs can’t chase down, they blast with breaths of powerful lightning.
Legends claim the first behirs were magically created by storm giants during an ancient, multiversal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Uthgardt spirit mounds will likely bring the party into conflict with one or more Uthgardt tribes. Map 4.2: Harshnag’s Map Returning with the Relics To offer a relic as tribute, it must be placed inside
relic disappears, the oracle says in a booming voice, “You have done a great deed for all giants! A new path lies before you!” For each relic that the characters offer as tribute, a stony bas-relief
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Attack on Goldenfields Guh, the self-styled chief of the hill giants, has driven off her female rivals and conquered their husbands. Now, she tasks her mates with collecting food for her voracious
, stumbled upon a gang of bugbears and goblins. The goblinoids told Lob and Ogg about a large farm on the far side of the Dessarin River. It occurred to the hill giants that they should attack it. So, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
of Magma The boundary between the Plane of Earth and the Plane of Fire is a great range of volcanic mountains. The Plane of Magma, also called the Fountains of Creation, is home to azers, fire giants
), stagnant lakes and pools play host to thickets of weeds and monstrous swarms of mosquitoes. The few settlements here consist of wooden structures suspended above the muck on platforms between trees
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
4. Temple of Thrym Of all the north-facing lodges, this is the only one that has survived more or less intact. Once a temple dedicated to Thrym, the god of frost giants, it was recently taken over by
a mated pair of white dragons who turned it into a nursery. Now the frost giants have reclaimed the place and trapped one of the dragons inside. 4A. Statue of Thrym The wind has carried a great deal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
remnant of a bygone realm. Although the region attracts many prospectors, no kingdom or civilization in recent history has been able to tame it. Hill giants, ettins, ogres, orcs, and trolls dwell here in
castle (see chapter 9, “Castle of the Cloud Giants”). The view of the castle from the ground is fleeting as it disappears behind overcast skies. Eye of the All-Father Built by giants long ago, this temple
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
giants chasing silver dragons while riding rocs and golden sky-chariots drawn by griffons. Marble bleachers hug the walls near the entrance, across from which stands an ornate alabaster throne inlaid
with gemstones (see “Treasure”). “Guarding” the throne on either side are two life-size statues of cloud giants — one male, one female — standing at attention, wearing tall helmets with feather
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
realize that the mind flayer fanatics placed their bolstering rune before the slaadi arrived and don’t care about returning. The characters can access Spawn Hollow from area X5 in Illithinoch. The
feet across and appears to consist of warty flesh slowly falling into its center. Any object or creature entering the vortex is lost within the Far Realm for 2d6 hours before reappearing in the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
of battle and hunting scenes in bas-relief. These carved scenes show giants slaying enemies, hunting dragons and other fearsome monsters, and engaged in similar activities. Torches burn at intervals
have enough warning, both the dragons hide and wait to see who enters. The only intruders that the dragons do not object to are frost giants coming to feed them or bearing treasure to add to the dragons
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
bronze horn to warn the hall (see area 2). The giant has four rocks for throwing. If the characters are returning after severely defeating the giants, a ballista (from the arsenal at 10A) will be set up
as they enter. The tapestries displayed between the torches are rendered in bloody colors and show victorious fire giants. The door guard is hidden in the alcove (area 1A). 1A. Alcove The tapestry
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
returning home.
Folk Hero Your name is synonymous with heroism throughout Ten-Towns. Did you save a fisher who fell into the ice, scare away a yeti armed with only a fishing pole and a basket, or
of what life in Ten-Towns has to offer.
Sage You came to Icewind Dale in search of ruins and artifacts left behind by the giants who ruled the ancient empire of Ostoria. To find even one
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
sentinels or shock troops. Orcs are sometimes attracted to the service of frost giants or fire giants, who then “reward” their loyalty by turning them into slaves. If a tribe is defeated and driven from
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
utmost to slay intruders or, at least, terrify them into fleeing her island and never returning. In addition to the powers given in her three stat blocks, she can use the lair actions described in
stairs and takes 3 (1d6) bludgeoning damage. G11. Tomb Entrance The passageway leads to an anvil-shaped room with a door set into the far wall. Flanking the door are bas-reliefs of two female frost giants
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Gracklstugh. Narrak knows the stone giants are a pillar of the Deepking’s power, and that cursing them with Demogorgon’s madness will be an appropriate first step toward delivering the entire city to
successful DC 12 Intelligence (Arcana or Religion) check reveals that the second head is a conduit for the curse’s magic, and that removing it and returning it to Stonespeaker Hgraam in Cairngorm
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
perfect household servants—if only they would stop trying to kill the dragon’s guests.
6 A crystal dragon wyrmling is placed in a monastery to learn the teachings of the monks before returning
revenge on the frost giants who murdered her.
8 An adult crystal dragon teaches astronomy to students of a renowned university, but the students must travel to the dragon’s mountain lair for class
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
who have worked in Hardbuckler over the generations. She wears a set of magical bracers passed to her by her father. Rural Settlements Most of the outlying settlements in the Trielta Hills consist of
clientele. The inns I know of are the Merry Mine-Lass, the Pipe and Hearthstone, and the Giants’ Respite, my favorite. Each of these settlements is impressively self-sustaining. When official leadership
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
area B10, and announce their presence to the salamanders in area B22 before returning to their posts. When the hold is on high alert, a third erinyes from area B15 takes up position in the gatehouse’s
fissure in the volcano’s slope leads into a small cave not visible from the stronghold below. Kalimrax lairs here, returning for a few hours every evening to rest and check on her hoard, which consists
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Kiaransalee was driven mad by returning from death as a god so many times, but her followers aren’t discouraged by this assessment. Despite her madness, her actions are guided by a deep and devious
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the bats flood out of the caverns to hunt in the mountains, returning to this area at dawn. While the bats are roosting, bright light or any noise louder than a whisper agitates them and sends them
. Two piles of filthy hides and skins form beds at the far end of the cave.
Two hideous giants squat near a circle of hefty stones enclosing a crackling fire. Above the roaring flames, a charred giant