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Returning 35 results for 'consort warriors requires'.
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Magic Items
Tyranny of Dragons
The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the dragons to help them in their war against the giants. The Draakhorn is a signaling
device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a third creature sounds it, making the earth resonate to its call.
The low, moaning
Orc
Legacy
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Species
Volo's Guide to Monsters
three gods are a tribe’s raiders and ravagers—often the only part of an orc tribe that its victims ever see.
Deep within the den of a tribe, far away from the war-hearth where warriors
represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
consort with fiends. Dwarf barbarians are famed and feared warriors among the fiercely proud clans that have reclaimed territories like Mithril Hall and Gautlgrym. Barbarians of most other races hail
tribes and fierce warriors, such as the Reghed and Uthgardt barbarians of the North and the seafaring Northlanders of the Moonshae Isles and the northernmost reaches of the Sword Coast. Barbarians of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
consort with fiends. Dwarf barbarians are famed and feared warriors among the fiercely proud clans that have reclaimed territories like Mithril Hall and Gautlgrym. Barbarians of most other races hail
tribes and fierce warriors, such as the Reghed and Uthgardt barbarians of the North and the seafaring Northlanders of the Moonshae Isles and the northernmost reaches of the Sword Coast. Barbarians of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
are two male drow elite warriors named Gelgos Argonrae and Jevan Kron’tayne.
When not serving as the consort of Drinrith Auvryndar (see area 18b), Kereth is tasked with interrogating drow accused
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
are two male drow elite warriors named Gelgos Argonrae and Jevan Kron’tayne.
When not serving as the consort of Drinrith Auvryndar (see area 18b), Kereth is tasked with interrogating drow accused
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
21. Warrior Quarters Githyanki warriors live and train in this area. 21a. Guard Post A male githyanki knight named Raajna and his mount, a female young red dragon named Smoakcant, are on duty here
. They keep the warriors in line and defend the nursery (area 16). If they are not alerted to the characters’ approach, the two are talking in Draconic, discussing how to best torture new mind flayer
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
21. Warrior Quarters Githyanki warriors live and train in this area. 21a. Guard Post A male githyanki knight named Raajna and his mount, a female young red dragon named Smoakcant, are on duty here
. They keep the warriors in line and defend the nursery (area 16). If they are not alerted to the characters’ approach, the two are talking in Draconic, discussing how to best torture new mind flayer
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of warriors in training. The chamber contains the following: Githyanki. A female githyanki knight named Saziq leads six githyanki warriors (three females and three males) in weapon drills.
Training
leads to area 31. The trapdoor is a 3-foot-square stone slab that requires a successful DC 13 Strength (Athletics) check to push open.
If combat breaks out here, the githyanki gish in area 29d come to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of warriors in training. The chamber contains the following: Githyanki. A female githyanki knight named Saziq leads six githyanki warriors (three females and three males) in weapon drills.
Training
leads to area 31. The trapdoor is a 3-foot-square stone slab that requires a successful DC 13 Strength (Athletics) check to push open.
If combat breaks out here, the githyanki gish in area 29d come to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
34. Guardians Bar the Way The passage leads toward a set of double bronze doors bearing the engraved face of the jaguar god. Both walls of the corridor are carved to represent two lines of warriors
the pressure plate is depressed, two of the carved warriors pivot out from the walls in front of the party, crossing their metal halberds before them to bar the way to the northern doors. The blades
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
34. Guardians Bar the Way The passage leads toward a set of double bronze doors bearing the engraved face of the jaguar god. Both walls of the corridor are carved to represent two lines of warriors
the pressure plate is depressed, two of the carved warriors pivot out from the walls in front of the party, crossing their metal halberds before them to bar the way to the northern doors. The blades
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the party appears weak (few in number or needing assistance), 1d6 + 6 grungs with green skin (warriors) surround them as soon as they enter the thorn maze, and press them to attend an audience with
greeted by 1d6 + 6 grungs with green skin (warriors) once they reach the settlement. The grungs welcome them to Dungrunglung and beg the characters to hear what King Groak has to say. Groak entreats
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the party appears weak (few in number or needing assistance), 1d6 + 6 grungs with green skin (warriors) surround them as soon as they enter the thorn maze, and press them to attend an audience with
greeted by 1d6 + 6 grungs with green skin (warriors) once they reach the settlement. The grungs welcome them to Dungrunglung and beg the characters to hear what King Groak has to say. Groak entreats
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
female drow mage named Thirza Helviiryn (Melith’s consort), two female drow elite warriors named Balryn and Talafaere, and four male drow named Altonrel, Kalanszar, Rezz, and Tsabalin. 11a. Main Cavern
Lolth while her consort, the drow mage Thirza, sits at a zurkhwood desk reading her spellbook.
Furnishings. The cave contains two sleeping pallets and a zurkhwood chest. A skewered darkmantle cooks
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
wide. The alcove itself is four feet high. The recess contains some sort of display.
The display appears to be a diorama depicting a hunting party of Olman warriors, in feathers and deer-hide
below. Center Display. The diorama in the alcove holds twelve tribal warriors, one scout, a mastiff, and a panther. The deer don’t animate. Niche A. In a river scene, a dozen commoners gather rushes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, but he is depicted as female as often as he is depicted as male. Goddess of Wisdom Angharradh, triune goddess of wisdom and the fierce mother-protector of the elf people, is Corellon’s consort. Her
cults of rival gods among their people. Other Dark Powers. Selvetarm is god of warriors, and therefore patron of male drow, although perhaps not so much as Vhaeraun, the rogue god of thievery and of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
female drow mage named Thirza Helviiryn (Melith’s consort), two female drow elite warriors named Balryn and Talafaere, and four male drow named Altonrel, Kalanszar, Rezz, and Tsabalin. 11a. Main Cavern
Lolth while her consort, the drow mage Thirza, sits at a zurkhwood desk reading her spellbook.
Furnishings. The cave contains two sleeping pallets and a zurkhwood chest. A skewered darkmantle cooks
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
wide. The alcove itself is four feet high. The recess contains some sort of display.
The display appears to be a diorama depicting a hunting party of Olman warriors, in feathers and deer-hide
below. Center Display. The diorama in the alcove holds twelve tribal warriors, one scout, a mastiff, and a panther. The deer don’t animate. Niche A. In a river scene, a dozen commoners gather rushes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, but he is depicted as female as often as he is depicted as male. Goddess of Wisdom Angharradh, triune goddess of wisdom and the fierce mother-protector of the elf people, is Corellon’s consort. Her
cults of rival gods among their people. Other Dark Powers. Selvetarm is god of warriors, and therefore patron of male drow, although perhaps not so much as Vhaeraun, the rogue god of thievery and of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
characters, she asks to stay with them until they reach Gauntlgrym or an alliance settlement. The leaders of the drow force are a female drow elite warrior named Ryzliir Symryvvin and her consort, a male
lizards (see the end of chapter 8 for statistics), and Aljanor rides behind Velgor. Ryzliir commands a force of six drow warriors, twelve bugbear slaves, and sixty goblin slaves. If all the drow are
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
characters, she asks to stay with them until they reach Gauntlgrym or an alliance settlement. The leaders of the drow force are a female drow elite warrior named Ryzliir Symryvvin and her consort, a male
lizards (see the end of chapter 8 for statistics), and Aljanor rides behind Velgor. Ryzliir commands a force of six drow warriors, twelve bugbear slaves, and sixty goblin slaves. If all the drow are
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
4 dragonwings arrive to investigate. See appendix D for these cultists' statistics. Draakhorn The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the
dragons to help them in their war against the giants. The Draakhorn is a signaling device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
4 dragonwings arrive to investigate. See appendix D for these cultists' statistics. Draakhorn The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the
dragons to help them in their war against the giants. The Draakhorn is a signaling device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
warriors (Ryld and Llauzdrar).
Bats. Harmless bats flutter around, disturbed by the drow’s presence.
Stumps. The floor is dotted with the stumps of felled zurkhwood stalks and the occasional bat
natural climbing speed. A successful DC 10 Strength (Athletics) check is needed otherwise. Moving across the trunk without slipping or falling requires a successful DC 10 Dexterity (Acrobatics) check
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
warriors (Ryld and Llauzdrar).
Bats. Harmless bats flutter around, disturbed by the drow’s presence.
Stumps. The floor is dotted with the stumps of felled zurkhwood stalks and the occasional bat
natural climbing speed. A successful DC 10 Strength (Athletics) check is needed otherwise. Moving across the trunk without slipping or falling requires a successful DC 10 Dexterity (Acrobatics) check
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragonwings arrive to investigate. See appendix D for these cultists’ statistics. Draakhorn The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the
dragons to help them in their war against the giants. The Draakhorn is a signaling device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragonwings arrive to investigate. See appendix D for these cultists’ statistics. Draakhorn The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the
dragons to help them in their war against the giants. The Draakhorn is a signaling device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
never happy when she uses this power and tends to frown upon the one so “blessed.” Future Warriors Young orcs must mature quickly in order to survive their perilous upbringing. Their early years are
, orc warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Psi Warrior Brains over brawn? Mind over matter? These canny warriors rightly answer, “Why not both?”
Tasha
Awake to the psionic power within, a Psi Warrior is a fighter who augments their
physical might with psi-infused weapon strikes, telekinetic lashes, and barriers of mental force. Many githyanki train to become such warriors, as do some of the most disciplined high elves. In the world of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Psi Warrior Brains over brawn? Mind over matter? These canny warriors rightly answer, “Why not both?”
Tasha
Awake to the psionic power within, a Psi Warrior is a fighter who augments their
physical might with psi-infused weapon strikes, telekinetic lashes, and barriers of mental force. Many githyanki train to become such warriors, as do some of the most disciplined high elves. In the world of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
never happy when she uses this power and tends to frown upon the one so “blessed.” Future Warriors Young orcs must mature quickly in order to survive their perilous upbringing. Their early years are
, orc warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
nation requires military forces to protect the frontier and to lead advancement into new territory. Types of Military Forces Military forces represent a variety of organized bands of warriors. They can
be the disciplined regiments of a nation’s standing army, a fleet of ships comprising a kingdom’s armada, or a devastating horde of warriors and magical beasts. A given kingdom’s military could be a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
nation requires military forces to protect the frontier and to lead advancement into new territory. Types of Military Forces Military forces represent a variety of organized bands of warriors. They can
be the disciplined regiments of a nation’s standing army, a fleet of ships comprising a kingdom’s armada, or a devastating horde of warriors and magical beasts. A given kingdom’s military could be a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto
the ice for repairs. Ice Hunters. This event can occur only by day. A hunting party from Oyaviggaton (12 tribal warriors) is spotted pursuing seals on an ice floe, whether Frostskimmris on the water or