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Returning 35 results for 'consort water readily'.
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Monsters
Vecna: Eve of Ruin
against Vecna. He readily lies, breaks promises, betrays allies, and taunts those who fall for his ruses. Kas has little use for those who can’t validate his superiority or help advance his goals
through water. Kas has advantage on Strength, Dexterity, and Constitution saving throws, and he is immune to all nonmagical damage except the damage he takes as part of his Vampire Weaknesses trait. While
Triton
Legacy
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Species
Volo's Guide to Monsters
the world above.
Aquatic Crusaders
Centuries ago, tritons entered the world in response to the growing threat of evil elementals. Tritons waged many wars against their enemies on the Plane of Water
the depths revealed that krakens, sahuagin, and far worse foes had fled the Plane of Water for the Material Plane.
The tritons, driven by a sense of duty and responsibility, would not allow their foes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
might also get involved. Unfortunately for the adventurers, the dragons are not necessarily any more concerned for their well-being than the Lords of Dust are, and the characters might have to consort
or cooperate with demons in order to escape the clutches of the dragons. Throughout the campaign, the goals of the Chamber might not be readily apparent. Locations such as the planar observatory
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
might also get involved. Unfortunately for the adventurers, the dragons are not necessarily any more concerned for their well-being than the Lords of Dust are, and the characters might have to consort
or cooperate with demons in order to escape the clutches of the dragons. Throughout the campaign, the goals of the Chamber might not be readily apparent. Locations such as the planar observatory
Compendium
- Sources->Dungeons & Dragons->Rrakkma
, 2 glass vials of holy water, incense that smells strangely of chlorine, and a vial of acid. The acid and holy water are unlabeled and look the same to the untrained eye. Kalak, who is proficient with
alchemy supplies, can readily tell the difference given 10 minutes and use of his supplies (no check required). The high priest used to hang from the bar by leather straps. There he'd sleep as the
Compendium
- Sources->Dungeons & Dragons->Rrakkma
, 2 glass vials of holy water, incense that smells strangely of chlorine, and a vial of acid. The acid and holy water are unlabeled and look the same to the untrained eye. Kalak, who is proficient with
alchemy supplies, can readily tell the difference given 10 minutes and use of his supplies (no check required). The high priest used to hang from the bar by leather straps. There he'd sleep as the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pirate fleets prowl the waves or a kraken awakens from its slumber, they are among the first to take up arms to protect others. Tritons readily sacrifice themselves for the common good. They will fight
the evils of the Plane of Water to enter the Material Plane and threaten its inhabitants. The tritons believe they owe a debt of honor to the world, and they will fight and die to pay it. At times their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
elemental myrmidon
Elder tempest
Fire elemental myrmidon
Frost salamander
Leviathan
Phoenix
Water elemental myrmidon
Zaratan
Fey Autumn eladrin
Spring eladrin
Summer eladrin
Winter
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
elemental myrmidon
Elder tempest
Fire elemental myrmidon
Frost salamander
Leviathan
Phoenix
Water elemental myrmidon
Zaratan
Fey Autumn eladrin
Spring eladrin
Summer eladrin
Winter
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pirate fleets prowl the waves or a kraken awakens from its slumber, they are among the first to take up arms to protect others. Tritons readily sacrifice themselves for the common good. They will fight
the evils of the Plane of Water to enter the Material Plane and threaten its inhabitants. The tritons believe they owe a debt of honor to the world, and they will fight and die to pay it. At times their
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-ring — stands to the east. By the stone door, a couple well-used cloaks and a waterskin are on the floor.
The waterskin is half full of water. The cloaks are quite plain. They belong to Believers who
torches were extinguished by being thrust into the sand. They are hard to light but readily burn if lit with an existing fire. The coffer contains flint and steel, as well as six dry torches.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-ring — stands to the east. By the stone door, a couple well-used cloaks and a waterskin are on the floor.
The waterskin is half full of water. The cloaks are quite plain. They belong to Believers who
torches were extinguished by being thrust into the sand. They are hard to light but readily burn if lit with an existing fire. The coffer contains flint and steel, as well as six dry torches.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
) Air elemental myrmidon
Armanite
Black abishai
Dhergoloth
Earth elemental myrmidon
Fire elemental myrmidon
Maurezhi
Shadow dancer
The Lost
Venom troll
Water elemental myrmidon
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
) Air elemental myrmidon
Armanite
Black abishai
Dhergoloth
Earth elemental myrmidon
Fire elemental myrmidon
Maurezhi
Shadow dancer
The Lost
Venom troll
Water elemental myrmidon
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wagons, each pulled by two oxen and equipped with an axe, a shovel, two buckets, and a three-pointed-iron-rod fire spit that can readily be used as three improvised spears. Each wagon carries two Black
wherever reasonably level ground and a water source can be found together. Haeler doesn’t post sentinels outside the camp. Instead, he rings the wagons and has the thugs watch from within them.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wagons, each pulled by two oxen and equipped with an axe, a shovel, two buckets, and a three-pointed-iron-rod fire spit that can readily be used as three improvised spears. Each wagon carries two Black
wherever reasonably level ground and a water source can be found together. Haeler doesn’t post sentinels outside the camp. Instead, he rings the wagons and has the thugs watch from within them.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
remaining.
Fountain. Embedded in the north wall is a stone fountain with a semicircular basin. The fountain is carved in the likeness of a winged fish with water spouting from its mouth.
The
githyanki obey the knights in area 7c and won’t accept healing from strangers without their superiors’ consent. The water spouting from the stone fish falls into the semicircular basin beneath it and drains
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
remaining.
Fountain. Embedded in the north wall is a stone fountain with a semicircular basin. The fountain is carved in the likeness of a winged fish with water spouting from its mouth.
The
githyanki obey the knights in area 7c and won’t accept healing from strangers without their superiors’ consent. The water spouting from the stone fish falls into the semicircular basin beneath it and drains
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
readily converses with the characters even if their initial appearance is suspicious, asking them friendly questions with the aim of discovering if Moghadam sent them. If asked about his unusual appearance
pp, ten small rubies (worth 25 gp each), a ring of water walking, and a vial of blood of the lycanthrope antidote (see appendix C). Manipulating Time Having a mechanical guide spend 1 charge in this
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
is mainly of wooden construction, so fire always presents a hazard. The ship could, with some difficulty, be set ablaze and burned down to the waterline. The vessel will not ignite readily, for its
hull, rigging, spars, and sails are all damp with sea water.
Deliberate attempts to set the ship ablaze can be undertaken only while aboard it. This involves the use of at least two flasks of oil
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
readily converses with the characters even if their initial appearance is suspicious, asking them friendly questions with the aim of discovering if Moghadam sent them. If asked about his unusual appearance
pp, ten small rubies (worth 25 gp each), a ring of water walking, and a vial of blood of the lycanthrope antidote (see appendix C). Manipulating Time Having a mechanical guide spend 1 charge in this
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
cottage exudes a warm glow. Smiles come readily but last too long. Wildflowers grow from the carcasses of mutated lambs. The Mists deposit visitors to Tepest near Viktal, whose folk encourage
the water warns of impending doom. The image insists they find the Seer’s Glass, which can reveal the past and future.
10 A strange old woman claims to have lost her child and begs the characters for help. Thus disguised, Lorinda hopes to have the party track down her runaway Laoirse.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
cottage exudes a warm glow. Smiles come readily but last too long. Wildflowers grow from the carcasses of mutated lambs. The Mists deposit visitors to Tepest near Viktal, whose folk encourage
the water warns of impending doom. The image insists they find the Seer’s Glass, which can reveal the past and future.
10 A strange old woman claims to have lost her child and begs the characters for help. Thus disguised, Lorinda hopes to have the party track down her runaway Laoirse.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
is mainly of wooden construction, so fire always presents a hazard. The ship could, with some difficulty, be set ablaze and burned down to the waterline. The vessel will not ignite readily, for its
hull, rigging, spars, and sails are all damp with sea water.
Deliberate attempts to set the ship ablaze can be undertaken only while aboard it. This involves the use of at least two flasks of oil
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. The characters can’t proceed into the temple without some means of breathing underwater, such as caps of water breathing or the potions found in area T6. Potions of water breathing are also readily
Landgrave’s Folly The temple at Landgrave’s Folly, shown in map 8.4, is in ruins and under 40 feet or more of water, though its weed-encrusted spire extends above the ocean surface even at high tide
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. The characters can’t proceed into the temple without some means of breathing underwater, such as caps of water breathing or the potions found in area T6. Potions of water breathing are also readily
Landgrave’s Folly The temple at Landgrave’s Folly, shown in map 8.4, is in ruins and under 40 feet or more of water, though its weed-encrusted spire extends above the ocean surface even at high tide
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the stronghold: two hundred spider silk packets, each containing 10 days of rations (dry moss and mushrooms), and one hundred full water skins. 19c. Castellan’s Quarters The stone door has an arcane
drink. The smaller room east of the kitchen is a well-stocked pantry. 19h. Bath An iron tub stands in this area, with an iron pump nearby. The pump draws water from an underground hot spring beneath the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the stronghold: two hundred spider silk packets, each containing 10 days of rations (dry moss and mushrooms), and one hundred full water skins. 19c. Castellan’s Quarters The stone door has an arcane
drink. The smaller room east of the kitchen is a well-stocked pantry. 19h. Bath An iron tub stands in this area, with an iron pump nearby. The pump draws water from an underground hot spring beneath the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Kas is cruel, spiteful, and unrelenting in his pursuit of vengeance against Vecna. He readily lies, breaks promises, betrays allies, and taunts those who fall for his ruses. Kas has
feet, can hover, and can enter a hostile creature’s space and stop there. Kas can pass through a space without squeezing as long as air can pass through that space, but he can’t pass through water. Kas
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Kas is cruel, spiteful, and unrelenting in his pursuit of vengeance against Vecna. He readily lies, breaks promises, betrays allies, and taunts those who fall for his ruses. Kas has
feet, can hover, and can enter a hostile creature’s space and stop there. Kas can pass through a space without squeezing as long as air can pass through that space, but he can’t pass through water. Kas
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
consort.
Krr’ook (red grung wildling) is a grung priest who fears the king’s instability. She whispers favorable signs and omens in the king’s ear to keep in his good graces. Secretly, Krr’ook
one large, hollow room. Just inside the entrance is a clear pool of water that ranges in depth from 2 to 5 feet. Phosphorescent fungi illuminate the pool with soft, dreamy hues. Short, frog-like
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
escapades. His chief spy, confidante, and consort is Aazon Talieri (NG male Tethyrian human spy). Jobal trusts him implicitly, and Aazon’s loyalty is beyond reproach. Because of his dealings with
Wizard’s Journal. In his collection, Wakanga has a tattered, water-damaged explorer’s journal that was brought out of the jungle 15 years ago. It describes a wizard’s explorations of various places in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
prime, and, not surprisingly, he also serves the countess as a consort and personal bodyguard. His magical bracers were a gift from the countess, and his private bedchamber is handsomely appointed. A
vegetables as well as oversized barrels of water and wine. 16. Port Battery Three ballistae face arrow slits in the outer wall, with a few tall crates of ammunition here and there. Two stone pillars
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
escapades. His chief spy, confidante, and consort is Aazon Talieri (NG male Tethyrian human spy). Jobal trusts him implicitly, and Aazon’s loyalty is beyond reproach. Because of his dealings with
Wizard’s Journal. In his collection, Wakanga has a tattered, water-damaged explorer’s journal that was brought out of the jungle 15 years ago. It describes a wizard’s explorations of various places in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
consort.
Krr’ook (red grung wildling) is a grung priest who fears the king’s instability. She whispers favorable signs and omens in the king’s ear to keep in his good graces. Secretly, Krr’ook
one large, hollow room. Just inside the entrance is a clear pool of water that ranges in depth from 2 to 5 feet. Phosphorescent fungi illuminate the pool with soft, dreamy hues. Short, frog-like