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Returning 35 results for 'constant relies group to have reflection'.
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Monsters
Bigby Presents: Glory of the Giants
failed save, or half as much damage on a successful one.Spell Reflection (2/Day). Ranged Spell Attack: +14;{"diceNotation":"1d20+14", "rollType":"spell", "rollAction":"Spell Reflection"} to hit, range 120
ft., one creature casting a spell of 5th level or lower. Hit: 26 (4d12);{"diceNotation":"4d12", "rollType":"damage", "rollAction":"Spell Reflection", "rollDamageType":"force"} force damage, and the
Monsters
Quests from the Infinite Staircase
circumstance, Nafas relies on adventurers—whom he considers the living manifestations of a wish granted—to respond to these calls.
To friendly adventurers and weary travelers along the
destroy Nafas is to take his place.
Nafas as a Patron
In addition to linking the adventures in this book, you can use Nafas as a group patron (detailed in Tasha’s Cauldron of Everything). In
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
single mistake can bring doom to an entire tribe, while an individual’s heroic effort can ensure the entire group’s survival.
Goliaths thus place a premium on self-sufficiency and
elements that can tip the balance one way or the other. Goliaths happily rely on such benefits, but they are careful to remember that such an advantage can always be lost. A goliath who relies too
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, lightning bolt, sendingSpell Reflection. If the morkoth makes a successful saving throw against a spell or a spell attack misses it, the morkoth can choose another creature (including the spellcaster) it
are tied to a particular place or group of locales, and still others move erratically through the cosmos. Occasionally, a morkoth learns to direct its island’s movement.A Morkoth’s Lair
Backgrounds
Sword Coast Adventurer's Guide
Though you might have only recently arrived in civilized lands, you are no stranger to the values of cooperation and group effort when striving for supremacy. You learned these principles, and much
Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
2
Greater Good. It is each person’s responsibility to make the most happiness for the whole tribe
Backgrounds
Guildmasters’ Guide to Ravnica
clade — a diverse group of individuals combining disparate talents in pursuit of a common goal — or a researcher on a specialized, short-term project focused on addressing an immediate
attached to.
Personality Traits
d8
Personality Trait
1
I can’t wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
Monsters
Fizban's Treasury of Dragons
.
7
A group of stone giant;stone giants believes a young sapphire dragon to be an emissary of their god, Skoraeus Stonebones. The dragon considers the notion ridiculous but loves having an audience
who will listen to lectures on military history without complaint.
8
An adult sapphire dragon and an aboleth psychically face off for control of an area of the Underdark. The constant bombardment
feats
Your image is separated from you, making you unable to cast a reflection or a shadow, but you’re able to easily slip notice. You gain the following benefits.
Inscrutable. Creatures have
Disadvantage on Wisdom (Insight) checks made against you.
Unremarkable. The loss of some part of yourself leaves you able to fade into the background. While you are within a group of at least two other
Orc
Legacy
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Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
’ serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
implement better tactics. Any enemy who chases a group of fleeing yuan-ti might be on the victorious side of a rout or could be heading into a trap; if the enemy has been encountered before, it is likely
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->One Grung Above
b’Lahp. The most conscientious of the group, she bears the burden of responsibility for her green cousins, which previously led to conflict with b’Lip, who prefers to act before thinking. Recognizing her
place in the grung hierarchy, b’Ang’r’Ang is responsible for working with the brothers to execute on “plans” developed by d’Ahten’khan, who relies upon b’Ang’r’Ang to communicate instructions to the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->One Grung Above
d’Ahten’khan 5th-level Grung Monk Courtier Way of the Open Hand As an orange grung, d’Ahten’khan is the highest caste member of the group, and its strategic leader. Not the most studied grung
, d’Ahten’khan relied heavily on c’Ahbülos for relevant information and lore, prior to the red grung’s untimely demise at the hands of the batiri. d’Ahten’khan now relies on b’Ang’r’Ang, whom she trusts
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard Rumors Some of this adventure’s impact relies on the misunderstood nature of the shard of Xeluan. No one remembers Xeluan’s sacrifice or knows the shard is a fragment of his petrified heart
learn the magical properties of the shard dropped dead without warning, and her soul became trapped in the shard. 3 A group of bandits received the shard as ransom. That night, a sickly green light
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
class contains a choice, you may make the choice or let the players make it. Starting Level The starting level of a sidekick is the same as the average level of the group. For example, if a 1st-level
group starts out with a sidekick, that sidekick is also 1st level, but if a 10th-level group invites a sidekick to join them, that sidekick starts at 10th level. Leveling Up a Sidekick Whenever a group’s
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
It’s All Optional Everything in this book is optional. Each group, guided by the DM, decides which of these options, if any, to incorporate into a campaign. You can use some, all, or none of them. We
encourage you to choose the ones that fit best with your campaign’s story and with your group’s style of play. Whatever options you choose to use, this book relies on the rules in the Player’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
dwarves have revered Moradin and sought to follow in his footsteps. Through constant, steady work, they strive to emulate the perfect example set by the originator of the arts and skills the dwarves pursue
, instilling in them the urge to further not only themselves but to contribute to the success of the larger group. Just as Moradin looks out for all dwarves, all dwarves in a clan look out for one another.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
fingers end in broken and dirty nails. Grues are the weakest of the star spawn. A host of writhing, scrambling grues typically accompanies more powerful star spawn. Their constant chittering and
they find themselves near a group of star spawn grues. Star Spawn Grue
Small aberration, neutral evil
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR
6(−2)
DEX
13(+1
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Events d6 Event
1 A sudden gust of wind extinguishes any open flames.
2 A character sees their own reflection age in a puddle or pane of glass.
3 Books hurl themselves from a
shelf.
4 Any pets or animals with the group hiss, bark, or back away from an empty corner of the room.
5 Any rations that the group carries with them suddenly spoil and rot.
6 A voice
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
coin. The order of mages known as the Arcane Brotherhood is the other major power group in Luskan. Though its members include ambitious arcanists of any and all genders, the newly restored order
maintains its original name as a reflection of its past power — and as a sign that it seeks to restore that power once again. If you want to make Luskan a bigger part of your campaign, more information about the city can be found in the Sword Coast Adventurer’s Guide.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Naturally, a large portion of the Boromar Clan’s members come from a criminal background. There’s no reason characters with other backgrounds can’t be part of the syndicate, though
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Starting the Adventure Once the players are ready to begin, read or paraphrase the following introductory text: Life in the Tenth District is never dull. A hub of constant activity, it always offers
clothes approach your group from around the side of the prison. His deep blue face bears a gentle but concerned expression. He raises his hand to hail you and speaks in a low tone as his eyes take in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with visitors. At their last stop, he reveals his own uniqueness as the Amazing Soul-less Man: he casts no reflection and claims to lack a soul. Alti the Werehare. A quick-tongued rapper and dancer
. This somber clown grinds an ornate barrel organ (scout). An attendant group of mischievous, half-trained, not-quite-identifiable animals caper to this music. The clown never speaks but allows
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
clicking of gears. Pidlwick II can’t speak and doesn’t have an expressive face, so he relies mostly on hand gestures and simple diagrams to communicate. He understands Common but can’t read or write. If
or more characters are mean toward Pidlwick II, its quiet resentment of them grows, and at some point when the group is at the top of a staircase, it pushes one of the offending party members down the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
eager to topple it all and start fresh. Constant ritualistic warfare reverberates among the clans, every skirmish reinforcing their doctrine of the survival of the fittest. They frequently send
neighborhoods. They fight fiercely when threatened, punctuating their attacks with hisses and growls. When battle fury takes hold of a Gruul raiding group, it typically starts with the goblins, and after the battle, the surviving goblins are still frothing at the mouth and looking for someone to hit.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(sages and master sages) oversee the scribes and teach the adjutants. These learned Avowed possess tremendous institutional knowledge. Chanter A chosen group of Avowed maintains a constant recitation of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
through the peaks. The three original meenlocks stay within the nest, while the other three venture into the village to torment the characters, either individually or as a group. You can change the
abnormally across the floor to reach for them. Characters who view themselves in a reflection momentarily see the face of a lost loved one or a hated enemy instead of their own. The hair on their arms and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Every fiend spawned from Khyber owes fealty to one of these overlords. In many ways the Lords of Dust are a reflection of the Chamber. Each group is trying to steer the fulfillment of the Prophecy to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
major cities and fortresses. Villagers have abandoned their homes, fleeing the constant predation of dragons. In many cities, all-out panic has created a growing movement in favor of agreeing to the
the Sword Coast with a great victory or two. Fortunately, the Forgotten Realms has just such a group of heroes. Secrets In the first volume of Tyranny of Dragons, the Cult of the Dragon gathered up a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
major cities and fortresses. Villagers have abandoned their homes, fleeing the constant predation of dragons. In many cities, all-out panic has created a growing movement in favor of agreeing to the
the Sword Coast with a great victory or two. Fortunately, the Forgotten Realms has just such a group of heroes. Secrets In the first volume of Tyranny of Dragons, the Cult of the Dragon gathered up a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
-worshiping minotaurs.
2 Heliod, weary of the constant strife between Iroas and Mogis, swears an oath to destroy Mogis with a godly coalition behind him. Erebos, disgusted with Heliod’s hubris
, forms a group in support of Mogis. Iroas, rather than accepting Heliod’s aid, launches a grand campaign of his own against his brother.
3 Mogis arms one of his champions with an axe capable of
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
schemes. When he refused, Runara killed him, adding one more dragon grave to the island. Runara has grown weary of strife, and Stormwreck Isle’s wounds are a constant reminder to her of the cost of such
conflict. Devoting herself to peace and reconciliation, she established the cloister of Dragon’s Rest as a safe haven from violence. Living in human guise, Runara now serves as the leader of a tiny group