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Returning 35 results for 'constant resist gods to have recreate'.
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Classes
Player’s Handbook
, mocking tyrants, freeing captives, and flouting hollow traditions. They prefer subterfuge and pranks to direct confrontation.
Gods of trickery are mischief-makers and instigators who stand as a constant
challenge to the accepted order among both gods and mortals. They embody the forces of change and social upheaval, and they’re patrons of thieves, scoundrels, gamblers, rebels, and liberators
Monsters
Acquisitions Incorporated
can call on her spells and abilities in times of need, and remains in constant practice with Confessor, her maul. At her core, she believes that the gods help those who help themselves, and that
Species
Van Richten’s Guide to Ravenloft
overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find exceptional ways of controlling their urges or suppress them through constant, molar-grinding
Backgrounds
Sword Coast Adventurer's Guide
nomadic elves, the Harpers, and the priesthoods devoted to the gods of the First Circle.
Suggested Characteristics
Use the tables for the outlander background below as the basis for your
Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
2
Greater Good. It is each person’s responsibility to make the most happiness for the whole tribe
Backgrounds
Guildmasters’ Guide to Ravnica
attached to.
Personality Traits
d8
Personality Trait
1
I can’t wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
adaptations of life.
7
I can’t resist prying into anything forbidden, since it must be terribly interesting.
8
I employ a highly technical vocabulary to avoid imprecision and ambiguity
Monsters
Fizban's Treasury of Dragons
they do, they obviously cheated.
6
Any creature that can hold their own against me must teach me how—whether they want to or not.
7
I cannot resist a game of dragonchess—which
who will listen to lectures on military history without complaint.
8
An adult sapphire dragon and an aboleth psychically face off for control of an area of the Underdark. The constant bombardment
Trickery Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
Gods of trickery — such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki — are mischief-makers and instigators who stand as a constant challenge to the accepted
order among both gods and mortals. They’re patrons of thieves, scoundrels, gamblers, rebels, and liberators. Their clerics are a disruptive force in the world, puncturing pride, mocking tyrants
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
’ serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
; Elminster
The serpent creatures known as yuan-ti are all that remains of an ancient, decadent human empire. Ages ago their dark gods taught them profane, cannibalistic rituals to mix their flesh
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
stand against the wave.
Orc Culture and Beliefs
Orcs live in constant fear of their gods, and their behavior is rooted in that mentality. They believe that they can see the influence of the gods
Lord Dagult Neverember once told me, during a drunken tirade, that orcs are fearful of their gods, and, if one plays one’s cards right, they can be controlled through that fear and made to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dhampir Hungers Every dhampir knows a thirst slaked only by the living. Those who overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find
exceptional ways of controlling their urges or suppress them through constant, molar-grinding restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
why you’ve become an iconoclast. Your denial of the gods gives you supernatural power to resist their influence in the world. You gain the following traits. Enlightened Protection. You can cast
Iconoclast No one can deny the reality of the gods of Theros, whose presence and deeds are visible in the night sky and sometimes directly in the mortal realm. But some people refute the idea that
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
resist the lure of a beautiful sparkling treasure, the kenku plotted to steal the item and escape to the Material Plane.
Unfortunately for the kenku, their master discovered their plan before they could
kenku, constant attempts to mimic noises can come across as confusing or irritating rather than entertaining. You can just as easily describe the sounds your character makes and what they mean. Be clear
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
superiority over the other gods, and his mortal champions might get caught up in those schemes in ways both large and small. The Heliod’s Quests table suggests a few adventures the god’s champions might
who has fled from a polis into the wilderness.
5 Triumph in a contest of strength or charisma to prove Heliod’s superiority over the other gods.
6 Defeat a champion of another god (most
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Conquered neighbors were allowed to keep their leaders and culture so long as they paid tribute, swore allegiance to the victors, and incorporated their conquerors’ serpent gods into their religions. These
victories sent a constant influx of food, ore, and slaves back to the home cities. The wealth of the empire allowed the ruling elite plenty of time to focus on intellectual pursuits. These nobles
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Iroas might be titled the god of victory in all respects, but he cares less about victory in competitions than he does about victory in war. In war, both mortals and gods could be blinded by the rush to
his honor. The campaign might end with the adventurers winning Iroas’s respect in some way, convincing the other gods (including Heliod if the party is interested in honor and justice, or Mogis if not
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
followers of Purphoros, and regular people in need might also approach the champions requesting aid. Purphoros never rebuffs followers of other gods if their need is genuine. The Purphoros’s Quests
has fallen into the hands of minotaurs.
4 Resist the corrupt authority of a powerful priest of Heliod or a cruel village elder.
5 Triumph in a contest of strength or crafting to bring
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
between Fiends is a constant threat on most of the Lower Planes, even when it is incidental to the missions that bring characters to those planes. A simple quest to find a treasure lost in Hades
on itself, they still take steps to minimize the threat to the rest of the multiverse. Whenever the Blood War spills into a location outside the Abyss and the Nine Hells, angels and other emissaries of the gods—including mortals of exceptional valor—stand ready to intervene.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Orc Culture and Beliefs Orcs live in constant fear of their gods, and their behavior is rooted in that mentality. They believe that they can see the influence of the gods everywhere in the world
communication from the gods. If the tribe has encountered a similar omen before, the priests understand how to interpret it, but if a sign from the gods has no clear explanation, the priests might
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
.
Firbolg barbarians are rare except among clans that face constant threats from evil humanoids and other invaders.
Firbolg clerics and paladins are usually dedicated to nature gods and are seen as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
-meaning friends, then guarded or confined until Arvandor’s pull on the person wanes. Because of all these difficulties, many elves resist the urge to visit Arvandor and instead make a pilgrimage to the Feywild, which feels like a realm very similar to the home of their gods.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
1492 DR, the Great Readers are: A’lai Aivenmore, a human master sage and worshiper of Oghma (god of knowledge). Primary expertise: divinity (the gods and the nature of the divine). Alkrist, a
(sages and master sages) oversee the scribes and teach the adjutants. These learned Avowed possess tremendous institutional knowledge. Chanter A chosen group of Avowed maintains a constant recitation of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
A large star or comet appears in the night sky, shedding as much light as the full moon.
2 A constant stream of meteors is visible in the sky, even during the day, always moving in the same
to seek out the wisdom of the gods from prophets or seers. Warnings leave fear and uncertainty in their wake. An individual might take desperate measures to persuade others to take such a warning
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. He doesn’t desire authority over other gods and, in fact, doesn’t particularly enjoy their company. Keranos finds satisfaction in investing bright mortals with prescient visions to see how they adapt
, formal, and brief. This doesn’t mean that no interactions of note take place, however. Of all the gods, Thassa has the most cordial relationship with Keranos. He enjoys the sea god’s love of ancient
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
different names, and like all gods, they are beyond gender.) The origin of Dragon’s Rest is rooted in that animosity. Ages ago, a fire-breathing red dragon called Sharruth rampaged up and down the
schemes. When he refused, Runara killed him, adding one more dragon grave to the island. Runara has grown weary of strife, and Stormwreck Isle’s wounds are a constant reminder to her of the cost of such
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Trickery Domain Gods of trickery — such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki — are mischief-makers and instigators who stand as a constant challenge to the
accepted order among both gods and mortals. They’re patrons of thieves, scoundrels, gamblers, rebels, and liberators. Their clerics are a disruptive force in the world, puncturing pride, mocking tyrants
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
they are majestic. Haughty and decadent, they have a profound sense of entitlement that stems from the knowledge that few creatures except the gods and other genies can challenge their power. Creatures
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gnome Gods Who forged the chains that bind Tiamat in Avernus? Why do the modrons go on the Great March? Who is the Lady of Pain, really? I can’t tell you, but the answers lie in the Golden Hills. And
important to the folk who take inspiration and pride from the stories of their gods, because each legend is true in its own way. Each deity in the gnome pantheon is an expert in multiple fields of activity
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Champions of Heliod are typically either exemplars of light, law, and truth or conflicted heroes motivated by revenge and sworn vows. Most can’t imagine serving those they consider lesser gods. Heliod’s
Favor Heliod seeks out champions in the mortal world because he believes that a great champion reflects well on him. The ruler of the gods, as he imagines himself, should have champions who represent
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
pranks to direct confrontation. POLAR ENGINE Trickery Domain Subclass
Gods of trickery are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods
itself relies on the positive energy associated with this domain, so a Cleric of almost any religious tradition might choose it. This domain is particularly associated with agricultural deities, gods
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
vitality of a lovely fey creature. As long as he wore the ring, his imperfections vanished and no one could resist his physical charms — until the day the ring transformed Marlos into a medusa. The
takes pleasure in mocking others, especially if he can do so in a clever or elegant way. Marlos’s previous life had been a constant search for pleasure, but the only thing that now stirs his loveless
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
psionic ability to send visions to a humanoid shaman, causing it to proclaim the mind flayers as emissaries of the gods. With that ruse in place, the “gods” then dictate strict rules that cause some
ever since the gray dwarves revolted against them, but consider their brains a delicacy. Duergar serve as a constant reminder to the illithids that any creatures that serve them must be kept dimwitted
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Constant screaming and cursing from the cells combines with an overpowering stench of unwashed bodies, filth, mildew, and rotting straw. Each character must succeed on a DC 10 Constitution check or gain
. But those here are truly forsaken by the gods.”
Unlocking the door reveals a long corridor with iron doors lining both walls. Each door has a small viewing hatch that’s latched shut. An unnatural
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
different kinds working together, perhaps united as members of a religious order or some other kind of organization that crosses the divide of giant kinds (see “Gods and Religion” and “Organizations
scions of giants’ gods described in chapter 6). An adventure might also challenge characters to drive the giants (and other forces of destruction) away from settled lands. The giant in a scenario like
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
People of Setessa The populace of Setessa live in a beautiful paradise, and they’re prepared to fight to the death to protect it. The constant training in archery, falconry, riding, and close combat
gods have more important concerns than the day-to-day governance of a human polis. So a five-member council attends to the daily tasks of leadership on the deity’s behalf. The council is made up of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
master the art of stealth.
Adult Emerald Dragon Connections d8 Connected Creatures
1 An adult emerald dragon wages a constant battle against deep gnome miners, who scour the tunnels of
ancient emerald dragon imprisoned by a long-dead enemy.
4 An ancient emerald dragon works to summon a solar to get a firsthand account for a history of the gods the dragon is compiling