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Returning 35 results for 'constant revealing gaining to have resist'.
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Monsters
Mythic Odysseys of Theros
cultists eagerly offered themselves up to the medusa’s petrifying gaze in hopes of gaining Pharika’s favor. Seeing herself surrounded by willing devotees, Hythonia formulated a cruel plan
;s victims have dwindled, tales of the medusa queen and the divine secrets she hoards have not. Hythonia eagerly trades the mysteries she knows but demands a constant price: a beautiful individual to
Species
Van Richten’s Guide to Ravenloft
overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find exceptional ways of controlling their urges or suppress them through constant, molar-grinding
Backgrounds
Guildmasters’ Guide to Ravnica
attached to.
Personality Traits
d8
Personality Trait
1
I can’t wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
adaptations of life.
7
I can’t resist prying into anything forbidden, since it must be terribly interesting.
8
I employ a highly technical vocabulary to avoid imprecision and ambiguity
Monsters
Fizban's Treasury of Dragons
they do, they obviously cheated.
6
Any creature that can hold their own against me must teach me how—whether they want to or not.
7
I cannot resist a game of dragonchess—which
who will listen to lectures on military history without complaint.
8
An adult sapphire dragon and an aboleth psychically face off for control of an area of the Underdark. The constant bombardment
feats
Wayfinder's Guide to Eberron
Dragonmark Flaws table.
Aberrant Dragonmark Flaws
d8
Flaw
1
Your mark is a source of constant physical pain.
2
Your mark whispers to you. Its meaning can be unclear.
3
When
, a character who has the Aberrant Dragonmark feat has a chance of manifesting greater power. Upon reaching 10th level, such a character has a 10 percent chance of gaining an epic boon from among the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dhampir Hungers Every dhampir knows a thirst slaked only by the living. Those who overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find
exceptional ways of controlling their urges or suppress them through constant, molar-grinding restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
resist the lure of a beautiful sparkling treasure, the kenku plotted to steal the item and escape to the Material Plane.
Unfortunately for the kenku, their master discovered their plan before they could
kenku, constant attempts to mimic noises can come across as confusing or irritating rather than entertaining. You can just as easily describe the sounds your character makes and what they mean. Be clear
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Resolute as a constant reminder of this principle. Worshipers of Torm come from most walks of life, for he welcomes any who seek the best in themselves and others, who uphold his tenets of loyalty
, responsibility, duty, and kindness, or who are willing to sacrifice to keep evil from gaining ascendancy in the world. The faithful know that all of them will stumble from time to time while following in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reconquest by the dwarves. Living in a near-constant state of war for generations, shield dwarves are a hardy people, slow to trust, with long memories and often an equally long list of grievances against
by their gold dwarf cousins. Shield dwarf crafters build to last, and each one’s signature mark placed upon an enduring masterpiece serves as a way of gaining immortality. DWARF CLANS OF THE NORTH
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. You also develop a random flaw from the Aberrant Dragonmark Flaws table. Aberrant Dragonmark Flaws d8 Flaw 1 Your mark is a source of constant physical pain. 2 Your mark whispers to you. Its
Aberrant Dragonmark feat has a chance of manifesting greater power. Upon reaching 10th level, such a character has a 10 percent chance of gaining an epic boon from among the options in chapter 7 of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Llorath Pharn captains the Eyecatcher as a human named Tarwind Arryhook. He loves games of chance and can’t resist a good wager. A successful DC 15 Charisma (Deception or Persuasion) check and the
10 Charisma check, a character can cajole or trick a carny into revealing one of the following pieces of information: “Zardoz Zord uses magic to get from the Eyecatcher to the other boats. I’ve never
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
Akriel Lukas Bite of the Darklord. After gaining a measure of the party’s confidence or singling out a character as a useful favorite, Harkon Lukas asks his eccentric signature question: “May I bite
treating them as minions or expendables to be used in his schemes. Those who resist find their reputations destroyed, their secrets revealed, and wolves dogging their steps. The only recourse is to flee Kartakass, upstage the Darklord, or somehow reveal Harkon Lukas as a monster.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unearthed over his lifetime, the foundries of Dis produce deadly armaments that help to stem the abyssal tide. The fighting requires constant reinforcements, creating a voracious appetite for the
discovery that could tip the scales in his favor might be enough to entice him to act against his fellow Lords of the Nine. Given his reclusive nature, gaining an audience with Dispater is difficult at
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zariel’s War By bringing Elturel to Avernus and potentially gaining a choke hold on Baldur’s Gate, Zariel aims to capture as many evil mortals as she can, turn them into devils, and swell the ranks
ensuring the legions of devils are full of diabolic soldiers for the Blood War. Yoke of Evil Under constant pressure from both the Abyss and her infernal peers, Zariel and her high-ranking vassals work to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
opportunities? Benefits of Renown. Whether the characters back Ramya or Arijani and Reeva, or seek to play both sides, those who advance in their standing with a faction advance in that side’s esteem, gaining
intercede, who will? Renown in Kalakeri Adjusted Renown Activity Faction
+1 Advancing the faction’s interests Either
+1 Revealing a traitor Either
+1 Attaining victory over a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
revealing the trap’s presence. A successful dispel magic spell (DC 18) cast on the trapped section of floor destroys the trap. A creature that enters the trap’s space is teleported along with any objects
it is wearing or carrying to another teleport trap (or the nearest unoccupied space). There is no saving throw to resist the teleportation effect, and the destination varies from trap to trap. Once a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
vitality of a lovely fey creature. As long as he wore the ring, his imperfections vanished and no one could resist his physical charms — until the day the ring transformed Marlos into a medusa. The
takes pleasure in mocking others, especially if he can do so in a clever or elegant way. Marlos’s previous life had been a constant search for pleasure, but the only thing that now stirs his loveless
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
can impersonate the creature as it was in life. But the truth of the matter quickly becomes apparent to those around it, because a dybbuk can’t resist pursuing its vices with a maniacal single
possessed target’s game statistics, gaining access to its knowledge and proficiencies but not its class features, if any.
The possession lasts until the temporary hit points are lost (at which point
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. No door remains unopened in my presence.
5 I let people underestimate me, revealing my full competency only to those close to me.
6 I compulsively seek to collect trophies of my travels and
.
8 I need to find the best in everyone and everything, even when that means denying obvious malice.
9 I’ve seen the evil of a type of place—like forests, cities, or graveyards—and resist going
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
resist the trap or to stop dancing is successful, the creature is immune to the haunted trap for the next 24 hours. While the phantom performer plays, any creature within the haunted trap’s area can
. Casting dispel evil and good on the statue permanently disarms the haunted trap. Morbid Memory Haunt Bonus +0 A morbid memory trap presents little danger, but it proves useful in revealing important and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
step with the multiverse, one must act on instinct alone. Creating Your Own Faction
In Sigil, ideologies wax and wane over time, gaining popularity and drawing like-minded philosophers from one
faction to another—the only constant in the City of Doors is the Lady of Pain herself. If you’d like to create and be part of your own faction, ask your DM about doing just that.
Your faction should
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
gaining Pharika’s favor. Seeing herself surrounded by willing devotees, Hythonia formulated a cruel plan. After encouraging them to engage in wild rituals, Hythonia began turning her followers to stone
eagerly trades the mysteries she knows but demands a constant price: a beautiful individual to become part of her throne. Hythonia’s Lair Hythonia makes her lair on Skathos, an island where a secret
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. You can pay a fine of 10 gp to avoid jail time, or you can try to resist arrest. 11–20 You regain consciousness in a strange place with no memory of how you got there, and you have been robbed of 3d6
comfortable lifestyle at half the normal cost (see chapter 5, “Equipment,” in the Player’s Handbook). Gaining Renown A character can spend downtime improving his or her renown within a particular
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
free of their illithid masters but were forever transformed, gaining power but also a sadness. That gloom leads some duergar to acts of melancholic beauty and others to outbursts of violence. Infernal
poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
discovers a segment of the stone wall behind the altar easily shifts aside, revealing a passage leading to area C4. Characters who have the Stonecunning trait have advantage on this check. This door is
. A character who searches the southwest ledge and succeeds on a DC 18 Wisdom (Perception) check discovers a segment of the stone wall moves, revealing a passage leading to area C2. Characters who
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
examines the rock formation quickly realizes it’s a door. Opening or otherwise investigating the door knocks free the dirt encrusting it, revealing an ancient etching of a phoenix wearing a mask rising from
. Then the illusion vanishes, revealing the mosaics’ actual state. 3. Viewing Room Grave niches and alcoves holding funerary urns line the walls of this chamber. The ceiling in the northern part of the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that resist the town’s volatile nature—nothing remains for long. Most homes and businesses are owned by githzerai, sculpted from currents of instability into ordered redoubts: towers of latticed
on its occupants. Now, the Cube exists in a constant state of flux, an undulating, four-dimensional mass of repeating fractals and micrified contours. Those who enter the Cube are rarely seen again
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the minds of his followers an unquenchable, supernatural hunger, both for violence and for the flesh of intelligent creatures. A gnoll feels a constant, gnawing demand for blood and destruction that
and are able to resist the call to violence, but a few cannot. For these rare individuals, the true lure of Yeenoghu’s promises lies not in the power they offer, but in the deep sense of belonging
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
elaborate on why they chose the character or why they’re revealing themself now. This brief conversation allows characters to learn as much as you deem necessary about their gods, and it ends with the
characters gaining access to any god-granted spells and divine class features. Conclusion As soon as the characters exit and leave sight of the temple, the structure vanishes. The characters find no trace of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, revealing huge structures at its bottom. 2 A sinkhole releases strange monsters into the surface world, and characters who investigate discover a ruined stronghold in its depths. 3 An eccentric aristocrat
the Magic: The Gathering setting of Kaldheim, all moving among the branches of a vast World Tree. Wintry Surtland is a realm of constant turmoil. Volcanoes burst through snow and ice to form new
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Vogler. Lord Bakaris is eager to do this, while Darrett prioritizes ensuring the villagers’ safety. For the time being, the city council is more interested in gaining information about the enemy than
protect his people, but to counter the terrifying threat of the Dragon Army. If the characters still resist, Darrett suggests the characters could work for him as aides rather than working directly for
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Undead troops, gaining them access to Kalaman’s rulers under the guise of being helpful Knights of Solamnia. During their audience with the city’s rulers, Lord Soth, Caradoc, and their Undead knights
. “The safest place to be is behind the toughest warrior in the room.” Bond. “In life and in death, I’m the only one who matters.” Flaw. “Who can resist a little drama?” Knight Caradoc carries a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
characters notice that Pins and Needles lurk about at a distance, whispering to each other and staring at the characters. If confronted, the imps make a big deal of revealing a secret. Of course they
additional redcaps. The redcaps believe the tooth is a lucky charm, so they frequently pass it from one to the next to keep Barnabas from finding it. Because of this constant transfer of the tooth
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
happily do it again.” Nargis’s Story Myx Nargis Ruba plays the part of the friendly tavern keeper perfectly. If the characters strike up a conversation without initially revealing that Samira sent them
under the effects of biza’s breath, they each randomly make one melee attack against Zenia or a character on their turns. All three divas fail their saving throws to resist the poison affecting them
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
of Reflected Pasts
S25: Lord Soth’s Throne Room Read or paraphrase the following text when the characters enter this room:
Sections of this chamber’s walls have fallen, revealing both the open
saving throws to resist its effects. He whispers the name “Isolde” before staring into the mirror, transfixed. So long as Lord Soth can see the mirror, he is paralyzed for 1 hour or until he takes