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                        Returning 35 results for 'constant willing renewal'.
                    
                
                        
                            
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                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . (Bat or Vampire Form Only). Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one willing creature, or a creature that is grappled by Keresta
                                                
                                            
                                                
                                                     Keresta's control, it takes Keresta's requests or actions in the most favorable way it can, and it is a willing target for Keresta's bite attack.
Each time Keresta or Keresta's companions do anything
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     cultists eagerly offered themselves up to the medusaâs petrifying gaze in hopes of gaining Pharikaâs favor. Seeing herself surrounded by willing devotees, Hythonia formulated a cruel plan
                                                
                                            
                                                
                                                    ;s victims have dwindled, tales of the medusa queen and the divine secrets she hoards have not. Hythonia eagerly trades the mysteries she knows but demands a constant price: a beautiful individual to
                                                
                                            
                                        
                                                     Species
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find exceptional ways of controlling their urges or suppress them through constant, molar-grinding
                                                
                                            
                                                
                                                     transformation into an immortal.
6
You are a diminished form of an otherworldly being. Slaking your hunger hastens your renewal.
7
One of your parents was a vampire.
8
A radical experiment
                                                
                                            
                                        
                                                    Gnome
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     stare, then appeared to go back to sleep.
â  Richard Lee Byers, The Black Bouquet
A constant hum of busy activity pervades the warrens and neighborhoods where gnomes form their close-knit
                                                
                                            
                                                
                                                     skilled engineers, alchemists, tinkers, and inventors. Theyâre willing to make mistakes and laugh at themselves in the process of perfecting what they do, taking bold (sometimes foolhardy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    .
 Child of a Savage Land. You were born into a lawless realm where violence was the only constant. How have you adapted to life on the other side of the Labyrinth? Are you superstitious, refusing to adapt
                                                
                                            
                                                
                                                     inhabitants have vanished in a single night, leaving all their possessions behind. Today itâs known as Desolate, and it awaits the next band of settlers willing to stake their claim.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Resolute as a constant reminder of this principle. Worshipers of Torm come from most walks of life, for he welcomes any who seek the best in themselves and others, who uphold his tenets of loyalty
                                                
                                            
                                                
                                                    , responsibility, duty, and kindness, or who are willing to sacrifice to keep evil from gaining ascendancy in the world. The faithful know that all of them will stumble from time to time while following in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     enlivened should replace the old and depleted in an unending cycle, bringing constant refreshment and renewal. This principle accounts for the combineâs analytical bent and its emphasis on knowledge as a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     vampires are willing to relinquish their control in this manner. Vampire spawn become free-willed when their creator dies. Chained to the Grave. Every vampire remains bound to its coffin, crypt, or grave
                                                
                                            
                                                
                                                    , becoming Strahdâs adviser and constant companion.
 In his brother, Strahd saw everything he had lost. Sergei was handsome and young, while Strahd had become old and scarred. Resentment colored their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Trickery Domain Gods of trickery â such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki â are mischief-makers and instigators who stand as a constant challenge to the
                                                
                                            
                                                
                                                     Starting when you choose this domain at 1st level, you can use your action to touch a willing creature other than yourself to give it advantage on Dexterity (Stealth) checks. This blessing lasts for 1 hour
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Enclave, centered at the Hall of Justice. With Tyr restored to life and his worship returning to prominence, the Lord Protector has moved into a modest, private villa. This sacrifice â and the renewal of
                                                
                                            
                                                
                                                     city. Anyone who is willing to do so can come to this area, claim a portion of land, and build a structure in which to live or work. There arenât yet any guilds to restrict trade or construction, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     avoid her. The characters are Ireenaâs best hope for protection, so she is willing to accompany them under certain conditions. Although she appears mild, she has a strong will, and she aids the party
                                                
                                            
                                                
                                                     burgomasterâs heart couldnât stand the constant assault, and he died three days ago. Strangely, since his death, the house has not come under attack. She says that no one from the village has been
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     constant attacks by the oozes and are close to fleeing the settlement and leaving the other deep gnomes to fend for themselves. However, Chipgrin has learned of the mysterious figure controlling the
                                                
                                            
                                                
                                                     oozes, and he hopes to use that information to strike a bargain. If the characters are willing to hear what he has to say, Chipgrin goes on to describe the creature he refers to as âthe Pudding King
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     library. Ulthar is infinitely patient, always welcoming any chance to discuss history with visitors. Of the three librarians, he is the most willing and likely to spend time with the libraryâs guests
                                                
                                            
                                                
                                                     characters bring news about the demon lords in the Underdark, they have Urmasâs immediate and full attention. Ustova The Keeper of the Future, Ustova is a seer who spends most of her time in constant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     buildings are constant, and anything not nailed or tethered down is as good as lost. The gusts gnaw at Bedlamâs residents just as they do its structures. The citizensâ patience, manners, and joy dwindle in
                                                
                                            
                                                
                                                     base of Sablereach. Six iron blastgates bore through the ebony arm, each spewing a constant jet of bitingly cold wind that wails as it exits. Those stalwart enough to reach a blastgate can eventually
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     master the art of stealth. 
   Adult Emerald Dragon Connections    d8 Connected Creatures 
     1  An adult emerald dragon wages a constant battle against deep gnome miners, who scour the tunnels of
                                                
                                            
                                                
                                                     that to do so, he must rely on allies. Raulothim is therefore open to negotiating with adventurers willing to aid in that taskâbut only those he is sure he can trust. On more than one occasion, doubt
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Subclass  
  The Light Domain is associated with gods of truth, vigilance, beauty, insight, and renewal. Some of these gods are identified with the sun or as charioteers who guide the sun across the sky
                                                
                                            
                                                
                                                     pranks to direct confrontation.   POLAR ENGINE  Trickery Domain Subclass  
  Gods of trickery are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     to be a vampire. The extent of the vampireâs network of charmed servants, undead allies, and willing sycophants took the Hellriders by surprise. An undead plague swamped Elturel, and although its
                                                
                                            
                                                
                                                     sun is. This constant daylight lessens the farther one travels from Elturel, casting a sort of wan dawn light for fifty or so miles around the city. Beyond that, the orb is visible as a bright beacon in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , neither subtle nor shrewd in its methods, often using natural camouflage to ambush its prey. A dragon that lairs nearby might be willing to leave a dwarven settlement unmolested if its appetite is sated
                                                
                                            
                                                
                                                    -seeing eye of Gruumsh is ever vigilant for signs that Moradinâs children have faltered. Duergar The evil dwarves of the Underdark are responsible for the constant undercurrent of peril in the life of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     possible, but those willing to risk the Hive can partake in its seedy establishments and hidden gems. Crime is commonplace in the Hive. Grifters, cutpurses, and miscreants band together in the
                                                
                                            
                                                
                                                     pave the way for reconstruction and renewal. In the Hive, however, Wreaker activity sometimes compounds the miseries of everyday life when their firesâvain attempts to garner attention from the movers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     gaining Pharikaâs favor. Seeing herself surrounded by willing devotees, Hythonia formulated a cruel plan. After encouraging them to engage in wild rituals, Hythonia began turning her followers to stone
                                                
                                            
                                                
                                                     eagerly trades the mysteries she knows but demands a constant price: a beautiful individual to become part of her throne. Hythoniaâs Lair Hythonia makes her lair on Skathos, an island where a secret
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     always looking to hire daring âinvestigative reportersâ willing to investigate rumors of strange happenings or procure proof of corruption by the cityâs elite. Even just reading the broadsheet can
                                                
                                            
                                                
                                                     or the heavens she doesnât know. Sheâs willing to pay to find out, though. Blushing Mermaid Infamous up and down the Sword Coast, the Blushing Mermaid is known as the best tavern and inn in Baldurâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     twins Topsy and Turvy, but he keeps his opinion to himself unless asked. He does his best to get along with everyone, although some find his gregariousness and constant wagers grating. Ront A male orc
                                                
                                            
                                                
                                                     their own personalities and goals, but are generally willing to cooperate for their own benefit. Their knowledge of the Underdark should encourage the player characters to keep them around at least
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     always looking to hire daring âinvestigative reportersâ willing to investigate rumors of strange happenings or procure proof of corruption by the cityâs elite. Even just reading the broadsheet can
                                                
                                            
                                                
                                                     or the heavens she doesnât know. Sheâs willing to pay to find out, though. Blushing Mermaid Infamous up and down the Sword Coast, the Blushing Mermaid is known as the best tavern and inn in Baldurâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     tower, along with several cats that the dragon likes to terrorize. The racket in the tower is constant during the partyâs visit, during which Chazlauth dismisses Naxeneâs crazy plan and proposes an even
                                                
                                            
                                                
                                                     ending the giant threat, and heâs willing to risk their lives to test his theory. Treasure. If the characters agree to seek out Old Gnawbone, Chazlauth plucks a handful of potions from a shelf in his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     nations, a tremendous, forbidding jungle, and all manner of lands destroyed or transformed by magical cataclysms and upheavals. Amid the ruin and the distress in these realms are signs of renewal and
                                                
                                            
                                                
                                                     cultivated. The elves have no interest in looting the cities of fallen Lapaliiya, but neither are they willing to allow âadventurersâ free access to those lands through their territory. Halruaa. Once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Tumbledown â from threats. With so much death concentrated in one spot, undead are a constant problem. Skeletons and revenants regularly claw spontaneously out of their graves, while ghouls and ghasts burrow
                                                
                                            
                                                
                                                     engineered the death of the slaughterhouseâs former owner so that he could take over, figuring that constant blood, offal, and animal screams would provide a suitable cover for the cultâs murderous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     and laborers, the Gravemakers guard the dead â and Tumbledown â from threats. With so much death concentrated in one spot, undead are a constant problem. Skeletons and revenants regularly claw
                                                
                                            
                                                
                                                    , a black gauntlet of Bane, is the cultâs mastermind. He engineered the death of the slaughterhouseâs former owner so that he could take over, figuring that constant blood, offal, and animal screams
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     hands.
 Lahdia Mizreem (neutral drow) is aloof, inscrutable, and fiercely determined to win.
 Nightshade (lawful good tiefling) finds the theme of the casino distasteful but is willing to overlook
                                                
                                            
                                                
                                                     it to win the purse.
 Ruthie Swifford (neutral good human) is a determined, no-nonsense player who keeps up a constant stream of good-natured chatter.
 Whipp Walsh (chaotic neutral human) is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . By night, the only denizens of the warehouse are three manticores and their red slaad handler. The manticores fly between levels on constant patrol, and the slaad spends its time lounging in the loft
                                                
                                            
                                                
                                                     circumstances. Dory is willing to give up this information because he knows its time in the Styes is coming to an end â and he wants to trigger as much final mayhem as it can. If he canât use the cult for its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Appendix D: Roleplaying Cards   Agdon Longscarf the Harengon 
 CHAPTER 2: HITHER
 This harengon brigand is an insufferable braggart and a daring thief whoâs willing to put himself in seemingly
                                                
                                            
                                                
                                                     stubborn and slippery as a toad. I wonât and I shanât, but I will if I canât!â
    Vansel the Satyr 
 CHAPTER 2: HITHER
 The satyr Vansel is a vagabond who travels the Feywild in a constant state of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    Appendix: Roleplaying Cards   Agdon Longscarf the Harengon 
 CHAPTER 2: HITHER
 This harengon brigand is an insufferable braggart and a daring thief whoâs willing to put himself in seemingly
                                                
                                            
                                                
                                                     stubborn and slippery as a toad. I wonât and I shanât, but I will if I canât!â
    Vansel the Satyr 
 CHAPTER 2: HITHER
 The satyr Vansel is a vagabond who travels the Feywild in a constant state of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     from it in every direction. Constant chaotic motion and noise assail your senses.
 The githyanki exiles used this simulation to practice the combat skills needed to battle githzerai on the Plane of
                                                
                                            
                                                
                                                     armor and carrying a silver sword. Ozzadraz rests in suspended animation within it. The sarcophagus has the magical property of casting the Sequester spell on any willing creature inside it when the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , suggest that realization to a character with a merchant-related background, or one who succeeds on a DC 10 Intelligence (Nature) or Wisdom (Survival) check. Thetsis carries algae that sheâs willing to
                                                
                                            
                                                
                                                     CONVENIENCE
 The work of the gnome archmage Hoobur GranâShoop is a constant presence in episodes 2 and 3 of the adventure, even before his actual appearance toward the end of episode 3. Savvy players
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     message her indirectly through a third party (a bribed guard or worker, for instance), Oppalâs response makes it clear that she is willing to pass along âthe informationâ only if she is liberated. She
                                                
                                            
                                                
                                                     builder overseeing the renovations. Dwarf artisan Kollette Kwarter (NG female dwarf commoner) has finally grown tired of the elfâs constant griping and badgering. At any opportune moment as the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     something else entirely. Both Konrad and Rugga are in constant agony. They can communicate telepathically out to a range of 60 feet. Their communications consist of pleas to release them from their torment
                                                
                                            
                                                
                                                     lichen lich. Xanthoria is quite lonely and willing to talk to the group that has entered her grove, though she cannot be persuaded to discontinue her experiments. She has been aware of the characters
                                                
                                            
                                        






