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Returning 35 results for 'constantly word reach'.
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Monsters
Monster Manual
Multiattack. The archpriest makes three Radiant Burst attacks.
Radiant Burst. Melee or Ranged Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Radiant Burst"}, reach 5 ft
. or range 60 ft. Hit: 27 (4d10 + 5);{"diceNotation":"4d10+5", "rollType":"damage", "rollAction":"Radiant Burst", "rollDamageType":"Radiant"} Radiant damage.
Holy Word (Recharge 4–6);{"diceNotation
Monsters
Monster Manual
effects.Otherworldly Strike. Melee or Ranged Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Otherworldly Strike"}, reach 5 ft. or range 30 ft. Hit: 7 (1d8 + 3) Necrotic
spellcasting ability:
1/Day Each: Bless, Lesser Restoration (as an action)Bludgeoning, Piercing, SlashingHealing Word (1/Day). The empyrean casts Healing Word, using the same spellcasting ability as Spellcasting.
Monsters
Monster Manual
effects.Otherworldly Strike. Melee or Ranged Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Otherworldly Strike"}, reach 5 ft. or range 30 ft. Hit: 7 (1d8 + 3) Necrotic
spellcasting ability:
1/Day Each: Bless, Lesser Restoration (as an action)Bludgeoning, Piercing, SlashingHealing Word (1/Day). The empyrean casts Healing Word, using the same spellcasting ability as Spellcasting.
Monsters
Monster Manual
Mace. Melee Attack Roll: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Mace"}, reach 5 ft. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2", "rollType":"damage", "rollAction":"Mace
":"Radiant"} Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:
At Will: Light, ThaumaturgyDivine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.
Monsters
Monster Manual
telepathy.Multiattack. The sahuagin makes two Spectral Jaws attacks.
Spectral Jaws. Melee or Ranged Attack Roll: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Spectral Jaws"}, reach 5 ft. or range 120
, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12):
At Will: Thaumaturgy 2/Day Each: Hold Person, TonguesAcid, ColdFiendish Aid (2/Day). The sahuagin casts Bless or Healing Word, using the same spellcasting ability as Spellcasting.
Monsters
Monster Manual
Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace. Melee Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Mace"}, reach 5 ft
the spellcasting ability (spell save DC 13):
At Will: Light, Thaumaturgy 1/Day: Spirit GuardiansDivine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Monsters
Monster Manual
: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Pincer"}, reach 10 ft. Hit: 16 (2d10 + 5);{"diceNotation":"2d10+5", "rollType":"damage", "rollAction":"Pincer", "rollDamageType
. The glabrezu casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16):
At Will: Darkness, Detect Magic, Dispel Magic 1/Day Each: Confusion, Fly, Power Word StunPoisonCold, Fire, Lightning
Monsters
Monster Manual
effects.Multiattack. The unicorn makes one Hooves attack and one Radiant Horn attack.
Hooves. Melee Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Hooves"}, reach 5 ft. Hit
", "rollType":"to hit", "rollAction":"Radiant Horn"}, reach 5 ft. Hit: 9 (1d10 + 4);{"diceNotation":"1d10+4", "rollType":"damage", "rollAction":"Radiant Horn", "rollDamageType":"Radiant"} Radiant damage
Monsters
Monster Manual
three Dread Blade attacks.
Dread Blade. Melee Attack Roll: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Dread Blade"}, reach 5 ft. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5
turns.
Dread Authority. The death knight uses Spellcasting to cast Command. The death knight can’t take this action again until the start of its next turn.
Fell Word. Constitution Saving Throw
Monsters
Monster Manual
Burst"}, reach 5 ft. or range 120 ft. Hit: 31 (4d12 + 5);{"diceNotation":"4d12+5", "rollType":"damage", "rollAction":"Eldritch Burst", "rollDamageType":"Force"} Force damage.
Paralyzing Touch. Melee
Attack Roll: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Paralyzing Touch"}, reach 5 ft. Hit: 15 (3d6 + 5);{"diceNotation":"3d6+5", "rollType":"damage", "rollAction":"Paralyzing
Monsters
Monster Manual
", "rollType":"to hit", "rollAction":"Rend"} to hit, reach 15 ft. Hit: 19 (2d8 + 10);{"diceNotation":"2d8+10", "rollType":"damage", "rollAction":"Rend", "rollDamageType":"Slashing"} Slashing damage plus 9
Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell) 1/Day Each: Flame Strike (level 6 version), Word of Recall, Zone of Truth
Word of Radiance
Legacy
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Spells
Xanathar's Guide to Everything
You utter a divine word, and burning radiance erupts from you. Each creature of your choice that you can see within range must succeed on a Constitution saving throw or take 1d6 radiant damage.
The
spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Monsters
Planescape: Adventures in the Multiverse
Multiattack. The void soother makes two Mace or Void Bolt attacks.
Mace. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Mace"} to hit, reach 5 ft., one target
curses and the negative effects of the planes. These warriors go to dangerous planes and areas torn by conflict to provide relief to those they find there.Soothing Word (3/Day). The void soother
Monsters
Tyranny of Dragons
spell attacks). Talis has the following spells prepared from the cleric spell list:
Cantrips (at will): guidance, resistance, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, inflict
wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th level (3 slots): death ward, freedom
Monsters
Planescape: Adventures in the Multiverse
Multiattack. The shaker makes two Golden Rod or Radiant Bolt attacks.
Golden Rod. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Golden Rod"} to hit, reach 5 ft
":"damage", "rollAction":"Commanding Word: Grovel", "rollDamageType":"psychic"} psychic damage, drops whatever it is holding, and has the prone condition.
3–4: Cower. The target takes 10 (3d6
Monsters
Vecna: Eve of Ruin
;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Talon"} to hit, reach 15 ft., one target. Hit: 18 (3d8 + 5);{"diceNotation":"3d8+5", "rollType":"damage", "rollAction":"Talon", "rollDamageType
a dozen legs. Their wings constantly drip blood, which they gather in their many talons and fling in a gruesome rain.
Hazvongels sometimes soar in the skies of the Abyss, where they originate, but
Monsters
Tyranny of Dragons
spell attacks). Frulam has the following spells prepared from the cleric spell list:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, cure wounds, healing word
, sanctuary
2nd level (3 slots): calm emotions, hold person, spiritual weapon
3rd level (2 slots): mass healing word, spirit guardiansMultiattack. Frulam attacks twice with her halberd.
Halberd. Melee
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Multiattack. The warlock makes two Rapier attacks, or it uses Bewildering Word twice.
Rapier. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Rapier"} to hit
, reach 5 ft., one target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3", "rollType":"damage", "rollAction":"Rapier", "rollDamageType":"piercing"} piercing damage plus 7 (2d6);{"diceNotation":"2d6", "rollType
Monsters
Acquisitions Incorporated
Shortsword. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Shortsword"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2","rollType
the last of her flesh is constantly sloughing off her, she dismisses that effect as “allergies.” The rest of her crew don't know what to do, since Jelayne has kept her intellect, knowledge, and
Magic Items
Phandelver and Below: The Shattered Obelisk
You can use an action to place this 1-inch-diameter granite sphere on the ground and speak its command word, which is “petrification” in Terran. The sphere rapidly grows into a stout
tower that remains until you use an action to touch the tower and speak the command word again, whereupon the tower shrinks back to a 1-inch-diameter granite sphere. The tower must be empty to shrink in
Monsters
Fizban's Treasury of Dragons
: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4","rollType":"damage","rollAction":"Slam","rollDamageType
cold breath looks like a walking ice sculpture with frigid air whirling around it. A blue dragon’s animated lightning breath is a constantly shifting form of crackling lightning, and it can suddenly vanish from one place to reappear in another, striking like a bolt from the blue.Fire
Monsters
Princes of the Apocalypse
, shillelagh, thaumaturgy
1st Level (4 slots): animal friendship, cure wounds, healing word, inflict wounds, speak with animals
2nd Level (3 slots): barkskin, spike growth, spiritual weaponMultiattack
","rollType":"to hit","rollAction":"Wooden Cane"} to hit with shillelagh), reach 5 ft., one target. Hit: 1 (1d4 − 1);{"diceNotation":"1d4-1","rollType":"damage","rollAction":"Wooden Cane","rollDamageType
Monsters
Princes of the Apocalypse
attacks). Elizar has the following druid spells prepared:
Cantrips (at will): druidcraft, guidance, poison spray, produce flame
1st level (4 slots): animal friendship, faerie fire, healing word, jump
":"1d20+6","rollType":"to hit","rollAction":"1 Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"1 Dagger","rollDamageType":"piercing"} piercing damage.
Monsters
The Book of Many Things
makes three Sunspear attacks.
Sunspear. Melee or Ranged Spell Attack: +8;{"diceNotation":"1d20+8", "rollType":"spell", "rollAction":"Sunspear"} to hit, reach 5 ft. or range 120 ft., one target. Hit: 14
knight casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):
1/day each: Greater Restoration, Sending, Word of Recall (the prepared sanctuary is the Solar
Monsters
Fizban's Treasury of Dragons
Multiattack. The animated breath makes two Slam attacks.
Slam. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 13 (2d8
lightning breath is a constantly shifting form of crackling lightning, and it can suddenly vanish from one place to reappear in another, striking like a bolt from the blue.Cold
Monsters
Mordenkainen Presents: Monsters of the Multiverse
attacks.
Dagger. Melee or Ranged Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4
":"Rapier"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4", "rollType":"damage", "rollAction":"Rapier", "rollDamageType":"piercing"} piercing damage.Swashbucklers are charming
Monsters
Tyranny of Dragons
(at will): druidcraft, guidance, poison spray
1st level (4 slots): cure wounds, entangle, healing word, thunderwave
2nd level (3 slots): barkskin, beast sense, spike growth
3rd level (3 slots
","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage
Monsters
Storm King's Thunder
Dwarven Resilience. Augrek has advantage on saving throws against poison.Warhammer. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Warhammer"} to hit, reach 5 ft
: “You’ll get farther in life with a kind word than an axe.”
Bond: “Bryn Shander is my home. It’s my job to protect her.”
Flaw: “I’m head over heels in love with Sheriff Southwell. One day I hope to marry him.”Poison
Monsters
Waterdeep: Dungeon of the Mad Mage
slot): power word killMultiattack. The golem makes two melee attacks.
Slam. Melee Weapon Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target
, Bigby's hand, scrying
6th level (1 slot): chain lightning, globe of invulnerability
7th level (1 slot): finger of death, forcecage
8th level (1 slot): incendiary cloud, power word stun
9th level (1
Monsters
Fizban's Treasury of Dragons
damage.Multiattack. The animated breath makes two Slam attacks.
Slam. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 13
lightning breath is a constantly shifting form of crackling lightning, and it can suddenly vanish from one place to reappear in another, striking like a bolt from the blue.Acid
Monsters
Waterdeep: Dragon Heist
, freedom of movement, polymorph
5th level (2 slots): dominate person, flame strike, modify memory, insect plague
6th level (1 slot): heal
7th level (1 slot): divine word
8th level (1 slot
): earthquakeMultiattack. Victoro makes two attacks with his rapier.
Rapier. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Rapier"} to hit, reach 5 ft., one target. Hit: 5 (1d8
Monsters
Guildmasters’ Guide to Ravnica
, clairvoyance, counterspell, dispel magic, tongues
4th level (3 slots): divination, locate creature
5th level (2 slots): dispel evil and good, scrying
6th level (1 slot): word of recall
7th level (1
slot): divine word
8th level (1 slot): antimagic fieldMultiattack. Isperia makes two claw attacks. She can cast a spell with a casting time of 1 action in place of one claw attack.
Claw. Melee Weapon
Monsters
Waterdeep: Dragon Heist
dying
1st level (4 slots): divine favor, guiding bolt, healing word, shield of faith
2nd level (3 slots): lesser restoration, magic weapon, hold person, silence, spiritual weapon
3rd level (3 slots
, mass cure wounds, hold monsterMultiattack. Istrid makes two melee attacks.
Maul. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Maul"} to hit, reach 5 ft., one
Monsters
Tales from the Yawning Portal
, detect magic, dispel magic
1/day each: confusion, fly, power word stun
Magic Resistance. The glabrezu has advantage on saving throws against spells and other magical effects.
Reduced Threat. This
pincers and casts one spell.
Pincer. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Pincer"} to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5);{"diceNotation":"2d10
Monsters
Waterdeep: Dragon Heist
invulnerability
7th level (1 slot): forcecage, prismatic spray
8th level (1 slot): antimagic field, power word stun
9th level (1 slot): imprisonmentBlackstaff. Melee Weapon Attack: +7;{"diceNotation
":"1d20+7","rollType":"to hit","rollAction":"Blackstaff"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2","rollType":"damage","rollAction":"Blackstaff","rollDamageType