Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'construct reason guarding to have rose'.
Other Suggestions:
construct reasons guardians to have race
construct reasons guiding to have race
construct region guardians to have race
construct reason guardians to have race
construct region guiding to have race
Monsters
Baldur’s Gate: Descent into Avernus
fearless soldier who rose up through the ranks of the Flaming Fist to become its supreme marshal. Ravengard used his military position and influence to secure for himself a seat on the Council of Four
interests before their own.
Ravengard rose to grand duke on a platform largely backed by idealistic commoners and enemies of the other established dukes. While he won election handily, Ravengard has
Backgrounds
Baldur’s Gate: Descent into Avernus
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
want.
4
I’m a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and insults are my
Tortle
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
The Tortle Package
dozen) in a fortified compound enclosed by stone walls that are easily defensible. If no such compound exists, they build one. The parents spend the remainder of their lives guarding the compound
prefer simple, non-gender-specific names that are usually no more than two syllables. If a tortle doesn’t like its name for whatever reason, it can change it. A tortle might change its name a dozen
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
The Rose Stage A popular outdoor performing space, the Rose Stage holds benches for spectators, an orchestra pit, and a large main stage decorated with a huge rose. An enclosed annex building behind
the main stage serves as a preparation area for performers, as well as a storage area for stage equipment and props. The Rose Stage is available to any group or course on campus. The Playactors Drama
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
centuries. One such shipwreck left a lasting mark on the island. About forty years ago, a ship named Compass Rose carrying passengers bound for the cloister wrecked on the shoal, killing all aboard. To the
island’s shore. Fortunately, wrecks are rare—or they were, until recently. Not long ago, a harpy settled into the wreck of Compass Rose. With its magically entrancing voice, the harpy has been luring
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Chapter 4: Clifftop Observatory This chapter assumes the characters visit the observatory after exploring Seagrow Caves and the wreck of Compass Rose, and thus have reached 3rd level. If they come
here before visiting the other adventure sites, the combat encounters are probably too difficult for them. That’s the reason Runara won’t give the characters the moonstone key or information about the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
opposite to the thessalhydra’s zone, and for good reason. The human heart that sits within the construct is magically connected to the thessalhydra, tapping into the power of the Infernal Machine components
thessalhydra and another creation of Moghadam’s known as the thessalheart construct. Thessalhydra When the characters first enter the temple, roll a d4. On a 1–2, the temple’s guardian thessalhydra is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Living Iron Statue This squat, solid-looking statue, currently guarding the evil cult’s treasure in Isle of the Abbey, is made from pure iron. Its hands are shaped into deadly weapons. Living Iron
Statue
Medium construct, unaligned
Armor Class 16 (natural armor)
Hit Points 102 (12d8 + 48)
Speed 20 ft.
STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
6 (-2
Compendium
- Sources->Dungeons & Dragons->Monster Manual
believe these creations have natural origins and territories. Most such gorgons continue to follow age-old commands, guarding sites long fallen to ruin. Gorgon Large Construct, Unaligned
AC 19
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, remains a danger due to undead guarding the only safe approach: a beach called the Skull Dunes. The mariners’ guild is willing to pay 2,000 gp to the characters if they can land, explore the island
, and clear it entirely of threats so that the guild can construct a lighthouse on the site. Payment is made upon completion of the job, which will be verified by guild members. The mariners’ guild
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
, or otherwise take active measures to improve its defensive position. Constructed Nature. A helmed horror doesn’t require air, food, drink, or sleep. Helmed Horror
Medium construct, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relics it is charged with guarding. Sacred Guardians. Creating an eidolon requires a spirit of fanatical devotion — that of an individual who, in life, served with unwavering faithfulness. Upon death, a
god might reward such a follower with everlasting service in the protection of a holy site. An eidolon has no purpose beyond guarding the place it was assigned to and never leaves. Animated Statues. An
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Survival Skills Nearly every activity in a kobold lair contributes to the tribe’s survival. Guarding the lair keeps all of them safe from harm. Setting snares, farming mushrooms, and hunting provide
sacrifice when it presents itself. This practice contributes to the reason why most common folk (and adventurers) think kobolds are stupid as well as weak; they’ve seen or heard of a lone kobold trying to
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Thessalar As an artificer, Thessalar is vainglorious, egotistical, and utterly ruthless in furthering his research. His career began as a priest in the service of Moloch, where he rose through the
piercing or slashing weapon. Several of Thessalar’s prized sculptors have been lured away from the temple by Moghadam, his rival artificer, with promises of false payment to help construct the Tomb of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
god or her agents if they stand in opposition to destiny. Various monsters rose from the Underworld when Klothys entered the mortal realm, and her most zealous followers often see them as
for the world to heal. If Klothys didn’t intend this, they reason, then surely she wouldn’t have brought so many monsters along in her wake. The Klothys’s Villains table suggests just a few foes that
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, the characters need a reason for Lord Neverember to request their help in chapter 1, even if it’s simply because their heroics are widely known. Regardless, 10th-level characters have already had long
-Level Backstories d6 Deeds Accomplished 1 The character began their adventuring career investigating zombies that rose from a once-peaceful graveyard. Their investigations revealed a cult. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
reason, most demons shun nabassus and force them to live on the fringes of the Abyss. There, nabassus pick off weaker demons or, if the situation warrants, gather in packs to take down larger prey. Some
hour, provided that creature is neither a construct nor an undead. The devouring requires the nabassu to be within 5 feet of the corpse for at least 10 minutes, after which it gains a number of Hit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Campaign Themes The Voice of
THRANE
Do They Know the War Is Over?
Against all logic and reason, people in Breland continue to argue that the warforged — creations of House
construct eldritch machines and other weapons. What would happen if the Lord of Blades were to discover the power that caused the Mourning and unleashed that power across Khorvaire?
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
kobold minion (or some other poor fool) to ensure her own survival. Vellynne’s most potent spells are useless against the dragon construct, so she relies on her wand of magic missiles, using its
buried under the Reghed Glacier (see “Vellynne’s Quest” at the end of the chapter). If you’re unable to save Vellynne for whatever reason, have the characters discover a journal in her belongings that
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Moonstalkers don’t come through this area without good reason. Treasure. Each oil painting is worth 250 gp. 5: Study A moonstone chandelier casts a soft, bluish-white glow over this room’s oaken table and
chairs. The bosses use this elegant meeting room to plan future heists and to meet with guests they wish to impress. 6: Guard Post Two wereboars stand before the northern doors, guarding the vault
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, bestowing on each construct an Intelligence of 11 and the ability to understand (but not speak) Dwarvish and Undercommon. Each duergar brain is contained in a glass sphere embedded in the construct’s head
Post This misshapen, 20-foot-high room sits at the top of a sloped tunnel that descends for hundreds of feet to level 18. Guarding the otherwise empty room are eight duergar. If they see light
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
serves him still. When Soth rose as an Undead, Caradoc was similarly cursed, returning to life as an incorporeal spirit. Caradoc can’t leave the grounds of Dargaard Keep except within a body he has
possessed. Now, he delights in jumping from body to body, using and disposing of the living as he pleases. Personality Trait. “I might be dead, but there’s no reason I can’t live it up a little.” Ideal
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
things. Grand Duke Ulder Ravengard Ulder Ravengard is a fearless soldier who rose up through the ranks of the Flaming Fist to become its supreme marshal. Ravengard used his military position and
dukes or anyone in the Parliament of Peers to put the city’s interests before their own. Ravengard rose to grand duke on a platform largely backed by idealistic commoners and enemies of the other
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, scouting, and guarding the lair. Greater Minions A beholder’s greater minions are formidable opponents. In the lair, they might be stationed where they can catch intruders in an ambush, or they could be a
last line of defense against foes that threaten the inner sanctum. Pets A beholder often has one or more pets in its lair, mainly because (for whatever reason) it enjoys the company of such creatures
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
things. Grand Duke Ulder Ravengard Ulder Ravengard is a fearless soldier who rose up through the ranks of the Flaming Fist to become its supreme marshal. Ravengard used his military position and
dukes or anyone in the Parliament of Peers to put the city’s interests before their own. Ravengard rose to grand duke on a platform largely backed by idealistic commoners and enemies of the other
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Way of the Open Hand, as described in the Monastic Tradition class feature in the Player’s Handbook. Order of the Yellow Rose Also known as the Disciples of Saint Sollars the Twice-Martyred, the
Order of the Yellow Rose is a solitary monastery of Ilmater worshipers in the Earthspur Mountains of Damara. It is known for loyalty to its allies and destruction to its enemies. Greatly respected on
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
construct, neutral
Armor Class 9
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
19 (+4)
DEX
9 (−1)
CON
18 (+4)
INT
6 (−2)
WIS
10 (+0)
CHA
5 (−3
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
learned to the constables there. Shortly thereafter, the characters receive a visit from Barnibus Blastwind and Saeth Cromley (see appendix B), who have no reason to suspect the characters are lying
. He’s still at large. The Watch plans to step up its search for him. Of the nimblewright, there was no sign. According to the Gralhunds, the construct was delivered to Gralhund Villa weeks earlier. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
hole pierces the deck and the hull below.
The first time a creature that isn’t a Construct or Undead comes within 5 feet of the ship’s wreckage, the creature must make a DC 16 Wisdom saving throw. On
been guarding for so long. Derek then directs the characters’ attention to a shadowy shelf where rest two elegant tomes made from iron-bound pages of carved slate. These books bear the symbols the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, artificers, magewrights, and elite troops. For this reason, these constructs are largely hollow on the inside, with tunnels, ladders, storage areas, and observation decks. A colossus might be filled with
colossus might serve as an adventure location. Warforged Colossus
Gargantuan construct, unaligned
Armor Class 23 (natural armor)
Hit Points 410 (20d20 + 200)
Speed 60 ft.
STR
30 (+10
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
kind of document or the handwriting you are trying to copy. Suggested Characteristics Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what
for getting what I want. 4 I’m a born gambler who can’t resist taking a risk for a potential payoff. 5 I lie about almost everything, even when there’s no good reason to. 6 Sarcasm and insults are my
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the door without a key or anyone not of Cassalanter blood who opens Victoro’s desk. The Cassalanter children know about this construct and warn friendly characters about it. Desk. Victoro’s desk is
pipeweed; the scent is almost obscured by incense and delicate perfume. If Lord Cassalanter has invited the characters to his home for any reason, he meets them here. If the conversation turns to business
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, forming a small stream. Pink dog-rose blossoms grow around the basin.
Caerwyn and Porphura worked together to create this miraculous fountain; over the ages, entrancing Feywild magic has permeated
multiple creatures from the water’s trance. Key Leaves. The dog-rose leaves here are a key to the teleportation sundial in the maze (area G21). G10: Fairy Forest Harmless insects abound in this forest
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
workings of the monastery through its boasting — specifically, the existence of the treasury and the brains in jars guarding its access. Doing so might encourage characters to escape in that direction
discovered Kwalish’s war machine designs and managed to construct it using the bone devil’s exoskeleton. The tiny fiend has kept up this pretense for years, piloting this exoskeleton in the guise of the Grand