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Returning 35 results for 'construct reasons guild to have restoring'.
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Species
Eberron: Rising from the Last War
Healing can save a life with a touch, restoring vitality and the will to live. When dealing with mundane medicine, the mark helps its bearer sense the nature of maladies, aiding them in finding a
, Karrnath)
The Healer’s Guild provides a vital service to Khorvaire, and the Last War ensured there was great need for healers. The leader of the guild, Baron Ulara d’Jorasco, is much
Backgrounds
Guildmasters’ Guide to Ravnica
journals or hidden away in someone’s mind. Even you might not be aware of all the reasons behind the missions you carry out. Sometimes a mission’s sole purpose is to conceal the
motivation behind another strike performed in a different part of the city, or simply to spread fear.
As part of your covert work for House Dimir, you maintain a false identity as a member of another guild
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Membership in an adventurers’ guild doesn’t affect the composition of your party in any way, though it may provide added reasons for why a party features a diverse array of characters with varied fields of expertise.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and clear it entirely of threats so that the guild can construct a lighthouse on the site. Payment is made upon completion of the job, which will be verified by guild members. The mariners’ guild
The Job at Hand The posted contract explains that any interested parties are to meet with Guildmaster Tabeth at the local guild house. When the characters follow up, Tabeth provides them with the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
charge 1 gp per month or 10 gp for a year’s dues paid in advance. A guild can expel a member for any number of reasons, not the least of which is failing to pay dues. GUILDS OF WATERDEEP
Bakers
Guild Membership Any characters with the guild artisan background are assumed to have free membership in one Waterdeep guild of their choice. Arcane spellcasters living in the city are required by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the outsider. In Neverwinter, if you want to construct a building, you simply purchase the land and hire workers to build it. In Waterdeep, the Surveyors’, Map-, and Chart-makers’ Guild must first be
Guilds and Guild Law No aspect of life in Waterdeep goes untouched by at least one of its more than forty guilds. Virtually every profession has an associated guild, and there’s hardly a citizen of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
was the intended target? They can investigate the incident on behalf of a guild or a faction, or they can become involved for reasons of their own. One casualty of the fireball is in fact its intended
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Building a Party It’s possible to put together a diverse party of D&D characters drawn from a single guild. The guild descriptions in chapter 2 offer suggestions for what such a party might look like
for the player characters to find common ground that unites them despite their differences in guild affiliation, ideals, and agendas. Even though some guild leaders (especially the villainous ones
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
-, and Chart-makers’ Guild. But if the adventure is tied to Chult and Tomb of Annihilation, he might instead work as a merchant prince in Port Nyanzaru. And either way, no matter how genuinely you
might be a criminal agent working for the Monastery of the Distressed Body, sending party after adventuring party to become new prisoners of the Grand Master. He might even be a construct sent from the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
potential and try to push you to greatness? 5 Golem Guide. Your guild contact is the soul of a long-dead artisan preserved in a construct body. This golem is wise and knowledgeable, but it has
Guild There’s power in groups. One bee’s a pest, but nobody messes with the swarm.
Tasha
Your group has ties to a powerful consortium of professionals who work together for mutual benefit. You
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. His job is to curb the violence in the Dock Ward, but he has been dragging his heels. After all, he reasons, if the Xanathar Guild and the Zhentarim want to destroy each other, why not let them? Staget
conclude that the dead men are members of the Zhentarim and the Xanathar Guild, since violent encounters between the two factions are becoming ever more frequent. While his constables search the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and respected member of the guild. Other members of the guild have a friendly attitude toward you by default. (Individual members of the guild might have reasons to dislike you despite your renown
Guild Membership You establish your character’s membership in a guild by choosing that guild’s background from among those detailed in this chapter. This book assumes that you have chosen a guild and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
build specialized workshops for those purposes. Arcane Workshop Adventures Characters might find their way to an arcane workshop for a variety of reasons. Some possibilities are outlined in the Arcane
artificers finish making the item. 2 Petition the ranking artificer for access to the workshop’s specialized library. 3 Use the workshop to create a crucial magic item. 4 Locate a stolen construct that has
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Individual Quests As described on the character sheets, the characters have their own reasons for visiting Dragon’s Rest. The Cleric The cleric was led here by a recurring dream involving the shadow
Dragon’s Rest in search of a lost fortune supposedly secreted away on the island by a member of the Gilded Gallows. The thieves’ guild member in question is Tarak, who did in fact betray the guild
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
half of its hit point maximum. You can’t use this feature on an undead or a construct. Blessed Healer Beginning at 6th level, the healing spells you cast on others heal you as well. When you cast a spell
level, the extra damage increases to 2d8. Supreme Healing Starting at 17th level, when you would normally roll one or more dice to restore hit points with a spell, you instead use the highest number possible for each die. For example, instead of restoring 2d6 hit points to a creature, you restore 12.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
more than half of its hit point maximum. You can’t use this feature on an undead or a construct. Blessed Healer Beginning at 6th level, the healing spells you cast on others heal you as well. When
highest number possible for each die. For example, instead of restoring 2d6 hit points to a creature, you restore 12.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
23. Worg’s Eye Watch Post The Xanathar Guild maintains a watch post here, called “Worg’s Eye” by the bugbears that command it. The goblinoids stationed here, two bugbears and fifteen goblins, can’t
stone. (Restoring it will take the bugbears a month.) Any character who succeeds on a DC 15 Intelligence (Investigation) check can ascertain what the statue depicted: three male human warriors standing
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
for his well-being, Naevys sought the counsel of a mage’s guild in a neighboring city. With the help of scrying spells, the mages gleaned the truth and revealed Charmayne’s treachery to Naevys. The
, restoring Ghalasine and its king to their former glory. If they fail, the city will be destroyed, and Charmayne’s treason will be complete. ASHEN CREATURES
Many of the creatures that haunt Ghalasine
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Their candles, oils, and glass are too regularly stolen or smashed. The Guild of Chandlers and Lamplighters makes a halfhearted attempt to repair the streetlamps at the start of each season, but for
depicted as green for reasons lost to time. The folk of the Dock Ward take competition seriously, and they frequently draft their champions from the rough-and-tumble sailors who come to the city
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
original architecture. Meanwhile, smugglers and Guild agents bribed building crews, altered blueprints, and otherwise put their fingers in the plans at every turn to steer reinforcement efforts away
LIGHTS IN THE FOG
Baldur’s Gate has a couple interesting features not mentioned elsewhere in this gazetteer.
Fog. One of the reasons why pirates find Gray Harbor attractive is the thick fog that
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
original architecture. Meanwhile, smugglers and Guild agents bribed building crews, altered blueprints, and otherwise put their fingers in the plans at every turn to steer reinforcement efforts away
Lights in the Fog
Baldur’s Gate has a couple interesting features not mentioned elsewhere in this gazetteer.
Fog. One of the reasons why pirates find Gray Harbor attractive is the thick fog that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Modron March”). This information still exists, but it’s inaccessible until the data on the gate-towns is restored. Restoring the Mimir’s Data Dave Melvin R04M the Missing Monodrone The mimir holds the
returning to Mechanus. The last Great Modron March occurred ahead of schedule and experienced a heightened number of irregularities and losses for tenebrous reasons.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
have smith’s tools with you. If you already have a defender from this feature, the first one immediately perishes. The defender also perishes if you die. Steel Defender
Medium construct
Armor
, reach 5 ft., one target you can see. Hit: 1d8 + PB force damage.
Repair (3/Day). The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within 5
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you have smith’s tools with you. If you already have a defender from this feature, the first one immediately perishes. The defender also perishes if you die. Steel Defender
Medium construct
Armor
, reach 5 ft., one target you can see. Hit: 1d8 + PB force damage.
Repair (3/Day). The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Fey Curses Curses are common punishments among archfey and other powerful Fey creatures. An adventurer might be cursed for any number of reasons, a few of which are listed below: Offending a powerful
looks like you. Your statistics are the same, but you are a Construct with vulnerability to fire damage, and you don’t require air, food, or drink. Items worn or carried by you are unaffected. 8
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, guild artisan, soldier, urchin Most champions of Karametra are advocates of community and family. They typically form tight-knit squads or surrogate families and take care of their people. Karametra’s
the world in a concrete way through acts such as these: Turning a wild field into fertile cropland Feeding those who are starving Defending a farm from monsters Building or restoring a temple to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
: Acolyte, entertainer, guild artisan, noble, sage, sailor Most champions of Keranos are calm under pressure, creative, and clever. They often seek to challenge the status quo and thrill at wielding the
Smiting the unwise and foolish in Keranos’s name Helping a polis successfully plan for or adapt to a threat Building or restoring a temple to Keranos Your piety score to Keranos decreases if you diminish
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
: Criminal, guild artisan, hermit, outlander, sage Most champions of Pharika seek to uncover the world’s greatest secrets through science, alchemy, and magic. They are often enamored with the mysteries of
creature Building or restoring a temple to Pharika, or a site that glorifies serpentine creatures Your piety score to Pharika decreases if you diminish Pharika’s influence in the world, contradict her
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Emerald Enclave, the Lords’ Alliance, and the Zhentarim. All five factions have their own reasons for opposing the spread of Elemental Evil. However, none fully comprehend the gravity of the threat at the
or power — preferably both — in as short a time as possible. The Harpers, the Lords’ Alliance, and the Zhentarim compete within the city. The local thieves’ guild, the Hand of Yartar, vies for a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
genasi smiths Embric and Avi (see chapter 2, area T3) can acquire one if the characters think to ask them. Animated Construct Any creature of the construct type works as this key, provided the creature
can create a painting that qualifies as this key. It takes 3d6 hours to finish the painting. Pair of Bugbear Ears The Xanathar Guild employs bugbears, and characters can chop the ears off any of them. A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Everything), Knowledge Suggested Backgrounds: Acolyte, entertainer, guild artisan Most champions of Purphoros are unswerving advocates of passion and creativity who change the world by doing what they
different reasons. As a follower of Purphoros, consider the ideals on the Purphoros’s Ideals table as alternatives to those suggested for your background. Purphoros’s Ideals d6 Ideal
1 Devotion
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
architectural designs for the gates show this to be false, however, and they can be viewed in the Map House — the guildhall of the Surveyors’, Map-, and Chart-makers’ Guild in the Castle Ward. Must-see
figures important to the city’s history. I hesitate to mention a last location in the Sea Ward, and I will not reveal where to find it, for reasons that will soon become apparent. There is a house in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Threats d10 Threat
1 2d4 giant rats
2 1 bandit captain and 1d6 bandits demand a “street use” tax
3 1d6 Guild pickpockets (spies)
4 1d4 ghouls picking at corpses left in the
conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs, see a trove of wealthy city-dwellers and wishy-washy non
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patrol Table I: Outer City Threats d10 Threat 1 2d4 giant rats 2 1 bandit captain and 1d6 bandits demand a “street use” tax 3 1d6 Guild pickpockets (spies) 4 1d4 ghouls picking at corpses left in the
intermediaries to help extricate the needful from destructive conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, stone melting compound, stirge repellent, and glow-in-the-dark paint. Artificers Rock gnome artificers construct exquisitely tooled and enameled pieces of machinery, often weaving magical properties
emerge (for meals or other reasons), they are often deep in thought and oblivious of their surroundings. In the safety of the burrow, they seldom come to harm because of this vulnerability. But even city