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                        Returning 35 results for 'construct willing replaces'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                    This small, smooth stone contains the essence of a single experience.
As an action, you or a willing creature you designate can touch the stone and experience the sensation as if it happened to the
                                                
                                            
                                                
                                                     longer than 6 seconds experienced by a creature of your choice within 30 feet of yourself, infusing the essence of that experience into the stone. This replaces any sensation already stored within the
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , requiring no material components and using Wisdom as the spellcasting ability (spell save DC 13):
3/day each: plane shift (only self and up to one incapacitated creature, which is considered willing
                                                
                                            
                                                
                                                     for the spell), webThe retriever is a potent, spider-like Construct conceived and built by Underdark followers of Lolth for one original purposeâto prowl the Abyss and capture demons for these
                                                
                                            
                                        
                                                    True Resurrection
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creature's soul is free and willing, the creature is restored to life with all
                                                
                                            
                                                
                                                     its hit points.
This spell closes all wounds, neutralizes any poison, cures all diseases, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing organs and
                                                
                                            
                                        
                                                    Charlatan
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     them like they were childrenâs books. Itâs a useful talent, and one that youâre perfectly willing to use for your advantage.
You know what people want and you deliver, or rather
                                                
                                            
                                                
                                                     Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     one that youâre perfectly willing to use for your advantage.
You know what people want and you deliver, or rather, you promise to deliver. Common sense should steer people away from things that
                                                
                                            
                                                
                                                    .
 
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    : Instantaneous You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creatureâs soul is free and willing, the creature is restored to life
                                                
                                            
                                                
                                                     with all its hit points. This spell closes all wounds, neutralizes any poison, cures all diseases, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    : Instantaneous You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creatureâs soul is free and willing, the creature is restored to life
                                                
                                            
                                                
                                                     with all its hit points. This spell closes all wounds, neutralizes any poison, cures all diseases, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     alternative spell effects for a beholderâs eye. Each of these effects is designed to be of the same power level as the one it replaces, enabling you to create a custom beholder without altering the
                                                
                                            
                                                
                                                    ) Fear Ray: gaseous form (self or willing creature only), moonbeam Paralyzing Ray: modify memory, silence (1 minute) Petrification Ray: Ottoâs irresistible dance (1 minute), wall of ice (1 minute; one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Retriever The retriever is a potent, spider-like construct conceived and built by the drow for one original purpose â to prowl the Abyss and capture demons for the drow to enslave or use in their
                                                
                                            
                                                
                                                     rituals. The automatons proved so effective and so fearsome that they now perform many different missions. Demon-Infused. Although each retriever is a metal-and-magic construct, it houses the imprisoned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     their fair share of the hidden cache of gold. But the Gralhunds arenât willing to put their trust entirely in the Black Network; they sent out their own agent to shadow the Zhents, eliminate Dalakhar
                                                
                                            
                                                
                                                     Inspired Hands, the temple of Gond in the Sea Ward, a month ago. The construct hitched a ride on House Gralhundâs coach. Yalah Gralhund befriended it, offered it shelter, and used it as a servant until she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , remains a danger due to undead guarding the only safe approach: a beach called the Skull Dunes. The marinersâ guild is willing to pay 2,000 gp to the characters if they can land, explore the island
                                                
                                            
                                                
                                                    , and clear it entirely of threats so that the guild can construct a lighthouse on the site. Payment is made upon completion of the job, which will be verified by guild members. The marinersâ guild
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     correctly intuits that a horn once protruded from this depression. The rocking horse used to be a unicorn named Elidon until the hags of the Hourglass Coven turned it into an obedient Construct. If a
                                                
                                            
                                                
                                                     chapter). Convincing him to join the party requires a successful DC 17 Charisma (Persuasion) check. Flying Rocking Horse Medium Construct, Unaligned
 Armor Class 15 (natural armor)
 Hit Points 22 (4d8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Retriever The retriever is a potent, spider-like Construct conceived and built by Underdark followers of Lolth for one original purposeâto prowl the Abyss and capture demons for these cultists to
                                                
                                            
                                                
                                                     to others, since Lolthâs cultists donât want to take the chance that their creations will be turned against them. Retriever
 Large Construct, Typically Lawful Evil
 Armor Class 19 (natural armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     construct, unaligned
 Armor Class 14 (natural armor)
 Hit Points 18 (4d4 + 8)
 Speed 10 ft., fly 60 ft.
   STR
 12 (+1)
 
  DEX
 16 (+3)
 
  CON
 14 (+2)
 
  INT
 3 (â4)
 
  WIS
 14 (+2
                                                
                                            
                                                
                                                     magical, telepathic bond with its willing master. While the two are bonded, the master can sense what the anvilwrought senses, as long as they are within 1 mile of each other.
 Bronze Sable
(JASPER
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     garb of a bestial cult summon demons and slay other minotaur priests in a horrific bloodbath. 3 Monks and knights travel to the hill and construct the abbey at its summit. 4 Knights defeat a hobgoblin
                                                
                                            
                                                
                                                    , while the howling has attracted the notice of hungry spiders. Characters willing to free the creature might befriend it or return it to the hags for a favor.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     for duplicates. Oilcan. The oilcan is an animated Construct named Squirt (see the accompanying stat block). Squirtâs excesses and self-indulgences have left it feeling literally empty inside, and it
                                                
                                            
                                                
                                                     the Story Tracker indicates that the unicorn horn is here, it replaces the wooden horn on the kidsâ unicorn costume. The children donât know that the horn is from a real unicorn. Squirt the Oilcan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     in the spell prevents you from concentrating on a spell that you previously cast before being transformed. Does a willing creature under the effects of Polymorph have to take the mental stats of the
                                                
                                            
                                                
                                                     new form? Yes. Unless a spell tells you otherwise, its effect is no different for a willing creature than it is for an unwilling one. If a creature under the effects of Polymorph takes enough Fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     spirit magic. His time at Prismari was hardly wasted, however. Combining his artistic skill with his keen spiritual sense, Hofri could visualize a spiritâs mortal appearance and construct a viable
                                                
                                            
                                                
                                                     Lorehold professor of chaos) is a Humanoid resembling a bipedal elephant. She proudly admits that she is willing to work hard to be as lazy as possible. She turns her brilliant mind to constructing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     read them like they were childrenâs books. Itâs a useful talent, and one that youâre perfectly willing to use for your advantage. You know what people want and you deliver, or rather, you promise to
                                                
                                            
                                                
                                                     kind of document or the handwriting you are trying to copy. Suggested Characteristics Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     doorâs five slots, the door automatically opens into this area and activates the creatures in the next room. 4. Mechachimera This chamber holds a construct chimera, Screveâs crowning achievement before he
                                                
                                            
                                                
                                                     moves to place itself between the characters and the prisoner. It uses the stat block of a chimera with these changes: It is a construct. It has immunity to poison and psychic damage. In addition to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     odd-looking construct with an even more oddly placed spigot at the base of its barrel-shaped body. A gnome dressed in garishly colorful clothes sits on a stool nearby, his eyes blank. Another gnome
                                                
                                            
                                                
                                                     construct was originally a servant of the lighthouse franchise.) Wizzy (NG male gnome mage) is also under Hooburâs power, and acts as the archmageâs unwitting ally. In his current state, Wizzy can cast only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     they did before she is willing to deal with them in any way. Runaraâs mission is to help those whose lives have been shaped by violence find new paths forward in peace. Ultimately, she would like to
                                                
                                            
                                                
                                                     of which runs across her left eye, which is milky and blind. An elegant prosthetic made from wood and metal replaces her right leg below the knee. Varnoth was a feared general at the head of a
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     do not share your alignment.
64
As a bonus action, you cause yourself and a willing ally you can see to swap positions by teleportation.
Whenever you roll a 1 on a d20 roll, you and an ally
                                                
                                            
                                                
                                                     dealt).
76
A tiny construct resembling a gynosphinx follows you around. It can truthfully answer up to ten yes-or-no questions regarding the campaign, at the DMâs discretion.
A tiny
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Breath feature, and replaces its Underwater Camouflage feature with the following feature: Camouflage. The octopus has advantage on Dexterity (Stealth) checks.
 Mad Creature The party encounters a
                                                
                                            
                                                
                                                     are friendly if the party includes one or more surface dwellers. They are willing to give the party a day or twoâs worth of food and water rations. Society of Brilliance The characters stumble upon a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     the door without a key or anyone not of Cassalanter blood who opens Victoroâs desk. The Cassalanter children know about this construct and warn friendly characters about it. Desk. Victoroâs desk is
                                                
                                            
                                                
                                                     dancing in it. Stairs lead down to the foyer (area C5) and up to a hallway outside areas C17 and C19. Dancing Construct. The dressed âmannequinâ is a magical construct that serves as a dance partner. It
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     challenge of ascending the northern steps, where the warrior stands. The warrior, a helmed horror, animates and attacks when it is approached. Once the construct is defeated, the characters can proceed to the
                                                
                                            
                                                
                                                     (see appendix A) and the gems needed to operate it, a mirror of the past (see appendix A), and a periapt of wound closure. In addition, if the characters ask, the couatl might be willing to use its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     existing enchanted items and might be willing to buy or trade adventurersâ spoils. 4 Moneychangers. These merchants deal in all forms of currency, acting as bankers, loan agents, and crucial contacts for
                                                
                                            
                                                
                                                     potential and try to push you to greatness? 5 Golem Guide. Your guild contact is the soul of a long-dead artisan preserved in a construct body. This golem is wise and knowledgeable, but it has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     next to the iron cage turns constantly. West of the wheel is a duergar encased in a cruel-looking exoskeletal construct, his face a mask of pain.
 The construct is a duergar hammerer (see appendix C
                                                
                                            
                                                
                                                     Grandolpha. They are willing to help the characters slay Xardorok, but any alliance they make with the characters ends with Xardorokâs death. Copper Kegs. The three kegs contain Clan Muzgardtâs finest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Urnrayle replaces the guards in a few hours with the cultists from area B14. In a few days, he augments this force with two ogres. B5. East Guardroom The crumbling masonry in this old guardroom
                                                
                                            
                                                
                                                     now stands watch in area B24, and the other is here. The ancient construct is equivalent to a stone golem with 102 hit points and no Multiattack action (challenge rating 4 instead of 8). Roleplaying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                    . Does a willing creature under the effects of polymorph have to take the mental stats of the new form? Yes. Unless a spell tells you otherwise, its effect is no different for a willing creature than it
                                                
                                            
                                                
                                                     effects of polymorph have other spell effects on them, or are those game statistics also replaced by the those of the beast form? Polymorph replaces only the targetâs character sheet or stat block with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     which it was used to slay her. Not willing to destroy the weapon for fear of thwarting the first vision, she has kept the hilt hidden in an attempt to keep the second vision from coming to pass. Each
                                                
                                            
                                                
                                                     area T6, hoping to draw the characters to the false tomb and the other golems waiting there. Canopic Golem Large construct
 Armor Class 17 (natural armor)
 Hit Points 252 (24d10 + 120)
 Speed 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     conducted to find the mansion, he has the skills to keep the portal open from the other side. If the characters take this chance to explain their errand to him, he is willing to accompany them back to
                                                
                                            
                                                
                                                     attacks. Animated Broom Animated Broom
 Small construct
 Armor Class 15 (natural armor)
 Hit Points 17 (5d6)
 Speed 0 ft., fly 50 ft. (hover)
   STR 
  10 (+0) 
 
  DEX 
  17 (+3) 
 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the character refuses the offer, the altar emits smoke that coalesces into a hulking figure. This hostile figure uses the clay golem stat block, but it is an Undead instead of a Construct. If the
                                                
                                            
                                                
                                                     the characters have done as he asks. When Madarâs and Tenadriaâs remains are brought to his tomb, Cithcillion is willing to talk with the characters, answering questions forthrightly. He doesnât know
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     effectively incarcerated within a central temple. Kenku priests brought regular sacrificial victims â both willing and unwilling â to stand before the medusaâs gaze. And when Gloine Nathair-Nathair
                                                
                                            
                                                
                                                     13 Intelligence (Arcana) check. They also describe Kwalishâs desire to construct a final laboratory hidden within an extradimensional space, and how he experimented with the cityâs materials to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     players to embrace the roles and enjoy the concept of momentarily placing their NPCâs secret goal as a top priority. Players might be more willing to take this on if you let them know that the scenario
                                                
                                            
                                                
                                                     shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
 A female dwarf with sharp
                                                
                                            
                                        






