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Returning 35 results for 'consult will revelations'.
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Aberrant Mind
Legacy
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Classes
Tasha’s Cauldron of Everything
energy of the multiverse. Will this power shine from you as a hopeful beacon to others? Or will you be a source of terror to those who feel the stab of your mind and witness the strange
manifestations of your might?
As an Aberrant Mind sorcerer, you decide how you acquired your powers. Were you born with them? Or did an event later in life leave you shining with psionic awareness? Consult the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
material components and using Charisma as the spellcasting ability (spell save DC 21):
At will: command, dispel magic, hold monster
1/day: feeblemind
Warp Creature. The sibriex targets up to three
effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect, which vanishes when Warp Creature ends on the creature. If the creature transforms into a manes
Backgrounds
Guildmasters’ Guide to Ravnica
I am determined that one day I will lead my clan — or a new one.
2
I would give my life for my clan chieftain.
3
The chieftain of another clan has a grudge against me.
4
I am
devoted to a sacred site in the midst of the rubblebelt.
5
My weapon is made from the first raktusk I ever hunted.
6
GrrrRRAAAAGGHH! [I will do anything to prove myself greater than my
Magic Items
Tasha’s Cauldron of Everything
amid shuffling cards, waiting for fate to turn foul—as it inevitably will.
Like all tarokka decks, the Tarokka of Souls is a lavishly illustrated collection of fifty-four cards, comprising the
property, there is a chance that one of the souls trapped in the deck escapes. Roll d100 and consult the Souls of the Tarokka table. If you roll one of the high cards, the soul associated with it escapes
Monsters
Curse of Strahd
":"Spellcasting"} to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots):comprehend languages, fog cloud
against other members of the adventuring party.
The Vampire’s Minions
Whenever Strahd appears in a location other than his tomb or the place indicated by the card reading, roll a d20 and consult
classes
waking and devouring the land.
These prophecies besiege Apocalypse Sorcerers, plaguing and empowering in equal measure. Some find relief in putting these revelations into writing, producing texts that
read as incoherent but slowly seep into the mind as sensible, even inevitable. When the apocalypse-bringer is freed to travel across Etharis unburdened, undoing the works of gods and men, magic will swell and pool, ripe for the taking. This sign of the end is also their gift.
races
Mordenkainen Presents: Monsters of the Multiverse
and reforming without purpose or direction, until a creature exerts deliberate will to stabilize it. Through their potent psionic power, githzerai carved a home for themselves amid the chaos. As the
;s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Spirit Board Spirit boards are tools to contact and divine the will of spirits or other mysterious forces. Upon placing their fingertips on a planchette set atop the board, assembled users feel
those cards. All manner of mysterious beings consider a spirit board’s use an invitation to communicate with the living, resulting in messages shared from beyond the grave and frightful revelations. This
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cleric, you might challenge your church and follow your own divine revelations. As a wizard, you could search for new techniques or attempt to unravel forgotten secrets. Practical. Whether it’s about
fashion, food, or conversation, the Brelish tend to be pragmatic. Why spend a fortune on a fancy meal when a simple one will do? You use whatever tool gets the job done, and you don’t see a need for unnecessary flair.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
your church and follow your own divine revelations. As an arcane caster you could search for new techniques or to unravel forgotten secrets. Practical. Whether it’s about fashion, food, or conversation
, the Brelish tend to be practical and pragmatic. Why spend a fortune on a fancy meal when a simple one will do? You’ll use whatever tool gets the job done, and you don’t see a need for unnecessary flair.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Spirit Board Spirit boards are tools to contact and divine the will of spirits or other mysterious forces. Upon placing their fingertips on a planchette set atop the board, assembled users feel
those cards. All manner of mysterious beings consider a spirit board’s use an invitation to communicate with the living, resulting in messages shared from beyond the grave and frightful revelations. This
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
whims of the gods and petition them for glimpses of their vast insight. This gift also comes with a curse, though, which typically takes the form of dire insights. Consult the Oracle Curse table to
determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
your church and follow your own divine revelations. As an arcane caster you could search for new techniques or to unravel forgotten secrets. Practical. Whether it’s about fashion, food, or conversation
, the Brelish tend to be practical and pragmatic. Why spend a fortune on a fancy meal when a simple one will do? You’ll use whatever tool gets the job done, and you don’t see a need for unnecessary flair.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cleric, you might challenge your church and follow your own divine revelations. As a wizard, you could search for new techniques or attempt to unravel forgotten secrets. Practical. Whether it’s about
fashion, food, or conversation, the Brelish tend to be pragmatic. Why spend a fortune on a fancy meal when a simple one will do? You use whatever tool gets the job done, and you don’t see a need for unnecessary flair.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
whims of the gods and petition them for glimpses of their vast insight. This gift also comes with a curse, though, which typically takes the form of dire insights. Consult the Oracle Curse table to
determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
what needs to be done. Of course, some priests (as well as lay functionaries) are more interested in their own agendas than any supposed divine will. Consult the Order Contact table to determine your
some authority in the hierarchy of the organization. This person might direct you and your adventures according to their interpretation of divine will, or they might trust the gods to lead you to do
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
answers questions from the characters if they have any. However, if asked about his overall plans, he says simply that he must consider all the information presented to him and consult with advisors
. With the audience at an end, Bruenor tells the characters he will consider all they have told him, and that they will speak again at a welcoming feast later that night.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
answers questions from the characters if they have any. However, if asked about his overall plans, he says simply that he must consider all the information presented to him and consult with advisors
. With the audience at an end, Bruenor tells the characters he will consider all they have told him, and that they will speak again at a welcoming feast later that night.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
distances. Consult the Immortal Communication table to determine what mysterious method your patron uses to direct your party. Immortal Communication d10 Means of Contact 1 A party member speaks to
your patron in dreams. 2 A ghostly projection of your patron appears before you to deliver messages. 3 Random people are suddenly seized by your patron’s will and, glassy-eyed, deliver messages to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
what needs to be done. Of course, some priests (as well as lay functionaries) are more interested in their own agendas than any supposed divine will. Consult the Order Contact table to determine your
some authority in the hierarchy of the organization. This person might direct you and your adventures according to their interpretation of divine will, or they might trust the gods to lead you to do
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
distances. Consult the Immortal Communication table to determine what mysterious method your patron uses to direct your party. Immortal Communication d10 Means of Contact 1 A party member speaks to
your patron in dreams. 2 A ghostly projection of your patron appears before you to deliver messages. 3 Random people are suddenly seized by your patron’s will and, glassy-eyed, deliver messages to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Alien Technology When adventurers find a piece of technology that isn’t from their world or time period, the players might understand what the object is, but the characters rarely will. To simulate a
, chainsaw, or hovercraft). Then consult the Figuring Out Alien Technology table. Consider making the item break if a character fails four or more times before taking a long rest. A character who has
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Secrets Most likely, your espionage work will eventually put you in possession of secrets others don’t want you to know. When the time comes, consult the Secrets table to determine what clandestine
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Overland Voyage If the characters decline the sea voyage, they can consult a map at Candlekeep that shows the safest and fastest overland route, starting with the Way of the Lion, the road that leads
will be entering the village before they visit the trading post. Both of those facts might have a marked effect on how the adventure continues (at your discretion). In addition, you might pit the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
here for ease of reference, as the séances occur at multiple points throughout the adventure. Prior to running a séance, choose or randomly determine which spirit the party will contact. The key
them as a way to free her children. Consult the “Escaping the House” section at the end of the adventure for details on the specific climaxes each spirit drives the plot toward.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
House Occupants If the characters explore a residence other than the burgomaster’s mansion (area N3), roll a d20 and consult the following table to determine the house’s occupant. d20 Occupant 1–3
who listens at the door hears chatter from within. Townsfolk won’t willingly invite strangers into their homes, but they will speak with characters from behind closed doors or while standing in their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
here for ease of reference, as the séances occur at multiple points throughout the adventure. Prior to running a séance, choose or randomly determine which spirit the party will contact. The key
them as a way to free her children. Consult the “Escaping the House” section at the end of the adventure for details on the specific climaxes each spirit drives the plot toward.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Consult the Newspaper Contact table to learn about the editor or other newspaper figure you’re responsible to. Newspaper Contact d8 Primary Contact 1 A tough-as-nails senior editor who holds you to
your work will help them rise through the ranks 4 A senior reporter obsessed with their own supposedly groundbreaking work, making you run down the day-to-day stories they don’t consider “real
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Alien Technology When adventurers find a piece of technology that isn’t from their world or time period, the players might understand what the object is, but the characters rarely will. To simulate a
, chainsaw, or hovercraft). Then consult the Figuring Out Alien Technology table. Consider making the item break if a character fails four or more times before taking a long rest. A character who has
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, cold war in the shadows. These tales speak of a Draconic Prophecy… hidden revelations that grant the power to shape the future. Hidden dragons, undead elves, immortal fiends; all may be fighting to
determine the path of the Prophecy, and player characters may be pawns in this great game. As one of the heroes of the age, you surely have a role in the Draconic Prophecy. Will you be a tool of one of these ancient forces, or will you master the game and determine your own destiny?
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
Quirks d6 Quirk
1 I often call people by the name of my god (or another god) by accident.
2 I stay up late at night watching the stars in hopes that my god will share a message with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
2. Docks A half-dozen kuo-toan keelboats are moored here. Although kuo-toa will negotiate terms for ferrying the characters across the Darklake, none leave without permission (see below). Party
auguries are unclear, and the whip feels the need to consult the archpriest of the Deep Father (area 4). If the characters met or spoke with the archpriest of the Deep Father before coming here, the whip automatically refuses their request to leave.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
Quirks d6 Quirk
1 I often call people by the name of my god (or another god) by accident.
2 I stay up late at night watching the stars in hopes that my god will share a message with
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
House Occupants If the characters explore a residence other than the burgomaster’s mansion (area N3), roll a d20 and consult the following table to determine the house’s occupant. d20 Occupant 1–3
who listens at the door hears chatter from within. Townsfolk won’t willingly invite strangers into their homes, but they will speak with characters from behind closed doors or while standing in their
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
2. Docks A half-dozen kuo-toan keelboats are moored here. Although kuo-toa will negotiate terms for ferrying the characters across the Darklake, none leave without permission (see below). Party
auguries are unclear, and the whip feels the need to consult the archpriest of the Deep Father (area 4). If the characters met or spoke with the archpriest of the Deep Father before coming here, the whip automatically refuses their request to leave.