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Returning 35 results for 'consuming ranges guide to have recently'.
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Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Halfling
Legacy
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Species
Basic Rules (2014)
. They are inclined to be stout, weighing between 40 and 45 pounds.
Halflings’ skin ranges from tan to pale with a ruddy cast, and their hair is usually brown or sandy brown and wavy. They have
land beyond their quiet shires. They typically don’t recognize any sort of halfling nobility or royalty, instead looking to family elders to guide them. Families preserve their traditional ways
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the gray ooze, as described in the Monster Manual). Moldy Quaggoth Spore Servants A patch of yellow mold (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide) covers each spore servant
. Each grimlock has sprouted a screaming second head, which has no effect on its statistics. Xorn This creature has been working its way through the rock of the Whorlstone Tunnels, consuming vast amounts
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
who have broad ranges of rich skin and hair colors. The use of dyes and cosmetics to accent one’s features and memorability is common among all genders. When players create characters from Kartakass
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
who have broad ranges of rich skin and hair colors. The use of dyes and cosmetics to accent one’s features and memorability is common among all genders. When players create characters from Kartakass
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the gray ooze, as described in the Monster Manual). Moldy Quaggoth Spore Servants A patch of yellow mold (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide) covers each spore servant
. Each grimlock has sprouted a screaming second head, which has no effect on its statistics. Xorn This creature has been working its way through the rock of the Whorlstone Tunnels, consuming vast amounts
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
snapping punctuated by frantic, laugh-like vocalizations. The source is a band of gnolls messily consuming the recently slain carcass of a giant ibex.
These six hunters (use the gnoll pack lord stat
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wizard’s shield guardian not only survived but also dug its way out, creating a tunnel that others can use to reach the spire’s interior. Until recently, the mouth of this tunnel was buried under ice
and snow. After exiting the spire, the shield guardian wandered into the Spine of the World, where it shut down and was lost for centuries until a band of goblins found it recently and brought it to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wizard’s shield guardian not only survived but also dug its way out, creating a tunnel that others can use to reach the spire’s interior. Until recently, the mouth of this tunnel was buried under ice
and snow. After exiting the spire, the shield guardian wandered into the Spine of the World, where it shut down and was lost for centuries until a band of goblins found it recently and brought it to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
snapping punctuated by frantic, laugh-like vocalizations. The source is a band of gnolls messily consuming the recently slain carcass of a giant ibex.
These six hunters (use the gnoll pack lord stat
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
uneven ground. Valleys and ridges channel travel in certain directions. Mountain ranges present forbidding barriers traversed only by remote passes. Even the most trackless desert reveals favored
different scales to help you design your world and the starting area of your campaign. Especially when you get down to province scale (1 hex = 1 mile), think about paths of travel — roads, passes, ridges and valleys, and so on — that can guide character movement across your map.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
uneven ground. Valleys and ridges channel travel in certain directions. Mountain ranges present forbidding barriers traversed only by remote passes. Even the most trackless desert reveals favored
different scales to help you design your world and the starting area of your campaign. Especially when you get down to province scale (1 hex = 1 mile), think about paths of travel — roads, passes, ridges and valleys, and so on — that can guide character movement across your map.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
says her sister Bavlorna recently lost. Maybe Prismeer’s native denizens can help the characters find it. Spoil a Play. Sabotage a theatrical performance in Motherhorn, Endelyn Moongrave’s castle in Yon
(see chapter 4). Skabatha would like nothing more than to see her sister bought down a peg or two. (To get to Yon, the characters will need a guide. Granny Nightshade expects them to know this fact
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
says her sister Bavlorna recently lost. Maybe Prismeer’s native denizens can help the characters find it. Spoil a Play. Sabotage a theatrical performance in Motherhorn, Endelyn Moongrave’s castle in Yon
(see chapter 4). Skabatha would like nothing more than to see her sister bought down a peg or two. (To get to Yon, the characters will need a guide. Granny Nightshade expects them to know this fact
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
fellow soldiers, who seem to enjoy their authority at the expense of the people they’re supposed to protect. Everything came to a head recently, when you disobeyed an order and followed your conscience
around in Phandalin, much as your compatriots did in Neverwinter. Putting a stop to their villainy is a worthy goal. Alignment: Neutral Good. Your conscience, not law and authority, will guide you to do
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Something Old This event can occur if the characters don’t or can’t raise the burgomaster’s son, Ilya, from the dead. If alive, the Abbot learns that Ilya died recently and, in his human guise
. Development Ilya Krezkov returns to life with a random form of indefinite madness (see “Madness Effects” in chapter 8, “Running the Game,” of the Dungeon Master’s Guide). The Abbot uses the raising of Ilya as leverage to get the burgomaster to undertake an unusual quest (see “Something Borrowed” below).
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Something Old This event can occur if the characters don’t or can’t raise the burgomaster’s son, Ilya, from the dead. If alive, the Abbot learns that Ilya died recently and, in his human guise
. Development Ilya Krezkov returns to life with a random form of indefinite madness (see “Madness Effects” in chapter 8, “Running the Game,” of the Dungeon Master’s Guide). The Abbot uses the raising of Ilya as leverage to get the burgomaster to undertake an unusual quest (see “Something Borrowed” below).
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
fellow soldiers, who seem to enjoy their authority at the expense of the people they’re supposed to protect. Everything came to a head recently, when you disobeyed an order and followed your conscience
around in Phandalin, much as your compatriots did in Neverwinter. Putting a stop to their villainy is a worthy goal. Alignment: Neutral Good. Your conscience, not law and authority, will guide you to do
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, which recently killed one of them with a blow from its war pick. They ignore characters who keep a respectful distance. A character who studies the fungus and succeeds on a DC 10 Intelligence (Nature
consuming a poisonous variety and must succeed on a DC 10 Constitution saving throw or be poisoned for 1d4 hours. 2d. Standing Gate to Level 12 This cave contains a pair of standing stones with an
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
tortured prisoners and any information they’ve revealed (including the fact that the recently captured thieves were sent by Moghadam). If he is not at work in area 9, Andras will be found here. Treasure A
strongbox holds treasure collected from Andras’s recent victims—110 sp, 55 gp, 10 pp, five rubies (worth 100 gp each), and a vial of mummy rot antidote (see appendix C). Manipulating Time Having a mechanical guide spend 1 charge in this area causes Andras to return here from area 9 and prepare to rest.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
establish telepathic communication to allow everyone to speak freely. The guards aren’t observant enough to notice. You might wish to consult the social interaction rules in the Dungeon Master’s Guide
disfiguring injuries recently. Before then, he seemed more in Ilvara’s favor. Now Shoor seems to have displaced him. Jorlan used to have a wand that shot globs of sticky material able to trap targets. Now
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
from Endrith Vallivoe, a local shopkeeper drinking in the Swinging Sword, who bought one of the books from a merchant recently arrived from Womford. Four new graves — simple rock cairns, really — have
. Larmon hangs around Gaelkur’s. He can guide the characters to the site where he found the graves, but he insists on waiting until morning. An Amnian merchant heading north on the Long Road stopped
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
tortured prisoners and any information they’ve revealed (including the fact that the recently captured thieves were sent by Moghadam). If he is not at work in area 9, Andras will be found here. Treasure A
strongbox holds treasure collected from Andras’s recent victims—110 sp, 55 gp, 10 pp, five rubies (worth 100 gp each), and a vial of mummy rot antidote (see appendix C). Manipulating Time Having a mechanical guide spend 1 charge in this area causes Andras to return here from area 9 and prepare to rest.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
from Endrith Vallivoe, a local shopkeeper drinking in the Swinging Sword, who bought one of the books from a merchant recently arrived from Womford. Four new graves — simple rock cairns, really — have
. Larmon hangs around Gaelkur’s. He can guide the characters to the site where he found the graves, but he insists on waiting until morning. An Amnian merchant heading north on the Long Road stopped
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. House Xorlarrin once held Gauntlgrym, but King Bruenor Battlehammer and his dwarves recently drove out the dark elves. They know its layout well, however. Duke Zalto has given the drow an iron flask
(see chapter 7 of the Dungeon Master’s Guide) in which to trap Maegera. While the drow creep back into Gauntlgrym to perpetrate this great theft (see the “Gauntlgrym” section in chapter 3), Zalto
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
establish telepathic communication to allow everyone to speak freely. The guards aren’t observant enough to notice. You might wish to consult the social interaction rules in the Dungeon Master’s Guide
disfiguring injuries recently. Before then, he seemed more in Ilvara’s favor. Now Shoor seems to have displaced him. Jorlan used to have a wand that shot globs of sticky material able to trap targets. Now
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. House Xorlarrin once held Gauntlgrym, but King Bruenor Battlehammer and his dwarves recently drove out the dark elves. They know its layout well, however. Duke Zalto has given the drow an iron flask
(see chapter 7 of the Dungeon Master’s Guide) in which to trap Maegera. While the drow creep back into Gauntlgrym to perpetrate this great theft (see the “Gauntlgrym” section in chapter 3), Zalto
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
recently came to Candlekeep to inquire into the nature of portals to other dimensions. In fact, this representative of the Six was studying the very tomes the characters are now investigating! To dial up
other distraction of your design. More information on Candlekeep can be found in the Sword Coast Adventurer’s Guide. Mantol-Derith Duergar, drow, and svirfneblin trade and exchange information in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, which recently killed one of them with a blow from its war pick. They ignore characters who keep a respectful distance. A character who studies the fungus and succeeds on a DC 10 Intelligence (Nature
consuming a poisonous variety and must succeed on a DC 10 Constitution saving throw or be poisoned for 1d4 hours. 2d. Standing Gate to Level 12 This cave contains a pair of standing stones with an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
recently came to Candlekeep to inquire into the nature of portals to other dimensions. In fact, this representative of the Six was studying the very tomes the characters are now investigating! To dial up
other distraction of your design. More information on Candlekeep can be found in the Sword Coast Adventurer’s Guide. Mantol-Derith Duergar, drow, and svirfneblin trade and exchange information in the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
have experienced both glorious successes and dismal failures.
Recently, the waters in a nearby area have grown swift and angry, and the skies above show no blue or beautiful bright light. Many ships
specific area, surrounding the coral mountain that encases the many sunken ships that recently met an untimely demise.
Current. The current here is strong and constantly shifting. This effectively